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lib/unicodeio.c
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224
lib/unicodeio.c
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/* Unicode character output to streams with locale dependent encoding.
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Copyright (C) 2000, 2001 Free Software Foundation, Inc.
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU Library General Public License as published
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by the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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USA. */
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/* Written by Bruno Haible <haible@clisp.cons.org>. */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#if HAVE_STDDEF_H
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# include <stddef.h>
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#endif
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#include <stdio.h>
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#if HAVE_STRING_H
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# include <string.h>
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#else
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# include <strings.h>
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#endif
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#include <errno.h>
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#ifndef errno
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extern int errno;
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#endif
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#if HAVE_ICONV
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# include <iconv.h>
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#endif
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#include <error.h>
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#if ENABLE_NLS
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# include <libintl.h>
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# define _(Text) gettext (Text)
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#else
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# define _(Text) Text
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#endif
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#include "unicodeio.h"
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/* When we pass a Unicode character to iconv(), we must pass it in a
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suitable encoding. The standardized Unicode encodings are
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UTF-8, UCS-2, UCS-4, UTF-16, UTF-16BE, UTF-16LE, UTF-7.
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UCS-2 supports only characters up to \U0000FFFF.
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UTF-16 and variants support only characters up to \U0010FFFF.
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UTF-7 is way too complex and not supported by glibc-2.1.
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UCS-4 specification leaves doubts about endianness and byte order
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mark. glibc currently interprets it as big endian without byte order
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mark, but this is not backed by an RFC.
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So we use UTF-8. It supports characters up to \U7FFFFFFF and is
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unambiguously defined. */
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/* Stores the UTF-8 representation of the Unicode character wc in r[0..5].
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Returns the number of bytes stored, or -1 if wc is out of range. */
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static int
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utf8_wctomb (unsigned char *r, unsigned int wc)
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{
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int count;
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if (wc < 0x80)
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count = 1;
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else if (wc < 0x800)
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count = 2;
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else if (wc < 0x10000)
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count = 3;
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else if (wc < 0x200000)
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count = 4;
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else if (wc < 0x4000000)
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count = 5;
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else if (wc <= 0x7fffffff)
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count = 6;
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else
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return -1;
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switch (count)
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{
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/* Note: code falls through cases! */
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case 6: r[5] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0x4000000;
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case 5: r[4] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0x200000;
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case 4: r[3] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0x10000;
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case 3: r[2] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0x800;
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case 2: r[1] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0xc0;
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case 1: r[0] = wc;
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}
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return count;
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}
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/* Luckily, the encoding's name is platform independent. */
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#define UTF8_NAME "UTF-8"
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/* Converts the Unicode character CODE to its multibyte representation
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in the current locale and calls the CALLBACK on the resulting byte
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sequence.
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Assumes that the locale doesn't change between two calls. */
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void
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unicode_to_mb (unsigned int code,
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void (*callback) PARAMS((const char *buf, size_t buflen,
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void *callback_arg)),
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void *callback_arg)
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{
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static int initialized;
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static int is_utf8;
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#if HAVE_ICONV
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static iconv_t utf8_to_local;
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#endif
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char inbuf[6];
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int count;
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if (!initialized)
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{
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extern const char *locale_charset PARAMS ((void));
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const char *charset = locale_charset ();
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is_utf8 = !strcmp (charset, UTF8_NAME);
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#if HAVE_ICONV
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if (!is_utf8)
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{
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utf8_to_local = iconv_open (charset, UTF8_NAME);
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if (utf8_to_local == (iconv_t)(-1))
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{
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/* For an unknown encoding, assume ASCII. */
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utf8_to_local = iconv_open ("ASCII", UTF8_NAME);
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if (utf8_to_local == (iconv_t)(-1))
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error (1, 0,
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_("cannot convert U+%04X to local character set: iconv function not usable"),
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code);
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}
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}
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#endif
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initialized = 1;
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}
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/* Convert the character to UTF-8. */
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count = utf8_wctomb ((unsigned char *) inbuf, code);
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if (count < 0)
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error (1, 0, _("U+%04X: character out of range"), code);
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if (is_utf8)
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{
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callback (inbuf, count, callback_arg);
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}
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else
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{
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#if HAVE_ICONV
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char outbuf[25];
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const char *inptr;
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size_t inbytesleft;
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char *outptr;
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size_t outbytesleft;
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size_t res;
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inptr = inbuf;
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inbytesleft = count;
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outptr = outbuf;
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outbytesleft = sizeof (outbuf);
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/* Convert the character from UTF-8 to the locale's charset. */
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res = iconv (utf8_to_local,
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(ICONV_CONST char **)&inptr, &inbytesleft,
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&outptr, &outbytesleft);
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if (inbytesleft > 0 || res == (size_t)(-1)
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/* Irix iconv() inserts a NUL byte if it cannot convert. */
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# if !defined _LIBICONV_VERSION && (defined sgi || defined __sgi)
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|| (res > 0 && code != 0 && outptr - outbuf == 1 && *outbuf == '\0')
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# endif
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)
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error (1, res == (size_t)(-1) ? errno : 0,
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_("cannot convert U+%04X to local character set"), code);
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/* Avoid glibc-2.1 bug and Solaris 2.7 bug. */
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# if defined _LIBICONV_VERSION \
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|| !((__GLIBC__ - 0 == 2 && __GLIBC_MINOR__ - 0 <= 1) || defined __sun)
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/* Get back to the initial shift state. */
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res = iconv (utf8_to_local, NULL, NULL, &outptr, &outbytesleft);
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if (res == (size_t)(-1))
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error (1, errno, _("cannot convert U+%04X to local character set"),
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code);
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# endif
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callback (outbuf, outptr - outbuf, callback_arg);
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#else
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error (1, 0,
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_("cannot convert U+%04X to local character set: iconv function not available"),
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code);
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#endif
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}
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}
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/* Simple callback that outputs the converted string.
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The STREAM is passed as callback_arg. */
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static void
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fprintf_callback (const char *buf, size_t buflen, void *callback_arg)
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{
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FILE *stream = (FILE *) callback_arg;
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fwrite (buf, 1, buflen, stream);
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}
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/* Outputs the Unicode character CODE to the output stream STREAM.
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Assumes that the locale doesn't change between two calls. */
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void
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print_unicode_char (FILE *stream, unsigned int code)
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{
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unicode_to_mb (code, fprintf_callback, stream);
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}
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26
lib/unicodeio.h
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26
lib/unicodeio.h
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@@ -0,0 +1,26 @@
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#ifndef UNICODEIO_H
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# define UNICODEIO_H
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# include <stdio.h>
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# ifndef PARAMS
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# if defined PROTOTYPES || (defined __STDC__ && __STDC__)
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# define PARAMS(Args) Args
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# else
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# define PARAMS(Args) ()
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# endif
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# endif
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/* Converts the Unicode character CODE to its multibyte representation
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in the current locale and calls the CALLBACK on the resulting byte
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sequence. */
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extern void unicode_to_mb
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PARAMS ((unsigned int code,
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void (*callback) PARAMS ((const char *buf, size_t buflen,
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void *callback_arg)),
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void *callback_arg));
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/* Outputs the Unicode character CODE to the output stream STREAM. */
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extern void print_unicode_char PARAMS((FILE *stream, unsigned int code));
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#endif
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