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more fixes
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@@ -1005,7 +1005,7 @@ func (m *PeerManager) Advertise(peerID types.NodeID, limit uint16) []NodeAddress
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// peer.
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// nolint:gosec // G404: Use of weak random number generator
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if numAddresses <= int(limit) || rand.Intn(totalScore+1) <= int(scores[peer.ID]+1) || rand.Intn((idx+1)*10) <= idx+1 {
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if numAddresses <= int(limit) || rand.Intn(totalScore+1) <= scores[peer.ID]+1 || rand.Intn((idx+1)*10) <= idx+1 {
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addresses = append(addresses, addressInfo.Address)
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addedLastIteration = true
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seenAddresses[addressInfo.Address] = struct{}{}
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