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test: fix various E2E test issues (#5576)
* Don't use state sync for nodes starting at initial height. * Also remove stopped containers when cleaning up. * Start nodes in order of startAt, mode, name to avoid full nodes starting before their seeds. * Tweak network waiting to avoid halts caused by validator changes and perturbations. * Disable most tests for seed nodes, which aren't always able to join consensus. * Disable `blockchain/v2` due to known bugs.
This commit is contained in:
committed by
Erik Grinaker
parent
9d354c842e
commit
59f3f63d33
@@ -16,6 +16,9 @@ import (
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// Tests that any initial state given in genesis has made it into the app.
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func TestApp_InitialState(t *testing.T) {
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testNode(t, func(t *testing.T, node e2e.Node) {
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if node.Mode == e2e.ModeSeed {
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return
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}
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if len(node.Testnet.InitialState) == 0 {
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return
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}
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@@ -35,6 +38,10 @@ func TestApp_InitialState(t *testing.T) {
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// block and the node sync status.
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func TestApp_Hash(t *testing.T) {
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testNode(t, func(t *testing.T, node e2e.Node) {
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if node.Mode == e2e.ModeSeed {
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return
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}
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client, err := node.Client()
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require.NoError(t, err)
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info, err := client.ABCIInfo(ctx)
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@@ -56,6 +63,10 @@ func TestApp_Hash(t *testing.T) {
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// Tests that we can set a value and retrieve it.
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func TestApp_Tx(t *testing.T) {
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testNode(t, func(t *testing.T, node e2e.Node) {
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if node.Mode == e2e.ModeSeed {
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return
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}
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client, err := node.Client()
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require.NoError(t, err)
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@@ -13,6 +13,10 @@ import (
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func TestBlock_Header(t *testing.T) {
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blocks := fetchBlockChain(t)
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testNode(t, func(t *testing.T, node e2e.Node) {
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if node.Mode == e2e.ModeSeed {
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return
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}
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client, err := node.Client()
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require.NoError(t, err)
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status, err := client.Status(ctx)
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@@ -42,6 +46,10 @@ func TestBlock_Header(t *testing.T) {
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// Tests that the node contains the expected block range.
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func TestBlock_Range(t *testing.T) {
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testNode(t, func(t *testing.T, node e2e.Node) {
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if node.Mode == e2e.ModeSeed {
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return
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}
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client, err := node.Client()
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require.NoError(t, err)
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status, err := client.Status(ctx)
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@@ -14,6 +14,10 @@ import (
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// scheduled validator updates.
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func TestValidator_Sets(t *testing.T) {
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testNode(t, func(t *testing.T, node e2e.Node) {
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if node.Mode == e2e.ModeSeed {
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return
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}
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client, err := node.Client()
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require.NoError(t, err)
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status, err := client.Status(ctx)
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