make some tweaks to error handling

This commit is contained in:
Callum Waters
2021-08-27 12:23:07 +02:00
parent 0e45a1d0eb
commit 5baf7a7f0c
4 changed files with 19 additions and 32 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ mode = "full"
start_at = 1010
# FIXME: should be v2, disabled due to flake
block_sync = "v0"
persistent_peers = ["validator01", "validator02", "validator03", "validator04", "validator05"]
persistent_peers = ["validator01", "validator02", "validator03", "validator04"]
perturb = ["restart"]
retain_blocks = 7
state_sync = "rpc"
-6
View File
@@ -85,17 +85,11 @@ func Start(testnet *e2e.Testnet) error {
networkHeight = node.StartAt
logger.Info("Waiting for network to advance before starting catch up node",
"node", node.Name,
"height", networkHeight)
if _, _, err := waitForHeight(testnet, networkHeight); err != nil {
return err
}
}
logger.Info("Starting catch up node", "node", node.Name, "height", node.StartAt)
if err := execCompose(testnet.Dir, "up", "-d", node.Name); err != nil {
return err
}