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fix lint failures with 1.31 (#5489)
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@@ -65,7 +65,7 @@ func startConsensusNet(t *testing.T, css []*State, n int) (
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require.NoError(t, err)
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blocksSubs = append(blocksSubs, blocksSub)
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if css[i].state.LastBlockHeight == 0 { //simulate handle initChain in handshake
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if css[i].state.LastBlockHeight == 0 { // simulate handle initChain in handshake
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if err := css[i].blockExec.Store().Save(css[i].state); err != nil {
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t.Error(err)
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}
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