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allow multiple seed nodes
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+1
-1
@@ -21,7 +21,7 @@ const (
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// numTotal = numPending + blocks in the pool we havnt synced yet
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var (
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requestTimeoutSeconds = time.Duration(1)
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requestTimeoutSeconds = time.Duration(3)
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)
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/*
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@@ -24,7 +24,8 @@ const (
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trySyncIntervalMS = 100
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// stop syncing when last block's time is
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// within this much of the system time.
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stopSyncingDurationMinutes = 10
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// stopSyncingDurationMinutes = 10
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// ask for best height every 10s
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statusUpdateIntervalSeconds = 10
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// check if we should switch to consensus reactor
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