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e2e: always enable blocksync (#7144)
I believe it was the case that blocksync was not consistently enabled in master, and this makes makes it the default in the master tests.
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@@ -278,6 +278,7 @@ func generateNode(
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Database: nodeDatabases.Choose(r),
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PrivvalProtocol: nodePrivvalProtocols.Choose(r),
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Mempool: nodeMempools.Choose(r),
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BlockSync: "v0",
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StateSync: e2e.StateSyncDisabled,
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PersistInterval: ptrUint64(uint64(nodePersistIntervals.Choose(r).(int))),
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SnapshotInterval: uint64(nodeSnapshotIntervals.Choose(r).(int)),
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