Merge branch 'develop' into sdk2

This commit is contained in:
Ethan Buchman
2018-01-02 10:29:04 -05:00
committed by GitHub
34 changed files with 1423 additions and 490 deletions
+3 -4
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@@ -3,7 +3,6 @@ package common
import (
"encoding/binary"
"fmt"
"math/rand"
"strings"
"sync"
)
@@ -212,12 +211,12 @@ func (bA *BitArray) PickRandom() (int, bool) {
if length == 0 {
return 0, false
}
randElemStart := rand.Intn(length)
randElemStart := RandIntn(length)
for i := 0; i < length; i++ {
elemIdx := ((i + randElemStart) % length)
if elemIdx < length-1 {
if bA.Elems[elemIdx] > 0 {
randBitStart := rand.Intn(64)
randBitStart := RandIntn(64)
for j := 0; j < 64; j++ {
bitIdx := ((j + randBitStart) % 64)
if (bA.Elems[elemIdx] & (uint64(1) << uint(bitIdx))) > 0 {
@@ -232,7 +231,7 @@ func (bA *BitArray) PickRandom() (int, bool) {
if elemBits == 0 {
elemBits = 64
}
randBitStart := rand.Intn(elemBits)
randBitStart := RandIntn(elemBits)
for j := 0; j < elemBits; j++ {
bitIdx := ((j + randBitStart) % elemBits)
if (bA.Elems[elemIdx] & (uint64(1) << uint(bitIdx))) > 0 {
+10
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@@ -53,3 +53,13 @@ func PutInt64BE(dest []byte, i int64) {
func GetInt64BE(src []byte) int64 {
return int64(binary.BigEndian.Uint64(src))
}
// IntInSlice returns true if a is found in the list.
func IntInSlice(a int, list []int) bool {
for _, b := range list {
if b == a {
return true
}
}
return false
}
+14
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@@ -0,0 +1,14 @@
package common
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestIntInSlice(t *testing.T) {
assert.True(t, IntInSlice(1, []int{1, 2, 3}))
assert.False(t, IntInSlice(4, []int{1, 2, 3}))
assert.True(t, IntInSlice(0, []int{0}))
assert.False(t, IntInSlice(0, []int{}))
}
+100 -21
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@@ -2,7 +2,8 @@ package common
import (
crand "crypto/rand"
"math/rand"
mrand "math/rand"
"sync"
"time"
)
@@ -10,22 +11,36 @@ const (
strChars = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" // 62 characters
)
func init() {
// pseudo random number generator.
// seeded with OS randomness (crand)
var prng struct {
sync.Mutex
*mrand.Rand
}
func reset() {
b := cRandBytes(8)
var seed uint64
for i := 0; i < 8; i++ {
seed |= uint64(b[i])
seed <<= 8
}
rand.Seed(int64(seed))
prng.Lock()
prng.Rand = mrand.New(mrand.NewSource(int64(seed)))
prng.Unlock()
}
func init() {
reset()
}
// Constructs an alphanumeric string of given length.
// It is not safe for cryptographic usage.
func RandStr(length int) string {
chars := []byte{}
MAIN_LOOP:
for {
val := rand.Int63()
val := RandInt63()
for i := 0; i < 10; i++ {
v := int(val & 0x3f) // rightmost 6 bits
if v >= 62 { // only 62 characters in strChars
@@ -44,87 +59,151 @@ MAIN_LOOP:
return string(chars)
}
// It is not safe for cryptographic usage.
func RandUint16() uint16 {
return uint16(rand.Uint32() & (1<<16 - 1))
return uint16(RandUint32() & (1<<16 - 1))
}
// It is not safe for cryptographic usage.
func RandUint32() uint32 {
return rand.Uint32()
prng.Lock()
u32 := prng.Uint32()
prng.Unlock()
return u32
}
// It is not safe for cryptographic usage.
func RandUint64() uint64 {
return uint64(rand.Uint32())<<32 + uint64(rand.Uint32())
return uint64(RandUint32())<<32 + uint64(RandUint32())
}
// It is not safe for cryptographic usage.
func RandUint() uint {
return uint(rand.Int())
prng.Lock()
i := prng.Int()
prng.Unlock()
return uint(i)
}
// It is not safe for cryptographic usage.
func RandInt16() int16 {
return int16(rand.Uint32() & (1<<16 - 1))
return int16(RandUint32() & (1<<16 - 1))
}
// It is not safe for cryptographic usage.
func RandInt32() int32 {
return int32(rand.Uint32())
return int32(RandUint32())
}
// It is not safe for cryptographic usage.
func RandInt64() int64 {
return int64(rand.Uint32())<<32 + int64(rand.Uint32())
return int64(RandUint64())
}
// It is not safe for cryptographic usage.
func RandInt() int {
return rand.Int()
prng.Lock()
i := prng.Int()
prng.Unlock()
return i
}
// It is not safe for cryptographic usage.
func RandInt31() int32 {
prng.Lock()
i31 := prng.Int31()
prng.Unlock()
return i31
}
// It is not safe for cryptographic usage.
func RandInt63() int64 {
prng.Lock()
i63 := prng.Int63()
prng.Unlock()
return i63
}
// Distributed pseudo-exponentially to test for various cases
// It is not safe for cryptographic usage.
func RandUint16Exp() uint16 {
bits := rand.Uint32() % 16
bits := RandUint32() % 16
if bits == 0 {
return 0
}
n := uint16(1 << (bits - 1))
n += uint16(rand.Int31()) & ((1 << (bits - 1)) - 1)
n += uint16(RandInt31()) & ((1 << (bits - 1)) - 1)
return n
}
// Distributed pseudo-exponentially to test for various cases
// It is not safe for cryptographic usage.
func RandUint32Exp() uint32 {
bits := rand.Uint32() % 32
bits := RandUint32() % 32
if bits == 0 {
return 0
}
n := uint32(1 << (bits - 1))
n += uint32(rand.Int31()) & ((1 << (bits - 1)) - 1)
n += uint32(RandInt31()) & ((1 << (bits - 1)) - 1)
return n
}
// Distributed pseudo-exponentially to test for various cases
// It is not safe for cryptographic usage.
func RandUint64Exp() uint64 {
bits := rand.Uint32() % 64
bits := RandUint32() % 64
if bits == 0 {
return 0
}
n := uint64(1 << (bits - 1))
n += uint64(rand.Int63()) & ((1 << (bits - 1)) - 1)
n += uint64(RandInt63()) & ((1 << (bits - 1)) - 1)
return n
}
// It is not safe for cryptographic usage.
func RandFloat32() float32 {
return rand.Float32()
prng.Lock()
f32 := prng.Float32()
prng.Unlock()
return f32
}
// It is not safe for cryptographic usage.
func RandTime() time.Time {
return time.Unix(int64(RandUint64Exp()), 0)
}
// RandBytes returns n random bytes from the OS's source of entropy ie. via crypto/rand.
// It is not safe for cryptographic usage.
func RandBytes(n int) []byte {
// cRandBytes isn't guaranteed to be fast so instead
// use random bytes generated from the internal PRNG
bs := make([]byte, n)
for i := 0; i < n; i++ {
bs[i] = byte(rand.Intn(256))
for i := 0; i < len(bs); i++ {
bs[i] = byte(RandInt() & 0xFF)
}
return bs
}
// RandIntn returns, as an int, a non-negative pseudo-random number in [0, n).
// It panics if n <= 0.
// It is not safe for cryptographic usage.
func RandIntn(n int) int {
prng.Lock()
i := prng.Intn(n)
prng.Unlock()
return i
}
// RandPerm returns a pseudo-random permutation of n integers in [0, n).
// It is not safe for cryptographic usage.
func RandPerm(n int) []int {
prng.Lock()
perm := prng.Perm(n)
prng.Unlock()
return perm
}
// NOTE: This relies on the os's random number generator.
// For real security, we should salt that with some seed.
// See github.com/tendermint/go-crypto for a more secure reader.
+120
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@@ -0,0 +1,120 @@
package common
import (
"bytes"
"encoding/json"
"fmt"
"io"
mrand "math/rand"
"sync"
"testing"
"time"
"github.com/stretchr/testify/assert"
)
func TestRandStr(t *testing.T) {
l := 243
s := RandStr(l)
assert.Equal(t, l, len(s))
}
func TestRandBytes(t *testing.T) {
l := 243
b := RandBytes(l)
assert.Equal(t, l, len(b))
}
func TestRandIntn(t *testing.T) {
n := 243
for i := 0; i < 100; i++ {
x := RandIntn(n)
assert.True(t, x < n)
}
}
// It is essential that these tests run and never repeat their outputs
// lest we've been pwned and the behavior of our randomness is controlled.
// See Issues:
// * https://github.com/tendermint/tmlibs/issues/99
// * https://github.com/tendermint/tendermint/issues/973
func TestUniqueRng(t *testing.T) {
buf := new(bytes.Buffer)
outputs := make(map[string][]int)
for i := 0; i < 100; i++ {
testThemAll(buf)
output := buf.String()
buf.Reset()
runs, seen := outputs[output]
if seen {
t.Errorf("Run #%d's output was already seen in previous runs: %v", i, runs)
}
outputs[output] = append(outputs[output], i)
}
}
func testThemAll(out io.Writer) {
// Reset the internal PRNG
reset()
// Set math/rand's Seed so that any direct invocations
// of math/rand will reveal themselves.
mrand.Seed(1)
perm := RandPerm(10)
blob, _ := json.Marshal(perm)
fmt.Fprintf(out, "perm: %s\n", blob)
fmt.Fprintf(out, "randInt: %d\n", RandInt())
fmt.Fprintf(out, "randUint: %d\n", RandUint())
fmt.Fprintf(out, "randIntn: %d\n", RandIntn(97))
fmt.Fprintf(out, "randInt31: %d\n", RandInt31())
fmt.Fprintf(out, "randInt32: %d\n", RandInt32())
fmt.Fprintf(out, "randInt63: %d\n", RandInt63())
fmt.Fprintf(out, "randInt64: %d\n", RandInt64())
fmt.Fprintf(out, "randUint32: %d\n", RandUint32())
fmt.Fprintf(out, "randUint64: %d\n", RandUint64())
fmt.Fprintf(out, "randUint16Exp: %d\n", RandUint16Exp())
fmt.Fprintf(out, "randUint32Exp: %d\n", RandUint32Exp())
fmt.Fprintf(out, "randUint64Exp: %d\n", RandUint64Exp())
}
func TestRngConcurrencySafety(t *testing.T) {
var wg sync.WaitGroup
for i := 0; i < 100; i++ {
wg.Add(1)
go func() {
defer wg.Done()
_ = RandUint64()
<-time.After(time.Millisecond * time.Duration(RandIntn(100)))
_ = RandPerm(3)
}()
}
wg.Wait()
}
func BenchmarkRandBytes10B(b *testing.B) {
benchmarkRandBytes(b, 10)
}
func BenchmarkRandBytes100B(b *testing.B) {
benchmarkRandBytes(b, 100)
}
func BenchmarkRandBytes1KiB(b *testing.B) {
benchmarkRandBytes(b, 1024)
}
func BenchmarkRandBytes10KiB(b *testing.B) {
benchmarkRandBytes(b, 10*1024)
}
func BenchmarkRandBytes100KiB(b *testing.B) {
benchmarkRandBytes(b, 100*1024)
}
func BenchmarkRandBytes1MiB(b *testing.B) {
benchmarkRandBytes(b, 1024*1024)
}
func benchmarkRandBytes(b *testing.B, n int) {
for i := 0; i < b.N; i++ {
_ = RandBytes(n)
}
b.ReportAllocs()
}
+198 -56
View File
@@ -5,82 +5,224 @@ import (
"time"
)
/*
RepeatTimer repeatedly sends a struct{}{} to .Ch after each "dur" period.
It's good for keeping connections alive.
A RepeatTimer must be Stop()'d or it will keep a goroutine alive.
*/
type RepeatTimer struct {
Ch chan time.Time
// Used by RepeatTimer the first time,
// and every time it's Reset() after Stop().
type TickerMaker func(dur time.Duration) Ticker
mtx sync.Mutex
name string
ticker *time.Ticker
quit chan struct{}
wg *sync.WaitGroup
dur time.Duration
// Ticker is a basic ticker interface.
type Ticker interface {
// Never changes, never closes.
Chan() <-chan time.Time
// Stopping a stopped Ticker will panic.
Stop()
}
func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
var t = &RepeatTimer{
Ch: make(chan time.Time),
ticker: time.NewTicker(dur),
quit: make(chan struct{}),
wg: new(sync.WaitGroup),
name: name,
dur: dur,
//----------------------------------------
// defaultTickerMaker
func defaultTickerMaker(dur time.Duration) Ticker {
ticker := time.NewTicker(dur)
return (*defaultTicker)(ticker)
}
type defaultTicker time.Ticker
// Implements Ticker
func (t *defaultTicker) Chan() <-chan time.Time {
return t.C
}
// Implements Ticker
func (t *defaultTicker) Stop() {
((*time.Ticker)(t)).Stop()
}
//----------------------------------------
// LogicalTickerMaker
// Construct a TickerMaker that always uses `source`.
// It's useful for simulating a deterministic clock.
func NewLogicalTickerMaker(source chan time.Time) TickerMaker {
return func(dur time.Duration) Ticker {
return newLogicalTicker(source, dur)
}
t.wg.Add(1)
go t.fireRoutine(t.ticker)
}
type logicalTicker struct {
source <-chan time.Time
ch chan time.Time
quit chan struct{}
}
func newLogicalTicker(source <-chan time.Time, interval time.Duration) Ticker {
lt := &logicalTicker{
source: source,
ch: make(chan time.Time),
quit: make(chan struct{}),
}
go lt.fireRoutine(interval)
return lt
}
// We need a goroutine to read times from t.source
// and fire on t.Chan() when `interval` has passed.
func (t *logicalTicker) fireRoutine(interval time.Duration) {
source := t.source
// Init `lasttime`
lasttime := time.Time{}
select {
case lasttime = <-source:
case <-t.quit:
return
}
// Init `lasttime` end
timeleft := interval
for {
select {
case newtime := <-source:
elapsed := newtime.Sub(lasttime)
timeleft -= elapsed
if timeleft <= 0 {
// Block for determinism until the ticker is stopped.
select {
case t.ch <- newtime:
case <-t.quit:
return
}
// Reset timeleft.
// Don't try to "catch up" by sending more.
// "Ticker adjusts the intervals or drops ticks to make up for
// slow receivers" - https://golang.org/pkg/time/#Ticker
timeleft = interval
}
case <-t.quit:
return // done
}
}
}
// Implements Ticker
func (t *logicalTicker) Chan() <-chan time.Time {
return t.ch // immutable
}
// Implements Ticker
func (t *logicalTicker) Stop() {
close(t.quit) // it *should* panic when stopped twice.
}
//---------------------------------------------------------------------
/*
RepeatTimer repeatedly sends a struct{}{} to `.Chan()` after each `dur`
period. (It's good for keeping connections alive.)
A RepeatTimer must be stopped, or it will keep a goroutine alive.
*/
type RepeatTimer struct {
name string
ch chan time.Time
tm TickerMaker
mtx sync.Mutex
dur time.Duration
ticker Ticker
quit chan struct{}
}
// NewRepeatTimer returns a RepeatTimer with a defaultTicker.
func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
return NewRepeatTimerWithTickerMaker(name, dur, defaultTickerMaker)
}
// NewRepeatTimerWithTicker returns a RepeatTimer with the given ticker
// maker.
func NewRepeatTimerWithTickerMaker(name string, dur time.Duration, tm TickerMaker) *RepeatTimer {
var t = &RepeatTimer{
name: name,
ch: make(chan time.Time),
tm: tm,
dur: dur,
ticker: nil,
quit: nil,
}
t.reset()
return t
}
func (t *RepeatTimer) fireRoutine(ticker *time.Ticker) {
func (t *RepeatTimer) fireRoutine(ch <-chan time.Time, quit <-chan struct{}) {
for {
select {
case t_ := <-ticker.C:
t.Ch <- t_
case <-t.quit:
// needed so we know when we can reset t.quit
t.wg.Done()
case t_ := <-ch:
t.ch <- t_
case <-quit: // NOTE: `t.quit` races.
return
}
}
}
// Wait the duration again before firing.
func (t *RepeatTimer) Reset() {
t.Stop()
t.mtx.Lock() // Lock
defer t.mtx.Unlock()
t.ticker = time.NewTicker(t.dur)
t.quit = make(chan struct{})
t.wg.Add(1)
go t.fireRoutine(t.ticker)
func (t *RepeatTimer) Chan() <-chan time.Time {
return t.ch
}
// For ease of .Stop()'ing services before .Start()'ing them,
// we ignore .Stop()'s on nil RepeatTimers.
func (t *RepeatTimer) Stop() bool {
if t == nil {
return false
}
t.mtx.Lock() // Lock
func (t *RepeatTimer) Stop() {
t.mtx.Lock()
defer t.mtx.Unlock()
exists := t.ticker != nil
if exists {
t.ticker.Stop() // does not close the channel
t.stop()
}
// Wait the duration again before firing.
func (t *RepeatTimer) Reset() {
t.mtx.Lock()
defer t.mtx.Unlock()
t.reset()
}
//----------------------------------------
// Misc.
// CONTRACT: (non-constructor) caller should hold t.mtx.
func (t *RepeatTimer) reset() {
if t.ticker != nil {
t.stop()
}
t.ticker = t.tm(t.dur)
t.quit = make(chan struct{})
go t.fireRoutine(t.ticker.Chan(), t.quit)
}
// CONTRACT: caller should hold t.mtx.
func (t *RepeatTimer) stop() {
if t.ticker == nil {
/*
Similar to the case of closing channels twice:
https://groups.google.com/forum/#!topic/golang-nuts/rhxMiNmRAPk
Stopping a RepeatTimer twice implies that you do
not know whether you are done or not.
If you're calling stop on a stopped RepeatTimer,
you probably have race conditions.
*/
panic("Tried to stop a stopped RepeatTimer")
}
t.ticker.Stop()
t.ticker = nil
/*
XXX
From https://golang.org/pkg/time/#Ticker:
"Stop the ticker to release associated resources"
"After Stop, no more ticks will be sent"
So we shouldn't have to do the below.
select {
case <-t.Ch:
case <-t.ch:
// read off channel if there's anything there
default:
}
close(t.quit)
t.wg.Wait() // must wait for quit to close else we race Reset
t.ticker = nil
}
return exists
*/
close(t.quit)
}
+92
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@@ -0,0 +1,92 @@
package common
import (
"testing"
"time"
"github.com/stretchr/testify/assert"
)
func TestDefaultTicker(t *testing.T) {
ticker := defaultTickerMaker(time.Millisecond * 10)
<-ticker.Chan()
ticker.Stop()
}
func TestRepeat(t *testing.T) {
ch := make(chan time.Time, 100)
lt := time.Time{} // zero time is year 1
// tick fires `cnt` times for each second.
tick := func(cnt int) {
for i := 0; i < cnt; i++ {
lt = lt.Add(time.Second)
ch <- lt
}
}
// tock consumes Ticker.Chan() events `cnt` times.
tock := func(t *testing.T, rt *RepeatTimer, cnt int) {
for i := 0; i < cnt; i++ {
timeout := time.After(time.Second * 10)
select {
case <-rt.Chan():
case <-timeout:
panic("expected RepeatTimer to fire")
}
}
done := true
select {
case <-rt.Chan():
done = false
default:
}
assert.True(t, done)
}
tm := NewLogicalTickerMaker(ch)
dur := time.Duration(10 * time.Millisecond) // less than a second
rt := NewRepeatTimerWithTickerMaker("bar", dur, tm)
// Start at 0.
tock(t, rt, 0)
tick(1) // init time
tock(t, rt, 0)
tick(1) // wait 1 periods
tock(t, rt, 1)
tick(2) // wait 2 periods
tock(t, rt, 2)
tick(3) // wait 3 periods
tock(t, rt, 3)
tick(4) // wait 4 periods
tock(t, rt, 4)
// Multiple resets leads to no firing.
for i := 0; i < 20; i++ {
time.Sleep(time.Millisecond)
rt.Reset()
}
// After this, it works as new.
tock(t, rt, 0)
tick(1) // init time
tock(t, rt, 0)
tick(1) // wait 1 periods
tock(t, rt, 1)
tick(2) // wait 2 periods
tock(t, rt, 2)
tick(3) // wait 3 periods
tock(t, rt, 3)
tick(4) // wait 4 periods
tock(t, rt, 4)
// After a stop, nothing more is sent.
rt.Stop()
tock(t, rt, 0)
// Another stop panics.
assert.Panics(t, func() { rt.Stop() })
}
+32 -14
View File
@@ -1,23 +1,41 @@
package common
import (
"errors"
"fmt"
"sync/atomic"
"github.com/tendermint/tmlibs/log"
)
var (
ErrAlreadyStarted = errors.New("already started")
ErrAlreadyStopped = errors.New("already stopped")
)
// Service defines a service that can be started, stopped, and reset.
type Service interface {
Start() (bool, error)
// Start the service.
// If it's already started or stopped, will return an error.
// If OnStart() returns an error, it's returned by Start()
Start() error
OnStart() error
Stop() bool
// Stop the service.
// If it's already stopped, will return an error.
// OnStop must never error.
Stop() error
OnStop()
Reset() (bool, error)
// Reset the service.
// Panics by default - must be overwritten to enable reset.
Reset() error
OnReset() error
// Return true if the service is running
IsRunning() bool
// String representation of the service
String() string
SetLogger(log.Logger)
@@ -94,11 +112,11 @@ func (bs *BaseService) SetLogger(l log.Logger) {
}
// Implements Servce
func (bs *BaseService) Start() (bool, error) {
func (bs *BaseService) Start() error {
if atomic.CompareAndSwapUint32(&bs.started, 0, 1) {
if atomic.LoadUint32(&bs.stopped) == 1 {
bs.Logger.Error(Fmt("Not starting %v -- already stopped", bs.name), "impl", bs.impl)
return false, nil
return ErrAlreadyStopped
} else {
bs.Logger.Info(Fmt("Starting %v", bs.name), "impl", bs.impl)
}
@@ -106,12 +124,12 @@ func (bs *BaseService) Start() (bool, error) {
if err != nil {
// revert flag
atomic.StoreUint32(&bs.started, 0)
return false, err
return err
}
return true, err
return nil
} else {
bs.Logger.Debug(Fmt("Not starting %v -- already started", bs.name), "impl", bs.impl)
return false, nil
return ErrAlreadyStarted
}
}
@@ -121,15 +139,15 @@ func (bs *BaseService) Start() (bool, error) {
func (bs *BaseService) OnStart() error { return nil }
// Implements Service
func (bs *BaseService) Stop() bool {
func (bs *BaseService) Stop() error {
if atomic.CompareAndSwapUint32(&bs.stopped, 0, 1) {
bs.Logger.Info(Fmt("Stopping %v", bs.name), "impl", bs.impl)
bs.impl.OnStop()
close(bs.Quit)
return true
return nil
} else {
bs.Logger.Debug(Fmt("Stopping %v (ignoring: already stopped)", bs.name), "impl", bs.impl)
return false
return ErrAlreadyStopped
}
}
@@ -139,17 +157,17 @@ func (bs *BaseService) Stop() bool {
func (bs *BaseService) OnStop() {}
// Implements Service
func (bs *BaseService) Reset() (bool, error) {
func (bs *BaseService) Reset() error {
if !atomic.CompareAndSwapUint32(&bs.stopped, 1, 0) {
bs.Logger.Debug(Fmt("Can't reset %v. Not stopped", bs.name), "impl", bs.impl)
return false, nil
return fmt.Errorf("can't reset running %s", bs.name)
}
// whether or not we've started, we can reset
atomic.CompareAndSwapUint32(&bs.started, 1, 0)
bs.Quit = make(chan struct{})
return true, bs.impl.OnReset()
return bs.impl.OnReset()
}
// Implements Service
+39 -9
View File
@@ -2,23 +2,53 @@ package common
import (
"testing"
"time"
"github.com/stretchr/testify/require"
)
func TestBaseServiceWait(t *testing.T) {
type testService struct {
BaseService
}
type TestService struct {
BaseService
}
ts := &TestService{}
func (testService) OnReset() error {
return nil
}
func TestBaseServiceWait(t *testing.T) {
ts := &testService{}
ts.BaseService = *NewBaseService(nil, "TestService", ts)
ts.Start()
waitFinished := make(chan struct{})
go func() {
ts.Stop()
ts.Wait()
waitFinished <- struct{}{}
}()
for i := 0; i < 10; i++ {
ts.Wait()
}
go ts.Stop()
select {
case <-waitFinished:
// all good
case <-time.After(100 * time.Millisecond):
t.Fatal("expected Wait() to finish within 100 ms.")
}
}
func TestBaseServiceReset(t *testing.T) {
ts := &testService{}
ts.BaseService = *NewBaseService(nil, "TestService", ts)
ts.Start()
err := ts.Reset()
require.Error(t, err, "expected cant reset service error")
ts.Stop()
err = ts.Reset()
require.NoError(t, err)
err = ts.Start()
require.NoError(t, err)
}
+10
View File
@@ -43,3 +43,13 @@ func StripHex(s string) string {
}
return s
}
// StringInSlice returns true if a is found the list.
func StringInSlice(a string, list []string) bool {
for _, b := range list {
if b == a {
return true
}
}
return false
}
+14
View File
@@ -0,0 +1,14 @@
package common
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestStringInSlice(t *testing.T) {
assert.True(t, StringInSlice("a", []string{"a", "b", "c"}))
assert.False(t, StringInSlice("d", []string{"a", "b", "c"}))
assert.True(t, StringInSlice("", []string{""}))
assert.False(t, StringInSlice("", []string{}))
}
+78
View File
@@ -0,0 +1,78 @@
package common
import (
"sync"
"testing"
"time"
// make govet noshadow happy...
asrt "github.com/stretchr/testify/assert"
)
type thCounter struct {
input chan struct{}
mtx sync.Mutex
count int
}
func (c *thCounter) Increment() {
c.mtx.Lock()
c.count++
c.mtx.Unlock()
}
func (c *thCounter) Count() int {
c.mtx.Lock()
val := c.count
c.mtx.Unlock()
return val
}
// Read should run in a go-routine and
// updates count by one every time a packet comes in
func (c *thCounter) Read() {
for range c.input {
c.Increment()
}
}
func TestThrottle(test *testing.T) {
assert := asrt.New(test)
ms := 50
delay := time.Duration(ms) * time.Millisecond
longwait := time.Duration(2) * delay
t := NewThrottleTimer("foo", delay)
// start at 0
c := &thCounter{input: t.Ch}
assert.Equal(0, c.Count())
go c.Read()
// waiting does nothing
time.Sleep(longwait)
assert.Equal(0, c.Count())
// send one event adds one
t.Set()
time.Sleep(longwait)
assert.Equal(1, c.Count())
// send a burst adds one
for i := 0; i < 5; i++ {
t.Set()
}
time.Sleep(longwait)
assert.Equal(2, c.Count())
// send 12, over 2 delay sections, adds 3
short := time.Duration(ms/5) * time.Millisecond
for i := 0; i < 13; i++ {
t.Set()
time.Sleep(short)
}
time.Sleep(longwait)
assert.Equal(5, c.Count())
close(t.Ch)
}