factory: simplify validator and genesis factory functions (#7305)

This commit is contained in:
William Banfield
2021-11-24 18:27:30 -05:00
committed by William Banfield
parent 15d6aefaf9
commit d4e712e4f1
22 changed files with 185 additions and 137 deletions
+20 -22
View File
@@ -1,35 +1,33 @@
package factory
import (
"sort"
"time"
"github.com/tendermint/tendermint/config"
tmtime "github.com/tendermint/tendermint/libs/time"
cfg "github.com/tendermint/tendermint/config"
"github.com/tendermint/tendermint/types"
)
func RandGenesisDoc(
cfg *config.Config,
numValidators int,
randPower bool,
minPower int64) (*types.GenesisDoc, []types.PrivValidator) {
func GenesisDoc(
config *cfg.Config,
time time.Time,
validators []*types.Validator,
consensusParams *types.ConsensusParams,
) *types.GenesisDoc {
validators := make([]types.GenesisValidator, numValidators)
privValidators := make([]types.PrivValidator, numValidators)
for i := 0; i < numValidators; i++ {
val, privVal := RandValidator(randPower, minPower)
validators[i] = types.GenesisValidator{
PubKey: val.PubKey,
Power: val.VotingPower,
genesisValidators := make([]types.GenesisValidator, len(validators))
for i := range validators {
genesisValidators[i] = types.GenesisValidator{
Power: validators[i].VotingPower,
PubKey: validators[i].PubKey,
}
privValidators[i] = privVal
}
sort.Sort(types.PrivValidatorsByAddress(privValidators))
return &types.GenesisDoc{
GenesisTime: tmtime.Now(),
InitialHeight: 1,
ChainID: cfg.ChainID(),
Validators: validators,
}, privValidators
GenesisTime: time,
InitialHeight: 1,
ChainID: config.ChainID(),
Validators: genesisValidators,
ConsensusParams: consensusParams,
}
}
+4 -10
View File
@@ -3,35 +3,29 @@ package factory
import (
"context"
"fmt"
"math/rand"
"sort"
"github.com/tendermint/tendermint/types"
)
func RandValidator(randPower bool, minPower int64) (*types.Validator, types.PrivValidator) {
func Validator(votingPower int64) (*types.Validator, types.PrivValidator) {
privVal := types.NewMockPV()
votePower := minPower
if randPower {
// nolint:gosec // G404: Use of weak random number generator
votePower += int64(rand.Uint32())
}
pubKey, err := privVal.GetPubKey(context.Background())
if err != nil {
panic(fmt.Errorf("could not retrieve pubkey %w", err))
}
val := types.NewValidator(pubKey, votePower)
val := types.NewValidator(pubKey, votingPower)
return val, privVal
}
func RandValidatorSet(numValidators int, votingPower int64) (*types.ValidatorSet, []types.PrivValidator) {
func ValidatorSet(numValidators int, votingPower int64) (*types.ValidatorSet, []types.PrivValidator) {
var (
valz = make([]*types.Validator, numValidators)
privValidators = make([]types.PrivValidator, numValidators)
)
for i := 0; i < numValidators; i++ {
val, privValidator := RandValidator(false, votingPower)
val, privValidator := Validator(votingPower)
valz[i] = val
privValidators[i] = privValidator
}