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statesync: increase chunk priority and robustness (#6582)
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@@ -84,7 +84,7 @@ func waitForNode(node *e2e.Node, height int64, timeout time.Duration) (*rpctypes
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return status, nil
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}
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time.Sleep(200 * time.Millisecond)
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time.Sleep(300 * time.Millisecond)
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}
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}
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