Fixes the issue observed in an [e2e test run](https://github.com/tendermint/tendermint/actions/runs/3588927225). The issue arises when the e2e runner process cannot connect to the remote node. In the previous version of this code, the runner would simply skip the transaction if the client couldn't connect. This pull request resurrects that behavior.
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#### PR checklist
- [ ] Tests written/updated, or no tests needed
- [ ] `CHANGELOG_PENDING.md` updated, or no changelog entry needed
- [ ] Updated relevant documentation (`docs/`) and code comments, or no
documentation updates needed
(cherry picked from commit d09f4f503d)
# Conflicts:
# test/e2e/runner/load.go
Co-authored-by: William Banfield <4561443+williambanfield@users.noreply.github.com>
Co-authored-by: William Banfield <wbanfield@gmail.com>
The "toml" annotation of "send no load" had a typo (`send_no_laod`).
This is suspected to have caused failures in e2e, however I couldn't reproduce the error locally, so not sure this will fix it. Still, the typo needs to be fixed in any case.
---
#### PR checklist
- [x] Tests written/updated, or no tests needed
- [x] `CHANGELOG_PENDING.md` updated, or no changelog entry needed
- [x] Updated relevant documentation (`docs/`) and code comments, or no
documentation updates needed
(cherry picked from commit 739b92bf01)
Co-authored-by: Sergio Mena <sergio@informal.systems>
I realized after my last commit that my change made a following line of code a bit redundant.
(alternatively my last change was redunadnt to the existing code.)
I took this oppertunity to make some minor cleanups and logging changes to the node changes which I hope will make tests a bit more clear.
(cherry picked from commit a374f74f7c)
Co-authored-by: Sam Kleinman <garen@tychoish.com>
* Don't use state sync for nodes starting at initial height.
* Also remove stopped containers when cleaning up.
* Start nodes in order of startAt, mode, name to avoid full nodes starting before their seeds.
* Tweak network waiting to avoid halts caused by validator changes and perturbations.
* Disable most tests for seed nodes, which aren't always able to join consensus.
* Disable `blockchain/v2` due to known bugs.
In #5488 the E2E testnet generator changed to setting explicit `StartAt` heights for initial nodes. This broke the runner, which expected all initial nodes to have `StartAt: 0`, as well as validator set scheduling in the generator. Testnet loading now normalizes initial nodes to have `StartAt: 0`.
This also tweaks waiting for misbehavior heights to only use an additional wait if there actually is any misbehavior in the testnet, and to output information when waiting.
Closes#5291. Adds a randomized testnet generator. Nightly CI job will be submitted separately. A few of the testnets can be a bit flaky, even after disabling known-faulty behavior and making minor tweaks, and the larger networks may be too resource-intensive to run in CI - this will be optimized separately.
This was a missing test case from the old P2P tests removed in #5453, which makes sure that all nodes are able to peer with each other regardless of how they discover peers.
Fixes#2795, since the default CI testnet uses a combination of (partially meshed) persistent peers and PEX-based seed nodes.