### Data structures There are four core components of the blocksync reactor: the reactor itself, a block pool, requesters and peers. The reactor verifies received blocks, executes them against the application and commits them into the blockstore of the node. It also sends out requests to peers asking for more blocks and contains the logic to switch from blocksync to consenus. It contains a pointer to the block pool. ```go type Reactor struct { service.BaseService logger log.Logger // immutable initialState sm.State // store stateStore sm.Store blockExec *sm.BlockExecutor store sm.BlockStore pool *BlockPool consReactor consensusReactor blockSync *atomicBool chCreator p2p.ChannelCreator peerEvents p2p.PeerEventSubscriber requestsCh <-chan BlockRequest errorsCh <-chan peerError metrics *consensus.Metrics eventBus *eventbus.EventBus syncStartTime time.Time lastTrustedBlock *TrustedBlockData } ``` `TrustedBlockData` contains the last synced and verified block along with the commit used to verify it. ```go type TrustedBlockData struct { block *types.Block commit *types.Commit } ``` The block pool stores the last executed block(`height`), keeps track of peers connected to a node, the current height for each peer, along with the number of pending requestes for each peer and assigns requests to peers (by creating `requesters`). ```go type BlockPool { mtx Mutex requesters map[int64]*bpRequester height int64 peers map[p2p.ID]*bpPeer maxPeerHeight int64 numPending int32 store BlockStore requestsChannel chan<- BlockRequest errorsChannel chan<- peerError } ``` Each requester is used to track the assignement of a request for a `block` at position `height` to a peer whose id equals to `peerID`. ```go type bpRequester { mtx Mutex block *types.Block height int64 peerID types.nodeID redoChannel chan type.nodeID //redo may send multi-time; peerId is used to identify repeat goBlockCh chan struct{}{} } ``` Each `Peer` data structure stores for each peer its current `height` and number of pending requests sent to the peer (`numPending`), etc. When a block is processed, this number is decremented. ```go type bpPeer struct { id p2p.ID height int64 base int64 numPending int32 timeout *time.Timer didTimeout bool pool *blockPool } ```