mirror of
https://github.com/tendermint/tendermint.git
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These timeouts default to 'do not time out' if they are not set. This times up resources, potentially indefinitely. If node on the other side of the the handshake is up but unresponsive, the[ handshake call](edec79448a/internal/p2p/router.go (L720)) will _never_ return.
These are proposed values that have not been validated. I intend to validate them in a production setting.
358 lines
9.4 KiB
Go
358 lines
9.4 KiB
Go
package p2p
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"net"
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"sync"
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"time"
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"github.com/tendermint/tendermint/crypto"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/types"
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)
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const (
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MemoryProtocol Protocol = "memory"
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)
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// MemoryNetwork is an in-memory "network" that uses buffered Go channels to
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// communicate between endpoints. It is primarily meant for testing.
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//
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// Network endpoints are allocated via CreateTransport(), which takes a node ID,
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// and the endpoint is then immediately accessible via the URL "memory:<nodeID>".
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type MemoryNetwork struct {
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logger log.Logger
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mtx sync.RWMutex
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transports map[types.NodeID]*MemoryTransport
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bufferSize int
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}
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// NewMemoryNetwork creates a new in-memory network.
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func NewMemoryNetwork(logger log.Logger, bufferSize int) *MemoryNetwork {
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return &MemoryNetwork{
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bufferSize: bufferSize,
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logger: logger,
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transports: map[types.NodeID]*MemoryTransport{},
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}
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}
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// CreateTransport creates a new memory transport endpoint with the given node
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// ID and immediately begins listening on the address "memory:<id>". It panics
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// if the node ID is already in use (which is fine, since this is for tests).
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func (n *MemoryNetwork) CreateTransport(nodeID types.NodeID) *MemoryTransport {
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t := newMemoryTransport(n, nodeID)
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n.mtx.Lock()
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defer n.mtx.Unlock()
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if _, ok := n.transports[nodeID]; ok {
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panic(fmt.Sprintf("memory transport with node ID %q already exists", nodeID))
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}
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n.transports[nodeID] = t
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return t
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}
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// GetTransport looks up a transport in the network, returning nil if not found.
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func (n *MemoryNetwork) GetTransport(id types.NodeID) *MemoryTransport {
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n.mtx.RLock()
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defer n.mtx.RUnlock()
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return n.transports[id]
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}
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// RemoveTransport removes a transport from the network and closes it.
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func (n *MemoryNetwork) RemoveTransport(id types.NodeID) {
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n.mtx.Lock()
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t, ok := n.transports[id]
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delete(n.transports, id)
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n.mtx.Unlock()
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if ok {
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// Close may recursively call RemoveTransport() again, but this is safe
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// because we've already removed the transport from the map above.
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if err := t.Close(); err != nil {
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n.logger.Error("failed to close memory transport", "id", id, "err", err)
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}
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}
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}
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// Size returns the number of transports in the network.
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func (n *MemoryNetwork) Size() int {
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return len(n.transports)
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}
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// MemoryTransport is an in-memory transport that uses buffered Go channels to
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// communicate between endpoints. It is primarily meant for testing.
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//
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// New transports are allocated with MemoryNetwork.CreateTransport(). To contact
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// a different endpoint, both transports must be in the same MemoryNetwork.
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type MemoryTransport struct {
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logger log.Logger
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network *MemoryNetwork
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nodeID types.NodeID
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bufferSize int
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acceptCh chan *MemoryConnection
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closeCh chan struct{}
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closeFn func()
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}
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// newMemoryTransport creates a new MemoryTransport. This is for internal use by
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// MemoryNetwork, use MemoryNetwork.CreateTransport() instead.
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func newMemoryTransport(network *MemoryNetwork, nodeID types.NodeID) *MemoryTransport {
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once := &sync.Once{}
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closeCh := make(chan struct{})
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return &MemoryTransport{
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logger: network.logger.With("local", nodeID),
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network: network,
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nodeID: nodeID,
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bufferSize: network.bufferSize,
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acceptCh: make(chan *MemoryConnection),
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closeCh: closeCh,
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closeFn: func() { once.Do(func() { close(closeCh) }) },
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}
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}
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// String implements Transport.
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func (t *MemoryTransport) String() string {
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return string(MemoryProtocol)
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}
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func (*MemoryTransport) Listen(*Endpoint) error { return nil }
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func (t *MemoryTransport) AddChannelDescriptors([]*ChannelDescriptor) {}
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// Protocols implements Transport.
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func (t *MemoryTransport) Protocols() []Protocol {
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return []Protocol{MemoryProtocol}
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}
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// Endpoints implements Transport.
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func (t *MemoryTransport) Endpoint() (*Endpoint, error) {
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if n := t.network.GetTransport(t.nodeID); n == nil {
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return nil, errors.New("node not defined")
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}
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return &Endpoint{
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Protocol: MemoryProtocol,
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Path: string(t.nodeID),
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// An arbitrary IP and port is used in order for the pex
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// reactor to be able to send addresses to one another.
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IP: net.IPv4zero,
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Port: 0,
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}, nil
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}
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// Accept implements Transport.
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func (t *MemoryTransport) Accept(ctx context.Context) (Connection, error) {
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select {
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case <-t.closeCh:
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return nil, io.EOF
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case conn := <-t.acceptCh:
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t.logger.Info("accepted connection", "remote", conn.RemoteEndpoint().Path)
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return conn, nil
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case <-ctx.Done():
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return nil, io.EOF
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}
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}
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// Dial implements Transport.
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func (t *MemoryTransport) Dial(ctx context.Context, endpoint *Endpoint) (Connection, error) {
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if endpoint.Protocol != MemoryProtocol {
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return nil, fmt.Errorf("invalid protocol %q", endpoint.Protocol)
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}
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if endpoint.Path == "" {
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return nil, errors.New("no path")
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}
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if err := endpoint.Validate(); err != nil {
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return nil, err
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}
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nodeID, err := types.NewNodeID(endpoint.Path)
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if err != nil {
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return nil, err
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}
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t.logger.Info("dialing peer", "remote", nodeID)
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peer := t.network.GetTransport(nodeID)
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if peer == nil {
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return nil, fmt.Errorf("unknown peer %q", nodeID)
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}
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inCh := make(chan memoryMessage, t.bufferSize)
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outCh := make(chan memoryMessage, t.bufferSize)
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once := &sync.Once{}
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closeCh := make(chan struct{})
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closeFn := func() { once.Do(func() { close(closeCh) }) }
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outConn := newMemoryConnection(t.logger, t.nodeID, peer.nodeID, inCh, outCh)
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outConn.closeCh = closeCh
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outConn.closeFn = closeFn
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inConn := newMemoryConnection(peer.logger, peer.nodeID, t.nodeID, outCh, inCh)
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inConn.closeCh = closeCh
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inConn.closeFn = closeFn
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select {
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case peer.acceptCh <- inConn:
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return outConn, nil
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case <-ctx.Done():
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return nil, io.EOF
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}
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}
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// Close implements Transport.
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func (t *MemoryTransport) Close() error {
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t.network.RemoveTransport(t.nodeID)
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t.closeFn()
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return nil
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}
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// MemoryConnection is an in-memory connection between two transport endpoints.
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type MemoryConnection struct {
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logger log.Logger
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localID types.NodeID
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remoteID types.NodeID
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receiveCh <-chan memoryMessage
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sendCh chan<- memoryMessage
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closeFn func()
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closeCh <-chan struct{}
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}
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// memoryMessage is passed internally, containing either a message or handshake.
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type memoryMessage struct {
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channelID ChannelID
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message []byte
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// For handshakes.
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nodeInfo *types.NodeInfo
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pubKey crypto.PubKey
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}
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// newMemoryConnection creates a new MemoryConnection.
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func newMemoryConnection(
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logger log.Logger,
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localID types.NodeID,
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remoteID types.NodeID,
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receiveCh <-chan memoryMessage,
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sendCh chan<- memoryMessage,
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) *MemoryConnection {
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return &MemoryConnection{
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logger: logger.With("remote", remoteID),
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localID: localID,
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remoteID: remoteID,
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receiveCh: receiveCh,
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sendCh: sendCh,
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}
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}
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// String implements Connection.
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func (c *MemoryConnection) String() string {
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return c.RemoteEndpoint().String()
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}
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// LocalEndpoint implements Connection.
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func (c *MemoryConnection) LocalEndpoint() Endpoint {
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return Endpoint{
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Protocol: MemoryProtocol,
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Path: string(c.localID),
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}
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}
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// RemoteEndpoint implements Connection.
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func (c *MemoryConnection) RemoteEndpoint() Endpoint {
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return Endpoint{
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Protocol: MemoryProtocol,
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Path: string(c.remoteID),
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}
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}
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// Handshake implements Connection.
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func (c *MemoryConnection) Handshake(
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ctx context.Context,
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timeout time.Duration,
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nodeInfo types.NodeInfo,
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privKey crypto.PrivKey,
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) (types.NodeInfo, crypto.PubKey, error) {
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if timeout > 0 {
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var cancel context.CancelFunc
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ctx, cancel = context.WithTimeout(ctx, timeout)
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defer cancel()
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}
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select {
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case c.sendCh <- memoryMessage{nodeInfo: &nodeInfo, pubKey: privKey.PubKey()}:
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c.logger.Debug("sent handshake", "nodeInfo", nodeInfo)
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case <-c.closeCh:
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return types.NodeInfo{}, nil, io.EOF
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case <-ctx.Done():
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return types.NodeInfo{}, nil, ctx.Err()
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}
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select {
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case msg := <-c.receiveCh:
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if msg.nodeInfo == nil {
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return types.NodeInfo{}, nil, errors.New("no NodeInfo in handshake")
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}
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c.logger.Debug("received handshake", "peerInfo", msg.nodeInfo)
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return *msg.nodeInfo, msg.pubKey, nil
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case <-c.closeCh:
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return types.NodeInfo{}, nil, io.EOF
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case <-ctx.Done():
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return types.NodeInfo{}, nil, ctx.Err()
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}
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}
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// ReceiveMessage implements Connection.
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func (c *MemoryConnection) ReceiveMessage(ctx context.Context) (ChannelID, []byte, error) {
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// Check close first, since channels are buffered. Otherwise, below select
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// may non-deterministically return non-error even when closed.
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select {
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case <-c.closeCh:
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return 0, nil, io.EOF
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case <-ctx.Done():
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return 0, nil, io.EOF
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default:
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}
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select {
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case msg := <-c.receiveCh:
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c.logger.Debug("received message", "chID", msg.channelID, "msg", msg.message)
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return msg.channelID, msg.message, nil
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case <-ctx.Done():
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return 0, nil, io.EOF
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case <-c.closeCh:
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return 0, nil, io.EOF
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}
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}
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// SendMessage implements Connection.
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func (c *MemoryConnection) SendMessage(ctx context.Context, chID ChannelID, msg []byte) error {
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// Check close first, since channels are buffered. Otherwise, below select
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// may non-deterministically return non-error even when closed.
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select {
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case <-c.closeCh:
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return io.EOF
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case <-ctx.Done():
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return io.EOF
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default:
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}
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select {
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case c.sendCh <- memoryMessage{channelID: chID, message: msg}:
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c.logger.Debug("sent message", "chID", chID, "msg", msg)
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return nil
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case <-ctx.Done():
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return io.EOF
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case <-c.closeCh:
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return io.EOF
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}
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}
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// Close implements Connection.
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func (c *MemoryConnection) Close() error { c.closeFn(); return nil }
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