mirror of
https://github.com/tendermint/tendermint.git
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* rpc: Strip down the base RPC client interface. Prior to this change, the RPC client interface requires implementing the entire Service interface, but most of the methods of Service are not needed by the concrete clients. Dissociate the Client interface from the Service interface. - Extract only those methods of Service that are necessary to make the existing clients work. - Update the clients to combine Start/Onstart and Stop/OnStop. This does not change what the clients do to start or stop. Only the websocket clients make use of this functionality anyway. The websocket implementation uses some plumbing from the BaseService helper. We should be able to excising that entirely, but the current interface dependencies among the clients would require a much larger change, and one that leaks into other (non-RPC) packages. As a less-invasive intermediate step, preserve the existing client behaviour (and tests) by extracting the necessary subset of the BaseService functionality to an analogous RunState helper for clients. I plan to obsolete that type in a future PR, but for now this makes a useful waypoint. Related: - Clean up client implementations. - Update mocks.
479 lines
14 KiB
Go
479 lines
14 KiB
Go
package server
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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"reflect"
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"runtime/debug"
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"time"
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"github.com/gorilla/websocket"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/rpc/client"
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ctypes "github.com/tendermint/tendermint/rpc/coretypes"
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types "github.com/tendermint/tendermint/rpc/jsonrpc/types"
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)
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// WebSocket handler
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const (
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defaultWSWriteChanCapacity = 100
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defaultWSWriteWait = 10 * time.Second
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defaultWSReadWait = 30 * time.Second
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defaultWSPingPeriod = (defaultWSReadWait * 9) / 10
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)
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// WebsocketManager provides a WS handler for incoming connections and passes a
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// map of functions along with any additional params to new connections.
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// NOTE: The websocket path is defined externally, e.g. in node/node.go
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type WebsocketManager struct {
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websocket.Upgrader
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funcMap map[string]*RPCFunc
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logger log.Logger
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wsConnOptions []func(*wsConnection)
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}
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// NewWebsocketManager returns a new WebsocketManager that passes a map of
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// functions, connection options and logger to new WS connections.
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func NewWebsocketManager(
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funcMap map[string]*RPCFunc,
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wsConnOptions ...func(*wsConnection),
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) *WebsocketManager {
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return &WebsocketManager{
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funcMap: funcMap,
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Upgrader: websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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// TODO ???
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//
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// The default behavior would be relevant to browser-based clients,
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// afaik. I suppose having a pass-through is a workaround for allowing
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// for more complex security schemes, shifting the burden of
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// AuthN/AuthZ outside the Tendermint RPC.
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// I can't think of other uses right now that would warrant a TODO
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// though. The real backstory of this TODO shall remain shrouded in
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// mystery
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return true
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},
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},
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logger: log.NewNopLogger(),
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wsConnOptions: wsConnOptions,
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}
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}
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// SetLogger sets the logger.
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func (wm *WebsocketManager) SetLogger(l log.Logger) {
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wm.logger = l
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}
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// WebsocketHandler upgrades the request/response (via http.Hijack) and starts
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// the wsConnection.
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func (wm *WebsocketManager) WebsocketHandler(w http.ResponseWriter, r *http.Request) {
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wsConn, err := wm.Upgrade(w, r, nil)
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if err != nil {
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// TODO - return http error
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wm.logger.Error("Failed to upgrade connection", "err", err)
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return
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}
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defer func() {
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if err := wsConn.Close(); err != nil {
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wm.logger.Error("Failed to close connection", "err", err)
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}
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}()
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// register connection
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logger := wm.logger.With("remote", wsConn.RemoteAddr())
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con := newWSConnection(wsConn, wm.funcMap, logger, wm.wsConnOptions...)
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wm.logger.Info("New websocket connection", "remote", con.remoteAddr)
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err = con.Start() // BLOCKING
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if err != nil {
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wm.logger.Error("Failed to start connection", "err", err)
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return
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}
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if err := con.Stop(); err != nil {
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wm.logger.Error("error while stopping connection", "error", err)
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}
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}
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// WebSocket connection
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// A single websocket connection contains listener id, underlying ws
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// connection, and the event switch for subscribing to events.
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//
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// In case of an error, the connection is stopped.
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type wsConnection struct {
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*client.RunState
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remoteAddr string
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baseConn *websocket.Conn
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// writeChan is never closed, to allow WriteRPCResponse() to fail.
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writeChan chan types.RPCResponse
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// chan, which is closed when/if readRoutine errors
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// used to abort writeRoutine
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readRoutineQuit chan struct{}
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funcMap map[string]*RPCFunc
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// write channel capacity
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writeChanCapacity int
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// each write times out after this.
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writeWait time.Duration
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// Connection times out if we haven't received *anything* in this long, not even pings.
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readWait time.Duration
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// Send pings to server with this period. Must be less than readWait, but greater than zero.
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pingPeriod time.Duration
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// Maximum message size.
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readLimit int64
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// callback which is called upon disconnect
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onDisconnect func(remoteAddr string)
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ctx context.Context
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cancel context.CancelFunc
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}
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// NewWSConnection wraps websocket.Conn.
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//
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// See the commentary on the func(*wsConnection) functions for a detailed
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// description of how to configure ping period and pong wait time. NOTE: if the
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// write buffer is full, pongs may be dropped, which may cause clients to
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// disconnect. see https://github.com/gorilla/websocket/issues/97
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func newWSConnection(
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baseConn *websocket.Conn,
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funcMap map[string]*RPCFunc,
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logger log.Logger,
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options ...func(*wsConnection),
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) *wsConnection {
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wsc := &wsConnection{
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RunState: client.NewRunState("wsConnection", logger),
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remoteAddr: baseConn.RemoteAddr().String(),
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baseConn: baseConn,
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funcMap: funcMap,
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writeWait: defaultWSWriteWait,
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writeChanCapacity: defaultWSWriteChanCapacity,
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readWait: defaultWSReadWait,
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pingPeriod: defaultWSPingPeriod,
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readRoutineQuit: make(chan struct{}),
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}
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for _, option := range options {
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option(wsc)
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}
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wsc.baseConn.SetReadLimit(wsc.readLimit)
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return wsc
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}
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// OnDisconnect sets a callback which is used upon disconnect - not
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// Goroutine-safe. Nop by default.
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func OnDisconnect(onDisconnect func(remoteAddr string)) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.onDisconnect = onDisconnect
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}
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}
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// WriteWait sets the amount of time to wait before a websocket write times out.
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// It should only be used in the constructor - not Goroutine-safe.
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func WriteWait(writeWait time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.writeWait = writeWait
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}
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}
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// WriteChanCapacity sets the capacity of the websocket write channel.
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// It should only be used in the constructor - not Goroutine-safe.
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func WriteChanCapacity(cap int) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.writeChanCapacity = cap
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}
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}
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// ReadWait sets the amount of time to wait before a websocket read times out.
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// It should only be used in the constructor - not Goroutine-safe.
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func ReadWait(readWait time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.readWait = readWait
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}
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}
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// PingPeriod sets the duration for sending websocket pings.
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// It should only be used in the constructor - not Goroutine-safe.
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func PingPeriod(pingPeriod time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.pingPeriod = pingPeriod
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}
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}
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// ReadLimit sets the maximum size for reading message.
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// It should only be used in the constructor - not Goroutine-safe.
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func ReadLimit(readLimit int64) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.readLimit = readLimit
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}
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}
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// Start starts the client service routines and blocks until there is an error.
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func (wsc *wsConnection) Start() error {
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if err := wsc.RunState.Start(); err != nil {
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return err
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}
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wsc.writeChan = make(chan types.RPCResponse, wsc.writeChanCapacity)
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// Read subscriptions/unsubscriptions to events
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go wsc.readRoutine()
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// Write responses, BLOCKING.
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wsc.writeRoutine()
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return nil
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}
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// Stop unsubscribes the remote from all subscriptions.
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func (wsc *wsConnection) Stop() error {
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if err := wsc.RunState.Stop(); err != nil {
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return err
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}
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if wsc.onDisconnect != nil {
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wsc.onDisconnect(wsc.remoteAddr)
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}
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if wsc.ctx != nil {
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wsc.cancel()
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}
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return nil
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}
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// GetRemoteAddr returns the remote address of the underlying connection.
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// It implements WSRPCConnection
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func (wsc *wsConnection) GetRemoteAddr() string {
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return wsc.remoteAddr
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}
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// WriteRPCResponse pushes a response to the writeChan, and blocks until it is
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// accepted.
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// It implements WSRPCConnection. It is Goroutine-safe.
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func (wsc *wsConnection) WriteRPCResponse(ctx context.Context, resp types.RPCResponse) error {
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select {
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case <-wsc.Quit():
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return errors.New("connection was stopped")
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case <-ctx.Done():
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return ctx.Err()
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case wsc.writeChan <- resp:
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return nil
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}
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}
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// TryWriteRPCResponse attempts to push a response to the writeChan, but does
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// not block.
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// It implements WSRPCConnection. It is Goroutine-safe
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func (wsc *wsConnection) TryWriteRPCResponse(resp types.RPCResponse) bool {
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select {
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case <-wsc.Quit():
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return false
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case wsc.writeChan <- resp:
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return true
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default:
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return false
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}
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}
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// Context returns the connection's context.
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// The context is canceled when the client's connection closes.
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func (wsc *wsConnection) Context() context.Context {
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if wsc.ctx != nil {
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return wsc.ctx
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}
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wsc.ctx, wsc.cancel = context.WithCancel(context.Background())
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return wsc.ctx
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}
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// Read from the socket and subscribe to or unsubscribe from events
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func (wsc *wsConnection) readRoutine() {
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// readRoutine will block until response is written or WS connection is closed
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writeCtx := context.Background()
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defer func() {
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if r := recover(); r != nil {
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err, ok := r.(error)
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if !ok {
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err = fmt.Errorf("WSJSONRPC: %v", r)
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}
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wsc.Logger.Error("Panic in WSJSONRPC handler", "err", err, "stack", string(debug.Stack()))
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if err := wsc.WriteRPCResponse(writeCtx, types.RPCInternalError(types.JSONRPCIntID(-1), err)); err != nil {
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wsc.Logger.Error("Error writing RPC response", "err", err)
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}
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go wsc.readRoutine()
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}
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}()
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wsc.baseConn.SetPongHandler(func(m string) error {
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return wsc.baseConn.SetReadDeadline(time.Now().Add(wsc.readWait))
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})
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for {
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select {
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case <-wsc.Quit():
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return
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default:
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// reset deadline for every type of message (control or data)
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if err := wsc.baseConn.SetReadDeadline(time.Now().Add(wsc.readWait)); err != nil {
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wsc.Logger.Error("failed to set read deadline", "err", err)
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}
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_, r, err := wsc.baseConn.NextReader()
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if err != nil {
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if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
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wsc.Logger.Info("Client closed the connection")
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} else {
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wsc.Logger.Error("Failed to read request", "err", err)
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}
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if err := wsc.Stop(); err != nil {
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wsc.Logger.Error("Error closing websocket connection", "err", err)
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}
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close(wsc.readRoutineQuit)
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return
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}
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dec := json.NewDecoder(r)
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var request types.RPCRequest
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err = dec.Decode(&request)
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if err != nil {
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if err := wsc.WriteRPCResponse(writeCtx,
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types.RPCParseError(fmt.Errorf("error unmarshaling request: %w", err))); err != nil {
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wsc.Logger.Error("Error writing RPC response", "err", err)
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}
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continue
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}
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// A Notification is a Request object without an "id" member.
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// The Server MUST NOT reply to a Notification, including those that are within a batch request.
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if request.ID == nil {
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wsc.Logger.Debug(
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"WSJSONRPC received a notification, skipping... (please send a non-empty ID if you want to call a method)",
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"req", request,
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)
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continue
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}
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// Now, fetch the RPCFunc and execute it.
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rpcFunc := wsc.funcMap[request.Method]
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if rpcFunc == nil {
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if err := wsc.WriteRPCResponse(writeCtx, types.RPCMethodNotFoundError(request.ID)); err != nil {
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wsc.Logger.Error("Error writing RPC response", "err", err)
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}
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continue
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}
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ctx := &types.Context{JSONReq: &request, WSConn: wsc}
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args := []reflect.Value{reflect.ValueOf(ctx)}
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if len(request.Params) > 0 {
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fnArgs, err := jsonParamsToArgs(rpcFunc, request.Params)
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if err != nil {
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if err := wsc.WriteRPCResponse(writeCtx,
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types.RPCInvalidParamsError(request.ID, fmt.Errorf("error converting json params to arguments: %w", err)),
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); err != nil {
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wsc.Logger.Error("Error writing RPC response", "err", err)
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}
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continue
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}
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args = append(args, fnArgs...)
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}
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returns := rpcFunc.f.Call(args)
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// TODO: Need to encode args/returns to string if we want to log them
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wsc.Logger.Info("WSJSONRPC", "method", request.Method)
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var resp types.RPCResponse
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result, err := unreflectResult(returns)
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switch e := err.(type) {
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// if no error then return a success response
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case nil:
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resp = types.NewRPCSuccessResponse(request.ID, result)
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// if this already of type RPC error then forward that error
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case *types.RPCError:
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resp = types.NewRPCErrorResponse(request.ID, e.Code, e.Message, e.Data)
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default: // we need to unwrap the error and parse it accordingly
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switch errors.Unwrap(err) {
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// check if the error was due to an invald request
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case ctypes.ErrZeroOrNegativeHeight, ctypes.ErrZeroOrNegativePerPage,
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ctypes.ErrPageOutOfRange, ctypes.ErrInvalidRequest:
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resp = types.RPCInvalidRequestError(request.ID, err)
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// lastly default all remaining errors as internal errors
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default: // includes ctypes.ErrHeightNotAvailable and ctypes.ErrHeightExceedsChainHead
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resp = types.RPCInternalError(request.ID, err)
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}
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}
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if err := wsc.WriteRPCResponse(writeCtx, resp); err != nil {
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wsc.Logger.Error("Error writing RPC response", "err", err)
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}
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}
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}
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}
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// receives on a write channel and writes out on the socket
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func (wsc *wsConnection) writeRoutine() {
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pingTicker := time.NewTicker(wsc.pingPeriod)
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defer pingTicker.Stop()
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// https://github.com/gorilla/websocket/issues/97
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pongs := make(chan string, 1)
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wsc.baseConn.SetPingHandler(func(m string) error {
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select {
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case pongs <- m:
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default:
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}
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return nil
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})
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for {
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select {
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case <-wsc.Quit():
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return
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case <-wsc.readRoutineQuit: // error in readRoutine
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return
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case m := <-pongs:
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err := wsc.writeMessageWithDeadline(websocket.PongMessage, []byte(m))
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if err != nil {
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wsc.Logger.Info("Failed to write pong (client may disconnect)", "err", err)
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}
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case <-pingTicker.C:
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err := wsc.writeMessageWithDeadline(websocket.PingMessage, []byte{})
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if err != nil {
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wsc.Logger.Error("Failed to write ping", "err", err)
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return
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}
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case msg := <-wsc.writeChan:
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jsonBytes, err := json.MarshalIndent(msg, "", " ")
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if err != nil {
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wsc.Logger.Error("Failed to marshal RPCResponse to JSON", "err", err)
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continue
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}
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if err = wsc.writeMessageWithDeadline(websocket.TextMessage, jsonBytes); err != nil {
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wsc.Logger.Error("Failed to write response", "err", err, "msg", msg)
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return
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}
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}
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}
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}
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// All writes to the websocket must (re)set the write deadline.
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// If some writes don't set it while others do, they may timeout incorrectly
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// (https://github.com/tendermint/tendermint/issues/553)
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func (wsc *wsConnection) writeMessageWithDeadline(msgType int, msg []byte) error {
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if err := wsc.baseConn.SetWriteDeadline(time.Now().Add(wsc.writeWait)); err != nil {
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return err
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}
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return wsc.baseConn.WriteMessage(msgType, msg)
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}
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