Files
tendermint/test/e2e/runner/wait.go
M. J. Fromberger 8f06e0c9e7 cleanup: remove redundant error plumbing (#6778)
This is a mostly-automated fixup using Comby (https://comby.dev) to remove 
lexically-obvious redundant error checks. No functional changes are intended.

To reproduce the core change:

    # Collapse redundant error check conditionals
    % comby -in-place 'if err != nil {
       return err
    }
    return nil' 'return err' .go

    # Fold out unnecessary error temporaries
    % comby -in-place ':[spc~^\s*]err :[~:?]= :[any]
       return err' ':[spc]return :[any]' .go

Fixes #6479 and related cases.
2021-07-28 15:38:46 -04:00

32 lines
950 B
Go

package main
import (
"fmt"
"time"
e2e "github.com/tendermint/tendermint/test/e2e/pkg"
)
// Wait waits for a number of blocks to be produced, and for all nodes to catch
// up with it.
func Wait(testnet *e2e.Testnet, blocks int64) error {
block, _, err := waitForHeight(testnet, 0)
if err != nil {
return err
}
return WaitUntil(testnet, block.Height+blocks)
}
// WaitUntil waits until a given height has been reached.
func WaitUntil(testnet *e2e.Testnet, height int64) error {
logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height))
_, err := waitForAllNodes(testnet, height, waitingTime(len(testnet.Nodes)))
return err
}
// waitingTime estimates how long it should take for a node to reach the height.
// More nodes in a network implies we may expect a slower network and may have to wait longer.
func waitingTime(nodes int) time.Duration {
return time.Minute + (time.Duration(nodes) * (30 * time.Second))
}