mirror of
https://github.com/tendermint/tendermint.git
synced 2026-04-20 07:40:31 +00:00
Using the WebSocket server, when the same client calls multiple time the subscribe method, only the last subscription receives all the events of the previous ones.
example:
subscription1 = tm.event = 'NewBlock'
subscription2 = tm.event = 'Tx'
In this case, subscription2 will receive the new blocks but subscription1 will not.
This came from the WebSocket handler that had the declaration of the rpcrequest moved and so overridden for every request and given in the JSONReq client context (so the id of the subscription was not the right one).
This fixes the issue by simply declaring the rpcrequest inside the loop so every request will create a new object without overwriting the previous one.
448 lines
13 KiB
Go
448 lines
13 KiB
Go
package rpcserver
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import (
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"context"
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"encoding/json"
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"fmt"
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"net/http"
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"reflect"
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"runtime/debug"
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"time"
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"github.com/gorilla/websocket"
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"github.com/pkg/errors"
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amino "github.com/tendermint/go-amino"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/libs/service"
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types "github.com/tendermint/tendermint/rpc/lib/types"
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)
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///////////////////////////////////////////////////////////////////////////////
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// WebSocket handler
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///////////////////////////////////////////////////////////////////////////////
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const (
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defaultWSWriteChanCapacity = 1000
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defaultWSWriteWait = 10 * time.Second
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defaultWSReadWait = 30 * time.Second
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defaultWSPingPeriod = (defaultWSReadWait * 9) / 10
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)
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// WebsocketManager provides a WS handler for incoming connections and passes a
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// map of functions along with any additional params to new connections.
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// NOTE: The websocket path is defined externally, e.g. in node/node.go
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type WebsocketManager struct {
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websocket.Upgrader
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funcMap map[string]*RPCFunc
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cdc *amino.Codec
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logger log.Logger
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wsConnOptions []func(*wsConnection)
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}
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// NewWebsocketManager returns a new WebsocketManager that passes a map of
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// functions, connection options and logger to new WS connections.
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func NewWebsocketManager(
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funcMap map[string]*RPCFunc,
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cdc *amino.Codec,
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wsConnOptions ...func(*wsConnection),
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) *WebsocketManager {
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return &WebsocketManager{
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funcMap: funcMap,
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cdc: cdc,
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Upgrader: websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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// TODO ???
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//
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// The default behaviour would be relevant to browser-based clients,
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// afaik. I suppose having a pass-through is a workaround for allowing
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// for more complex security schemes, shifting the burden of
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// AuthN/AuthZ outside the Tendermint RPC.
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// I can't think of other uses right now that would warrant a TODO
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// though. The real backstory of this TODO shall remain shrouded in
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// mystery
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return true
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},
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},
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logger: log.NewNopLogger(),
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wsConnOptions: wsConnOptions,
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}
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}
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// SetLogger sets the logger.
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func (wm *WebsocketManager) SetLogger(l log.Logger) {
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wm.logger = l
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}
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// WebsocketHandler upgrades the request/response (via http.Hijack) and starts
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// the wsConnection.
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func (wm *WebsocketManager) WebsocketHandler(w http.ResponseWriter, r *http.Request) {
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wsConn, err := wm.Upgrade(w, r, nil)
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if err != nil {
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// TODO - return http error
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wm.logger.Error("Failed to upgrade connection", "err", err)
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return
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}
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defer func() {
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if err := wsConn.Close(); err != nil {
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wm.logger.Error("Failed to close connection", "err", err)
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}
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}()
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// register connection
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con := NewWSConnection(wsConn, wm.funcMap, wm.cdc, wm.wsConnOptions...)
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con.SetLogger(wm.logger.With("remote", wsConn.RemoteAddr()))
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wm.logger.Info("New websocket connection", "remote", con.remoteAddr)
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err = con.Start() // BLOCKING
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if err != nil {
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wm.logger.Error("Failed to start connection", "err", err)
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return
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}
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con.Stop()
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}
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///////////////////////////////////////////////////////////////////////////////
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// WebSocket connection
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///////////////////////////////////////////////////////////////////////////////
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// A single websocket connection contains listener id, underlying ws
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// connection, and the event switch for subscribing to events.
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//
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// In case of an error, the connection is stopped.
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type wsConnection struct {
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service.BaseService
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remoteAddr string
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baseConn *websocket.Conn
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// writeChan is never closed, to allow WriteRPCResponse() to fail.
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writeChan chan types.RPCResponse
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// chan, which is closed when/if readRoutine errors
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// used to abort writeRoutine
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readRoutineQuit chan struct{}
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funcMap map[string]*RPCFunc
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cdc *amino.Codec
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// write channel capacity
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writeChanCapacity int
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// each write times out after this.
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writeWait time.Duration
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// Connection times out if we haven't received *anything* in this long, not even pings.
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readWait time.Duration
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// Send pings to server with this period. Must be less than readWait, but greater than zero.
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pingPeriod time.Duration
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// Maximum message size.
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readLimit int64
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// callback which is called upon disconnect
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onDisconnect func(remoteAddr string)
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ctx context.Context
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cancel context.CancelFunc
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}
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// NewWSConnection wraps websocket.Conn.
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//
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// See the commentary on the func(*wsConnection) functions for a detailed
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// description of how to configure ping period and pong wait time. NOTE: if the
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// write buffer is full, pongs may be dropped, which may cause clients to
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// disconnect. see https://github.com/gorilla/websocket/issues/97
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func NewWSConnection(
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baseConn *websocket.Conn,
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funcMap map[string]*RPCFunc,
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cdc *amino.Codec,
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options ...func(*wsConnection),
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) *wsConnection {
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wsc := &wsConnection{
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remoteAddr: baseConn.RemoteAddr().String(),
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baseConn: baseConn,
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funcMap: funcMap,
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cdc: cdc,
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writeWait: defaultWSWriteWait,
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writeChanCapacity: defaultWSWriteChanCapacity,
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readWait: defaultWSReadWait,
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pingPeriod: defaultWSPingPeriod,
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readRoutineQuit: make(chan struct{}),
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}
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for _, option := range options {
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option(wsc)
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}
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wsc.baseConn.SetReadLimit(wsc.readLimit)
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wsc.BaseService = *service.NewBaseService(nil, "wsConnection", wsc)
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return wsc
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}
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// OnDisconnect sets a callback which is used upon disconnect - not
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// Goroutine-safe. Nop by default.
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func OnDisconnect(onDisconnect func(remoteAddr string)) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.onDisconnect = onDisconnect
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}
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}
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// WriteWait sets the amount of time to wait before a websocket write times out.
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// It should only be used in the constructor - not Goroutine-safe.
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func WriteWait(writeWait time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.writeWait = writeWait
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}
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}
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// WriteChanCapacity sets the capacity of the websocket write channel.
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// It should only be used in the constructor - not Goroutine-safe.
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func WriteChanCapacity(cap int) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.writeChanCapacity = cap
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}
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}
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// ReadWait sets the amount of time to wait before a websocket read times out.
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// It should only be used in the constructor - not Goroutine-safe.
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func ReadWait(readWait time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.readWait = readWait
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}
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}
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// PingPeriod sets the duration for sending websocket pings.
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// It should only be used in the constructor - not Goroutine-safe.
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func PingPeriod(pingPeriod time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.pingPeriod = pingPeriod
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}
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}
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// ReadLimit sets the maximum size for reading message.
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// It should only be used in the constructor - not Goroutine-safe.
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func ReadLimit(readLimit int64) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.readLimit = readLimit
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}
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}
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// OnStart implements service.Service by starting the read and write routines. It
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// blocks until there's some error.
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func (wsc *wsConnection) OnStart() error {
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wsc.writeChan = make(chan types.RPCResponse, wsc.writeChanCapacity)
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// Read subscriptions/unsubscriptions to events
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go wsc.readRoutine()
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// Write responses, BLOCKING.
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wsc.writeRoutine()
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return nil
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}
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// OnStop implements service.Service by unsubscribing remoteAddr from all
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// subscriptions.
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func (wsc *wsConnection) OnStop() {
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if wsc.onDisconnect != nil {
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wsc.onDisconnect(wsc.remoteAddr)
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}
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if wsc.ctx != nil {
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wsc.cancel()
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}
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}
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// GetRemoteAddr returns the remote address of the underlying connection.
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// It implements WSRPCConnection
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func (wsc *wsConnection) GetRemoteAddr() string {
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return wsc.remoteAddr
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}
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// WriteRPCResponse pushes a response to the writeChan, and blocks until it is accepted.
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// It implements WSRPCConnection. It is Goroutine-safe.
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func (wsc *wsConnection) WriteRPCResponse(resp types.RPCResponse) {
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select {
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case <-wsc.Quit():
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return
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case wsc.writeChan <- resp:
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}
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}
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// TryWriteRPCResponse attempts to push a response to the writeChan, but does not block.
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// It implements WSRPCConnection. It is Goroutine-safe
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func (wsc *wsConnection) TryWriteRPCResponse(resp types.RPCResponse) bool {
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select {
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case <-wsc.Quit():
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return false
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case wsc.writeChan <- resp:
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return true
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default:
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return false
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}
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}
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// Codec returns an amino codec used to decode parameters and encode results.
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// It implements WSRPCConnection.
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func (wsc *wsConnection) Codec() *amino.Codec {
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return wsc.cdc
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}
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// Context returns the connection's context.
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// The context is canceled when the client's connection closes.
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func (wsc *wsConnection) Context() context.Context {
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if wsc.ctx != nil {
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return wsc.ctx
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}
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wsc.ctx, wsc.cancel = context.WithCancel(context.Background())
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return wsc.ctx
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}
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// Read from the socket and subscribe to or unsubscribe from events
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func (wsc *wsConnection) readRoutine() {
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defer func() {
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if r := recover(); r != nil {
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err, ok := r.(error)
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if !ok {
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err = fmt.Errorf("WSJSONRPC: %v", r)
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}
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wsc.Logger.Error("Panic in WSJSONRPC handler", "err", err, "stack", string(debug.Stack()))
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wsc.WriteRPCResponse(types.RPCInternalError(types.JSONRPCIntID(-1), err))
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go wsc.readRoutine()
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}
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}()
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wsc.baseConn.SetPongHandler(func(m string) error {
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return wsc.baseConn.SetReadDeadline(time.Now().Add(wsc.readWait))
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})
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for {
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select {
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case <-wsc.Quit():
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return
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default:
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// reset deadline for every type of message (control or data)
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if err := wsc.baseConn.SetReadDeadline(time.Now().Add(wsc.readWait)); err != nil {
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wsc.Logger.Error("failed to set read deadline", "err", err)
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}
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var in []byte
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_, in, err := wsc.baseConn.ReadMessage()
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if err != nil {
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if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
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wsc.Logger.Info("Client closed the connection")
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} else {
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wsc.Logger.Error("Failed to read request", "err", err)
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}
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wsc.Stop()
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close(wsc.readRoutineQuit)
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return
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}
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var request types.RPCRequest
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err = json.Unmarshal(in, &request)
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if err != nil {
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wsc.WriteRPCResponse(types.RPCParseError(errors.Wrap(err, "error unmarshaling request")))
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continue
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}
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// A Notification is a Request object without an "id" member.
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// The Server MUST NOT reply to a Notification, including those that are within a batch request.
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if request.ID == nil {
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wsc.Logger.Debug(
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"WSJSONRPC received a notification, skipping... (please send a non-empty ID if you want to call a method)",
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"req", request,
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)
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continue
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}
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// Now, fetch the RPCFunc and execute it.
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rpcFunc := wsc.funcMap[request.Method]
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if rpcFunc == nil {
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wsc.WriteRPCResponse(types.RPCMethodNotFoundError(request.ID))
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continue
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}
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ctx := &types.Context{JSONReq: &request, WSConn: wsc}
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args := []reflect.Value{reflect.ValueOf(ctx)}
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if len(request.Params) > 0 {
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fnArgs, err := jsonParamsToArgs(rpcFunc, wsc.cdc, request.Params)
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if err != nil {
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wsc.WriteRPCResponse(
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types.RPCInternalError(request.ID, errors.Wrap(err, "error converting json params to arguments")),
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)
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continue
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}
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args = append(args, fnArgs...)
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}
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returns := rpcFunc.f.Call(args)
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// TODO: Need to encode args/returns to string if we want to log them
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wsc.Logger.Info("WSJSONRPC", "method", request.Method)
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result, err := unreflectResult(returns)
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if err != nil {
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wsc.WriteRPCResponse(types.RPCInternalError(request.ID, err))
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continue
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}
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wsc.WriteRPCResponse(types.NewRPCSuccessResponse(wsc.cdc, request.ID, result))
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}
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}
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}
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// receives on a write channel and writes out on the socket
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func (wsc *wsConnection) writeRoutine() {
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pingTicker := time.NewTicker(wsc.pingPeriod)
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defer func() {
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pingTicker.Stop()
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}()
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// https://github.com/gorilla/websocket/issues/97
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pongs := make(chan string, 1)
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wsc.baseConn.SetPingHandler(func(m string) error {
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select {
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case pongs <- m:
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default:
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}
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return nil
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})
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for {
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select {
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case <-wsc.Quit():
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return
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case <-wsc.readRoutineQuit: // error in readRoutine
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return
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case m := <-pongs:
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err := wsc.writeMessageWithDeadline(websocket.PongMessage, []byte(m))
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if err != nil {
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wsc.Logger.Info("Failed to write pong (client may disconnect)", "err", err)
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}
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case <-pingTicker.C:
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err := wsc.writeMessageWithDeadline(websocket.PingMessage, []byte{})
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if err != nil {
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wsc.Logger.Error("Failed to write ping", "err", err)
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return
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}
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case msg := <-wsc.writeChan:
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jsonBytes, err := json.MarshalIndent(msg, "", " ")
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if err != nil {
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wsc.Logger.Error("Failed to marshal RPCResponse to JSON", "err", err)
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} else if err = wsc.writeMessageWithDeadline(websocket.TextMessage, jsonBytes); err != nil {
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wsc.Logger.Error("Failed to write response", "msg", msg, "err", err)
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return
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}
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}
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}
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}
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// All writes to the websocket must (re)set the write deadline.
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// If some writes don't set it while others do, they may timeout incorrectly
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// (https://github.com/tendermint/tendermint/issues/553)
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func (wsc *wsConnection) writeMessageWithDeadline(msgType int, msg []byte) error {
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if err := wsc.baseConn.SetWriteDeadline(time.Now().Add(wsc.writeWait)); err != nil {
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return err
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}
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return wsc.baseConn.WriteMessage(msgType, msg)
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}
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