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Fixes
```
WARNING: DATA RACE
Write at 0x00c4200715b8 by goroutine 24:
github.com/tendermint/tendermint/consensus.(*ConsensusState).enterPrevote.func1()
/go/src/github.com/tendermint/tendermint/consensus/state.go:359 +0x3f
github.com/tendermint/tendermint/consensus.(*ConsensusState).enterPrevote()
/go/src/github.com/tendermint/tendermint/consensus/state.go:897 +0x8de
github.com/tendermint/tendermint/consensus.(*ConsensusState).addProposalBlockPart()
/go/src/github.com/tendermint/tendermint/consensus/state.go:1303 +0x701
github.com/tendermint/tendermint/consensus.(*ConsensusState).handleMsg()
/go/src/github.com/tendermint/tendermint/consensus/state.go:560 +0x88c
github.com/tendermint/tendermint/consensus.(*ConsensusState).receiveRoutine()
/go/src/github.com/tendermint/tendermint/consensus/state.go:525 +0x6d2
Previous read at 0x00c4200715b8 by goroutine 19:
github.com/tendermint/tendermint/consensus.makeRoundStepMessages()
/go/src/github.com/tendermint/tendermint/consensus/reactor.go:415 +0x192
github.com/tendermint/tendermint/consensus.(*ConsensusReactor).broadcastNewRoundStep()
/go/src/github.com/tendermint/tendermint/consensus/reactor.go:377 +0x3c
github.com/tendermint/tendermint/consensus.(*ConsensusReactor).broadcastNewRoundStepsAndVotes.func1()
/go/src/github.com/tendermint/tendermint/consensus/reactor.go:350 +0x275
```
The core consensus algorithm.
- state.go - The state machine as detailed in the whitepaper
- reactor.go - A reactor that connects the state machine to the gossip network
Go-routine summary
The reactor runs 2 go-routines for each added peer: gossipDataRoutine and gossipVotesRoutine.
The consensus state runs two persistent go-routines: timeoutRoutine and receiveRoutine. Go-routines are also started to trigger timeouts and to avoid blocking when the internalMsgQueue is really backed up.
Replay/WAL
A write-ahead log is used to record all messages processed by the receiveRoutine, which amounts to all inputs to the consensus state machine: messages from peers, messages from ourselves, and timeouts. They can be played back deterministically at startup or using the replay console.