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https://github.com/tendermint/tendermint.git
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The main effect of this change is to flush the socket client and server message encoding buffers immediately once the message is fully and correctly encoded. This allows us to remove the timer and some other special cases, without changing the observed behaviour of the system. -- Background The socket protocol client and server each use a buffered writer to encode request and response messages onto the underlying connection. This reduces the possibility of a single message being split across multiple writes, but has the side-effect that a request may remain buffered for some time. The implementation worked around this by keeping a ticker that occasionally triggers a flush, and by flushing the writer in response to an explicit request baked into the client/server protocol (see also #6994). These workarounds are both unnecessary: Once a message has been dequeued for sending and fully encoded in wire format, there is no real use keeping all or part of it buffered locally. Moreover, using an asynchronous process to flush the buffer makes the round-trip performance of the request unpredictable. -- Benchmarks Code: https://play.golang.org/p/0ChUOxJOiHt I found no pre-existing performance benchmarks to justify the flush pattern, but a natural question is whether this will significantly harm client/server performance. To test this, I implemented a simple benchmark that transfers randomly-sized byte buffers from a no-op "client" to a no-op "server" over a Unix-domain socket, using a buffered writer, both with and without explicit flushes after each write. As the following data show, flushing every time (FLUSH=true) does reduce raw throughput, but not by a significant amount except for very small request sizes, where the transfer time is already trivial (1.9μs). Given that the client is calibrated for 1MiB transactions, the overhead is not meaningful. The percentage in each section is the speedup for flushing only when the buffer is full, relative to flushing every block. The benchmark uses the default buffer size (4096 bytes), which is the same value used by the socket client and server implementation: FLUSH NBLOCKS MAX AVG TOTAL ELAPSED TIME/BLOCK false 3957471 512 255 1011165416 2.00018873s 505ns true 1068568 512 255 273064368 2.000217051s 1.871µs (73%) false 536096 4096 2048 1098066401 2.000229108s 3.731µs true 477911 4096 2047 978746731 2.000177825s 4.185µs (10.8%) false 124595 16384 8181 1019340160 2.000235086s 16.053µs true 120995 16384 8179 989703064 2.000329349s 16.532µs (2.9%) false 2114 1048576 525693 1111316541 2.000479928s 946.3µs true 2083 1048576 526379 1096449173 2.001817137s 961.025µs (1.5%) Note also that the FLUSH=false baseline is actually faster than the production code, which flushes more often than is required by the buffer filling up. Moreover, the timer slows down the overall transaction rate of the client and server, indepenedent of how fast the socket transfer is, so the loss on a real workload is probably much less.
590 lines
16 KiB
Go
590 lines
16 KiB
Go
package abciclient
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import (
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"bufio"
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"container/list"
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"context"
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"errors"
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"fmt"
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"io"
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"net"
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"reflect"
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"time"
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"github.com/tendermint/tendermint/abci/types"
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tmsync "github.com/tendermint/tendermint/internal/libs/sync"
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tmnet "github.com/tendermint/tendermint/libs/net"
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"github.com/tendermint/tendermint/libs/service"
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)
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const (
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// reqQueueSize is the max number of queued async requests.
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// (memory: 256MB max assuming 1MB transactions)
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reqQueueSize = 256
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)
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type reqResWithContext struct {
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R *ReqRes
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C context.Context // if context.Err is not nil, reqRes will be thrown away (ignored)
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}
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// This is goroutine-safe, but users should beware that the application in
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// general is not meant to be interfaced with concurrent callers.
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type socketClient struct {
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service.BaseService
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addr string
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mustConnect bool
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conn net.Conn
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reqQueue chan *reqResWithContext
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mtx tmsync.RWMutex
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err error
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reqSent *list.List // list of requests sent, waiting for response
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resCb func(*types.Request, *types.Response) // called on all requests, if set.
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}
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var _ Client = (*socketClient)(nil)
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// NewSocketClient creates a new socket client, which connects to a given
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// address. If mustConnect is true, the client will return an error upon start
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// if it fails to connect.
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func NewSocketClient(addr string, mustConnect bool) Client {
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cli := &socketClient{
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reqQueue: make(chan *reqResWithContext, reqQueueSize),
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mustConnect: mustConnect,
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addr: addr,
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reqSent: list.New(),
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resCb: nil,
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}
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cli.BaseService = *service.NewBaseService(nil, "socketClient", cli)
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return cli
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}
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// OnStart implements Service by connecting to the server and spawning reading
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// and writing goroutines.
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func (cli *socketClient) OnStart() error {
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var (
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err error
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conn net.Conn
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)
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for {
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conn, err = tmnet.Connect(cli.addr)
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if err != nil {
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if cli.mustConnect {
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return err
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}
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cli.Logger.Error(fmt.Sprintf("abci.socketClient failed to connect to %v. Retrying after %vs...",
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cli.addr, dialRetryIntervalSeconds), "err", err)
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time.Sleep(time.Second * dialRetryIntervalSeconds)
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continue
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}
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cli.conn = conn
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go cli.sendRequestsRoutine(conn)
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go cli.recvResponseRoutine(conn)
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return nil
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}
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}
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// OnStop implements Service by closing connection and flushing all queues.
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func (cli *socketClient) OnStop() {
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if cli.conn != nil {
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cli.conn.Close()
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}
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cli.drainQueue()
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}
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// Error returns an error if the client was stopped abruptly.
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func (cli *socketClient) Error() error {
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cli.mtx.RLock()
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defer cli.mtx.RUnlock()
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return cli.err
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}
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// SetResponseCallback sets a callback, which will be executed for each
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// non-error & non-empty response from the server.
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//
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// NOTE: callback may get internally generated flush responses.
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func (cli *socketClient) SetResponseCallback(resCb Callback) {
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cli.mtx.Lock()
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defer cli.mtx.Unlock()
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cli.resCb = resCb
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}
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//----------------------------------------
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func (cli *socketClient) sendRequestsRoutine(conn io.Writer) {
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bw := bufio.NewWriter(conn)
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for {
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select {
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case reqres := <-cli.reqQueue:
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if reqres.C.Err() != nil {
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cli.Logger.Debug("Request's context is done", "req", reqres.R, "err", reqres.C.Err())
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continue
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}
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cli.willSendReq(reqres.R)
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if err := types.WriteMessage(reqres.R.Request, bw); err != nil {
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cli.stopForError(fmt.Errorf("write to buffer: %w", err))
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return
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}
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if err := bw.Flush(); err != nil {
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cli.stopForError(fmt.Errorf("flush buffer: %w", err))
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return
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}
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case <-cli.Quit():
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return
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}
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}
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}
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func (cli *socketClient) recvResponseRoutine(conn io.Reader) {
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r := bufio.NewReader(conn)
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for {
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var res = &types.Response{}
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err := types.ReadMessage(r, res)
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if err != nil {
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cli.stopForError(fmt.Errorf("read message: %w", err))
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return
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}
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// cli.Logger.Debug("Received response", "responseType", reflect.TypeOf(res), "response", res)
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switch r := res.Value.(type) {
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case *types.Response_Exception: // app responded with error
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// XXX After setting cli.err, release waiters (e.g. reqres.Done())
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cli.stopForError(errors.New(r.Exception.Error))
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return
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default:
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err := cli.didRecvResponse(res)
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if err != nil {
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cli.stopForError(err)
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return
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}
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}
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}
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}
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func (cli *socketClient) willSendReq(reqres *ReqRes) {
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cli.mtx.Lock()
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defer cli.mtx.Unlock()
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cli.reqSent.PushBack(reqres)
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}
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func (cli *socketClient) didRecvResponse(res *types.Response) error {
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cli.mtx.Lock()
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defer cli.mtx.Unlock()
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// Get the first ReqRes.
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next := cli.reqSent.Front()
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if next == nil {
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return fmt.Errorf("unexpected %v when nothing expected", reflect.TypeOf(res.Value))
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}
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reqres := next.Value.(*ReqRes)
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if !resMatchesReq(reqres.Request, res) {
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return fmt.Errorf("unexpected %v when response to %v expected",
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reflect.TypeOf(res.Value), reflect.TypeOf(reqres.Request.Value))
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}
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reqres.Response = res
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reqres.Done() // release waiters
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cli.reqSent.Remove(next) // pop first item from linked list
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// Notify client listener if set (global callback).
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if cli.resCb != nil {
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cli.resCb(reqres.Request, res)
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}
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// Notify reqRes listener if set (request specific callback).
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//
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// NOTE: It is possible this callback isn't set on the reqres object. At this
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// point, in which case it will be called after, when it is set.
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reqres.InvokeCallback()
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return nil
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}
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//----------------------------------------
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func (cli *socketClient) EchoAsync(ctx context.Context, msg string) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestEcho(msg))
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}
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func (cli *socketClient) FlushAsync(ctx context.Context) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestFlush())
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}
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func (cli *socketClient) InfoAsync(ctx context.Context, req types.RequestInfo) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestInfo(req))
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}
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func (cli *socketClient) DeliverTxAsync(ctx context.Context, req types.RequestDeliverTx) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestDeliverTx(req))
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}
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func (cli *socketClient) CheckTxAsync(ctx context.Context, req types.RequestCheckTx) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestCheckTx(req))
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}
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func (cli *socketClient) QueryAsync(ctx context.Context, req types.RequestQuery) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestQuery(req))
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}
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func (cli *socketClient) CommitAsync(ctx context.Context) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestCommit())
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}
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func (cli *socketClient) InitChainAsync(ctx context.Context, req types.RequestInitChain) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestInitChain(req))
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}
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func (cli *socketClient) BeginBlockAsync(ctx context.Context, req types.RequestBeginBlock) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestBeginBlock(req))
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}
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func (cli *socketClient) EndBlockAsync(ctx context.Context, req types.RequestEndBlock) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestEndBlock(req))
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}
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func (cli *socketClient) ListSnapshotsAsync(ctx context.Context, req types.RequestListSnapshots) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestListSnapshots(req))
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}
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func (cli *socketClient) OfferSnapshotAsync(ctx context.Context, req types.RequestOfferSnapshot) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestOfferSnapshot(req))
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}
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func (cli *socketClient) LoadSnapshotChunkAsync(
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ctx context.Context,
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req types.RequestLoadSnapshotChunk,
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) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestLoadSnapshotChunk(req))
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}
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func (cli *socketClient) ApplySnapshotChunkAsync(
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ctx context.Context,
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req types.RequestApplySnapshotChunk,
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) (*ReqRes, error) {
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return cli.queueRequestAsync(ctx, types.ToRequestApplySnapshotChunk(req))
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}
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//----------------------------------------
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func (cli *socketClient) FlushSync(ctx context.Context) error {
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reqRes, err := cli.queueRequest(ctx, types.ToRequestFlush(), true)
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if err != nil {
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return queueErr(err)
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}
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if err := cli.Error(); err != nil {
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return err
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}
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gotResp := make(chan struct{})
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go func() {
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// NOTE: if we don't flush the queue, its possible to get stuck here
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reqRes.Wait()
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close(gotResp)
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}()
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select {
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case <-gotResp:
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return cli.Error()
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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func (cli *socketClient) EchoSync(ctx context.Context, msg string) (*types.ResponseEcho, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestEcho(msg))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetEcho(), nil
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}
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func (cli *socketClient) InfoSync(
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ctx context.Context,
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req types.RequestInfo,
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) (*types.ResponseInfo, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestInfo(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetInfo(), nil
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}
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func (cli *socketClient) DeliverTxSync(
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ctx context.Context,
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req types.RequestDeliverTx,
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) (*types.ResponseDeliverTx, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestDeliverTx(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetDeliverTx(), nil
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}
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func (cli *socketClient) CheckTxSync(
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ctx context.Context,
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req types.RequestCheckTx,
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) (*types.ResponseCheckTx, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestCheckTx(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetCheckTx(), nil
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}
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func (cli *socketClient) QuerySync(
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ctx context.Context,
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req types.RequestQuery,
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) (*types.ResponseQuery, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestQuery(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetQuery(), nil
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}
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func (cli *socketClient) CommitSync(ctx context.Context) (*types.ResponseCommit, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestCommit())
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetCommit(), nil
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}
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func (cli *socketClient) InitChainSync(
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ctx context.Context,
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req types.RequestInitChain,
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) (*types.ResponseInitChain, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestInitChain(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetInitChain(), nil
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}
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func (cli *socketClient) BeginBlockSync(
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ctx context.Context,
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req types.RequestBeginBlock,
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) (*types.ResponseBeginBlock, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestBeginBlock(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetBeginBlock(), nil
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}
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func (cli *socketClient) EndBlockSync(
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ctx context.Context,
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req types.RequestEndBlock,
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) (*types.ResponseEndBlock, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestEndBlock(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetEndBlock(), nil
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}
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func (cli *socketClient) ListSnapshotsSync(
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ctx context.Context,
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req types.RequestListSnapshots,
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) (*types.ResponseListSnapshots, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestListSnapshots(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetListSnapshots(), nil
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}
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func (cli *socketClient) OfferSnapshotSync(
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ctx context.Context,
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req types.RequestOfferSnapshot,
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) (*types.ResponseOfferSnapshot, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestOfferSnapshot(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetOfferSnapshot(), nil
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}
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func (cli *socketClient) LoadSnapshotChunkSync(
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ctx context.Context,
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req types.RequestLoadSnapshotChunk) (*types.ResponseLoadSnapshotChunk, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestLoadSnapshotChunk(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetLoadSnapshotChunk(), nil
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}
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func (cli *socketClient) ApplySnapshotChunkSync(
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ctx context.Context,
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req types.RequestApplySnapshotChunk) (*types.ResponseApplySnapshotChunk, error) {
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reqres, err := cli.queueRequestAndFlushSync(ctx, types.ToRequestApplySnapshotChunk(req))
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if err != nil {
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return nil, err
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}
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return reqres.Response.GetApplySnapshotChunk(), nil
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}
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//----------------------------------------
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// queueRequest enqueues req onto the queue. If the queue is full, it ether
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// returns an error (sync=false) or blocks (sync=true).
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//
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// When sync=true, ctx can be used to break early. When sync=false, ctx will be
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// used later to determine if request should be dropped (if ctx.Err is
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// non-nil).
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//
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// The caller is responsible for checking cli.Error.
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func (cli *socketClient) queueRequest(ctx context.Context, req *types.Request, sync bool) (*ReqRes, error) {
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reqres := NewReqRes(req)
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if sync {
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select {
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case cli.reqQueue <- &reqResWithContext{R: reqres, C: context.Background()}:
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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} else {
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select {
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case cli.reqQueue <- &reqResWithContext{R: reqres, C: ctx}:
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default:
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return nil, errors.New("buffer is full")
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}
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}
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return reqres, nil
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}
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func (cli *socketClient) queueRequestAsync(
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ctx context.Context,
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req *types.Request,
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) (*ReqRes, error) {
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reqres, err := cli.queueRequest(ctx, req, false)
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if err != nil {
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return nil, queueErr(err)
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}
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return reqres, cli.Error()
|
|
}
|
|
|
|
func (cli *socketClient) queueRequestAndFlushSync(
|
|
ctx context.Context,
|
|
req *types.Request,
|
|
) (*ReqRes, error) {
|
|
|
|
reqres, err := cli.queueRequest(ctx, req, true)
|
|
if err != nil {
|
|
return nil, queueErr(err)
|
|
}
|
|
|
|
if err := cli.FlushSync(ctx); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return reqres, cli.Error()
|
|
}
|
|
|
|
func queueErr(e error) error {
|
|
return fmt.Errorf("can't queue req: %w", e)
|
|
}
|
|
|
|
// drainQueue marks as complete and discards all remaining pending requests
|
|
// from the queue.
|
|
func (cli *socketClient) drainQueue() {
|
|
cli.mtx.Lock()
|
|
defer cli.mtx.Unlock()
|
|
|
|
// mark all in-flight messages as resolved (they will get cli.Error())
|
|
for req := cli.reqSent.Front(); req != nil; req = req.Next() {
|
|
reqres := req.Value.(*ReqRes)
|
|
reqres.Done()
|
|
}
|
|
|
|
// Mark all queued messages as resolved.
|
|
//
|
|
// TODO(creachadair): We can't simply range the channel, because it is never
|
|
// closed, and the writer continues to add work.
|
|
// See https://github.com/tendermint/tendermint/issues/6996.
|
|
for {
|
|
select {
|
|
case reqres := <-cli.reqQueue:
|
|
reqres.R.Done()
|
|
default:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------
|
|
|
|
func resMatchesReq(req *types.Request, res *types.Response) (ok bool) {
|
|
switch req.Value.(type) {
|
|
case *types.Request_Echo:
|
|
_, ok = res.Value.(*types.Response_Echo)
|
|
case *types.Request_Flush:
|
|
_, ok = res.Value.(*types.Response_Flush)
|
|
case *types.Request_Info:
|
|
_, ok = res.Value.(*types.Response_Info)
|
|
case *types.Request_DeliverTx:
|
|
_, ok = res.Value.(*types.Response_DeliverTx)
|
|
case *types.Request_CheckTx:
|
|
_, ok = res.Value.(*types.Response_CheckTx)
|
|
case *types.Request_Commit:
|
|
_, ok = res.Value.(*types.Response_Commit)
|
|
case *types.Request_Query:
|
|
_, ok = res.Value.(*types.Response_Query)
|
|
case *types.Request_InitChain:
|
|
_, ok = res.Value.(*types.Response_InitChain)
|
|
case *types.Request_BeginBlock:
|
|
_, ok = res.Value.(*types.Response_BeginBlock)
|
|
case *types.Request_EndBlock:
|
|
_, ok = res.Value.(*types.Response_EndBlock)
|
|
case *types.Request_ApplySnapshotChunk:
|
|
_, ok = res.Value.(*types.Response_ApplySnapshotChunk)
|
|
case *types.Request_LoadSnapshotChunk:
|
|
_, ok = res.Value.(*types.Response_LoadSnapshotChunk)
|
|
case *types.Request_ListSnapshots:
|
|
_, ok = res.Value.(*types.Response_ListSnapshots)
|
|
case *types.Request_OfferSnapshot:
|
|
_, ok = res.Value.(*types.Response_OfferSnapshot)
|
|
}
|
|
return ok
|
|
}
|
|
|
|
func (cli *socketClient) stopForError(err error) {
|
|
if !cli.IsRunning() {
|
|
return
|
|
}
|
|
|
|
cli.mtx.Lock()
|
|
cli.err = err
|
|
cli.mtx.Unlock()
|
|
|
|
cli.Logger.Info("Stopping abci.socketClient", "reason", err)
|
|
if err := cli.Stop(); err != nil {
|
|
cli.Logger.Error("Error stopping abci.socketClient", "err", err)
|
|
}
|
|
}
|