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* regenerate mocks using newer style * p2p: set empty timeouts to small values. (#8847) These timeouts default to 'do not time out' if they are not set. This times up resources, potentially indefinitely. If node on the other side of the the handshake is up but unresponsive, the[ handshake call](https://github.com/tendermint/tendermint/blob/edec79448aa1d62b84683b1b22e12e145dbdda7c/internal/p2p/router.go#L720) will _never_ return. * fix light client select statement
100 lines
2.3 KiB
Go
100 lines
2.3 KiB
Go
// Code generated by mockery. DO NOT EDIT.
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package mocks
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import (
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context "context"
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mock "github.com/stretchr/testify/mock"
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state "github.com/tendermint/tendermint/internal/state"
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types "github.com/tendermint/tendermint/types"
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)
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// StateProvider is an autogenerated mock type for the StateProvider type
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type StateProvider struct {
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mock.Mock
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}
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// AppHash provides a mock function with given fields: ctx, height
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func (_m *StateProvider) AppHash(ctx context.Context, height uint64) ([]byte, error) {
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ret := _m.Called(ctx, height)
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var r0 []byte
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if rf, ok := ret.Get(0).(func(context.Context, uint64) []byte); ok {
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r0 = rf(ctx, height)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).([]byte)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(context.Context, uint64) error); ok {
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r1 = rf(ctx, height)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// Commit provides a mock function with given fields: ctx, height
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func (_m *StateProvider) Commit(ctx context.Context, height uint64) (*types.Commit, error) {
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ret := _m.Called(ctx, height)
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var r0 *types.Commit
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if rf, ok := ret.Get(0).(func(context.Context, uint64) *types.Commit); ok {
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r0 = rf(ctx, height)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).(*types.Commit)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(context.Context, uint64) error); ok {
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r1 = rf(ctx, height)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// State provides a mock function with given fields: ctx, height
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func (_m *StateProvider) State(ctx context.Context, height uint64) (state.State, error) {
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ret := _m.Called(ctx, height)
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var r0 state.State
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if rf, ok := ret.Get(0).(func(context.Context, uint64) state.State); ok {
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r0 = rf(ctx, height)
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} else {
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r0 = ret.Get(0).(state.State)
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(context.Context, uint64) error); ok {
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r1 = rf(ctx, height)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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type NewStateProviderT interface {
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mock.TestingT
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Cleanup(func())
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}
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// NewStateProvider creates a new instance of StateProvider. It also registers a testing interface on the mock and a cleanup function to assert the mocks expectations.
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func NewStateProvider(t NewStateProviderT) *StateProvider {
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mock := &StateProvider{}
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mock.Mock.Test(t)
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t.Cleanup(func() { mock.AssertExpectations(t) })
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return mock
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}
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