Files
tendermint/test/e2e/runner/wait.go
Erik Grinaker ceea64ec28 test: fix handling of start height in generated E2E testnets (#5563)
In #5488 the E2E testnet generator changed to setting explicit `StartAt` heights for initial nodes. This broke the runner, which expected all initial nodes to have `StartAt: 0`, as well as validator set scheduling in the generator. Testnet loading now normalizes initial nodes to have `StartAt: 0`.

This also tweaks waiting for misbehavior heights to only use an additional wait if there actually is any misbehavior in the testnet, and to output information when waiting.
2020-10-26 20:56:47 +01:00

29 lines
677 B
Go

package main
import (
"fmt"
"time"
e2e "github.com/tendermint/tendermint/test/e2e/pkg"
)
// Wait waits for a number of blocks to be produced, and for all nodes to catch
// up with it.
func Wait(testnet *e2e.Testnet, blocks int64) error {
block, _, err := waitForHeight(testnet, 0)
if err != nil {
return err
}
return WaitUntil(testnet, block.Height+blocks)
}
// WaitUntil waits until a given height has been reached.
func WaitUntil(testnet *e2e.Testnet, height int64) error {
logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height))
_, err := waitForAllNodes(testnet, height, 20*time.Second)
if err != nil {
return err
}
return nil
}