Files
tendermint/internal/consensus/state_test.go
William Banfield cb6c884ac4 add relock test
2021-09-23 12:01:29 -04:00

2158 lines
75 KiB
Go

package consensus
import (
"bytes"
"context"
"fmt"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"github.com/tendermint/tendermint/abci/example/kvstore"
"github.com/tendermint/tendermint/crypto/tmhash"
cstypes "github.com/tendermint/tendermint/internal/consensus/types"
p2pmock "github.com/tendermint/tendermint/internal/p2p/mock"
"github.com/tendermint/tendermint/libs/log"
tmpubsub "github.com/tendermint/tendermint/libs/pubsub"
tmrand "github.com/tendermint/tendermint/libs/rand"
tmproto "github.com/tendermint/tendermint/proto/tendermint/types"
"github.com/tendermint/tendermint/types"
)
/*
ProposeSuite
x * TestProposerSelection0 - round robin ordering, round 0
x * TestProposerSelection2 - round robin ordering, round 2++
x * TestEnterProposeNoValidator - timeout into prevote round
x * TestEnterPropose - finish propose without timing out (we have the proposal)
x * TestBadProposal - 2 vals, bad proposal (bad block state hash), should prevote and precommit nil
x * TestOversizedBlock - block with too many txs should be rejected
FullRoundSuite
x * TestFullRound1 - 1 val, full successful round
x * TestFullRoundNil - 1 val, full round of nil
x * TestFullRound2 - 2 vals, both required for full round
LockSuite
x * TestStateLock_NoPOL - 2 vals, 4 rounds. one val locked, precommits nil every round except first.
x * TestStateLock_POLUpdateLock - 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
x * TestStateLock_POLRelock - 4 vals, polka in round 1 and polka in round 2. Ensure validator updates locked round.
x_*_TestStateLock_POLDoesNotUnlock 4 vals, one precommits, other 3 polka nil at next round, so we precommit nil but maintain lock
x * TestStateLock_MissingProposalWhenPOLSeenDoesNotUpdateLock - 4 vals, 1 misses proposal but sees POL.
x * TestStateLock_MissingProposalWhenPOLSeenDoesNotUnlock - 4 vals, 1 misses proposal but sees POL.
x * TestStateLock_POLSafety1 - 4 vals. We shouldn't change lock based on polka at earlier round
x * TestStateLock_POLSafety2 - 4 vals. After unlocking, we shouldn't relock based on polka at earlier round
* TestNetworkLock - once +1/3 precommits, network should be locked
* TestNetworkLockPOL - once +1/3 precommits, the block with more recent polka is committed
SlashingSuite
x * TestStateSlashing_Prevotes - a validator prevoting twice in a round gets slashed
x * TestStateSlashing_Precommits - a validator precomitting twice in a round gets slashed
CatchupSuite
* TestCatchup - if we might be behind and we've seen any 2/3 prevotes, round skip to new round, precommit, or prevote
HaltSuite
x * TestHalt1 - if we see +2/3 precommits after timing out into new round, we should still commit
*/
//----------------------------------------------------------------------------------------------------
// ProposeSuite
func TestStateProposerSelection0(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
height, round := cs1.Height, cs1.Round
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
startTestRound(cs1, height, round)
// Wait for new round so proposer is set.
ensureNewRound(t, newRoundCh, height, round)
// Commit a block and ensure proposer for the next height is correct.
prop := cs1.GetRoundState().Validators.GetProposer()
pv, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
address := pv.Address()
if !bytes.Equal(prop.Address, address) {
t.Fatalf("expected proposer to be validator %d. Got %X", 0, prop.Address)
}
// Wait for complete proposal.
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
signAddVotes(config, cs1, tmproto.PrecommitType, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header(), vss[1:]...)
// Wait for new round so next validator is set.
ensureNewRound(t, newRoundCh, height+1, 0)
prop = cs1.GetRoundState().Validators.GetProposer()
pv1, err := vss[1].GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
if !bytes.Equal(prop.Address, addr) {
panic(fmt.Sprintf("expected proposer to be validator %d. Got %X", 1, prop.Address))
}
}
// Now let's do it all again, but starting from round 2 instead of 0
func TestStateProposerSelection2(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4) // test needs more work for more than 3 validators
height := cs1.Height
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
// this time we jump in at round 2
incrementRound(vss[1:]...)
incrementRound(vss[1:]...)
var round int32 = 2
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round) // wait for the new round
// everyone just votes nil. we get a new proposer each round
for i := int32(0); int(i) < len(vss); i++ {
prop := cs1.GetRoundState().Validators.GetProposer()
pvk, err := vss[int(i+round)%len(vss)].GetPubKey(context.Background())
require.NoError(t, err)
addr := pvk.Address()
correctProposer := addr
if !bytes.Equal(prop.Address, correctProposer) {
panic(fmt.Sprintf(
"expected RoundState.Validators.GetProposer() to be validator %d. Got %X",
int(i+2)%len(vss),
prop.Address))
}
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vss[1:]...)
ensureNewRound(t, newRoundCh, height, i+round+1) // wait for the new round event each round
incrementRound(vss[1:]...)
}
}
// a non-validator should timeout into the prevote round
func TestStateEnterProposeNoPrivValidator(t *testing.T) {
config := configSetup(t)
cs, _ := randState(config, 1)
cs.SetPrivValidator(nil)
height, round := cs.Height, cs.Round
// Listen for propose timeout event
timeoutCh := subscribe(cs.eventBus, types.EventQueryTimeoutPropose)
startTestRound(cs, height, round)
// if we're not a validator, EnterPropose should timeout
ensureNewTimeout(t, timeoutCh, height, round, cs.config.TimeoutPropose.Nanoseconds())
if cs.GetRoundState().Proposal != nil {
t.Error("Expected to make no proposal, since no privValidator")
}
}
// a validator should not timeout of the prevote round (TODO: unless the block is really big!)
func TestStateEnterProposeYesPrivValidator(t *testing.T) {
config := configSetup(t)
cs, _ := randState(config, 1)
height, round := cs.Height, cs.Round
// Listen for propose timeout event
timeoutCh := subscribe(cs.eventBus, types.EventQueryTimeoutPropose)
proposalCh := subscribe(cs.eventBus, types.EventQueryCompleteProposal)
cs.enterNewRound(height, round)
cs.startRoutines(3)
ensureNewProposal(t, proposalCh, height, round)
// Check that Proposal, ProposalBlock, ProposalBlockParts are set.
rs := cs.GetRoundState()
if rs.Proposal == nil {
t.Error("rs.Proposal should be set")
}
if rs.ProposalBlock == nil {
t.Error("rs.ProposalBlock should be set")
}
if rs.ProposalBlockParts.Total() == 0 {
t.Error("rs.ProposalBlockParts should be set")
}
// if we're a validator, enterPropose should not timeout
ensureNoNewTimeout(t, timeoutCh, cs.config.TimeoutPropose.Nanoseconds())
}
func TestStateBadProposal(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 2)
height, round := cs1.Height, cs1.Round
vs2 := vss[1]
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
voteCh := subscribe(cs1.eventBus, types.EventQueryVote)
propBlock, _ := cs1.createProposalBlock() // changeProposer(t, cs1, vs2)
// make the second validator the proposer by incrementing round
round++
incrementRound(vss[1:]...)
// make the block bad by tampering with statehash
stateHash := propBlock.AppHash
if len(stateHash) == 0 {
stateHash = make([]byte, 32)
}
stateHash[0] = (stateHash[0] + 1) % 255
propBlock.AppHash = stateHash
propBlockParts := propBlock.MakePartSet(partSize)
blockID := types.BlockID{Hash: propBlock.Hash(), PartSetHeader: propBlockParts.Header()}
proposal := types.NewProposal(vs2.Height, round, -1, blockID)
p := proposal.ToProto()
if err := vs2.SignProposal(context.Background(), config.ChainID(), p); err != nil {
t.Fatal("failed to sign bad proposal", err)
}
proposal.Signature = p.Signature
// set the proposal block
if err := cs1.SetProposalAndBlock(proposal, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
// start the machine
startTestRound(cs1, height, round)
// wait for proposal
ensureProposal(t, proposalCh, height, round, blockID)
// wait for prevote
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
// add bad prevote from vs2 and wait for it
signAddVotes(config, cs1, tmproto.PrevoteType, propBlock.Hash(), propBlock.MakePartSet(partSize).Header(), vs2)
ensurePrevote(t, voteCh, height, round)
// wait for precommit
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
signAddVotes(config, cs1, tmproto.PrecommitType, propBlock.Hash(), propBlock.MakePartSet(partSize).Header(), vs2)
}
func TestStateOversizedBlock(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 2)
cs1.state.ConsensusParams.Block.MaxBytes = 2000
height, round := cs1.Height, cs1.Round
vs2 := vss[1]
partSize := types.BlockPartSizeBytes
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
voteCh := subscribe(cs1.eventBus, types.EventQueryVote)
propBlock, _ := cs1.createProposalBlock()
propBlock.Data.Txs = []types.Tx{tmrand.Bytes(2001)}
propBlock.Header.DataHash = propBlock.Data.Hash()
// make the second validator the proposer by incrementing round
round++
incrementRound(vss[1:]...)
propBlockParts := propBlock.MakePartSet(partSize)
blockID := types.BlockID{Hash: propBlock.Hash(), PartSetHeader: propBlockParts.Header()}
proposal := types.NewProposal(height, round, -1, blockID)
p := proposal.ToProto()
if err := vs2.SignProposal(context.Background(), config.ChainID(), p); err != nil {
t.Fatal("failed to sign bad proposal", err)
}
proposal.Signature = p.Signature
totalBytes := 0
for i := 0; i < int(propBlockParts.Total()); i++ {
part := propBlockParts.GetPart(i)
totalBytes += len(part.Bytes)
}
if err := cs1.SetProposalAndBlock(proposal, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
// start the machine
startTestRound(cs1, height, round)
t.Log("Block Sizes", "Limit", cs1.state.ConsensusParams.Block.MaxBytes, "Current", totalBytes)
// c1 should log an error with the block part message as it exceeds the consensus params. The
// block is not added to cs.ProposalBlock so the node timeouts.
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
// and then should send nil prevote and precommit regardless of whether other validators prevote and
// precommit on it
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
signAddVotes(config, cs1, tmproto.PrevoteType, propBlock.Hash(), propBlock.MakePartSet(partSize).Header(), vs2)
ensurePrevote(t, voteCh, height, round)
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
signAddVotes(config, cs1, tmproto.PrecommitType, propBlock.Hash(), propBlock.MakePartSet(partSize).Header(), vs2)
}
//----------------------------------------------------------------------------------------------------
// FullRoundSuite
// propose, prevote, and precommit a block
func TestStateFullRound1(t *testing.T) {
config := configSetup(t)
cs, vss := randState(config, 1)
height, round := cs.Height, cs.Round
// NOTE: buffer capacity of 0 ensures we can validate prevote and last commit
// before consensus can move to the next height (and cause a race condition)
if err := cs.eventBus.Stop(); err != nil {
t.Error(err)
}
eventBus := types.NewEventBusWithBufferCapacity(0)
eventBus.SetLogger(log.TestingLogger().With("module", "events"))
cs.SetEventBus(eventBus)
if err := eventBus.Start(); err != nil {
t.Error(err)
}
voteCh := subscribeUnBuffered(cs.eventBus, types.EventQueryVote)
propCh := subscribe(cs.eventBus, types.EventQueryCompleteProposal)
newRoundCh := subscribe(cs.eventBus, types.EventQueryNewRound)
// Maybe it would be better to call explicitly startRoutines(4)
startTestRound(cs, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, propCh, height, round)
propBlockHash := cs.GetRoundState().ProposalBlock.Hash()
ensurePrevote(t, voteCh, height, round) // wait for prevote
validatePrevote(t, cs, round, vss[0], propBlockHash)
ensurePrecommit(t, voteCh, height, round) // wait for precommit
// we're going to roll right into new height
ensureNewRound(t, newRoundCh, height+1, 0)
validateLastPrecommit(t, cs, vss[0], propBlockHash)
}
// nil is proposed, so prevote and precommit nil
func TestStateFullRoundNil(t *testing.T) {
config := configSetup(t)
cs, vss := randState(config, 1)
height, round := cs.Height, cs.Round
voteCh := subscribeUnBuffered(cs.eventBus, types.EventQueryVote)
cs.enterPrevote(height, round)
cs.startRoutines(4)
ensurePrevote(t, voteCh, height, round) // prevote
ensurePrecommit(t, voteCh, height, round) // precommit
// should prevote and precommit nil
validatePrevoteAndPrecommit(t, cs, round, -1, vss[0], nil, nil)
}
// run through propose, prevote, precommit commit with two validators
// where the first validator has to wait for votes from the second
func TestStateFullRound2(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 2)
vs2 := vss[1]
height, round := cs1.Height, cs1.Round
voteCh := subscribeUnBuffered(cs1.eventBus, types.EventQueryVote)
newBlockCh := subscribe(cs1.eventBus, types.EventQueryNewBlock)
// start round and wait for propose and prevote
startTestRound(cs1, height, round)
ensurePrevote(t, voteCh, height, round) // prevote
// we should be stuck in limbo waiting for more prevotes
rs := cs1.GetRoundState()
propBlockHash, propPartSetHeader := rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header()
// prevote arrives from vs2:
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash, propPartSetHeader, vs2)
ensurePrevote(t, voteCh, height, round) // prevote
ensurePrecommit(t, voteCh, height, round) // precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 0, 0, vss[0], propBlockHash, propBlockHash)
// we should be stuck in limbo waiting for more precommits
// precommit arrives from vs2:
signAddVotes(config, cs1, tmproto.PrecommitType, propBlockHash, propPartSetHeader, vs2)
ensurePrecommit(t, voteCh, height, round)
// wait to finish commit, propose in next height
ensureNewBlock(t, newBlockCh, height)
}
//------------------------------------------------------------------------------------------
// LockSuite
// two validators, 4 rounds.
// two vals take turns proposing. val1 locks on first one, precommits nil on everything else
func TestStateLock_NoPOL(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 2)
vs2 := vss[1]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
voteCh := subscribeUnBuffered(cs1.eventBus, types.EventQueryVote)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
/*
Round1 (cs1, B) // B B // B B2
*/
// start round and wait for prevote
cs1.enterNewRound(height, round)
cs1.startRoutines(0)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
roundState := cs1.GetRoundState()
theBlockHash := roundState.ProposalBlock.Hash()
thePartSetHeader := roundState.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round) // prevote
// we should now be stuck in limbo forever, waiting for more prevotes
// prevote arrives from vs2:
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, thePartSetHeader, vs2)
ensurePrevote(t, voteCh, height, round) // prevote
ensurePrecommit(t, voteCh, height, round) // precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
// we should now be stuck in limbo forever, waiting for more precommits
// lets add one for a different block
hash := make([]byte, len(theBlockHash))
copy(hash, theBlockHash)
hash[0] = (hash[0] + 1) % 255
signAddVotes(config, cs1, tmproto.PrecommitType, hash, thePartSetHeader, vs2)
ensurePrecommit(t, voteCh, height, round) // precommit
// (note we're entering precommit for a second time this round)
// but with invalid args. then we enterPrecommitWait, and the timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
///
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
t.Log("#### ONTO ROUND 1")
/*
Round2 (cs1, B) // B B2
*/
incrementRound(vs2)
// now we're on a new round and not the proposer, so wait for timeout
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
rs := cs1.GetRoundState()
if rs.ProposalBlock != nil {
panic("Expected proposal block to be nil")
}
// wait to finish prevote
ensurePrevote(t, voteCh, height, round)
// we should have prevoted our locked block
validatePrevote(t, cs1, round, vss[0], rs.LockedBlock.Hash())
// add a conflicting prevote from the other validator
signAddVotes(config, cs1, tmproto.PrevoteType, hash, rs.LockedBlock.MakePartSet(partSize).Header(), vs2)
ensurePrevote(t, voteCh, height, round)
// now we're going to enter prevote again, but with invalid args
// and then prevote wait, which should timeout. then wait for precommit
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Prevote(round).Nanoseconds())
ensurePrecommit(t, voteCh, height, round) // precommit
// the proposed block should still be locked and our precommit added
// we should precommit nil and be locked on the proposal
validatePrecommit(t, cs1, round, 0, vss[0], nil, theBlockHash)
// add conflicting precommit from vs2
signAddVotes(config, cs1, tmproto.PrecommitType, hash, rs.LockedBlock.MakePartSet(partSize).Header(), vs2)
ensurePrecommit(t, voteCh, height, round)
// (note we're entering precommit for a second time this round, but with invalid args
// then we enterPrecommitWait and timeout into NewRound
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
round++ // entering new round
ensureNewRound(t, newRoundCh, height, round)
t.Log("#### ONTO ROUND 2")
/*
Round3 (vs2, _) // B, B2
*/
incrementRound(vs2)
ensureNewProposal(t, proposalCh, height, round)
rs = cs1.GetRoundState()
// now we're on a new round and are the proposer
if !bytes.Equal(rs.ProposalBlock.Hash(), rs.LockedBlock.Hash()) {
panic(fmt.Sprintf(
"Expected proposal block to be locked block. Got %v, Expected %v",
rs.ProposalBlock,
rs.LockedBlock))
}
ensurePrevote(t, voteCh, height, round) // prevote
validatePrevote(t, cs1, round, vss[0], rs.LockedBlock.Hash())
signAddVotes(config, cs1, tmproto.PrevoteType, hash, rs.ProposalBlock.MakePartSet(partSize).Header(), vs2)
ensurePrevote(t, voteCh, height, round)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Prevote(round).Nanoseconds())
ensurePrecommit(t, voteCh, height, round) // precommit
validatePrecommit(t, cs1, round, 0, vss[0], nil, theBlockHash) // precommit nil but be locked on proposal
signAddVotes(
config,
cs1,
tmproto.PrecommitType,
hash,
rs.ProposalBlock.MakePartSet(partSize).Header(),
vs2) // NOTE: conflicting precommits at same height
ensurePrecommit(t, voteCh, height, round)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
cs2, _ := randState(config, 2) // needed so generated block is different than locked block
// before we time out into new round, set next proposal block
prop, propBlock := decideProposal(t, cs2, vs2, vs2.Height, vs2.Round+1)
if prop == nil || propBlock == nil {
t.Fatal("Failed to create proposal block with vs2")
}
incrementRound(vs2)
round++ // entering new round
ensureNewRound(t, newRoundCh, height, round)
t.Log("#### ONTO ROUND 3")
/*
Round4 (vs2, C) // B C // B C
*/
// now we're on a new round and not the proposer
// so set the proposal block
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlock.MakePartSet(partSize), ""); err != nil {
t.Fatal(err)
}
ensureNewProposal(t, proposalCh, height, round)
ensurePrevote(t, voteCh, height, round) // prevote
// prevote for locked block (not proposal)
validatePrevote(t, cs1, 3, vss[0], cs1.LockedBlock.Hash())
// prevote for proposed block
signAddVotes(config, cs1, tmproto.PrevoteType, propBlock.Hash(), propBlock.MakePartSet(partSize).Header(), vs2)
ensurePrevote(t, voteCh, height, round)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Prevote(round).Nanoseconds())
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, 0, vss[0], nil, theBlockHash) // precommit nil but locked on proposal
signAddVotes(
config,
cs1,
tmproto.PrecommitType,
propBlock.Hash(),
propBlock.MakePartSet(partSize).Header(),
vs2) // NOTE: conflicting precommits at same height
ensurePrecommit(t, voteCh, height, round)
}
// TestStateLock_POLUpdateLock tests that a validator maintains updates its locked
// block if the following conditions are met within a round:
// 1. The validator received a valid proposal for the block
// 2. The validator received prevotes representing greater than 2/3 of the voting
// power on the network for the block.
func TestStateLock_POLUpdateLock(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
lockCh := subscribe(cs1.eventBus, types.EventQueryLock)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
/*
Round 0:
cs1 creates a proposal for block B.
Send a prevote for B from each of the validators to cs1.
Send a precommit for nil from all of the validators to cs1.
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
theBlockHash := rs.ProposalBlock.Hash()
theBlockParts := rs.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round)
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, theBlockParts, vs2, vs3, vs4)
// check that the validator generates a Lock event.
ensureLock(t, lockCh, height, round)
// the proposed block should now be locked and our precommit added.
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
// add precommits from the rest of the validators.
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
// timeout to new round.
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 1:
Create a block, D and send a proposal for it to cs1
Send a prevote for D from each of the validators to cs1.
Send a precommit for nil from all of the validtors to cs1.
Check that cs1 is now locked on the new block, D and no longer on the old block.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
// Generate a new proposal block.
cs2 := newState(cs1.state, vs2, kvstore.NewApplication())
propR1, propBlockR1 := decideProposal(t, cs2, vs2, vs2.Height, vs2.Round)
propBlockR1Parts := propBlockR1.MakePartSet(partSize)
propBlockR1Hash := propBlockR1.Hash()
require.NotEqual(t, propBlockR1Hash, theBlockHash)
if err := cs1.SetProposalAndBlock(propR1, propBlockR1, propBlockR1Parts, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewRound(t, newRoundCh, height, round)
// ensure that the validator receives the proposal.
ensureNewProposal(t, proposalCh, height, round)
// Prevote our locked block.
// TODO: Ensure we prevote for the proposal if it is valid and from a round greater than
// the valid round: https://github.com/tendermint/tendermint/issues/6850.
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
// Add prevotes from the remainder of the validators for the new locked block.
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockR1Hash, propBlockR1Parts.Header(), vs2, vs3, vs4)
// Check that we lock on a new block.
ensureLock(t, lockCh, height, round)
ensurePrecommit(t, voteCh, height, round)
// We should now be locked on the new block and prevote it since we saw a sufficient amount
// prevote for the block.
validatePrecommit(t, cs1, round, round, vss[0], propBlockR1Hash, propBlockR1Hash)
}
// TestStateLock_POLRelock tests that a validator updates its locked round if
// it receives votes representing over 2/3 of the voting power on the network
// for a block that it is already locked in.
func TestStateLock_POLRelock(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
//partSize := types.BlockPartSizeBytes
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
lockCh := subscribe(cs1.eventBus, types.EventQueryLock)
relockCh := subscribe(cs1.eventBus, types.EventQueryRelock)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
/*
Round 0:
cs1 creates a proposal for block B.
Send a prevote for B from each of the validators to cs1.
Send a precommit for nil from all of the validators to cs1.
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
theBlock := rs.ProposalBlock
theBlockHash := rs.ProposalBlock.Hash()
theBlockParts := rs.ProposalBlockParts
ensurePrevote(t, voteCh, height, round)
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, theBlockParts.Header(), vs2, vs3, vs4)
// check that the validator generates a Lock event.
ensureLock(t, lockCh, height, round)
// the proposed block should now be locked and our precommit added.
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
// add precommits from the rest of the validators.
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
// timeout to new round.
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 1:
Create a proposal for block B, the same block from round 1.
Send a prevote for B from each of the validators to cs1.
Send a precommit for nil from all of the validtors to cs1.
Check that cs1 updates its 'locked round' value to the current round.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
propBlockID := types.BlockID{Hash: theBlockHash, PartSetHeader: theBlockParts.Header()}
propR1 := types.NewProposal(height, round, cs1.ValidRound, propBlockID)
p := propR1.ToProto()
if err := vs2.SignProposal(context.Background(), cs1.state.ChainID, p); err != nil {
t.Fatalf("error signing proposal: %s", err)
}
propR1.Signature = p.Signature
if err := cs1.SetProposalAndBlock(propR1, theBlock, theBlockParts, ""); err != nil {
t.Fatal(err)
}
ensureNewRound(t, newRoundCh, height, round)
// ensure that the validator receives the proposal.
ensureNewProposal(t, proposalCh, height, round)
// Prevote our locked block.
// TODO: Ensure we prevote for the proposal if it is valid and from a round greater than
// the valid round: https://github.com/tendermint/tendermint/issues/6850.
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
// Add prevotes from the remainder of the validators for the locked block.
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, theBlockParts.Header(), vs2, vs3, vs4)
// Check that we relock.
ensureRelock(t, relockCh, height, round)
ensurePrecommit(t, voteCh, height, round)
// We should now be locked on the same block but with an updated locked round.
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
}
// TestStateLock_POLDoesNotUnlock tests that a validator maintains its locked block
// despite receiving +2/3 nil prevotes and nil precommits from other validators.
// Tendermint used to 'unlock' its locked block when greater than 2/3 prevotes
// for a nil block were seen. This behavior has been removed and this test ensures
// that it has been completely removed.
func TestStateLock_POLDoesNotUnlock(t *testing.T) {
config := configSetup(t)
/*
All of the assertions in this test occur on the `cs1` validator.
The test sends signed votes from the other validators to cs1 and
cs1's state is then examined to verify that it now matches the expected
state.
*/
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
lockCh := subscribe(cs1.eventBus, types.EventQueryLock)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
/*
Round 0:
Create a block, B
Send a prevote for B from each of the validators to `cs1`.
Send a precommit for B from one of the validtors to `cs1`.
This ensures that cs1 will lock on B in this round.
*/
t.Log("#### ONTO ROUND 0")
// start round and wait for propose and prevote
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
theBlockHash := rs.ProposalBlock.Hash()
theBlockParts := rs.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, theBlockParts, vs2, vs3, vs4)
// the validator should have locked a block in this round.
ensureLock(t, lockCh, height, round)
ensurePrecommit(t, voteCh, height, round)
// the proposed block should now be locked and our should be for this locked block.
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
// Add precommits from the other validators.
// We only issue 1/2 Precommits for the block in this round.
// This ensures that the validator being tested does not commit the block.
// We do not want the validator to commit the block because we want the test
// test to proceeds to the next consensus round.
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs4)
signAddVotes(config, cs1, tmproto.PrecommitType, theBlockHash, theBlockParts, vs3)
// timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 1:
Send a prevote for nil from >2/3 of the validators to `cs1`.
Check that cs1 maintains its lock on B but precommits nil.
Send a precommit for nil from >2/3 of the validators to `cs1`.
*/
t.Log("#### ONTO ROUND 1")
round++
incrementRound(vs2, vs3, vs4)
prop, propBlock := decideProposal(t, cs1, vs2, vs2.Height, vs2.Round)
propBlockParts := propBlock.MakePartSet(types.BlockPartSizeBytes)
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, ""); err != nil {
t.Fatal(err)
}
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
// prevote for the locked block. We do not currently prevote for the
// proposal.
// TODO: do not prevote the locked block if it does not match the proposal.
// (https://github.com/tendermint/tendermint/issues/6850)
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
// add >2/3 prevotes for nil from all other validators
signAddVotes(config, cs1, tmproto.PrevoteType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// verify that we haven't update our locked block since the first round
validatePrecommit(t, cs1, round, 0, vss[0], nil, theBlockHash)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 2:
The validator cs1 saw >2/3 precommits for nil in the previous round.
Send the validator >2/3 prevotes for nil and ensure that it did not
unlock its block at the end of the previous round.
*/
t.Log("#### ONTO ROUND 2")
round++
incrementRound(vs2, vs3, vs4)
prop, propBlock = decideProposal(t, cs1, vs3, vs3.Height, vs3.Round)
propBlockParts = propBlock.MakePartSet(types.BlockPartSizeBytes)
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, ""); err != nil {
t.Fatal(err)
}
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
signAddVotes(config, cs1, tmproto.PrevoteType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// verify that we haven't update our locked block since the first round
validatePrecommit(t, cs1, round, 0, vss[0], nil, theBlockHash)
}
// TestStateLock_MissingProposalWhenPOLSeenDoesNotUnlock tests that observing
// a two thirds majority for a block does not cause a validator to upate its lock on the
// new block if a proposal was not seen for that block.
func TestStateLock_MissingProposalWhenPOLSeenDoesNotUpdateLock(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
/*
Round 0:
cs1 creates a proposal for block B.
Send a prevote for B from each of the validators to cs1.
Send a precommit for nil from all of the validators to cs1.
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
firstBlockHash := rs.ProposalBlock.Hash()
firstBlockParts := rs.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round) // prevote
signAddVotes(config, cs1, tmproto.PrevoteType, firstBlockHash, firstBlockParts, vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round) // our precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, round, round, vss[0], firstBlockHash, firstBlockHash)
// add precommits from the rest
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
// timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 1:
Create a new block, D but do not send it to cs1.
Send a prevote for D from each of the validators to cs1.
Check that cs1 does not update its locked block to this missed block D.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
cs2 := newState(cs1.state, vs2, kvstore.NewApplication())
prop, propBlock := decideProposal(t, cs2, vs2, vs2.Height, vs2.Round)
if prop == nil || propBlock == nil {
t.Fatal("Failed to create proposal block with vs2")
}
secondBlockParts := propBlock.MakePartSet(partSize)
secondBlockHash := propBlock.Hash()
require.NotEqual(t, secondBlockHash, firstBlockHash)
ensureNewRound(t, newRoundCh, height, round)
// go to prevote, node should prevote for locked block (not the new proposal) - this is relocking
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], firstBlockHash)
// now lets add prevotes from everyone else for the new block
signAddVotes(config, cs1, tmproto.PrevoteType, secondBlockHash, secondBlockParts.Header(), vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, 0, vss[0], nil, firstBlockHash)
}
// TestStateLock_DoesNotLockOnOldProposal tests that observing
// a two thirds majority for a block does not cause a validator to lock on the
// block if a proposal was not seen for that block in the current round, but
// was seen in a previous round.
func TestStateLock_DoesNotLockOnOldProposal(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
/*
Round 0:
cs1 creates a proposal for block B.
Send a prevote for nil from each of the validators to cs1.
Send a precommit for nil from all of the validators to cs1.
This ensures that cs1 will not lock on B.
*/
t.Log("### Starting Round 0")
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
firstBlockHash := rs.ProposalBlock.Hash()
firstBlockParts := rs.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round)
signAddVotes(config, cs1, tmproto.PrevoteType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
// The proposed block should not have been locked.
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
incrementRound(vs2, vs3, vs4)
// timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 1:
No proposal new proposal is created.
Send a prevote for B, the block from round 0, from each of the validators to cs1.
Send a precommit for nil from all of the validators to cs1.
cs1 saw a POL for the block it saw in round 0. We ensure that it does not
lock on this block, since it did not see a proposal for it in this round.
*/
t.Log("### Starting Round 1")
round++
ensureNewRound(t, newRoundCh, height, round)
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
// All validators prevote for the old block.
signAddVotes(config, cs1, tmproto.PrevoteType, firstBlockHash, firstBlockParts, vs2, vs3, vs4)
// Make sure that cs1 did not lock on the block since it did not receive a proposal for it.
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
}
// 4 vals
// a polka at round 1 but we miss it
// then a polka at round 2 that we lock on
// then we see the polka from round 1 but shouldn't unlock
func TestStateLock_POLSafety1(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
propBlock := rs.ProposalBlock
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlock.Hash())
// the others sign a polka but we don't see it
prevotes := signVotes(config, tmproto.PrevoteType,
propBlock.Hash(), propBlock.MakePartSet(partSize).Header(),
vs2, vs3, vs4)
t.Logf("old prop hash %v", fmt.Sprintf("%X", propBlock.Hash()))
// we do see them precommit nil
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
// cs1 precommit nil
ensurePrecommit(t, voteCh, height, round)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
t.Log("### ONTO ROUND 1")
prop, propBlock := decideProposal(t, cs1, vs2, vs2.Height, vs2.Round+1)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
incrementRound(vs2, vs3, vs4)
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
//XXX: this isnt guaranteed to get there before the timeoutPropose ...
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
/*Round2
// we timeout and prevote our lock
// a polka happened but we didn't see it!
*/
ensureNewProposal(t, proposalCh, height, round)
rs = cs1.GetRoundState()
if rs.LockedBlock != nil {
panic("we should not be locked!")
}
t.Logf("new prop hash %v", fmt.Sprintf("%X", propBlockHash))
// go to prevote, prevote for proposal block
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash)
// now we see the others prevote for it, so we should lock on it
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// we should have precommitted
validatePrecommit(t, cs1, round, round, vss[0], propBlockHash, propBlockHash)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
incrementRound(vs2, vs3, vs4)
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 2")
/*Round3
we see the polka from round 1 but we shouldn't unlock!
*/
// timeout of propose
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
// finish prevote
ensurePrevote(t, voteCh, height, round)
// we should prevote what we're locked on
validatePrevote(t, cs1, round, vss[0], propBlockHash)
newStepCh := subscribe(cs1.eventBus, types.EventQueryNewRoundStep)
// before prevotes from the previous round are added
// add prevotes from the earlier round
addVotes(cs1, prevotes...)
t.Log("Done adding prevotes!")
ensureNoNewRoundStep(t, newStepCh)
}
// 4 vals.
// polka P0 at R0, P1 at R1, and P2 at R2,
// we lock on P0 at R0, don't see P1, and unlock using P2 at R2
// then we should make sure we don't lock using P1
// What we want:
// dont see P0, lock on P1 at R1, dont unlock using P0 at R2
func TestStateLock_POLSafety2(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// the block for R0: gets polkad but we miss it
// (even though we signed it, shhh)
_, propBlock0 := decideProposal(t, cs1, vss[0], height, round)
propBlockHash0 := propBlock0.Hash()
propBlockParts0 := propBlock0.MakePartSet(partSize)
propBlockID0 := types.BlockID{Hash: propBlockHash0, PartSetHeader: propBlockParts0.Header()}
// the others sign a polka but we don't see it
prevotes := signVotes(config, tmproto.PrevoteType, propBlockHash0, propBlockParts0.Header(), vs2, vs3, vs4)
// the block for round 1
prop1, propBlock1 := decideProposal(t, cs1, vs2, vs2.Height, vs2.Round+1)
propBlockHash1 := propBlock1.Hash()
propBlockParts1 := propBlock1.MakePartSet(partSize)
incrementRound(vs2, vs3, vs4)
round++ // moving to the next round
t.Log("### ONTO Round 1")
// jump in at round 1
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
if err := cs1.SetProposalAndBlock(prop1, propBlock1, propBlockParts1, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewProposal(t, proposalCh, height, round)
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash1)
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash1, propBlockParts1.Header(), vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, round, round, vss[0], propBlockHash1, propBlockHash1)
// add precommits from the rest
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs4)
signAddVotes(config, cs1, tmproto.PrecommitType, propBlockHash1, propBlockParts1.Header(), vs3)
incrementRound(vs2, vs3, vs4)
// timeout of precommit wait to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
round++ // moving to the next round
// in round 2 we see the polkad block from round 0
newProp := types.NewProposal(height, round, 0, propBlockID0)
p := newProp.ToProto()
if err := vs3.SignProposal(context.Background(), config.ChainID(), p); err != nil {
t.Fatal(err)
}
newProp.Signature = p.Signature
if err := cs1.SetProposalAndBlock(newProp, propBlock0, propBlockParts0, "some peer"); err != nil {
t.Fatal(err)
}
// Add the pol votes
addVotes(cs1, prevotes...)
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO Round 2")
/*Round2
// now we see the polka from round 1, but we shouldnt unlock
*/
ensureNewProposal(t, proposalCh, height, round)
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash1)
}
// 4 vals.
// polka P0 at R0 for B0. We lock B0 on P0 at R0.
// What we want:
// P0 proposes B0 at R3.
func TestProposeValidBlock(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
propBlock := rs.ProposalBlock
propBlockHash := propBlock.Hash()
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash)
// the others sign a polka
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash, propBlock.MakePartSet(partSize).Header(), vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// we should have precommitted the proposed block in this round.
validatePrecommit(t, cs1, round, round, vss[0], propBlockHash, propBlockHash)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
incrementRound(vs2, vs3, vs4)
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 1")
// timeout of propose
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// we should have precommitted nil during this round because we received
// >2/3 precommits for nil from the other validators.
validatePrecommit(t, cs1, round, 0, vss[0], nil, propBlockHash)
incrementRound(vs2, vs3, vs4)
incrementRound(vs2, vs3, vs4)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
round += 2 // increment by multiple rounds
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 3")
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs = cs1.GetRoundState()
assert.True(t, bytes.Equal(rs.ProposalBlock.Hash(), propBlockHash))
assert.True(t, bytes.Equal(rs.ProposalBlock.Hash(), rs.ValidBlock.Hash()))
assert.True(t, rs.Proposal.POLRound == rs.ValidRound)
assert.True(t, bytes.Equal(rs.Proposal.BlockID.Hash, rs.ValidBlock.Hash()))
}
// What we want:
// P0 miss to lock B but set valid block to B after receiving delayed prevote.
func TestSetValidBlockOnDelayedPrevote(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
propBlock := rs.ProposalBlock
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash)
// vs2 send prevote for propBlock
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash, propBlockParts.Header(), vs2)
// vs3 send prevote nil
signAddVotes(config, cs1, tmproto.PrevoteType, nil, types.PartSetHeader{}, vs3)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Prevote(round).Nanoseconds())
ensurePrecommit(t, voteCh, height, round)
// we should have precommitted
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
rs = cs1.GetRoundState()
assert.True(t, rs.ValidBlock == nil)
assert.True(t, rs.ValidBlockParts == nil)
assert.True(t, rs.ValidRound == -1)
// vs2 send (delayed) prevote for propBlock
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash, propBlockParts.Header(), vs4)
ensureNewValidBlock(t, validBlockCh, height, round)
rs = cs1.GetRoundState()
assert.True(t, bytes.Equal(rs.ValidBlock.Hash(), propBlockHash))
assert.True(t, rs.ValidBlockParts.Header().Equals(propBlockParts.Header()))
assert.True(t, rs.ValidRound == round)
}
// What we want:
// P0 miss to lock B as Proposal Block is missing, but set valid block to B after
// receiving delayed Block Proposal.
func TestSetValidBlockOnDelayedProposal(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
round++ // move to round in which P0 is not proposer
incrementRound(vs2, vs3, vs4)
startTestRound(cs1, cs1.Height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
prop, propBlock := decideProposal(t, cs1, vs2, vs2.Height, vs2.Round+1)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
// vs2, vs3 and vs4 send prevote for propBlock
signAddVotes(config, cs1, tmproto.PrevoteType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensureNewValidBlock(t, validBlockCh, height, round)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Prevote(round).Nanoseconds())
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, bytes.Equal(rs.ValidBlock.Hash(), propBlockHash))
assert.True(t, rs.ValidBlockParts.Header().Equals(propBlockParts.Header()))
assert.True(t, rs.ValidRound == round)
}
// 4 vals, 3 Nil Precommits at P0
// What we want:
// P0 waits for timeoutPrecommit before starting next round
func TestWaitingTimeoutOnNilPolka(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
// start round
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
ensureNewRound(t, newRoundCh, height, round+1)
}
// 4 vals, 3 Prevotes for nil from the higher round.
// What we want:
// P0 waits for timeoutPropose in the next round before entering prevote
func TestWaitingTimeoutProposeOnNewRound(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensurePrevote(t, voteCh, height, round)
incrementRound(vss[1:]...)
signAddVotes(config, cs1, tmproto.PrevoteType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, rs.Step == cstypes.RoundStepPropose) // P0 does not prevote before timeoutPropose expires
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Propose(round).Nanoseconds())
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
}
// 4 vals, 3 Precommits for nil from the higher round.
// What we want:
// P0 jump to higher round, precommit and start precommit wait
func TestRoundSkipOnNilPolkaFromHigherRound(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensurePrevote(t, voteCh, height, round)
incrementRound(vss[1:]...)
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
}
// 4 vals, 3 Prevotes for nil in the current round.
// What we want:
// P0 wait for timeoutPropose to expire before sending prevote.
func TestWaitTimeoutProposeOnNilPolkaForTheCurrentRound(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, int32(1)
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round in which PO is not proposer
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
incrementRound(vss[1:]...)
signAddVotes(config, cs1, tmproto.PrevoteType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
}
// What we want:
// P0 emit NewValidBlock event upon receiving 2/3+ Precommit for B but hasn't received block B yet
func TestEmitNewValidBlockEventOnCommitWithoutBlock(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, int32(1)
incrementRound(vs2, vs3, vs4)
partSize := types.BlockPartSizeBytes
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
_, propBlock := decideProposal(t, cs1, vs2, vs2.Height, vs2.Round)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
// start round in which PO is not proposer
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
// vs2, vs3 and vs4 send precommit for propBlock
signAddVotes(config, cs1, tmproto.PrecommitType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensureNewValidBlock(t, validBlockCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, rs.Step == cstypes.RoundStepCommit)
assert.True(t, rs.ProposalBlock == nil)
assert.True(t, rs.ProposalBlockParts.Header().Equals(propBlockParts.Header()))
}
// What we want:
// P0 receives 2/3+ Precommit for B for round 0, while being in round 1. It emits NewValidBlock event.
// After receiving block, it executes block and moves to the next height.
func TestCommitFromPreviousRound(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, int32(1)
partSize := types.BlockPartSizeBytes
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
prop, propBlock := decideProposal(t, cs1, vs2, vs2.Height, vs2.Round)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
// start round in which PO is not proposer
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
// vs2, vs3 and vs4 send precommit for propBlock for the previous round
signAddVotes(config, cs1, tmproto.PrecommitType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensureNewValidBlock(t, validBlockCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, rs.Step == cstypes.RoundStepCommit)
assert.True(t, rs.CommitRound == vs2.Round)
assert.True(t, rs.ProposalBlock == nil)
assert.True(t, rs.ProposalBlockParts.Header().Equals(propBlockParts.Header()))
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewProposal(t, proposalCh, height, round)
ensureNewRound(t, newRoundCh, height+1, 0)
}
type fakeTxNotifier struct {
ch chan struct{}
}
func (n *fakeTxNotifier) TxsAvailable() <-chan struct{} {
return n.ch
}
func (n *fakeTxNotifier) Notify() {
n.ch <- struct{}{}
}
// 2 vals precommit votes for a block but node times out waiting for the third. Move to next round
// and third precommit arrives which leads to the commit of that header and the correct
// start of the next round
func TestStartNextHeightCorrectlyAfterTimeout(t *testing.T) {
config := configSetup(t)
config.Consensus.SkipTimeoutCommit = false
cs1, vss := randState(config, 4)
cs1.txNotifier = &fakeTxNotifier{ch: make(chan struct{})}
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
precommitTimeoutCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
newBlockHeader := subscribe(cs1.eventBus, types.EventQueryNewBlockHeader)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round and wait for propose and prevote
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
theBlockHash := rs.ProposalBlock.Hash()
theBlockParts := rs.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, theBlockParts, vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
// add precommits
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2)
signAddVotes(config, cs1, tmproto.PrecommitType, theBlockHash, theBlockParts, vs3)
// wait till timeout occurs
ensurePrecommitTimeout(t, precommitTimeoutCh)
ensureNewRound(t, newRoundCh, height, round+1)
// majority is now reached
signAddVotes(config, cs1, tmproto.PrecommitType, theBlockHash, theBlockParts, vs4)
ensureNewBlockHeader(t, newBlockHeader, height, theBlockHash)
cs1.txNotifier.(*fakeTxNotifier).Notify()
ensureNewTimeout(t, timeoutProposeCh, height+1, round, cs1.config.Propose(round).Nanoseconds())
rs = cs1.GetRoundState()
assert.False(
t,
rs.TriggeredTimeoutPrecommit,
"triggeredTimeoutPrecommit should be false at the beginning of each round")
}
func TestResetTimeoutPrecommitUponNewHeight(t *testing.T) {
config := configSetup(t)
config.Consensus.SkipTimeoutCommit = false
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
newBlockHeader := subscribe(cs1.eventBus, types.EventQueryNewBlockHeader)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round and wait for propose and prevote
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
theBlockHash := rs.ProposalBlock.Hash()
theBlockParts := rs.ProposalBlockParts.Header()
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], theBlockHash)
signAddVotes(config, cs1, tmproto.PrevoteType, theBlockHash, theBlockParts, vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
validatePrecommit(t, cs1, round, round, vss[0], theBlockHash, theBlockHash)
// add precommits
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2)
signAddVotes(config, cs1, tmproto.PrecommitType, theBlockHash, theBlockParts, vs3)
signAddVotes(config, cs1, tmproto.PrecommitType, theBlockHash, theBlockParts, vs4)
ensureNewBlockHeader(t, newBlockHeader, height, theBlockHash)
prop, propBlock := decideProposal(t, cs1, vs2, height+1, 0)
propBlockParts := propBlock.MakePartSet(partSize)
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewProposal(t, proposalCh, height+1, 0)
rs = cs1.GetRoundState()
assert.False(
t,
rs.TriggeredTimeoutPrecommit,
"triggeredTimeoutPrecommit should be false at the beginning of each height")
}
//------------------------------------------------------------------------------------------
// SlashingSuite
// TODO: Slashing
/*
func TestStateSlashing_Prevotes(t *testing.T) {
cs1, vss := randState(2)
vs2 := vss[1]
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
voteCh := subscribeToVoter(cs1, cs1.privValidator.GetAddress())
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
<-voteCh // prevote
rs := re.(types.EventDataRoundState).RoundState.(*cstypes.RoundState)
// we should now be stuck in limbo forever, waiting for more prevotes
// add one for a different block should cause us to go into prevote wait
hash := rs.ProposalBlock.Hash()
hash[0] = byte(hash[0]+1) % 255
signAddVotes(cs1, tmproto.PrevoteType, hash, rs.ProposalBlockParts.Header(), vs2)
<-timeoutWaitCh
// NOTE: we have to send the vote for different block first so we don't just go into precommit round right
// away and ignore more prevotes (and thus fail to slash!)
// add the conflicting vote
signAddVotes(cs1, tmproto.PrevoteType, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header(), vs2)
// XXX: Check for existence of Dupeout info
}
func TestStateSlashing_Precommits(t *testing.T) {
cs1, vss := randState(2)
vs2 := vss[1]
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
voteCh := subscribeToVoter(cs1, cs1.privValidator.GetAddress())
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
<-voteCh // prevote
// add prevote from vs2
signAddVotes(cs1, tmproto.PrevoteType, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header(), vs2)
<-voteCh // precommit
// we should now be stuck in limbo forever, waiting for more prevotes
// add one for a different block should cause us to go into prevote wait
hash := rs.ProposalBlock.Hash()
hash[0] = byte(hash[0]+1) % 255
signAddVotes(cs1, tmproto.PrecommitType, hash, rs.ProposalBlockParts.Header(), vs2)
// NOTE: we have to send the vote for different block first so we don't just go into precommit round right
// away and ignore more prevotes (and thus fail to slash!)
// add precommit from vs2
signAddVotes(cs1, tmproto.PrecommitType, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header(), vs2)
// XXX: Check for existence of Dupeout info
}
*/
//------------------------------------------------------------------------------------------
// CatchupSuite
//------------------------------------------------------------------------------------------
// HaltSuite
// 4 vals.
// we receive a final precommit after going into next round, but others might have gone to commit already!
func TestStateHalt1(t *testing.T) {
config := configSetup(t)
cs1, vss := randState(config, 4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
newBlockCh := subscribe(cs1.eventBus, types.EventQueryNewBlock)
pv1, err := cs1.privValidator.GetPubKey(context.Background())
require.NoError(t, err)
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
// start round and wait for propose and prevote
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
ensureNewProposal(t, proposalCh, height, round)
rs := cs1.GetRoundState()
propBlock := rs.ProposalBlock
propBlockParts := propBlock.MakePartSet(partSize)
ensurePrevote(t, voteCh, height, round)
signAddVotes(config, cs1, tmproto.PrevoteType, propBlock.Hash(), propBlockParts.Header(), vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, round, round, vss[0], propBlock.Hash(), propBlock.Hash())
// add precommits from the rest
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2) // didnt receive proposal
signAddVotes(config, cs1, tmproto.PrecommitType, propBlock.Hash(), propBlockParts.Header(), vs3)
// we receive this later, but vs3 might receive it earlier and with ours will go to commit!
precommit4 := signVote(vs4, config, tmproto.PrecommitType, propBlock.Hash(), propBlockParts.Header())
incrementRound(vs2, vs3, vs4)
// timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
rs = cs1.GetRoundState()
t.Log("### ONTO ROUND 1")
/*Round2
// we timeout and prevote our lock
// a polka happened but we didn't see it!
*/
// go to prevote, prevote for locked block
ensurePrevote(t, voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], rs.LockedBlock.Hash())
// now we receive the precommit from the previous round
addVotes(cs1, precommit4)
// receiving that precommit should take us straight to commit
ensureNewBlock(t, newBlockCh, height)
ensureNewRound(t, newRoundCh, height+1, 0)
}
func TestStateOutputsBlockPartsStats(t *testing.T) {
config := configSetup(t)
// create dummy peer
cs, _ := randState(config, 1)
peer := p2pmock.NewPeer(nil)
// 1) new block part
parts := types.NewPartSetFromData(tmrand.Bytes(100), 10)
msg := &BlockPartMessage{
Height: 1,
Round: 0,
Part: parts.GetPart(0),
}
cs.ProposalBlockParts = types.NewPartSetFromHeader(parts.Header())
cs.handleMsg(msgInfo{msg, peer.ID()})
statsMessage := <-cs.statsMsgQueue
require.Equal(t, msg, statsMessage.Msg, "")
require.Equal(t, peer.ID(), statsMessage.PeerID, "")
// sending the same part from different peer
cs.handleMsg(msgInfo{msg, "peer2"})
// sending the part with the same height, but different round
msg.Round = 1
cs.handleMsg(msgInfo{msg, peer.ID()})
// sending the part from the smaller height
msg.Height = 0
cs.handleMsg(msgInfo{msg, peer.ID()})
// sending the part from the bigger height
msg.Height = 3
cs.handleMsg(msgInfo{msg, peer.ID()})
select {
case <-cs.statsMsgQueue:
t.Errorf("should not output stats message after receiving the known block part!")
case <-time.After(50 * time.Millisecond):
}
}
func TestStateOutputVoteStats(t *testing.T) {
config := configSetup(t)
cs, vss := randState(config, 2)
// create dummy peer
peer := p2pmock.NewPeer(nil)
randBytes := tmrand.Bytes(tmhash.Size)
vote := signVote(vss[1], config, tmproto.PrecommitType, randBytes, types.PartSetHeader{})
voteMessage := &VoteMessage{vote}
cs.handleMsg(msgInfo{voteMessage, peer.ID()})
statsMessage := <-cs.statsMsgQueue
require.Equal(t, voteMessage, statsMessage.Msg, "")
require.Equal(t, peer.ID(), statsMessage.PeerID, "")
// sending the same part from different peer
cs.handleMsg(msgInfo{&VoteMessage{vote}, "peer2"})
// sending the vote for the bigger height
incrementHeight(vss[1])
vote = signVote(vss[1], config, tmproto.PrecommitType, randBytes, types.PartSetHeader{})
cs.handleMsg(msgInfo{&VoteMessage{vote}, peer.ID()})
select {
case <-cs.statsMsgQueue:
t.Errorf("should not output stats message after receiving the known vote or vote from bigger height")
case <-time.After(50 * time.Millisecond):
}
}
func TestSignSameVoteTwice(t *testing.T) {
config := configSetup(t)
_, vss := randState(config, 2)
randBytes := tmrand.Bytes(tmhash.Size)
vote := signVote(vss[1],
config,
tmproto.PrecommitType,
randBytes,
types.PartSetHeader{Total: 10, Hash: randBytes},
)
vote2 := signVote(vss[1],
config,
tmproto.PrecommitType,
randBytes,
types.PartSetHeader{Total: 10, Hash: randBytes},
)
require.Equal(t, vote, vote2)
}
// subscribe subscribes test client to the given query and returns a channel with cap = 1.
func subscribe(eventBus *types.EventBus, q tmpubsub.Query) <-chan tmpubsub.Message {
sub, err := eventBus.Subscribe(context.Background(), testSubscriber, q)
if err != nil {
panic(fmt.Sprintf("failed to subscribe %s to %v", testSubscriber, q))
}
return sub.Out()
}
// subscribe subscribes test client to the given query and returns a channel with cap = 0.
func subscribeUnBuffered(eventBus *types.EventBus, q tmpubsub.Query) <-chan tmpubsub.Message {
sub, err := eventBus.SubscribeUnbuffered(context.Background(), testSubscriber, q)
if err != nil {
panic(fmt.Sprintf("failed to subscribe %s to %v", testSubscriber, q))
}
return sub.Out()
}