Files
tendermint/consensus/state.go
mergify[bot] f36cc80568 consensus: calculate prevote message delay metric (backport #7551) (#7617)
* consensus: calculate prevote message delay metric (#7551)

## What does this pull request do?
This pull requests adds two metrics intended for use in calculating an experimental value for `MessageDelay`.

The metrics are as follows:
```
# HELP tendermint_consensus_complete_prevote_message_delay Difference in seconds between the proposal timestamp and the timestamp of the prevote that achieved 100% of the voting power in the prevote step.
# TYPE tendermint_consensus_complete_prevote_message_delay gauge
tendermint_consensus_complete_prevote_message_delay{chain_id="test-chain-aZbwF1"} 0.013025505

# HELP tendermint_consensus_quorum_prevote_message_delay Difference in seconds between the proposal timestamp and the timestamp of the prevote that achieved a quorum in the prevote step.
# TYPE tendermint_consensus_quorum_prevote_message_delay gauge
tendermint_consensus_quorum_prevote_message_delay{chain_id="test-chain-aZbwF1"} 0.013025505
```

## Why this change?

 For more information on what these metrics are calculating, see #7202. The aim is to merge to backport these metrics to v0.34 and run nodes on a few popular chains with these metrics to determine the experimental values for `MessageDelay` on these popular chains and use these to select our default `SynchronyParams.MessageDelay` value.

## Why Gauges for the metrics?
Gauges allow us to overwrite the metric on each successive observation. We can then capture these metrics over time to track the highest and lowest observed value.

(cherry picked from commit 0c82ceaa5f)

# Conflicts:
#	consensus/metrics.go
#	consensus/state.go

* fix merge conflicts

Co-authored-by: William Banfield <4561443+williambanfield@users.noreply.github.com>
Co-authored-by: William Banfield <wbanfield@gmail.com>
2022-01-19 12:10:18 -05:00

2356 lines
72 KiB
Go

package consensus
import (
"bytes"
"errors"
"fmt"
"io/ioutil"
"os"
"runtime/debug"
"sort"
"time"
"github.com/gogo/protobuf/proto"
cfg "github.com/tendermint/tendermint/config"
cstypes "github.com/tendermint/tendermint/consensus/types"
"github.com/tendermint/tendermint/crypto"
tmevents "github.com/tendermint/tendermint/libs/events"
"github.com/tendermint/tendermint/libs/fail"
tmjson "github.com/tendermint/tendermint/libs/json"
"github.com/tendermint/tendermint/libs/log"
tmmath "github.com/tendermint/tendermint/libs/math"
tmos "github.com/tendermint/tendermint/libs/os"
"github.com/tendermint/tendermint/libs/service"
tmsync "github.com/tendermint/tendermint/libs/sync"
"github.com/tendermint/tendermint/p2p"
tmproto "github.com/tendermint/tendermint/proto/tendermint/types"
sm "github.com/tendermint/tendermint/state"
"github.com/tendermint/tendermint/types"
tmtime "github.com/tendermint/tendermint/types/time"
)
// Consensus sentinel errors
var (
ErrInvalidProposalSignature = errors.New("error invalid proposal signature")
ErrInvalidProposalPOLRound = errors.New("error invalid proposal POL round")
ErrAddingVote = errors.New("error adding vote")
ErrSignatureFoundInPastBlocks = errors.New("found signature from the same key")
errPubKeyIsNotSet = errors.New("pubkey is not set. Look for \"Can't get private validator pubkey\" errors")
)
var msgQueueSize = 1000
// msgs from the reactor which may update the state
type msgInfo struct {
Msg Message `json:"msg"`
PeerID p2p.ID `json:"peer_key"`
}
// internally generated messages which may update the state
type timeoutInfo struct {
Duration time.Duration `json:"duration"`
Height int64 `json:"height"`
Round int32 `json:"round"`
Step cstypes.RoundStepType `json:"step"`
}
func (ti *timeoutInfo) String() string {
return fmt.Sprintf("%v ; %d/%d %v", ti.Duration, ti.Height, ti.Round, ti.Step)
}
// interface to the mempool
type txNotifier interface {
TxsAvailable() <-chan struct{}
}
// interface to the evidence pool
type evidencePool interface {
// reports conflicting votes to the evidence pool to be processed into evidence
ReportConflictingVotes(voteA, voteB *types.Vote)
}
// State handles execution of the consensus algorithm.
// It processes votes and proposals, and upon reaching agreement,
// commits blocks to the chain and executes them against the application.
// The internal state machine receives input from peers, the internal validator, and from a timer.
type State struct {
service.BaseService
// config details
config *cfg.ConsensusConfig
privValidator types.PrivValidator // for signing votes
// store blocks and commits
blockStore sm.BlockStore
// create and execute blocks
blockExec *sm.BlockExecutor
// notify us if txs are available
txNotifier txNotifier
// add evidence to the pool
// when it's detected
evpool evidencePool
// internal state
mtx tmsync.RWMutex
cstypes.RoundState
state sm.State // State until height-1.
// privValidator pubkey, memoized for the duration of one block
// to avoid extra requests to HSM
privValidatorPubKey crypto.PubKey
// state changes may be triggered by: msgs from peers,
// msgs from ourself, or by timeouts
peerMsgQueue chan msgInfo
internalMsgQueue chan msgInfo
timeoutTicker TimeoutTicker
// information about about added votes and block parts are written on this channel
// so statistics can be computed by reactor
statsMsgQueue chan msgInfo
// we use eventBus to trigger msg broadcasts in the reactor,
// and to notify external subscribers, eg. through a websocket
eventBus *types.EventBus
// a Write-Ahead Log ensures we can recover from any kind of crash
// and helps us avoid signing conflicting votes
wal WAL
replayMode bool // so we don't log signing errors during replay
doWALCatchup bool // determines if we even try to do the catchup
// for tests where we want to limit the number of transitions the state makes
nSteps int
// some functions can be overwritten for testing
decideProposal func(height int64, round int32)
doPrevote func(height int64, round int32)
setProposal func(proposal *types.Proposal) error
// closed when we finish shutting down
done chan struct{}
// synchronous pubsub between consensus state and reactor.
// state only emits EventNewRoundStep and EventVote
evsw tmevents.EventSwitch
// for reporting metrics
metrics *Metrics
}
// StateOption sets an optional parameter on the State.
type StateOption func(*State)
// NewState returns a new State.
func NewState(
config *cfg.ConsensusConfig,
state sm.State,
blockExec *sm.BlockExecutor,
blockStore sm.BlockStore,
txNotifier txNotifier,
evpool evidencePool,
options ...StateOption,
) *State {
cs := &State{
config: config,
blockExec: blockExec,
blockStore: blockStore,
txNotifier: txNotifier,
peerMsgQueue: make(chan msgInfo, msgQueueSize),
internalMsgQueue: make(chan msgInfo, msgQueueSize),
timeoutTicker: NewTimeoutTicker(),
statsMsgQueue: make(chan msgInfo, msgQueueSize),
done: make(chan struct{}),
doWALCatchup: true,
wal: nilWAL{},
evpool: evpool,
evsw: tmevents.NewEventSwitch(),
metrics: NopMetrics(),
}
// set function defaults (may be overwritten before calling Start)
cs.decideProposal = cs.defaultDecideProposal
cs.doPrevote = cs.defaultDoPrevote
cs.setProposal = cs.defaultSetProposal
// We have no votes, so reconstruct LastCommit from SeenCommit.
if state.LastBlockHeight > 0 {
cs.reconstructLastCommit(state)
}
cs.updateToState(state)
// NOTE: we do not call scheduleRound0 yet, we do that upon Start()
cs.BaseService = *service.NewBaseService(nil, "State", cs)
for _, option := range options {
option(cs)
}
return cs
}
// SetLogger implements Service.
func (cs *State) SetLogger(l log.Logger) {
cs.BaseService.Logger = l
cs.timeoutTicker.SetLogger(l)
}
// SetEventBus sets event bus.
func (cs *State) SetEventBus(b *types.EventBus) {
cs.eventBus = b
cs.blockExec.SetEventBus(b)
}
// StateMetrics sets the metrics.
func StateMetrics(metrics *Metrics) StateOption {
return func(cs *State) { cs.metrics = metrics }
}
// String returns a string.
func (cs *State) String() string {
// better not to access shared variables
return "ConsensusState"
}
// GetState returns a copy of the chain state.
func (cs *State) GetState() sm.State {
cs.mtx.RLock()
defer cs.mtx.RUnlock()
return cs.state.Copy()
}
// GetLastHeight returns the last height committed.
// If there were no blocks, returns 0.
func (cs *State) GetLastHeight() int64 {
cs.mtx.RLock()
defer cs.mtx.RUnlock()
return cs.RoundState.Height - 1
}
// GetRoundState returns a shallow copy of the internal consensus state.
func (cs *State) GetRoundState() *cstypes.RoundState {
cs.mtx.RLock()
rs := cs.RoundState // copy
cs.mtx.RUnlock()
return &rs
}
// GetRoundStateJSON returns a json of RoundState.
func (cs *State) GetRoundStateJSON() ([]byte, error) {
cs.mtx.RLock()
defer cs.mtx.RUnlock()
return tmjson.Marshal(cs.RoundState)
}
// GetRoundStateSimpleJSON returns a json of RoundStateSimple
func (cs *State) GetRoundStateSimpleJSON() ([]byte, error) {
cs.mtx.RLock()
defer cs.mtx.RUnlock()
return tmjson.Marshal(cs.RoundState.RoundStateSimple())
}
// GetValidators returns a copy of the current validators.
func (cs *State) GetValidators() (int64, []*types.Validator) {
cs.mtx.RLock()
defer cs.mtx.RUnlock()
return cs.state.LastBlockHeight, cs.state.Validators.Copy().Validators
}
// SetPrivValidator sets the private validator account for signing votes. It
// immediately requests pubkey and caches it.
func (cs *State) SetPrivValidator(priv types.PrivValidator) {
cs.mtx.Lock()
defer cs.mtx.Unlock()
cs.privValidator = priv
if err := cs.updatePrivValidatorPubKey(); err != nil {
cs.Logger.Error("failed to get private validator pubkey", "err", err)
}
}
// SetTimeoutTicker sets the local timer. It may be useful to overwrite for
// testing.
func (cs *State) SetTimeoutTicker(timeoutTicker TimeoutTicker) {
cs.mtx.Lock()
cs.timeoutTicker = timeoutTicker
cs.mtx.Unlock()
}
// LoadCommit loads the commit for a given height.
func (cs *State) LoadCommit(height int64) *types.Commit {
cs.mtx.RLock()
defer cs.mtx.RUnlock()
if height == cs.blockStore.Height() {
return cs.blockStore.LoadSeenCommit(height)
}
return cs.blockStore.LoadBlockCommit(height)
}
// OnStart loads the latest state via the WAL, and starts the timeout and
// receive routines.
func (cs *State) OnStart() error {
// We may set the WAL in testing before calling Start, so only OpenWAL if its
// still the nilWAL.
if _, ok := cs.wal.(nilWAL); ok {
if err := cs.loadWalFile(); err != nil {
return err
}
}
// We may have lost some votes if the process crashed reload from consensus
// log to catchup.
if cs.doWALCatchup {
repairAttempted := false
LOOP:
for {
err := cs.catchupReplay(cs.Height)
switch {
case err == nil:
break LOOP
case !IsDataCorruptionError(err):
cs.Logger.Error("error on catchup replay; proceeding to start state anyway", "err", err)
break LOOP
case repairAttempted:
return err
}
cs.Logger.Error("the WAL file is corrupted; attempting repair", "err", err)
// 1) prep work
if err := cs.wal.Stop(); err != nil {
return err
}
repairAttempted = true
// 2) backup original WAL file
corruptedFile := fmt.Sprintf("%s.CORRUPTED", cs.config.WalFile())
if err := tmos.CopyFile(cs.config.WalFile(), corruptedFile); err != nil {
return err
}
cs.Logger.Debug("backed up WAL file", "src", cs.config.WalFile(), "dst", corruptedFile)
// 3) try to repair (WAL file will be overwritten!)
if err := repairWalFile(corruptedFile, cs.config.WalFile()); err != nil {
cs.Logger.Error("the WAL repair failed", "err", err)
return err
}
cs.Logger.Info("successful WAL repair")
// reload WAL file
if err := cs.loadWalFile(); err != nil {
return err
}
}
}
if err := cs.evsw.Start(); err != nil {
return err
}
// we need the timeoutRoutine for replay so
// we don't block on the tick chan.
// NOTE: we will get a build up of garbage go routines
// firing on the tockChan until the receiveRoutine is started
// to deal with them (by that point, at most one will be valid)
if err := cs.timeoutTicker.Start(); err != nil {
return err
}
// Double Signing Risk Reduction
if err := cs.checkDoubleSigningRisk(cs.Height); err != nil {
return err
}
// now start the receiveRoutine
go cs.receiveRoutine(0)
// schedule the first round!
// use GetRoundState so we don't race the receiveRoutine for access
cs.scheduleRound0(cs.GetRoundState())
return nil
}
// timeoutRoutine: receive requests for timeouts on tickChan and fire timeouts on tockChan
// receiveRoutine: serializes processing of proposoals, block parts, votes; coordinates state transitions
func (cs *State) startRoutines(maxSteps int) {
err := cs.timeoutTicker.Start()
if err != nil {
cs.Logger.Error("failed to start timeout ticker", "err", err)
return
}
go cs.receiveRoutine(maxSteps)
}
// loadWalFile loads WAL data from file. It overwrites cs.wal.
func (cs *State) loadWalFile() error {
wal, err := cs.OpenWAL(cs.config.WalFile())
if err != nil {
cs.Logger.Error("failed to load state WAL", "err", err)
return err
}
cs.wal = wal
return nil
}
// OnStop implements service.Service.
func (cs *State) OnStop() {
if err := cs.evsw.Stop(); err != nil {
cs.Logger.Error("failed trying to stop eventSwitch", "error", err)
}
if err := cs.timeoutTicker.Stop(); err != nil {
cs.Logger.Error("failed trying to stop timeoutTicket", "error", err)
}
// WAL is stopped in receiveRoutine.
}
// Wait waits for the the main routine to return.
// NOTE: be sure to Stop() the event switch and drain
// any event channels or this may deadlock
func (cs *State) Wait() {
<-cs.done
}
// OpenWAL opens a file to log all consensus messages and timeouts for
// deterministic accountability.
func (cs *State) OpenWAL(walFile string) (WAL, error) {
wal, err := NewWAL(walFile)
if err != nil {
cs.Logger.Error("failed to open WAL", "file", walFile, "err", err)
return nil, err
}
wal.SetLogger(cs.Logger.With("wal", walFile))
if err := wal.Start(); err != nil {
cs.Logger.Error("failed to start WAL", "err", err)
return nil, err
}
return wal, nil
}
//------------------------------------------------------------
// Public interface for passing messages into the consensus state, possibly causing a state transition.
// If peerID == "", the msg is considered internal.
// Messages are added to the appropriate queue (peer or internal).
// If the queue is full, the function may block.
// TODO: should these return anything or let callers just use events?
// AddVote inputs a vote.
func (cs *State) AddVote(vote *types.Vote, peerID p2p.ID) (added bool, err error) {
if peerID == "" {
cs.internalMsgQueue <- msgInfo{&VoteMessage{vote}, ""}
} else {
cs.peerMsgQueue <- msgInfo{&VoteMessage{vote}, peerID}
}
// TODO: wait for event?!
return false, nil
}
// SetProposal inputs a proposal.
func (cs *State) SetProposal(proposal *types.Proposal, peerID p2p.ID) error {
if peerID == "" {
cs.internalMsgQueue <- msgInfo{&ProposalMessage{proposal}, ""}
} else {
cs.peerMsgQueue <- msgInfo{&ProposalMessage{proposal}, peerID}
}
// TODO: wait for event?!
return nil
}
// AddProposalBlockPart inputs a part of the proposal block.
func (cs *State) AddProposalBlockPart(height int64, round int32, part *types.Part, peerID p2p.ID) error {
if peerID == "" {
cs.internalMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, ""}
} else {
cs.peerMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, peerID}
}
// TODO: wait for event?!
return nil
}
// SetProposalAndBlock inputs the proposal and all block parts.
func (cs *State) SetProposalAndBlock(
proposal *types.Proposal,
block *types.Block,
parts *types.PartSet,
peerID p2p.ID,
) error {
if err := cs.SetProposal(proposal, peerID); err != nil {
return err
}
for i := 0; i < int(parts.Total()); i++ {
part := parts.GetPart(i)
if err := cs.AddProposalBlockPart(proposal.Height, proposal.Round, part, peerID); err != nil {
return err
}
}
return nil
}
//------------------------------------------------------------
// internal functions for managing the state
func (cs *State) updateHeight(height int64) {
cs.metrics.Height.Set(float64(height))
cs.Height = height
}
func (cs *State) updateRoundStep(round int32, step cstypes.RoundStepType) {
cs.Round = round
cs.Step = step
}
// enterNewRound(height, 0) at cs.StartTime.
func (cs *State) scheduleRound0(rs *cstypes.RoundState) {
// cs.Logger.Info("scheduleRound0", "now", tmtime.Now(), "startTime", cs.StartTime)
sleepDuration := rs.StartTime.Sub(tmtime.Now())
cs.scheduleTimeout(sleepDuration, rs.Height, 0, cstypes.RoundStepNewHeight)
}
// Attempt to schedule a timeout (by sending timeoutInfo on the tickChan)
func (cs *State) scheduleTimeout(duration time.Duration, height int64, round int32, step cstypes.RoundStepType) {
cs.timeoutTicker.ScheduleTimeout(timeoutInfo{duration, height, round, step})
}
// send a msg into the receiveRoutine regarding our own proposal, block part, or vote
func (cs *State) sendInternalMessage(mi msgInfo) {
select {
case cs.internalMsgQueue <- mi:
default:
// NOTE: using the go-routine means our votes can
// be processed out of order.
// TODO: use CList here for strict determinism and
// attempt push to internalMsgQueue in receiveRoutine
cs.Logger.Debug("internal msg queue is full; using a go-routine")
go func() { cs.internalMsgQueue <- mi }()
}
}
// Reconstruct LastCommit from SeenCommit, which we saved along with the block,
// (which happens even before saving the state)
func (cs *State) reconstructLastCommit(state sm.State) {
seenCommit := cs.blockStore.LoadSeenCommit(state.LastBlockHeight)
if seenCommit == nil {
panic(fmt.Sprintf(
"failed to reconstruct last commit; seen commit for height %v not found",
state.LastBlockHeight,
))
}
lastPrecommits := types.CommitToVoteSet(state.ChainID, seenCommit, state.LastValidators)
if !lastPrecommits.HasTwoThirdsMajority() {
panic("failed to reconstruct last commit; does not have +2/3 maj")
}
cs.LastCommit = lastPrecommits
}
// Updates State and increments height to match that of state.
// The round becomes 0 and cs.Step becomes cstypes.RoundStepNewHeight.
func (cs *State) updateToState(state sm.State) {
if cs.CommitRound > -1 && 0 < cs.Height && cs.Height != state.LastBlockHeight {
panic(fmt.Sprintf(
"updateToState() expected state height of %v but found %v",
cs.Height, state.LastBlockHeight,
))
}
if !cs.state.IsEmpty() {
if cs.state.LastBlockHeight > 0 && cs.state.LastBlockHeight+1 != cs.Height {
// This might happen when someone else is mutating cs.state.
// Someone forgot to pass in state.Copy() somewhere?!
panic(fmt.Sprintf(
"inconsistent cs.state.LastBlockHeight+1 %v vs cs.Height %v",
cs.state.LastBlockHeight+1, cs.Height,
))
}
if cs.state.LastBlockHeight > 0 && cs.Height == cs.state.InitialHeight {
panic(fmt.Sprintf(
"inconsistent cs.state.LastBlockHeight %v, expected 0 for initial height %v",
cs.state.LastBlockHeight, cs.state.InitialHeight,
))
}
// If state isn't further out than cs.state, just ignore.
// This happens when SwitchToConsensus() is called in the reactor.
// We don't want to reset e.g. the Votes, but we still want to
// signal the new round step, because other services (eg. txNotifier)
// depend on having an up-to-date peer state!
if state.LastBlockHeight <= cs.state.LastBlockHeight {
cs.Logger.Debug(
"ignoring updateToState()",
"new_height", state.LastBlockHeight+1,
"old_height", cs.state.LastBlockHeight+1,
)
cs.newStep()
return
}
}
// Reset fields based on state.
validators := state.Validators
switch {
case state.LastBlockHeight == 0: // Very first commit should be empty.
cs.LastCommit = (*types.VoteSet)(nil)
case cs.CommitRound > -1 && cs.Votes != nil: // Otherwise, use cs.Votes
if !cs.Votes.Precommits(cs.CommitRound).HasTwoThirdsMajority() {
panic(fmt.Sprintf(
"wanted to form a commit, but precommits (H/R: %d/%d) didn't have 2/3+: %v",
state.LastBlockHeight, cs.CommitRound, cs.Votes.Precommits(cs.CommitRound),
))
}
cs.LastCommit = cs.Votes.Precommits(cs.CommitRound)
case cs.LastCommit == nil:
// NOTE: when Tendermint starts, it has no votes. reconstructLastCommit
// must be called to reconstruct LastCommit from SeenCommit.
panic(fmt.Sprintf(
"last commit cannot be empty after initial block (H:%d)",
state.LastBlockHeight+1,
))
}
// Next desired block height
height := state.LastBlockHeight + 1
if height == 1 {
height = state.InitialHeight
}
// RoundState fields
cs.updateHeight(height)
cs.updateRoundStep(0, cstypes.RoundStepNewHeight)
if cs.CommitTime.IsZero() {
// "Now" makes it easier to sync up dev nodes.
// We add timeoutCommit to allow transactions
// to be gathered for the first block.
// And alternative solution that relies on clocks:
// cs.StartTime = state.LastBlockTime.Add(timeoutCommit)
cs.StartTime = cs.config.Commit(tmtime.Now())
} else {
cs.StartTime = cs.config.Commit(cs.CommitTime)
}
cs.Validators = validators
cs.Proposal = nil
cs.ProposalBlock = nil
cs.ProposalBlockParts = nil
cs.LockedRound = -1
cs.LockedBlock = nil
cs.LockedBlockParts = nil
cs.ValidRound = -1
cs.ValidBlock = nil
cs.ValidBlockParts = nil
cs.Votes = cstypes.NewHeightVoteSet(state.ChainID, height, validators)
cs.CommitRound = -1
cs.LastValidators = state.LastValidators
cs.TriggeredTimeoutPrecommit = false
cs.state = state
// Finally, broadcast RoundState
cs.newStep()
}
func (cs *State) newStep() {
rs := cs.RoundStateEvent()
if err := cs.wal.Write(rs); err != nil {
cs.Logger.Error("failed writing to WAL", "err", err)
}
cs.nSteps++
// newStep is called by updateToState in NewState before the eventBus is set!
if cs.eventBus != nil {
if err := cs.eventBus.PublishEventNewRoundStep(rs); err != nil {
cs.Logger.Error("failed publishing new round step", "err", err)
}
cs.evsw.FireEvent(types.EventNewRoundStep, &cs.RoundState)
}
}
//-----------------------------------------
// the main go routines
// receiveRoutine handles messages which may cause state transitions.
// it's argument (n) is the number of messages to process before exiting - use 0 to run forever
// It keeps the RoundState and is the only thing that updates it.
// Updates (state transitions) happen on timeouts, complete proposals, and 2/3 majorities.
// State must be locked before any internal state is updated.
func (cs *State) receiveRoutine(maxSteps int) {
onExit := func(cs *State) {
// NOTE: the internalMsgQueue may have signed messages from our
// priv_val that haven't hit the WAL, but its ok because
// priv_val tracks LastSig
// close wal now that we're done writing to it
if err := cs.wal.Stop(); err != nil {
cs.Logger.Error("failed trying to stop WAL", "error", err)
}
cs.wal.Wait()
close(cs.done)
}
defer func() {
if r := recover(); r != nil {
cs.Logger.Error("CONSENSUS FAILURE!!!", "err", r, "stack", string(debug.Stack()))
// stop gracefully
//
// NOTE: We most probably shouldn't be running any further when there is
// some unexpected panic. Some unknown error happened, and so we don't
// know if that will result in the validator signing an invalid thing. It
// might be worthwhile to explore a mechanism for manual resuming via
// some console or secure RPC system, but for now, halting the chain upon
// unexpected consensus bugs sounds like the better option.
onExit(cs)
}
}()
for {
if maxSteps > 0 {
if cs.nSteps >= maxSteps {
cs.Logger.Debug("reached max steps; exiting receive routine")
cs.nSteps = 0
return
}
}
rs := cs.RoundState
var mi msgInfo
select {
case <-cs.txNotifier.TxsAvailable():
cs.handleTxsAvailable()
case mi = <-cs.peerMsgQueue:
if err := cs.wal.Write(mi); err != nil {
cs.Logger.Error("failed writing to WAL", "err", err)
}
// handles proposals, block parts, votes
// may generate internal events (votes, complete proposals, 2/3 majorities)
cs.handleMsg(mi)
case mi = <-cs.internalMsgQueue:
err := cs.wal.WriteSync(mi) // NOTE: fsync
if err != nil {
panic(fmt.Sprintf(
"failed to write %v msg to consensus WAL due to %v; check your file system and restart the node",
mi, err,
))
}
if _, ok := mi.Msg.(*VoteMessage); ok {
// we actually want to simulate failing during
// the previous WriteSync, but this isn't easy to do.
// Equivalent would be to fail here and manually remove
// some bytes from the end of the wal.
fail.Fail() // XXX
}
// handles proposals, block parts, votes
cs.handleMsg(mi)
case ti := <-cs.timeoutTicker.Chan(): // tockChan:
if err := cs.wal.Write(ti); err != nil {
cs.Logger.Error("failed writing to WAL", "err", err)
}
// if the timeout is relevant to the rs
// go to the next step
cs.handleTimeout(ti, rs)
case <-cs.Quit():
onExit(cs)
return
}
}
}
// state transitions on complete-proposal, 2/3-any, 2/3-one
func (cs *State) handleMsg(mi msgInfo) {
cs.mtx.Lock()
defer cs.mtx.Unlock()
var (
added bool
err error
)
msg, peerID := mi.Msg, mi.PeerID
switch msg := msg.(type) {
case *ProposalMessage:
// will not cause transition.
// once proposal is set, we can receive block parts
err = cs.setProposal(msg.Proposal)
case *BlockPartMessage:
// if the proposal is complete, we'll enterPrevote or tryFinalizeCommit
added, err = cs.addProposalBlockPart(msg, peerID)
if added {
cs.statsMsgQueue <- mi
}
if err != nil && msg.Round != cs.Round {
cs.Logger.Debug(
"received block part from wrong round",
"height", cs.Height,
"cs_round", cs.Round,
"block_round", msg.Round,
)
err = nil
}
case *VoteMessage:
// attempt to add the vote and dupeout the validator if its a duplicate signature
// if the vote gives us a 2/3-any or 2/3-one, we transition
added, err = cs.tryAddVote(msg.Vote, peerID)
if added {
cs.statsMsgQueue <- mi
}
// if err == ErrAddingVote {
// TODO: punish peer
// We probably don't want to stop the peer here. The vote does not
// necessarily comes from a malicious peer but can be just broadcasted by
// a typical peer.
// https://github.com/tendermint/tendermint/issues/1281
// }
// NOTE: the vote is broadcast to peers by the reactor listening
// for vote events
// TODO: If rs.Height == vote.Height && rs.Round < vote.Round,
// the peer is sending us CatchupCommit precommits.
// We could make note of this and help filter in broadcastHasVoteMessage().
default:
cs.Logger.Error("unknown msg type", "type", fmt.Sprintf("%T", msg))
return
}
if err != nil {
cs.Logger.Error(
"failed to process message",
"height", cs.Height,
"round", cs.Round,
"peer", peerID,
"msg_type", fmt.Sprintf("%T", msg),
"err", err,
)
}
}
func (cs *State) handleTimeout(ti timeoutInfo, rs cstypes.RoundState) {
cs.Logger.Debug("received tock", "timeout", ti.Duration, "height", ti.Height, "round", ti.Round, "step", ti.Step)
// timeouts must be for current height, round, step
if ti.Height != rs.Height || ti.Round < rs.Round || (ti.Round == rs.Round && ti.Step < rs.Step) {
cs.Logger.Debug("ignoring tock because we are ahead", "height", rs.Height, "round", rs.Round, "step", rs.Step)
return
}
// the timeout will now cause a state transition
cs.mtx.Lock()
defer cs.mtx.Unlock()
switch ti.Step {
case cstypes.RoundStepNewHeight:
// NewRound event fired from enterNewRound.
// XXX: should we fire timeout here (for timeout commit)?
cs.enterNewRound(ti.Height, 0)
case cstypes.RoundStepNewRound:
cs.enterPropose(ti.Height, 0)
case cstypes.RoundStepPropose:
if err := cs.eventBus.PublishEventTimeoutPropose(cs.RoundStateEvent()); err != nil {
cs.Logger.Error("failed publishing timeout propose", "err", err)
}
cs.enterPrevote(ti.Height, ti.Round)
case cstypes.RoundStepPrevoteWait:
if err := cs.eventBus.PublishEventTimeoutWait(cs.RoundStateEvent()); err != nil {
cs.Logger.Error("failed publishing timeout wait", "err", err)
}
cs.enterPrecommit(ti.Height, ti.Round)
case cstypes.RoundStepPrecommitWait:
if err := cs.eventBus.PublishEventTimeoutWait(cs.RoundStateEvent()); err != nil {
cs.Logger.Error("failed publishing timeout wait", "err", err)
}
cs.enterPrecommit(ti.Height, ti.Round)
cs.enterNewRound(ti.Height, ti.Round+1)
default:
panic(fmt.Sprintf("invalid timeout step: %v", ti.Step))
}
}
func (cs *State) handleTxsAvailable() {
cs.mtx.Lock()
defer cs.mtx.Unlock()
// We only need to do this for round 0.
if cs.Round != 0 {
return
}
switch cs.Step {
case cstypes.RoundStepNewHeight: // timeoutCommit phase
if cs.needProofBlock(cs.Height) {
// enterPropose will be called by enterNewRound
return
}
// +1ms to ensure RoundStepNewRound timeout always happens after RoundStepNewHeight
timeoutCommit := cs.StartTime.Sub(tmtime.Now()) + 1*time.Millisecond
cs.scheduleTimeout(timeoutCommit, cs.Height, 0, cstypes.RoundStepNewRound)
case cstypes.RoundStepNewRound: // after timeoutCommit
cs.enterPropose(cs.Height, 0)
}
}
//-----------------------------------------------------------------------------
// State functions
// Used internally by handleTimeout and handleMsg to make state transitions
// Enter: `timeoutNewHeight` by startTime (commitTime+timeoutCommit),
// or, if SkipTimeoutCommit==true, after receiving all precommits from (height,round-1)
// Enter: `timeoutPrecommits` after any +2/3 precommits from (height,round-1)
// Enter: +2/3 precommits for nil at (height,round-1)
// Enter: +2/3 prevotes any or +2/3 precommits for block or any from (height, round)
// NOTE: cs.StartTime was already set for height.
func (cs *State) enterNewRound(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
if cs.Height != height || round < cs.Round || (cs.Round == round && cs.Step != cstypes.RoundStepNewHeight) {
logger.Debug(
"entering new round with invalid args",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
if now := tmtime.Now(); cs.StartTime.After(now) {
logger.Debug("need to set a buffer and log message here for sanity", "start_time", cs.StartTime, "now", now)
}
logger.Debug("entering new round", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
// increment validators if necessary
validators := cs.Validators
if cs.Round < round {
validators = validators.Copy()
validators.IncrementProposerPriority(tmmath.SafeSubInt32(round, cs.Round))
}
// Setup new round
// we don't fire newStep for this step,
// but we fire an event, so update the round step first
cs.updateRoundStep(round, cstypes.RoundStepNewRound)
cs.Validators = validators
if round == 0 {
// We've already reset these upon new height,
// and meanwhile we might have received a proposal
// for round 0.
} else {
logger.Debug("resetting proposal info")
cs.Proposal = nil
cs.ProposalBlock = nil
cs.ProposalBlockParts = nil
}
cs.Votes.SetRound(tmmath.SafeAddInt32(round, 1)) // also track next round (round+1) to allow round-skipping
cs.TriggeredTimeoutPrecommit = false
if err := cs.eventBus.PublishEventNewRound(cs.NewRoundEvent()); err != nil {
cs.Logger.Error("failed publishing new round", "err", err)
}
cs.metrics.Rounds.Set(float64(round))
// Wait for txs to be available in the mempool
// before we enterPropose in round 0. If the last block changed the app hash,
// we may need an empty "proof" block, and enterPropose immediately.
waitForTxs := cs.config.WaitForTxs() && round == 0 && !cs.needProofBlock(height)
if waitForTxs {
if cs.config.CreateEmptyBlocksInterval > 0 {
cs.scheduleTimeout(cs.config.CreateEmptyBlocksInterval, height, round,
cstypes.RoundStepNewRound)
}
} else {
cs.enterPropose(height, round)
}
}
// needProofBlock returns true on the first height (so the genesis app hash is signed right away)
// and where the last block (height-1) caused the app hash to change
func (cs *State) needProofBlock(height int64) bool {
if height == cs.state.InitialHeight {
return true
}
lastBlockMeta := cs.blockStore.LoadBlockMeta(height - 1)
if lastBlockMeta == nil {
panic(fmt.Sprintf("needProofBlock: last block meta for height %d not found", height-1))
}
return !bytes.Equal(cs.state.AppHash, lastBlockMeta.Header.AppHash)
}
// Enter (CreateEmptyBlocks): from enterNewRound(height,round)
// Enter (CreateEmptyBlocks, CreateEmptyBlocksInterval > 0 ):
// after enterNewRound(height,round), after timeout of CreateEmptyBlocksInterval
// Enter (!CreateEmptyBlocks) : after enterNewRound(height,round), once txs are in the mempool
func (cs *State) enterPropose(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPropose <= cs.Step) {
logger.Debug(
"entering propose step with invalid args",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
logger.Debug("entering propose step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
defer func() {
// Done enterPropose:
cs.updateRoundStep(round, cstypes.RoundStepPropose)
cs.newStep()
// If we have the whole proposal + POL, then goto Prevote now.
// else, we'll enterPrevote when the rest of the proposal is received (in AddProposalBlockPart),
// or else after timeoutPropose
if cs.isProposalComplete() {
cs.enterPrevote(height, cs.Round)
}
}()
// If we don't get the proposal and all block parts quick enough, enterPrevote
cs.scheduleTimeout(cs.config.Propose(round), height, round, cstypes.RoundStepPropose)
// Nothing more to do if we're not a validator
if cs.privValidator == nil {
logger.Debug("node is not a validator")
return
}
logger.Debug("node is a validator")
if cs.privValidatorPubKey == nil {
// If this node is a validator & proposer in the current round, it will
// miss the opportunity to create a block.
logger.Error("propose step; empty priv validator public key", "err", errPubKeyIsNotSet)
return
}
address := cs.privValidatorPubKey.Address()
// if not a validator, we're done
if !cs.Validators.HasAddress(address) {
logger.Debug("node is not a validator", "addr", address, "vals", cs.Validators)
return
}
if cs.isProposer(address) {
logger.Debug("propose step; our turn to propose", "proposer", address)
cs.decideProposal(height, round)
} else {
logger.Debug("propose step; not our turn to propose", "proposer", cs.Validators.GetProposer().Address)
}
}
func (cs *State) isProposer(address []byte) bool {
return bytes.Equal(cs.Validators.GetProposer().Address, address)
}
func (cs *State) defaultDecideProposal(height int64, round int32) {
var block *types.Block
var blockParts *types.PartSet
// Decide on block
if cs.ValidBlock != nil {
// If there is valid block, choose that.
block, blockParts = cs.ValidBlock, cs.ValidBlockParts
} else {
// Create a new proposal block from state/txs from the mempool.
block, blockParts = cs.createProposalBlock()
if block == nil {
return
}
}
// Flush the WAL. Otherwise, we may not recompute the same proposal to sign,
// and the privValidator will refuse to sign anything.
if err := cs.wal.FlushAndSync(); err != nil {
cs.Logger.Error("failed flushing WAL to disk")
}
// Make proposal
propBlockID := types.BlockID{Hash: block.Hash(), PartSetHeader: blockParts.Header()}
proposal := types.NewProposal(height, round, cs.ValidRound, propBlockID)
p := proposal.ToProto()
if err := cs.privValidator.SignProposal(cs.state.ChainID, p); err == nil {
proposal.Signature = p.Signature
// send proposal and block parts on internal msg queue
cs.sendInternalMessage(msgInfo{&ProposalMessage{proposal}, ""})
for i := 0; i < int(blockParts.Total()); i++ {
part := blockParts.GetPart(i)
cs.sendInternalMessage(msgInfo{&BlockPartMessage{cs.Height, cs.Round, part}, ""})
}
cs.Logger.Debug("signed proposal", "height", height, "round", round, "proposal", proposal)
} else if !cs.replayMode {
cs.Logger.Error("propose step; failed signing proposal", "height", height, "round", round, "err", err)
}
}
// Returns true if the proposal block is complete &&
// (if POLRound was proposed, we have +2/3 prevotes from there).
func (cs *State) isProposalComplete() bool {
if cs.Proposal == nil || cs.ProposalBlock == nil {
return false
}
// we have the proposal. if there's a POLRound,
// make sure we have the prevotes from it too
if cs.Proposal.POLRound < 0 {
return true
}
// if this is false the proposer is lying or we haven't received the POL yet
return cs.Votes.Prevotes(cs.Proposal.POLRound).HasTwoThirdsMajority()
}
// Create the next block to propose and return it. Returns nil block upon error.
//
// We really only need to return the parts, but the block is returned for
// convenience so we can log the proposal block.
//
// NOTE: keep it side-effect free for clarity.
// CONTRACT: cs.privValidator is not nil.
func (cs *State) createProposalBlock() (block *types.Block, blockParts *types.PartSet) {
if cs.privValidator == nil {
panic("entered createProposalBlock with privValidator being nil")
}
var commit *types.Commit
switch {
case cs.Height == cs.state.InitialHeight:
// We're creating a proposal for the first block.
// The commit is empty, but not nil.
commit = types.NewCommit(0, 0, types.BlockID{}, nil)
case cs.LastCommit.HasTwoThirdsMajority():
// Make the commit from LastCommit
commit = cs.LastCommit.MakeCommit()
default: // This shouldn't happen.
cs.Logger.Error("propose step; cannot propose anything without commit for the previous block")
return
}
if cs.privValidatorPubKey == nil {
// If this node is a validator & proposer in the current round, it will
// miss the opportunity to create a block.
cs.Logger.Error("propose step; empty priv validator public key", "err", errPubKeyIsNotSet)
return
}
proposerAddr := cs.privValidatorPubKey.Address()
return cs.blockExec.CreateProposalBlock(cs.Height, cs.state, commit, proposerAddr)
}
// Enter: `timeoutPropose` after entering Propose.
// Enter: proposal block and POL is ready.
// Prevote for LockedBlock if we're locked, or ProposalBlock if valid.
// Otherwise vote nil.
func (cs *State) enterPrevote(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevote <= cs.Step) {
logger.Debug(
"entering prevote step with invalid args",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
defer func() {
// Done enterPrevote:
cs.updateRoundStep(round, cstypes.RoundStepPrevote)
cs.newStep()
}()
logger.Debug("entering prevote step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
// Sign and broadcast vote as necessary
cs.doPrevote(height, round)
// Once `addVote` hits any +2/3 prevotes, we will go to PrevoteWait
// (so we have more time to try and collect +2/3 prevotes for a single block)
}
func (cs *State) defaultDoPrevote(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
// If a block is locked, prevote that.
if cs.LockedBlock != nil {
logger.Debug("prevote step; already locked on a block; prevoting locked block")
cs.signAddVote(tmproto.PrevoteType, cs.LockedBlock.Hash(), cs.LockedBlockParts.Header())
return
}
// If ProposalBlock is nil, prevote nil.
if cs.ProposalBlock == nil {
logger.Debug("prevote step: ProposalBlock is nil")
cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
return
}
// Validate proposal block
err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock)
if err != nil {
// ProposalBlock is invalid, prevote nil.
logger.Error("prevote step: ProposalBlock is invalid", "err", err)
cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
return
}
// Prevote cs.ProposalBlock
// NOTE: the proposal signature is validated when it is received,
// and the proposal block parts are validated as they are received (against the merkle hash in the proposal)
logger.Debug("prevote step: ProposalBlock is valid")
cs.signAddVote(tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header())
}
// Enter: any +2/3 prevotes at next round.
func (cs *State) enterPrevoteWait(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevoteWait <= cs.Step) {
logger.Debug(
"entering prevote wait step with invalid args",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
if !cs.Votes.Prevotes(round).HasTwoThirdsAny() {
panic(fmt.Sprintf(
"entering prevote wait step (%v/%v), but prevotes does not have any +2/3 votes",
height, round,
))
}
logger.Debug("entering prevote wait step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
defer func() {
// Done enterPrevoteWait:
cs.updateRoundStep(round, cstypes.RoundStepPrevoteWait)
cs.newStep()
}()
// Wait for some more prevotes; enterPrecommit
cs.scheduleTimeout(cs.config.Prevote(round), height, round, cstypes.RoundStepPrevoteWait)
}
// Enter: `timeoutPrevote` after any +2/3 prevotes.
// Enter: `timeoutPrecommit` after any +2/3 precommits.
// Enter: +2/3 precomits for block or nil.
// Lock & precommit the ProposalBlock if we have enough prevotes for it (a POL in this round)
// else, unlock an existing lock and precommit nil if +2/3 of prevotes were nil,
// else, precommit nil otherwise.
func (cs *State) enterPrecommit(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrecommit <= cs.Step) {
logger.Debug(
"entering precommit step with invalid args",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
logger.Debug("entering precommit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
defer func() {
// Done enterPrecommit:
cs.updateRoundStep(round, cstypes.RoundStepPrecommit)
cs.newStep()
}()
// check for a polka
blockID, ok := cs.Votes.Prevotes(round).TwoThirdsMajority()
// If we don't have a polka, we must precommit nil.
if !ok {
if cs.LockedBlock != nil {
logger.Debug("precommit step; no +2/3 prevotes during enterPrecommit while we are locked; precommitting nil")
} else {
logger.Debug("precommit step; no +2/3 prevotes during enterPrecommit; precommitting nil")
}
cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
return
}
// At this point +2/3 prevoted for a particular block or nil.
if err := cs.eventBus.PublishEventPolka(cs.RoundStateEvent()); err != nil {
logger.Error("failed publishing polka", "err", err)
}
// the latest POLRound should be this round.
polRound, _ := cs.Votes.POLInfo()
if polRound < round {
panic(fmt.Sprintf("this POLRound should be %v but got %v", round, polRound))
}
// +2/3 prevoted nil. Unlock and precommit nil.
if len(blockID.Hash) == 0 {
if cs.LockedBlock == nil {
logger.Debug("precommit step; +2/3 prevoted for nil")
} else {
logger.Debug("precommit step; +2/3 prevoted for nil; unlocking")
cs.LockedRound = -1
cs.LockedBlock = nil
cs.LockedBlockParts = nil
if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
logger.Error("failed publishing event unlock", "err", err)
}
}
cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
return
}
// At this point, +2/3 prevoted for a particular block.
// If we're already locked on that block, precommit it, and update the LockedRound
if cs.LockedBlock.HashesTo(blockID.Hash) {
logger.Debug("precommit step; +2/3 prevoted locked block; relocking")
cs.LockedRound = round
if err := cs.eventBus.PublishEventRelock(cs.RoundStateEvent()); err != nil {
logger.Error("failed publishing event relock", "err", err)
}
cs.signAddVote(tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader)
return
}
// If +2/3 prevoted for proposal block, stage and precommit it
if cs.ProposalBlock.HashesTo(blockID.Hash) {
logger.Debug("precommit step; +2/3 prevoted proposal block; locking", "hash", blockID.Hash)
// Validate the block.
if err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock); err != nil {
panic(fmt.Sprintf("precommit step; +2/3 prevoted for an invalid block: %v", err))
}
cs.LockedRound = round
cs.LockedBlock = cs.ProposalBlock
cs.LockedBlockParts = cs.ProposalBlockParts
if err := cs.eventBus.PublishEventLock(cs.RoundStateEvent()); err != nil {
logger.Error("failed publishing event lock", "err", err)
}
cs.signAddVote(tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader)
return
}
// There was a polka in this round for a block we don't have.
// Fetch that block, unlock, and precommit nil.
// The +2/3 prevotes for this round is the POL for our unlock.
logger.Debug("precommit step; +2/3 prevotes for a block we do not have; voting nil", "block_id", blockID)
cs.LockedRound = -1
cs.LockedBlock = nil
cs.LockedBlockParts = nil
if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
cs.ProposalBlock = nil
cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
}
if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
logger.Error("failed publishing event unlock", "err", err)
}
cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
}
// Enter: any +2/3 precommits for next round.
func (cs *State) enterPrecommitWait(height int64, round int32) {
logger := cs.Logger.With("height", height, "round", round)
if cs.Height != height || round < cs.Round || (cs.Round == round && cs.TriggeredTimeoutPrecommit) {
logger.Debug(
"entering precommit wait step with invalid args",
"triggered_timeout", cs.TriggeredTimeoutPrecommit,
"current", fmt.Sprintf("%v/%v", cs.Height, cs.Round),
)
return
}
if !cs.Votes.Precommits(round).HasTwoThirdsAny() {
panic(fmt.Sprintf(
"entering precommit wait step (%v/%v), but precommits does not have any +2/3 votes",
height, round,
))
}
logger.Debug("entering precommit wait step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
defer func() {
// Done enterPrecommitWait:
cs.TriggeredTimeoutPrecommit = true
cs.newStep()
}()
// wait for some more precommits; enterNewRound
cs.scheduleTimeout(cs.config.Precommit(round), height, round, cstypes.RoundStepPrecommitWait)
}
// Enter: +2/3 precommits for block
func (cs *State) enterCommit(height int64, commitRound int32) {
logger := cs.Logger.With("height", height, "commit_round", commitRound)
if cs.Height != height || cstypes.RoundStepCommit <= cs.Step {
logger.Debug(
"entering commit step with invalid args",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
logger.Debug("entering commit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
defer func() {
// Done enterCommit:
// keep cs.Round the same, commitRound points to the right Precommits set.
cs.updateRoundStep(cs.Round, cstypes.RoundStepCommit)
cs.CommitRound = commitRound
cs.CommitTime = tmtime.Now()
cs.newStep()
// Maybe finalize immediately.
cs.tryFinalizeCommit(height)
}()
blockID, ok := cs.Votes.Precommits(commitRound).TwoThirdsMajority()
if !ok {
panic("RunActionCommit() expects +2/3 precommits")
}
// The Locked* fields no longer matter.
// Move them over to ProposalBlock if they match the commit hash,
// otherwise they'll be cleared in updateToState.
if cs.LockedBlock.HashesTo(blockID.Hash) {
logger.Debug("commit is for a locked block; set ProposalBlock=LockedBlock", "block_hash", blockID.Hash)
cs.ProposalBlock = cs.LockedBlock
cs.ProposalBlockParts = cs.LockedBlockParts
}
// If we don't have the block being committed, set up to get it.
if !cs.ProposalBlock.HashesTo(blockID.Hash) {
if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
logger.Info(
"commit is for a block we do not know about; set ProposalBlock=nil",
"proposal", cs.ProposalBlock.Hash(),
"commit", blockID.Hash,
)
// We're getting the wrong block.
// Set up ProposalBlockParts and keep waiting.
cs.ProposalBlock = nil
cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
if err := cs.eventBus.PublishEventValidBlock(cs.RoundStateEvent()); err != nil {
logger.Error("failed publishing valid block", "err", err)
}
cs.evsw.FireEvent(types.EventValidBlock, &cs.RoundState)
}
}
}
// If we have the block AND +2/3 commits for it, finalize.
func (cs *State) tryFinalizeCommit(height int64) {
logger := cs.Logger.With("height", height)
if cs.Height != height {
panic(fmt.Sprintf("tryFinalizeCommit() cs.Height: %v vs height: %v", cs.Height, height))
}
blockID, ok := cs.Votes.Precommits(cs.CommitRound).TwoThirdsMajority()
if !ok || len(blockID.Hash) == 0 {
logger.Error("failed attempt to finalize commit; there was no +2/3 majority or +2/3 was for nil")
return
}
if !cs.ProposalBlock.HashesTo(blockID.Hash) {
// TODO: this happens every time if we're not a validator (ugly logs)
// TODO: ^^ wait, why does it matter that we're a validator?
logger.Debug(
"failed attempt to finalize commit; we do not have the commit block",
"proposal_block", cs.ProposalBlock.Hash(),
"commit_block", blockID.Hash,
)
return
}
cs.finalizeCommit(height)
}
// Increment height and goto cstypes.RoundStepNewHeight
func (cs *State) finalizeCommit(height int64) {
logger := cs.Logger.With("height", height)
if cs.Height != height || cs.Step != cstypes.RoundStepCommit {
logger.Debug(
"entering finalize commit step",
"current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
)
return
}
cs.calculatePrevoteMessageDelayMetrics()
blockID, ok := cs.Votes.Precommits(cs.CommitRound).TwoThirdsMajority()
block, blockParts := cs.ProposalBlock, cs.ProposalBlockParts
if !ok {
panic("cannot finalize commit; commit does not have 2/3 majority")
}
if !blockParts.HasHeader(blockID.PartSetHeader) {
panic("expected ProposalBlockParts header to be commit header")
}
if !block.HashesTo(blockID.Hash) {
panic("cannot finalize commit; proposal block does not hash to commit hash")
}
if err := cs.blockExec.ValidateBlock(cs.state, block); err != nil {
panic(fmt.Errorf("+2/3 committed an invalid block: %w", err))
}
logger.Info(
"finalizing commit of block",
"hash", block.Hash(),
"root", block.AppHash,
"num_txs", len(block.Txs),
)
logger.Debug(fmt.Sprintf("%v", block))
fail.Fail() // XXX
// Save to blockStore.
if cs.blockStore.Height() < block.Height {
// NOTE: the seenCommit is local justification to commit this block,
// but may differ from the LastCommit included in the next block
precommits := cs.Votes.Precommits(cs.CommitRound)
seenCommit := precommits.MakeCommit()
cs.blockStore.SaveBlock(block, blockParts, seenCommit)
} else {
// Happens during replay if we already saved the block but didn't commit
logger.Debug("calling finalizeCommit on already stored block", "height", block.Height)
}
fail.Fail() // XXX
// Write EndHeightMessage{} for this height, implying that the blockstore
// has saved the block.
//
// If we crash before writing this EndHeightMessage{}, we will recover by
// running ApplyBlock during the ABCI handshake when we restart. If we
// didn't save the block to the blockstore before writing
// EndHeightMessage{}, we'd have to change WAL replay -- currently it
// complains about replaying for heights where an #ENDHEIGHT entry already
// exists.
//
// Either way, the State should not be resumed until we
// successfully call ApplyBlock (ie. later here, or in Handshake after
// restart).
endMsg := EndHeightMessage{height}
if err := cs.wal.WriteSync(endMsg); err != nil { // NOTE: fsync
panic(fmt.Sprintf(
"failed to write %v msg to consensus WAL due to %v; check your file system and restart the node",
endMsg, err,
))
}
fail.Fail() // XXX
// Create a copy of the state for staging and an event cache for txs.
stateCopy := cs.state.Copy()
// Execute and commit the block, update and save the state, and update the mempool.
// NOTE The block.AppHash wont reflect these txs until the next block.
var (
err error
retainHeight int64
)
stateCopy, retainHeight, err = cs.blockExec.ApplyBlock(
stateCopy,
types.BlockID{
Hash: block.Hash(),
PartSetHeader: blockParts.Header(),
},
block,
)
if err != nil {
logger.Error("failed to apply block", "err", err)
return
}
fail.Fail() // XXX
// Prune old heights, if requested by ABCI app.
if retainHeight > 0 {
pruned, err := cs.pruneBlocks(retainHeight)
if err != nil {
logger.Error("failed to prune blocks", "retain_height", retainHeight, "err", err)
} else {
logger.Debug("pruned blocks", "pruned", pruned, "retain_height", retainHeight)
}
}
// must be called before we update state
cs.recordMetrics(height, block)
// NewHeightStep!
cs.updateToState(stateCopy)
fail.Fail() // XXX
// Private validator might have changed it's key pair => refetch pubkey.
if err := cs.updatePrivValidatorPubKey(); err != nil {
logger.Error("failed to get private validator pubkey", "err", err)
}
// cs.StartTime is already set.
// Schedule Round0 to start soon.
cs.scheduleRound0(&cs.RoundState)
// By here,
// * cs.Height has been increment to height+1
// * cs.Step is now cstypes.RoundStepNewHeight
// * cs.StartTime is set to when we will start round0.
}
func (cs *State) pruneBlocks(retainHeight int64) (uint64, error) {
base := cs.blockStore.Base()
if retainHeight <= base {
return 0, nil
}
pruned, err := cs.blockStore.PruneBlocks(retainHeight)
if err != nil {
return 0, fmt.Errorf("failed to prune block store: %w", err)
}
err = cs.blockExec.Store().PruneStates(base, retainHeight)
if err != nil {
return 0, fmt.Errorf("failed to prune state database: %w", err)
}
return pruned, nil
}
func (cs *State) recordMetrics(height int64, block *types.Block) {
cs.metrics.Validators.Set(float64(cs.Validators.Size()))
cs.metrics.ValidatorsPower.Set(float64(cs.Validators.TotalVotingPower()))
var (
missingValidators int
missingValidatorsPower int64
)
// height=0 -> MissingValidators and MissingValidatorsPower are both 0.
// Remember that the first LastCommit is intentionally empty, so it's not
// fair to increment missing validators number.
if height > cs.state.InitialHeight {
// Sanity check that commit size matches validator set size - only applies
// after first block.
var (
commitSize = block.LastCommit.Size()
valSetLen = len(cs.LastValidators.Validators)
address types.Address
)
if commitSize != valSetLen {
panic(fmt.Sprintf("commit size (%d) doesn't match valset length (%d) at height %d\n\n%v\n\n%v",
commitSize, valSetLen, block.Height, block.LastCommit.Signatures, cs.LastValidators.Validators))
}
if cs.privValidator != nil {
if cs.privValidatorPubKey == nil {
// Metrics won't be updated, but it's not critical.
cs.Logger.Error(fmt.Sprintf("recordMetrics: %v", errPubKeyIsNotSet))
} else {
address = cs.privValidatorPubKey.Address()
}
}
for i, val := range cs.LastValidators.Validators {
commitSig := block.LastCommit.Signatures[i]
if commitSig.Absent() {
missingValidators++
missingValidatorsPower += val.VotingPower
}
if bytes.Equal(val.Address, address) {
label := []string{
"validator_address", val.Address.String(),
}
cs.metrics.ValidatorPower.With(label...).Set(float64(val.VotingPower))
if commitSig.ForBlock() {
cs.metrics.ValidatorLastSignedHeight.With(label...).Set(float64(height))
} else {
cs.metrics.ValidatorMissedBlocks.With(label...).Add(float64(1))
}
}
}
}
cs.metrics.MissingValidators.Set(float64(missingValidators))
cs.metrics.MissingValidatorsPower.Set(float64(missingValidatorsPower))
// NOTE: byzantine validators power and count is only for consensus evidence i.e. duplicate vote
var (
byzantineValidatorsPower = int64(0)
byzantineValidatorsCount = int64(0)
)
for _, ev := range block.Evidence.Evidence {
if dve, ok := ev.(*types.DuplicateVoteEvidence); ok {
if _, val := cs.Validators.GetByAddress(dve.VoteA.ValidatorAddress); val != nil {
byzantineValidatorsCount++
byzantineValidatorsPower += val.VotingPower
}
}
}
cs.metrics.ByzantineValidators.Set(float64(byzantineValidatorsCount))
cs.metrics.ByzantineValidatorsPower.Set(float64(byzantineValidatorsPower))
if height > 1 {
lastBlockMeta := cs.blockStore.LoadBlockMeta(height - 1)
if lastBlockMeta != nil {
cs.metrics.BlockIntervalSeconds.Observe(
block.Time.Sub(lastBlockMeta.Header.Time).Seconds(),
)
}
}
cs.metrics.NumTxs.Set(float64(len(block.Data.Txs)))
cs.metrics.TotalTxs.Add(float64(len(block.Data.Txs)))
cs.metrics.BlockSizeBytes.Set(float64(block.Size()))
cs.metrics.CommittedHeight.Set(float64(block.Height))
}
//-----------------------------------------------------------------------------
func (cs *State) defaultSetProposal(proposal *types.Proposal) error {
// Already have one
// TODO: possibly catch double proposals
if cs.Proposal != nil {
return nil
}
// Does not apply
if proposal.Height != cs.Height || proposal.Round != cs.Round {
return nil
}
// Verify POLRound, which must be -1 or in range [0, proposal.Round).
if proposal.POLRound < -1 ||
(proposal.POLRound >= 0 && proposal.POLRound >= proposal.Round) {
return ErrInvalidProposalPOLRound
}
p := proposal.ToProto()
// Verify signature
if !cs.Validators.GetProposer().PubKey.VerifySignature(
types.ProposalSignBytes(cs.state.ChainID, p), proposal.Signature,
) {
return ErrInvalidProposalSignature
}
proposal.Signature = p.Signature
cs.Proposal = proposal
// We don't update cs.ProposalBlockParts if it is already set.
// This happens if we're already in cstypes.RoundStepCommit or if there is a valid block in the current round.
// TODO: We can check if Proposal is for a different block as this is a sign of misbehavior!
if cs.ProposalBlockParts == nil {
cs.ProposalBlockParts = types.NewPartSetFromHeader(proposal.BlockID.PartSetHeader)
}
cs.Logger.Info("received proposal", "proposal", proposal)
return nil
}
// NOTE: block is not necessarily valid.
// Asynchronously triggers either enterPrevote (before we timeout of propose) or tryFinalizeCommit,
// once we have the full block.
func (cs *State) addProposalBlockPart(msg *BlockPartMessage, peerID p2p.ID) (added bool, err error) {
height, round, part := msg.Height, msg.Round, msg.Part
// Blocks might be reused, so round mismatch is OK
if cs.Height != height {
cs.Logger.Debug("received block part from wrong height", "height", height, "round", round)
return false, nil
}
// We're not expecting a block part.
if cs.ProposalBlockParts == nil {
// NOTE: this can happen when we've gone to a higher round and
// then receive parts from the previous round - not necessarily a bad peer.
cs.Logger.Debug(
"received a block part when we are not expecting any",
"height", height,
"round", round,
"index", part.Index,
"peer", peerID,
)
return false, nil
}
added, err = cs.ProposalBlockParts.AddPart(part)
if err != nil {
return added, err
}
if cs.ProposalBlockParts.ByteSize() > cs.state.ConsensusParams.Block.MaxBytes {
return added, fmt.Errorf("total size of proposal block parts exceeds maximum block bytes (%d > %d)",
cs.ProposalBlockParts.ByteSize(), cs.state.ConsensusParams.Block.MaxBytes,
)
}
if added && cs.ProposalBlockParts.IsComplete() {
bz, err := ioutil.ReadAll(cs.ProposalBlockParts.GetReader())
if err != nil {
return added, err
}
var pbb = new(tmproto.Block)
err = proto.Unmarshal(bz, pbb)
if err != nil {
return added, err
}
block, err := types.BlockFromProto(pbb)
if err != nil {
return added, err
}
cs.ProposalBlock = block
// NOTE: it's possible to receive complete proposal blocks for future rounds without having the proposal
cs.Logger.Info("received complete proposal block", "height", cs.ProposalBlock.Height, "hash", cs.ProposalBlock.Hash())
if err := cs.eventBus.PublishEventCompleteProposal(cs.CompleteProposalEvent()); err != nil {
cs.Logger.Error("failed publishing event complete proposal", "err", err)
}
// Update Valid* if we can.
prevotes := cs.Votes.Prevotes(cs.Round)
blockID, hasTwoThirds := prevotes.TwoThirdsMajority()
if hasTwoThirds && !blockID.IsZero() && (cs.ValidRound < cs.Round) {
if cs.ProposalBlock.HashesTo(blockID.Hash) {
cs.Logger.Debug(
"updating valid block to new proposal block",
"valid_round", cs.Round,
"valid_block_hash", cs.ProposalBlock.Hash(),
)
cs.ValidRound = cs.Round
cs.ValidBlock = cs.ProposalBlock
cs.ValidBlockParts = cs.ProposalBlockParts
}
// TODO: In case there is +2/3 majority in Prevotes set for some
// block and cs.ProposalBlock contains different block, either
// proposer is faulty or voting power of faulty processes is more
// than 1/3. We should trigger in the future accountability
// procedure at this point.
}
if cs.Step <= cstypes.RoundStepPropose && cs.isProposalComplete() {
// Move onto the next step
cs.enterPrevote(height, cs.Round)
if hasTwoThirds { // this is optimisation as this will be triggered when prevote is added
cs.enterPrecommit(height, cs.Round)
}
} else if cs.Step == cstypes.RoundStepCommit {
// If we're waiting on the proposal block...
cs.tryFinalizeCommit(height)
}
return added, nil
}
return added, nil
}
// Attempt to add the vote. if its a duplicate signature, dupeout the validator
func (cs *State) tryAddVote(vote *types.Vote, peerID p2p.ID) (bool, error) {
added, err := cs.addVote(vote, peerID)
if err != nil {
// If the vote height is off, we'll just ignore it,
// But if it's a conflicting sig, add it to the cs.evpool.
// If it's otherwise invalid, punish peer.
// nolint: gocritic
if voteErr, ok := err.(*types.ErrVoteConflictingVotes); ok {
if cs.privValidatorPubKey == nil {
return false, errPubKeyIsNotSet
}
if bytes.Equal(vote.ValidatorAddress, cs.privValidatorPubKey.Address()) {
cs.Logger.Error(
"found conflicting vote from ourselves; did you unsafe_reset a validator?",
"height", vote.Height,
"round", vote.Round,
"type", vote.Type,
)
return added, err
}
// report conflicting votes to the evidence pool
cs.evpool.ReportConflictingVotes(voteErr.VoteA, voteErr.VoteB)
cs.Logger.Debug(
"found and sent conflicting votes to the evidence pool",
"vote_a", voteErr.VoteA,
"vote_b", voteErr.VoteB,
)
return added, err
} else if errors.Is(err, types.ErrVoteNonDeterministicSignature) {
cs.Logger.Debug("vote has non-deterministic signature", "err", err)
} else {
// Either
// 1) bad peer OR
// 2) not a bad peer? this can also err sometimes with "Unexpected step" OR
// 3) tmkms use with multiple validators connecting to a single tmkms instance
// (https://github.com/tendermint/tendermint/issues/3839).
cs.Logger.Info("failed attempting to add vote", "err", err)
return added, ErrAddingVote
}
}
return added, nil
}
func (cs *State) addVote(vote *types.Vote, peerID p2p.ID) (added bool, err error) {
cs.Logger.Debug(
"adding vote",
"vote_height", vote.Height,
"vote_type", vote.Type,
"val_index", vote.ValidatorIndex,
"cs_height", cs.Height,
)
// A precommit for the previous height?
// These come in while we wait timeoutCommit
if vote.Height+1 == cs.Height && vote.Type == tmproto.PrecommitType {
if cs.Step != cstypes.RoundStepNewHeight {
// Late precommit at prior height is ignored
cs.Logger.Debug("precommit vote came in after commit timeout and has been ignored", "vote", vote)
return
}
added, err = cs.LastCommit.AddVote(vote)
if !added {
return
}
cs.Logger.Debug("added vote to last precommits", "last_commit", cs.LastCommit.StringShort())
if err := cs.eventBus.PublishEventVote(types.EventDataVote{Vote: vote}); err != nil {
return added, err
}
cs.evsw.FireEvent(types.EventVote, vote)
// if we can skip timeoutCommit and have all the votes now,
if cs.config.SkipTimeoutCommit && cs.LastCommit.HasAll() {
// go straight to new round (skip timeout commit)
// cs.scheduleTimeout(time.Duration(0), cs.Height, 0, cstypes.RoundStepNewHeight)
cs.enterNewRound(cs.Height, 0)
}
return
}
// Height mismatch is ignored.
// Not necessarily a bad peer, but not favourable behaviour.
if vote.Height != cs.Height {
cs.Logger.Debug("vote ignored and not added", "vote_height", vote.Height, "cs_height", cs.Height, "peer", peerID)
return
}
height := cs.Height
added, err = cs.Votes.AddVote(vote, peerID)
if !added {
// Either duplicate, or error upon cs.Votes.AddByIndex()
return
}
if err := cs.eventBus.PublishEventVote(types.EventDataVote{Vote: vote}); err != nil {
return added, err
}
cs.evsw.FireEvent(types.EventVote, vote)
switch vote.Type {
case tmproto.PrevoteType:
prevotes := cs.Votes.Prevotes(vote.Round)
cs.Logger.Debug("added vote to prevote", "vote", vote, "prevotes", prevotes.StringShort())
// If +2/3 prevotes for a block or nil for *any* round:
if blockID, ok := prevotes.TwoThirdsMajority(); ok {
// There was a polka!
// If we're locked but this is a recent polka, unlock.
// If it matches our ProposalBlock, update the ValidBlock
// Unlock if `cs.LockedRound < vote.Round <= cs.Round`
// NOTE: If vote.Round > cs.Round, we'll deal with it when we get to vote.Round
if (cs.LockedBlock != nil) &&
(cs.LockedRound < vote.Round) &&
(vote.Round <= cs.Round) &&
!cs.LockedBlock.HashesTo(blockID.Hash) {
cs.Logger.Debug("unlocking because of POL", "locked_round", cs.LockedRound, "pol_round", vote.Round)
cs.LockedRound = -1
cs.LockedBlock = nil
cs.LockedBlockParts = nil
if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
return added, err
}
}
// Update Valid* if we can.
// NOTE: our proposal block may be nil or not what received a polka..
if len(blockID.Hash) != 0 && (cs.ValidRound < vote.Round) && (vote.Round == cs.Round) {
if cs.ProposalBlock.HashesTo(blockID.Hash) {
cs.Logger.Debug("updating valid block because of POL", "valid_round", cs.ValidRound, "pol_round", vote.Round)
cs.ValidRound = vote.Round
cs.ValidBlock = cs.ProposalBlock
cs.ValidBlockParts = cs.ProposalBlockParts
} else {
cs.Logger.Debug(
"valid block we do not know about; set ProposalBlock=nil",
"proposal", cs.ProposalBlock.Hash(),
"block_id", blockID.Hash,
)
// we're getting the wrong block
cs.ProposalBlock = nil
}
if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
}
cs.evsw.FireEvent(types.EventValidBlock, &cs.RoundState)
if err := cs.eventBus.PublishEventValidBlock(cs.RoundStateEvent()); err != nil {
return added, err
}
}
}
// If +2/3 prevotes for *anything* for future round:
switch {
case cs.Round < vote.Round && prevotes.HasTwoThirdsAny():
// Round-skip if there is any 2/3+ of votes ahead of us
cs.enterNewRound(height, vote.Round)
case cs.Round == vote.Round && cstypes.RoundStepPrevote <= cs.Step: // current round
blockID, ok := prevotes.TwoThirdsMajority()
if ok && (cs.isProposalComplete() || len(blockID.Hash) == 0) {
cs.enterPrecommit(height, vote.Round)
} else if prevotes.HasTwoThirdsAny() {
cs.enterPrevoteWait(height, vote.Round)
}
case cs.Proposal != nil && 0 <= cs.Proposal.POLRound && cs.Proposal.POLRound == vote.Round:
// If the proposal is now complete, enter prevote of cs.Round.
if cs.isProposalComplete() {
cs.enterPrevote(height, cs.Round)
}
}
case tmproto.PrecommitType:
precommits := cs.Votes.Precommits(vote.Round)
cs.Logger.Debug("added vote to precommit",
"height", vote.Height,
"round", vote.Round,
"validator", vote.ValidatorAddress.String(),
"vote_timestamp", vote.Timestamp,
"data", precommits.LogString())
blockID, ok := precommits.TwoThirdsMajority()
if ok {
// Executed as TwoThirdsMajority could be from a higher round
cs.enterNewRound(height, vote.Round)
cs.enterPrecommit(height, vote.Round)
if len(blockID.Hash) != 0 {
cs.enterCommit(height, vote.Round)
if cs.config.SkipTimeoutCommit && precommits.HasAll() {
cs.enterNewRound(cs.Height, 0)
}
} else {
cs.enterPrecommitWait(height, vote.Round)
}
} else if cs.Round <= vote.Round && precommits.HasTwoThirdsAny() {
cs.enterNewRound(height, vote.Round)
cs.enterPrecommitWait(height, vote.Round)
}
default:
panic(fmt.Sprintf("unexpected vote type %v", vote.Type))
}
return added, err
}
// CONTRACT: cs.privValidator is not nil.
func (cs *State) signVote(
msgType tmproto.SignedMsgType,
hash []byte,
header types.PartSetHeader,
) (*types.Vote, error) {
// Flush the WAL. Otherwise, we may not recompute the same vote to sign,
// and the privValidator will refuse to sign anything.
if err := cs.wal.FlushAndSync(); err != nil {
return nil, err
}
if cs.privValidatorPubKey == nil {
return nil, errPubKeyIsNotSet
}
addr := cs.privValidatorPubKey.Address()
valIdx, _ := cs.Validators.GetByAddress(addr)
vote := &types.Vote{
ValidatorAddress: addr,
ValidatorIndex: valIdx,
Height: cs.Height,
Round: cs.Round,
Timestamp: cs.voteTime(),
Type: msgType,
BlockID: types.BlockID{Hash: hash, PartSetHeader: header},
}
v := vote.ToProto()
err := cs.privValidator.SignVote(cs.state.ChainID, v)
vote.Signature = v.Signature
vote.Timestamp = v.Timestamp
return vote, err
}
func (cs *State) voteTime() time.Time {
now := tmtime.Now()
minVoteTime := now
// TODO: We should remove next line in case we don't vote for v in case cs.ProposalBlock == nil,
// even if cs.LockedBlock != nil. See https://docs.tendermint.com/master/spec/.
timeIota := time.Duration(cs.state.ConsensusParams.Block.TimeIotaMs) * time.Millisecond
if cs.LockedBlock != nil {
// See the BFT time spec https://docs.tendermint.com/master/spec/consensus/bft-time.html
minVoteTime = cs.LockedBlock.Time.Add(timeIota)
} else if cs.ProposalBlock != nil {
minVoteTime = cs.ProposalBlock.Time.Add(timeIota)
}
if now.After(minVoteTime) {
return now
}
return minVoteTime
}
// sign the vote and publish on internalMsgQueue
func (cs *State) signAddVote(msgType tmproto.SignedMsgType, hash []byte, header types.PartSetHeader) *types.Vote {
if cs.privValidator == nil { // the node does not have a key
return nil
}
if cs.privValidatorPubKey == nil {
// Vote won't be signed, but it's not critical.
cs.Logger.Error(fmt.Sprintf("signAddVote: %v", errPubKeyIsNotSet))
return nil
}
// If the node not in the validator set, do nothing.
if !cs.Validators.HasAddress(cs.privValidatorPubKey.Address()) {
return nil
}
// TODO: pass pubKey to signVote
vote, err := cs.signVote(msgType, hash, header)
if err == nil {
cs.sendInternalMessage(msgInfo{&VoteMessage{vote}, ""})
cs.Logger.Debug("signed and pushed vote", "height", cs.Height, "round", cs.Round, "vote", vote)
return vote
}
cs.Logger.Error("failed signing vote", "height", cs.Height, "round", cs.Round, "vote", vote, "err", err)
return nil
}
// updatePrivValidatorPubKey get's the private validator public key and
// memoizes it. This func returns an error if the private validator is not
// responding or responds with an error.
func (cs *State) updatePrivValidatorPubKey() error {
if cs.privValidator == nil {
return nil
}
pubKey, err := cs.privValidator.GetPubKey()
if err != nil {
return err
}
cs.privValidatorPubKey = pubKey
return nil
}
// look back to check existence of the node's consensus votes before joining consensus
func (cs *State) checkDoubleSigningRisk(height int64) error {
if cs.privValidator != nil && cs.privValidatorPubKey != nil && cs.config.DoubleSignCheckHeight > 0 && height > 0 {
valAddr := cs.privValidatorPubKey.Address()
doubleSignCheckHeight := cs.config.DoubleSignCheckHeight
if doubleSignCheckHeight > height {
doubleSignCheckHeight = height
}
for i := int64(1); i < doubleSignCheckHeight; i++ {
lastCommit := cs.blockStore.LoadSeenCommit(height - i)
if lastCommit != nil {
for sigIdx, s := range lastCommit.Signatures {
if s.BlockIDFlag == types.BlockIDFlagCommit && bytes.Equal(s.ValidatorAddress, valAddr) {
cs.Logger.Info("found signature from the same key", "sig", s, "idx", sigIdx, "height", height-i)
return ErrSignatureFoundInPastBlocks
}
}
}
}
}
return nil
}
func (cs *State) calculatePrevoteMessageDelayMetrics() {
ps := cs.Votes.Prevotes(cs.Round)
pl := ps.List()
sort.Slice(pl, func(i, j int) bool {
return pl[i].Timestamp.Before(pl[j].Timestamp)
})
var votingPowerSeen int64
for _, v := range pl {
_, val := cs.Validators.GetByAddress(v.ValidatorAddress)
votingPowerSeen += val.VotingPower
if votingPowerSeen >= cs.Validators.TotalVotingPower()*2/3+1 {
cs.metrics.QuorumPrevoteMessageDelay.Set(v.Timestamp.Sub(cs.Proposal.Timestamp).Seconds())
break
}
}
if ps.HasAll() {
cs.metrics.FullPrevoteMessageDelay.Set(pl[len(pl)-1].Timestamp.Sub(cs.Proposal.Timestamp).Seconds())
}
}
//---------------------------------------------------------
func CompareHRS(h1 int64, r1 int32, s1 cstypes.RoundStepType, h2 int64, r2 int32, s2 cstypes.RoundStepType) int {
if h1 < h2 {
return -1
} else if h1 > h2 {
return 1
}
if r1 < r2 {
return -1
} else if r1 > r2 {
return 1
}
if s1 < s2 {
return -1
} else if s1 > s2 {
return 1
}
return 0
}
// repairWalFile decodes messages from src (until the decoder errors) and
// writes them to dst.
func repairWalFile(src, dst string) error {
in, err := os.Open(src)
if err != nil {
return err
}
defer in.Close()
out, err := os.Create(dst)
if err != nil {
return err
}
defer out.Close()
var (
dec = NewWALDecoder(in)
enc = NewWALEncoder(out)
)
// best-case repair (until first error is encountered)
for {
msg, err := dec.Decode()
if err != nil {
break
}
err = enc.Encode(msg)
if err != nil {
return fmt.Errorf("failed to encode msg: %w", err)
}
}
return nil
}