mirror of
https://github.com/tendermint/tendermint.git
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Enable basic authentication in the RPC client using the https://username:password@node:port format. Issue #4248 has details about what was refactored/enhanced (it's not as bad as it looks.) I'm open to suggestions on where/how the documentation should be updated. Please note that PR #4284 is superseded with this PR. The reason for this is because both PR makes changes to the same code.
510 lines
14 KiB
Go
510 lines
14 KiB
Go
package rpcclient
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import (
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"context"
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"encoding/json"
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"fmt"
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"net"
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"net/http"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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"github.com/pkg/errors"
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metrics "github.com/rcrowley/go-metrics"
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amino "github.com/tendermint/go-amino"
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cmn "github.com/tendermint/tendermint/libs/common"
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types "github.com/tendermint/tendermint/rpc/lib/types"
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)
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const (
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defaultMaxReconnectAttempts = 25
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defaultWriteWait = 0
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defaultReadWait = 0
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defaultPingPeriod = 0
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)
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// WSClient is a WebSocket client. The methods of WSClient are safe for use by
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// multiple goroutines.
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type WSClient struct {
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conn *websocket.Conn
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cdc *amino.Codec
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Address string // IP:PORT or /path/to/socket
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Endpoint string // /websocket/url/endpoint
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Dialer func(string, string) (net.Conn, error)
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// Single user facing channel to read RPCResponses from, closed only when the client is being stopped.
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ResponsesCh chan types.RPCResponse
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// Callback, which will be called each time after successful reconnect.
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onReconnect func()
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// internal channels
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send chan types.RPCRequest // user requests
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backlog chan types.RPCRequest // stores a single user request received during a conn failure
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reconnectAfter chan error // reconnect requests
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readRoutineQuit chan struct{} // a way for readRoutine to close writeRoutine
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// Maximum reconnect attempts (0 or greater; default: 25).
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maxReconnectAttempts int
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// Support both ws and wss protocols
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protocol string
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wg sync.WaitGroup
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mtx sync.RWMutex
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sentLastPingAt time.Time
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reconnecting bool
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// Time allowed to write a message to the server. 0 means block until operation succeeds.
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writeWait time.Duration
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// Time allowed to read the next message from the server. 0 means block until operation succeeds.
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readWait time.Duration
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// Send pings to server with this period. Must be less than readWait. If 0, no pings will be sent.
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pingPeriod time.Duration
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cmn.BaseService
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// Time between sending a ping and receiving a pong. See
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// https://godoc.org/github.com/rcrowley/go-metrics#Timer.
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PingPongLatencyTimer metrics.Timer
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}
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// NewWSClient returns a new client. See the commentary on the func(*WSClient)
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// functions for a detailed description of how to configure ping period and
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// pong wait time. The endpoint argument must begin with a `/`.
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// The function panics if the provided address is invalid.
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func NewWSClient(remoteAddr, endpoint string, options ...func(*WSClient)) *WSClient {
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parsedURL, err := newParsedURL(remoteAddr)
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if err != nil {
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panic(fmt.Sprintf("invalid remote %s: %s", remoteAddr, err))
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}
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// default to ws protocol, unless wss is explicitly specified
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if parsedURL.Scheme != protoWSS {
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parsedURL.Scheme = protoWS
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}
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c := &WSClient{
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cdc: amino.NewCodec(),
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Address: parsedURL.GetTrimmedHostWithPath(),
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Dialer: makeHTTPDialer(remoteAddr),
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Endpoint: endpoint,
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PingPongLatencyTimer: metrics.NewTimer(),
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maxReconnectAttempts: defaultMaxReconnectAttempts,
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readWait: defaultReadWait,
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writeWait: defaultWriteWait,
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pingPeriod: defaultPingPeriod,
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protocol: parsedURL.Scheme,
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}
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c.BaseService = *cmn.NewBaseService(nil, "WSClient", c)
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for _, option := range options {
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option(c)
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}
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return c
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}
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// MaxReconnectAttempts sets the maximum number of reconnect attempts before returning an error.
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// It should only be used in the constructor and is not Goroutine-safe.
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func MaxReconnectAttempts(max int) func(*WSClient) {
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return func(c *WSClient) {
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c.maxReconnectAttempts = max
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}
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}
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// ReadWait sets the amount of time to wait before a websocket read times out.
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// It should only be used in the constructor and is not Goroutine-safe.
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func ReadWait(readWait time.Duration) func(*WSClient) {
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return func(c *WSClient) {
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c.readWait = readWait
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}
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}
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// WriteWait sets the amount of time to wait before a websocket write times out.
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// It should only be used in the constructor and is not Goroutine-safe.
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func WriteWait(writeWait time.Duration) func(*WSClient) {
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return func(c *WSClient) {
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c.writeWait = writeWait
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}
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}
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// PingPeriod sets the duration for sending websocket pings.
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// It should only be used in the constructor - not Goroutine-safe.
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func PingPeriod(pingPeriod time.Duration) func(*WSClient) {
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return func(c *WSClient) {
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c.pingPeriod = pingPeriod
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}
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}
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// OnReconnect sets the callback, which will be called every time after
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// successful reconnect.
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func OnReconnect(cb func()) func(*WSClient) {
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return func(c *WSClient) {
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c.onReconnect = cb
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}
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}
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// String returns WS client full address.
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func (c *WSClient) String() string {
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return fmt.Sprintf("%s (%s)", c.Address, c.Endpoint)
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}
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// OnStart implements cmn.Service by dialing a server and creating read and
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// write routines.
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func (c *WSClient) OnStart() error {
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err := c.dial()
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if err != nil {
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return err
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}
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c.ResponsesCh = make(chan types.RPCResponse)
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c.send = make(chan types.RPCRequest)
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// 1 additional error may come from the read/write
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// goroutine depending on which failed first.
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c.reconnectAfter = make(chan error, 1)
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// capacity for 1 request. a user won't be able to send more because the send
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// channel is unbuffered.
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c.backlog = make(chan types.RPCRequest, 1)
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c.startReadWriteRoutines()
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go c.reconnectRoutine()
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return nil
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}
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// Stop overrides cmn.Service#Stop. There is no other way to wait until Quit
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// channel is closed.
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func (c *WSClient) Stop() error {
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if err := c.BaseService.Stop(); err != nil {
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return err
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}
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// only close user-facing channels when we can't write to them
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c.wg.Wait()
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close(c.ResponsesCh)
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return nil
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}
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// IsReconnecting returns true if the client is reconnecting right now.
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func (c *WSClient) IsReconnecting() bool {
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c.mtx.RLock()
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defer c.mtx.RUnlock()
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return c.reconnecting
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}
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// IsActive returns true if the client is running and not reconnecting.
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func (c *WSClient) IsActive() bool {
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return c.IsRunning() && !c.IsReconnecting()
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}
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// Send the given RPC request to the server. Results will be available on
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// ResponsesCh, errors, if any, on ErrorsCh. Will block until send succeeds or
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// ctx.Done is closed.
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func (c *WSClient) Send(ctx context.Context, request types.RPCRequest) error {
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select {
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case c.send <- request:
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c.Logger.Info("sent a request", "req", request)
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return nil
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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// Call the given method. See Send description.
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func (c *WSClient) Call(ctx context.Context, method string, params map[string]interface{}) error {
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request, err := types.MapToRequest(c.cdc, types.JSONRPCStringID("ws-client"), method, params)
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if err != nil {
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return err
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}
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return c.Send(ctx, request)
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}
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// CallWithArrayParams the given method with params in a form of array. See
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// Send description.
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func (c *WSClient) CallWithArrayParams(ctx context.Context, method string, params []interface{}) error {
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request, err := types.ArrayToRequest(c.cdc, types.JSONRPCStringID("ws-client"), method, params)
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if err != nil {
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return err
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}
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return c.Send(ctx, request)
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}
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func (c *WSClient) Codec() *amino.Codec {
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return c.cdc
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}
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func (c *WSClient) SetCodec(cdc *amino.Codec) {
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c.cdc = cdc
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}
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///////////////////////////////////////////////////////////////////////////////
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// Private methods
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func (c *WSClient) dial() error {
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dialer := &websocket.Dialer{
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NetDial: c.Dialer,
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Proxy: http.ProxyFromEnvironment,
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}
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rHeader := http.Header{}
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conn, _, err := dialer.Dial(c.protocol+"://"+c.Address+c.Endpoint, rHeader) // nolint:bodyclose
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if err != nil {
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return err
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}
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c.conn = conn
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return nil
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}
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// reconnect tries to redial up to maxReconnectAttempts with exponential
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// backoff.
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func (c *WSClient) reconnect() error {
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attempt := 0
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c.mtx.Lock()
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c.reconnecting = true
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c.mtx.Unlock()
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defer func() {
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c.mtx.Lock()
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c.reconnecting = false
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c.mtx.Unlock()
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}()
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for {
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jitterSeconds := time.Duration(cmn.RandFloat64() * float64(time.Second)) // 1s == (1e9 ns)
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backoffDuration := jitterSeconds + ((1 << uint(attempt)) * time.Second)
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c.Logger.Info("reconnecting", "attempt", attempt+1, "backoff_duration", backoffDuration)
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time.Sleep(backoffDuration)
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err := c.dial()
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if err != nil {
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c.Logger.Error("failed to redial", "err", err)
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} else {
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c.Logger.Info("reconnected")
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if c.onReconnect != nil {
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go c.onReconnect()
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}
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return nil
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}
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attempt++
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if attempt > c.maxReconnectAttempts {
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return errors.Wrap(err, "reached maximum reconnect attempts")
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}
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}
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}
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func (c *WSClient) startReadWriteRoutines() {
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c.wg.Add(2)
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c.readRoutineQuit = make(chan struct{})
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go c.readRoutine()
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go c.writeRoutine()
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}
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func (c *WSClient) processBacklog() error {
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select {
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case request := <-c.backlog:
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if c.writeWait > 0 {
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if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil {
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c.Logger.Error("failed to set write deadline", "err", err)
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}
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}
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if err := c.conn.WriteJSON(request); err != nil {
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c.Logger.Error("failed to resend request", "err", err)
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c.reconnectAfter <- err
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// requeue request
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c.backlog <- request
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return err
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}
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c.Logger.Info("resend a request", "req", request)
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default:
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}
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return nil
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}
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func (c *WSClient) reconnectRoutine() {
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for {
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select {
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case originalError := <-c.reconnectAfter:
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// wait until writeRoutine and readRoutine finish
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c.wg.Wait()
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if err := c.reconnect(); err != nil {
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c.Logger.Error("failed to reconnect", "err", err, "original_err", originalError)
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c.Stop()
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return
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}
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// drain reconnectAfter
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LOOP:
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for {
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select {
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case <-c.reconnectAfter:
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default:
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break LOOP
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}
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}
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err := c.processBacklog()
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if err == nil {
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c.startReadWriteRoutines()
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}
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case <-c.Quit():
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return
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}
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}
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}
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// The client ensures that there is at most one writer to a connection by
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// executing all writes from this goroutine.
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func (c *WSClient) writeRoutine() {
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var ticker *time.Ticker
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if c.pingPeriod > 0 {
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// ticker with a predefined period
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ticker = time.NewTicker(c.pingPeriod)
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} else {
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// ticker that never fires
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ticker = &time.Ticker{C: make(<-chan time.Time)}
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}
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defer func() {
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ticker.Stop()
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c.conn.Close()
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// err != nil {
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// ignore error; it will trigger in tests
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// likely because it's closing an already closed connection
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// }
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c.wg.Done()
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}()
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for {
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select {
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case request := <-c.send:
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if c.writeWait > 0 {
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if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil {
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c.Logger.Error("failed to set write deadline", "err", err)
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}
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}
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if err := c.conn.WriteJSON(request); err != nil {
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c.Logger.Error("failed to send request", "err", err)
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c.reconnectAfter <- err
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// add request to the backlog, so we don't lose it
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c.backlog <- request
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return
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}
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case <-ticker.C:
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if c.writeWait > 0 {
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if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil {
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c.Logger.Error("failed to set write deadline", "err", err)
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}
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}
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if err := c.conn.WriteMessage(websocket.PingMessage, []byte{}); err != nil {
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c.Logger.Error("failed to write ping", "err", err)
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c.reconnectAfter <- err
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return
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}
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c.mtx.Lock()
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c.sentLastPingAt = time.Now()
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c.mtx.Unlock()
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c.Logger.Debug("sent ping")
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case <-c.readRoutineQuit:
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return
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case <-c.Quit():
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if err := c.conn.WriteMessage(
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websocket.CloseMessage,
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websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""),
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); err != nil {
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c.Logger.Error("failed to write message", "err", err)
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}
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return
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}
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}
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}
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// The client ensures that there is at most one reader to a connection by
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// executing all reads from this goroutine.
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func (c *WSClient) readRoutine() {
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defer func() {
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c.conn.Close()
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// err != nil {
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// ignore error; it will trigger in tests
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// likely because it's closing an already closed connection
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// }
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c.wg.Done()
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}()
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c.conn.SetPongHandler(func(string) error {
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// gather latency stats
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c.mtx.RLock()
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t := c.sentLastPingAt
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c.mtx.RUnlock()
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c.PingPongLatencyTimer.UpdateSince(t)
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c.Logger.Debug("got pong")
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return nil
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})
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for {
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// reset deadline for every message type (control or data)
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if c.readWait > 0 {
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if err := c.conn.SetReadDeadline(time.Now().Add(c.readWait)); err != nil {
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c.Logger.Error("failed to set read deadline", "err", err)
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}
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}
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_, data, err := c.conn.ReadMessage()
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if err != nil {
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if !websocket.IsUnexpectedCloseError(err, websocket.CloseNormalClosure) {
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return
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}
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c.Logger.Error("failed to read response", "err", err)
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close(c.readRoutineQuit)
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c.reconnectAfter <- err
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return
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}
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var response types.RPCResponse
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err = json.Unmarshal(data, &response)
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if err != nil {
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c.Logger.Error("failed to parse response", "err", err, "data", string(data))
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continue
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}
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c.Logger.Info("got response", "resp", response.Result)
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// Combine a non-blocking read on BaseService.Quit with a non-blocking write on ResponsesCh to avoid blocking
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// c.wg.Wait() in c.Stop(). Note we rely on Quit being closed so that it sends unlimited Quit signals to stop
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// both readRoutine and writeRoutine
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select {
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case <-c.Quit():
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case c.ResponsesCh <- response:
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// Predefined methods
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// Subscribe to a query. Note the server must have a "subscribe" route
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// defined.
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func (c *WSClient) Subscribe(ctx context.Context, query string) error {
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params := map[string]interface{}{"query": query}
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return c.Call(ctx, "subscribe", params)
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}
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// Unsubscribe from a query. Note the server must have a "unsubscribe" route
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// defined.
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func (c *WSClient) Unsubscribe(ctx context.Context, query string) error {
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params := map[string]interface{}{"query": query}
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return c.Call(ctx, "unsubscribe", params)
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}
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// UnsubscribeAll from all. Note the server must have a "unsubscribe_all" route
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// defined.
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func (c *WSClient) UnsubscribeAll(ctx context.Context) error {
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params := map[string]interface{}{}
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return c.Call(ctx, "unsubscribe_all", params)
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}
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