add github.com/hashicorp/go-plugin dependency

Signed-off-by: Steve Kriss <steve@heptio.com>
This commit is contained in:
Steve Kriss
2017-11-02 13:21:00 -07:00
parent 21e2019540
commit 35b46e392c
47 changed files with 6332 additions and 2 deletions

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vendor/github.com/hashicorp/go-hclog/LICENSE generated vendored Normal file
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MIT License
Copyright (c) 2017 HashiCorp
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# go-hclog
[![Go Documentation](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)][godocs]
[godocs]: https://godoc.org/github.com/hashicorp/go-hclog
`go-hclog` is a package for Go that provides a simple key/value logging
interface for use in development and production environments.
It provides logging levels that provide decreased output based upon the
desired amount of output, unlike the standard library `log` package.
It does not provide `Printf` style logging, only key/value logging that is
exposed as arguments to the logging functions for simplicity.
It provides a human readable output mode for use in development as well as
JSON output mode for production.
## Stability Note
While this library is fully open source and HashiCorp will be maintaining it
(since we are and will be making extensive use of it), the API and output
format is subject to minor changes as we fully bake and vet it in our projects.
This notice will be removed once it's fully integrated into our major projects
and no further changes are anticipated.
## Installation and Docs
Install using `go get github.com/hashicorp/go-hclog`.
Full documentation is available at
http://godoc.org/github.com/hashicorp/go-hclog
## Usage
### Use the global logger
```go
hclog.Default().Info("hello world")
```
```text
2017-07-05T16:15:55.167-0700 [INFO ] hello world
```
(Note timestamps are removed in future examples for brevity.)
### Create a new logger
```go
appLogger := hclog.New(&hclog.LoggerOptions{
Name: "my-app",
Level: hclog.LevelFromString("DEBUG"),
})
```
### Emit an Info level message with 2 key/value pairs
```go
input := "5.5"
_, err := strconv.ParseInt(input, 10, 32)
if err != nil {
appLogger.Info("Invalid input for ParseInt", "input", input, "error", err)
}
```
```text
... [INFO ] my-app: Invalid input for ParseInt: input=5.5 error="strconv.ParseInt: parsing "5.5": invalid syntax"
```
### Create a new Logger for a major subsystem
```go
subsystemLogger := appLogger.Named("transport")
subsystemLogger.Info("we are transporting something")
```
```text
... [INFO ] my-app.transport: we are transporting something
```
Notice that logs emitted by `subsystemLogger` contain `my-app.transport`,
reflecting both the application and subsystem names.
### Create a new Logger with fixed key/value pairs
Using `With()` will include a specific key-value pair in all messages emitted
by that logger.
```go
requestID := "5fb446b6-6eba-821d-df1b-cd7501b6a363"
requestLogger := subsystemLogger.With("request", requestID)
requestLogger.Info("we are transporting a request")
```
```text
... [INFO ] my-app.transport: we are transporting a request: request=5fb446b6-6eba-821d-df1b-cd7501b6a363
```
This allows sub Loggers to be context specific without having to thread that
into all the callers.
### Use this with code that uses the standard library logger
If you want to use the standard library's `log.Logger` interface you can wrap
`hclog.Logger` by calling the `StandardLogger()` method. This allows you to use
it with the familiar `Println()`, `Printf()`, etc. For example:
```go
stdLogger := appLogger.StandardLogger(&hclog.StandardLoggerOptions{
InferLevels: true,
})
// Printf() is provided by stdlib log.Logger interface, not hclog.Logger
stdLogger.Printf("[DEBUG] %+v", stdLogger)
```
```text
... [DEBUG] my-app: &{mu:{state:0 sema:0} prefix: flag:0 out:0xc42000a0a0 buf:[]}
```
Notice that if `appLogger` is initialized with the `INFO` log level _and_ you
specify `InferLevels: true`, you will not see any output here. You must change
`appLogger` to `DEBUG` to see output. See the docs for more information.

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package hclog
import (
"sync"
)
var (
protect sync.Once
def Logger
// The options used to create the Default logger. These are
// read only when the Default logger is created, so set them
// as soon as the process starts.
DefaultOptions = &LoggerOptions{
Level: DefaultLevel,
Output: DefaultOutput,
}
)
// Return a logger that is held globally. This can be a good starting
// place, and then you can use .With() and .Name() to create sub-loggers
// to be used in more specific contexts.
func Default() Logger {
protect.Do(func() {
def = New(DefaultOptions)
})
return def
}
// A short alias for Default()
func L() Logger {
return Default()
}

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package hclog
import (
"bufio"
"encoding"
"encoding/json"
"fmt"
"log"
"os"
"runtime"
"strconv"
"strings"
"sync"
"time"
)
var (
_levelToBracket = map[Level]string{
Debug: "[DEBUG]",
Trace: "[TRACE]",
Info: "[INFO ]",
Warn: "[WARN ]",
Error: "[ERROR]",
}
)
// Given the options (nil for defaults), create a new Logger
func New(opts *LoggerOptions) Logger {
if opts == nil {
opts = &LoggerOptions{}
}
output := opts.Output
if output == nil {
output = os.Stderr
}
level := opts.Level
if level == NoLevel {
level = DefaultLevel
}
mtx := opts.Mutex
if mtx == nil {
mtx = new(sync.Mutex)
}
return &intLogger{
m: mtx,
json: opts.JSONFormat,
caller: opts.IncludeLocation,
name: opts.Name,
w: bufio.NewWriter(output),
level: level,
}
}
// The internal logger implementation. Internal in that it is defined entirely
// by this package.
type intLogger struct {
json bool
caller bool
name string
// this is a pointer so that it's shared by any derived loggers, since
// those derived loggers share the bufio.Writer as well.
m *sync.Mutex
w *bufio.Writer
level Level
implied []interface{}
}
// Make sure that intLogger is a Logger
var _ Logger = &intLogger{}
// The time format to use for logging. This is a version of RFC3339 that
// contains millisecond precision
const TimeFormat = "2006-01-02T15:04:05.000Z0700"
// Log a message and a set of key/value pairs if the given level is at
// or more severe that the threshold configured in the Logger.
func (z *intLogger) Log(level Level, msg string, args ...interface{}) {
if level < z.level {
return
}
t := time.Now()
z.m.Lock()
defer z.m.Unlock()
if z.json {
z.logJson(t, level, msg, args...)
} else {
z.log(t, level, msg, args...)
}
z.w.Flush()
}
// Cleanup a path by returning the last 2 segments of the path only.
func trimCallerPath(path string) string {
// lovely borrowed from zap
// nb. To make sure we trim the path correctly on Windows too, we
// counter-intuitively need to use '/' and *not* os.PathSeparator here,
// because the path given originates from Go stdlib, specifically
// runtime.Caller() which (as of Mar/17) returns forward slashes even on
// Windows.
//
// See https://github.com/golang/go/issues/3335
// and https://github.com/golang/go/issues/18151
//
// for discussion on the issue on Go side.
//
// Find the last separator.
//
idx := strings.LastIndexByte(path, '/')
if idx == -1 {
return path
}
// Find the penultimate separator.
idx = strings.LastIndexByte(path[:idx], '/')
if idx == -1 {
return path
}
return path[idx+1:]
}
// Non-JSON logging format function
func (z *intLogger) log(t time.Time, level Level, msg string, args ...interface{}) {
z.w.WriteString(t.Format(TimeFormat))
z.w.WriteByte(' ')
s, ok := _levelToBracket[level]
if ok {
z.w.WriteString(s)
} else {
z.w.WriteString("[UNKN ]")
}
if z.caller {
if _, file, line, ok := runtime.Caller(3); ok {
z.w.WriteByte(' ')
z.w.WriteString(trimCallerPath(file))
z.w.WriteByte(':')
z.w.WriteString(strconv.Itoa(line))
z.w.WriteByte(':')
}
}
z.w.WriteByte(' ')
if z.name != "" {
z.w.WriteString(z.name)
z.w.WriteString(": ")
}
z.w.WriteString(msg)
args = append(z.implied, args...)
var stacktrace CapturedStacktrace
if args != nil && len(args) > 0 {
if len(args)%2 != 0 {
cs, ok := args[len(args)-1].(CapturedStacktrace)
if ok {
args = args[:len(args)-1]
stacktrace = cs
} else {
args = append(args, "<unknown>")
}
}
z.w.WriteByte(':')
FOR:
for i := 0; i < len(args); i = i + 2 {
var val string
switch st := args[i+1].(type) {
case string:
val = st
case int:
val = strconv.FormatInt(int64(st), 10)
case int64:
val = strconv.FormatInt(int64(st), 10)
case int32:
val = strconv.FormatInt(int64(st), 10)
case int16:
val = strconv.FormatInt(int64(st), 10)
case int8:
val = strconv.FormatInt(int64(st), 10)
case uint:
val = strconv.FormatUint(uint64(st), 10)
case uint64:
val = strconv.FormatUint(uint64(st), 10)
case uint32:
val = strconv.FormatUint(uint64(st), 10)
case uint16:
val = strconv.FormatUint(uint64(st), 10)
case uint8:
val = strconv.FormatUint(uint64(st), 10)
case CapturedStacktrace:
stacktrace = st
continue FOR
default:
val = fmt.Sprintf("%v", st)
}
z.w.WriteByte(' ')
z.w.WriteString(args[i].(string))
z.w.WriteByte('=')
if strings.ContainsAny(val, " \t\n\r") {
z.w.WriteByte('"')
z.w.WriteString(val)
z.w.WriteByte('"')
} else {
z.w.WriteString(val)
}
}
}
z.w.WriteString("\n")
if stacktrace != "" {
z.w.WriteString(string(stacktrace))
}
}
// JSON logging function
func (z *intLogger) logJson(t time.Time, level Level, msg string, args ...interface{}) {
vals := map[string]interface{}{
"@message": msg,
"@timestamp": t.Format("2006-01-02T15:04:05.000000Z07:00"),
}
var levelStr string
switch level {
case Error:
levelStr = "error"
case Warn:
levelStr = "warn"
case Info:
levelStr = "info"
case Debug:
levelStr = "debug"
case Trace:
levelStr = "trace"
default:
levelStr = "all"
}
vals["@level"] = levelStr
if z.name != "" {
vals["@module"] = z.name
}
if z.caller {
if _, file, line, ok := runtime.Caller(3); ok {
vals["@caller"] = fmt.Sprintf("%s:%d", file, line)
}
}
if args != nil && len(args) > 0 {
if len(args)%2 != 0 {
cs, ok := args[len(args)-1].(CapturedStacktrace)
if ok {
args = args[:len(args)-1]
vals["stacktrace"] = cs
} else {
args = append(args, "<unknown>")
}
}
for i := 0; i < len(args); i = i + 2 {
if _, ok := args[i].(string); !ok {
// As this is the logging function not much we can do here
// without injecting into logs...
continue
}
val := args[i+1]
// Check if val is of type error. If error type doesn't
// implement json.Marshaler or encoding.TextMarshaler
// then set val to err.Error() so that it gets marshaled
if err, ok := val.(error); ok {
switch err.(type) {
case json.Marshaler, encoding.TextMarshaler:
default:
val = err.Error()
}
}
vals[args[i].(string)] = val
}
}
err := json.NewEncoder(z.w).Encode(vals)
if err != nil {
panic(err)
}
}
// Emit the message and args at DEBUG level
func (z *intLogger) Debug(msg string, args ...interface{}) {
z.Log(Debug, msg, args...)
}
// Emit the message and args at TRACE level
func (z *intLogger) Trace(msg string, args ...interface{}) {
z.Log(Trace, msg, args...)
}
// Emit the message and args at INFO level
func (z *intLogger) Info(msg string, args ...interface{}) {
z.Log(Info, msg, args...)
}
// Emit the message and args at WARN level
func (z *intLogger) Warn(msg string, args ...interface{}) {
z.Log(Warn, msg, args...)
}
// Emit the message and args at ERROR level
func (z *intLogger) Error(msg string, args ...interface{}) {
z.Log(Error, msg, args...)
}
// Indicate that the logger would emit TRACE level logs
func (z *intLogger) IsTrace() bool {
return z.level == Trace
}
// Indicate that the logger would emit DEBUG level logs
func (z *intLogger) IsDebug() bool {
return z.level <= Debug
}
// Indicate that the logger would emit INFO level logs
func (z *intLogger) IsInfo() bool {
return z.level <= Info
}
// Indicate that the logger would emit WARN level logs
func (z *intLogger) IsWarn() bool {
return z.level <= Warn
}
// Indicate that the logger would emit ERROR level logs
func (z *intLogger) IsError() bool {
return z.level <= Error
}
// Return a sub-Logger for which every emitted log message will contain
// the given key/value pairs. This is used to create a context specific
// Logger.
func (z *intLogger) With(args ...interface{}) Logger {
var nz intLogger = *z
nz.implied = append(nz.implied, args...)
return &nz
}
// Create a new sub-Logger that a name decending from the current name.
// This is used to create a subsystem specific Logger.
func (z *intLogger) Named(name string) Logger {
var nz intLogger = *z
if nz.name != "" {
nz.name = nz.name + "." + name
} else {
nz.name = name
}
return &nz
}
// Create a new sub-Logger with an explicit name. This ignores the current
// name. This is used to create a standalone logger that doesn't fall
// within the normal hierarchy.
func (z *intLogger) ResetNamed(name string) Logger {
var nz intLogger = *z
nz.name = name
return &nz
}
// Create a *log.Logger that will send it's data through this Logger. This
// allows packages that expect to be using the standard library log to actually
// use this logger.
func (z *intLogger) StandardLogger(opts *StandardLoggerOptions) *log.Logger {
if opts == nil {
opts = &StandardLoggerOptions{}
}
return log.New(&stdlogAdapter{z, opts.InferLevels}, "", 0)
}

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package hclog
import (
"io"
"log"
"os"
"strings"
"sync"
)
var (
DefaultOutput = os.Stderr
DefaultLevel = Info
)
type Level int
const (
// This is a special level used to indicate that no level has been
// set and allow for a default to be used.
NoLevel Level = 0
// The most verbose level. Intended to be used for the tracing of actions
// in code, such as function enters/exits, etc.
Trace Level = 1
// For programmer lowlevel analysis.
Debug Level = 2
// For information about steady state operations.
Info Level = 3
// For information about rare but handled events.
Warn Level = 4
// For information about unrecoverable events.
Error Level = 5
)
// LevelFromString returns a Level type for the named log level, or "NoLevel" if
// the level string is invalid. This facilitates setting the log level via
// config or environment variable by name in a predictable way.
func LevelFromString(levelStr string) Level {
// We don't care about case. Accept "INFO" or "info"
levelStr = strings.ToLower(strings.TrimSpace(levelStr))
switch levelStr {
case "trace":
return Trace
case "debug":
return Debug
case "info":
return Info
case "warn":
return Warn
case "error":
return Error
default:
return NoLevel
}
}
// The main Logger interface. All code should code against this interface only.
type Logger interface {
// Args are alternating key, val pairs
// keys must be strings
// vals can be any type, but display is implementation specific
// Emit a message and key/value pairs at the TRACE level
Trace(msg string, args ...interface{})
// Emit a message and key/value pairs at the DEBUG level
Debug(msg string, args ...interface{})
// Emit a message and key/value pairs at the INFO level
Info(msg string, args ...interface{})
// Emit a message and key/value pairs at the WARN level
Warn(msg string, args ...interface{})
// Emit a message and key/value pairs at the ERROR level
Error(msg string, args ...interface{})
// Indicate if TRACE logs would be emitted. This and the other Is* guards
// are used to elide expensive logging code based on the current level.
IsTrace() bool
// Indicate if DEBUG logs would be emitted. This and the other Is* guards
IsDebug() bool
// Indicate if INFO logs would be emitted. This and the other Is* guards
IsInfo() bool
// Indicate if WARN logs would be emitted. This and the other Is* guards
IsWarn() bool
// Indicate if ERROR logs would be emitted. This and the other Is* guards
IsError() bool
// Creates a sublogger that will always have the given key/value pairs
With(args ...interface{}) Logger
// Create a logger that will prepend the name string on the front of all messages.
// If the logger already has a name, the new value will be appended to the current
// name. That way, a major subsystem can use this to decorate all it's own logs
// without losing context.
Named(name string) Logger
// Create a logger that will prepend the name string on the front of all messages.
// This sets the name of the logger to the value directly, unlike Named which honor
// the current name as well.
ResetNamed(name string) Logger
// Return a value that conforms to the stdlib log.Logger interface
StandardLogger(opts *StandardLoggerOptions) *log.Logger
}
type StandardLoggerOptions struct {
// Indicate that some minimal parsing should be done on strings to try
// and detect their level and re-emit them.
// This supports the strings like [ERROR], [ERR] [TRACE], [WARN], [INFO],
// [DEBUG] and strip it off before reapplying it.
InferLevels bool
}
type LoggerOptions struct {
// Name of the subsystem to prefix logs with
Name string
// The threshold for the logger. Anything less severe is supressed
Level Level
// Where to write the logs to. Defaults to os.Stdout if nil
Output io.Writer
// An optional mutex pointer in case Output is shared
Mutex *sync.Mutex
// Control if the output should be in JSON.
JSONFormat bool
// Include file and line information in each log line
IncludeLocation bool
}

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// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package hclog
import (
"bytes"
"runtime"
"strconv"
"strings"
"sync"
)
var (
_stacktraceIgnorePrefixes = []string{
"runtime.goexit",
"runtime.main",
}
_stacktracePool = sync.Pool{
New: func() interface{} {
return newProgramCounters(64)
},
}
)
// A stacktrace gathered by a previous call to log.Stacktrace. If passed
// to a logging function, the stacktrace will be appended.
type CapturedStacktrace string
// Gather a stacktrace of the current goroutine and return it to be passed
// to a logging function.
func Stacktrace() CapturedStacktrace {
return CapturedStacktrace(takeStacktrace())
}
func takeStacktrace() string {
programCounters := _stacktracePool.Get().(*programCounters)
defer _stacktracePool.Put(programCounters)
var buffer bytes.Buffer
for {
// Skip the call to runtime.Counters and takeStacktrace so that the
// program counters start at the caller of takeStacktrace.
n := runtime.Callers(2, programCounters.pcs)
if n < cap(programCounters.pcs) {
programCounters.pcs = programCounters.pcs[:n]
break
}
// Don't put the too-short counter slice back into the pool; this lets
// the pool adjust if we consistently take deep stacktraces.
programCounters = newProgramCounters(len(programCounters.pcs) * 2)
}
i := 0
frames := runtime.CallersFrames(programCounters.pcs)
for frame, more := frames.Next(); more; frame, more = frames.Next() {
if shouldIgnoreStacktraceFunction(frame.Function) {
continue
}
if i != 0 {
buffer.WriteByte('\n')
}
i++
buffer.WriteString(frame.Function)
buffer.WriteByte('\n')
buffer.WriteByte('\t')
buffer.WriteString(frame.File)
buffer.WriteByte(':')
buffer.WriteString(strconv.Itoa(int(frame.Line)))
}
return buffer.String()
}
func shouldIgnoreStacktraceFunction(function string) bool {
for _, prefix := range _stacktraceIgnorePrefixes {
if strings.HasPrefix(function, prefix) {
return true
}
}
return false
}
type programCounters struct {
pcs []uintptr
}
func newProgramCounters(size int) *programCounters {
return &programCounters{make([]uintptr, size)}
}

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package hclog
import (
"bytes"
"strings"
)
// Provides a io.Writer to shim the data out of *log.Logger
// and back into our Logger. This is basically the only way to
// build upon *log.Logger.
type stdlogAdapter struct {
hl Logger
inferLevels bool
}
// Take the data, infer the levels if configured, and send it through
// a regular Logger
func (s *stdlogAdapter) Write(data []byte) (int, error) {
str := string(bytes.TrimRight(data, " \t\n"))
if s.inferLevels {
level, str := s.pickLevel(str)
switch level {
case Trace:
s.hl.Trace(str)
case Debug:
s.hl.Debug(str)
case Info:
s.hl.Info(str)
case Warn:
s.hl.Warn(str)
case Error:
s.hl.Error(str)
default:
s.hl.Info(str)
}
} else {
s.hl.Info(str)
}
return len(data), nil
}
// Detect, based on conventions, what log level this is
func (s *stdlogAdapter) pickLevel(str string) (Level, string) {
switch {
case strings.HasPrefix(str, "[DEBUG]"):
return Debug, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[TRACE]"):
return Trace, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[INFO]"):
return Info, strings.TrimSpace(str[6:])
case strings.HasPrefix(str, "[WARN]"):
return Warn, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[ERROR]"):
return Error, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[ERR]"):
return Error, strings.TrimSpace(str[5:])
default:
return Info, str
}
}

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.DS_Store

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Mozilla Public License, version 2.0
1. Definitions
1.1. “Contributor”
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. “Contributor Version”
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributors Contribution.
1.3. “Contribution”
means Covered Software of a particular Contributor.
1.4. “Covered Software”
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. “Incompatible With Secondary Licenses”
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of version
1.1 or earlier of the License, but not also under the terms of a
Secondary License.
1.6. “Executable Form”
means any form of the work other than Source Code Form.
1.7. “Larger Work”
means a work that combines Covered Software with other material, in a separate
file or files, that is not Covered Software.
1.8. “License”
means this document.
1.9. “Licensable”
means having the right to grant, to the maximum extent possible, whether at the
time of the initial grant or subsequently, any and all of the rights conveyed by
this License.
1.10. “Modifications”
means any of the following:
a. any file in Source Code Form that results from an addition to, deletion
from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. “Patent Claims” of a Contributor
means any patent claim(s), including without limitation, method, process,
and apparatus claims, in any patent Licensable by such Contributor that
would be infringed, but for the grant of the License, by the making,
using, selling, offering for sale, having made, import, or transfer of
either its Contributions or its Contributor Version.
1.12. “Secondary License”
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. “Source Code Form”
means the form of the work preferred for making modifications.
1.14. “You” (or “Your”)
means an individual or a legal entity exercising rights under this
License. For legal entities, “You” includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, “control” means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or as
part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its Contributions
or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution become
effective for each Contribution on the date the Contributor first distributes
such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under this
License. No additional rights or licenses will be implied from the distribution
or licensing of Covered Software under this License. Notwithstanding Section
2.1(b) above, no patent license is granted by a Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third partys
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of its
Contributions.
This License does not grant any rights in the trademarks, service marks, or
logos of any Contributor (except as may be necessary to comply with the
notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this License
(see Section 10.2) or under the terms of a Secondary License (if permitted
under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its Contributions
are its original creation(s) or it has sufficient rights to grant the
rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under applicable
copyright doctrines of fair use, fair dealing, or other equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under the
terms of this License. You must inform recipients that the Source Code Form
of the Covered Software is governed by the terms of this License, and how
they can obtain a copy of this License. You may not attempt to alter or
restrict the recipients rights in the Source Code Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this License,
or sublicense it under different terms, provided that the license for
the Executable Form does not attempt to limit or alter the recipients
rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for the
Covered Software. If the Larger Work is a combination of Covered Software
with a work governed by one or more Secondary Licenses, and the Covered
Software is not Incompatible With Secondary Licenses, this License permits
You to additionally distribute such Covered Software under the terms of
such Secondary License(s), so that the recipient of the Larger Work may, at
their option, further distribute the Covered Software under the terms of
either this License or such Secondary License(s).
3.4. Notices
You may not remove or alter the substance of any license notices (including
copyright notices, patent notices, disclaimers of warranty, or limitations
of liability) contained within the Source Code Form of the Covered
Software, except that You may alter any license notices to the extent
required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on behalf
of any Contributor. You must make it absolutely clear that any such
warranty, support, indemnity, or liability obligation is offered by You
alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute, judicial
order, or regulation then You must: (a) comply with the terms of this License
to the maximum extent possible; and (b) describe the limitations and the code
they affect. Such description must be placed in a text file included with all
distributions of the Covered Software under this License. Except to the
extent prohibited by statute or regulation, such description must be
sufficiently detailed for a recipient of ordinary skill to be able to
understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing basis,
if such Contributor fails to notify You of the non-compliance by some
reasonable means prior to 60 days after You have come back into compliance.
Moreover, Your grants from a particular Contributor are reinstated on an
ongoing basis if such Contributor notifies You of the non-compliance by
some reasonable means, this is the first time You have received notice of
non-compliance with this License from such Contributor, and You become
compliant prior to 30 days after Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions, counter-claims,
and cross-claims) alleging that a Contributor Version directly or
indirectly infringes any patent, then the rights granted to You by any and
all Contributors for the Covered Software under Section 2.1 of this License
shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an “as is” basis, without
warranty of any kind, either expressed, implied, or statutory, including,
without limitation, warranties that the Covered Software is free of defects,
merchantable, fit for a particular purpose or non-infringing. The entire
risk as to the quality and performance of the Covered Software is with You.
Should any Covered Software prove defective in any respect, You (not any
Contributor) assume the cost of any necessary servicing, repair, or
correction. This disclaimer of warranty constitutes an essential part of this
License. No use of any Covered Software is authorized under this License
except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from such
partys negligence to the extent applicable law prohibits such limitation.
Some jurisdictions do not allow the exclusion or limitation of incidental or
consequential damages, so this exclusion and limitation may not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts of
a jurisdiction where the defendant maintains its principal place of business
and such litigation shall be governed by laws of that jurisdiction, without
reference to its conflict-of-law provisions. Nothing in this Section shall
prevent a partys ability to bring cross-claims or counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject matter
hereof. If any provision of this License is held to be unenforceable, such
provision shall be reformed only to the extent necessary to make it
enforceable. Any law or regulation which provides that the language of a
contract shall be construed against the drafter shall not be used to construe
this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version of
the License under which You originally received the Covered Software, or
under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a modified
version of this License if you rename the license and remove any
references to the name of the license steward (except to note that such
modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file, then
You may include the notice in a location (such as a LICENSE file in a relevant
directory) where a recipient would be likely to look for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - “Incompatible With Secondary Licenses” Notice
This Source Code Form is “Incompatible
With Secondary Licenses”, as defined by
the Mozilla Public License, v. 2.0.

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# Go Plugin System over RPC
`go-plugin` is a Go (golang) plugin system over RPC. It is the plugin system
that has been in use by HashiCorp tooling for over 4 years. While initially
created for [Packer](https://www.packer.io), it is additionally in use by
[Terraform](https://www.terraform.io), [Nomad](https://www.nomadproject.io), and
[Vault](https://www.vaultproject.io).
While the plugin system is over RPC, it is currently only designed to work
over a local [reliable] network. Plugins over a real network are not supported
and will lead to unexpected behavior.
This plugin system has been used on millions of machines across many different
projects and has proven to be battle hardened and ready for production use.
## Features
The HashiCorp plugin system supports a number of features:
**Plugins are Go interface implementations.** This makes writing and consuming
plugins feel very natural. To a plugin author: you just implement an
interface as if it were going to run in the same process. For a plugin user:
you just use and call functions on an interface as if it were in the same
process. This plugin system handles the communication in between.
**Cross-language support.** Plugins can be written (and consumed) by
almost every major language. This library supports serving plugins via
[gRPC](http://www.grpc.io). gRPC-based plugins enable plugins to be written
in any language.
**Complex arguments and return values are supported.** This library
provides APIs for handling complex arguments and return values such
as interfaces, `io.Reader/Writer`, etc. We do this by giving you a library
(`MuxBroker`) for creating new connections between the client/server to
serve additional interfaces or transfer raw data.
**Bidirectional communication.** Because the plugin system supports
complex arguments, the host process can send it interface implementations
and the plugin can call back into the host process.
**Built-in Logging.** Any plugins that use the `log` standard library
will have log data automatically sent to the host process. The host
process will mirror this output prefixed with the path to the plugin
binary. This makes debugging with plugins simple. If the host system
uses [hclog](https://github.com/hashicorp/go-hclog) then the log data
will be structured. If the plugin also uses hclog, logs from the plugin
will be sent to the host hclog and be structured.
**Protocol Versioning.** A very basic "protocol version" is supported that
can be incremented to invalidate any previous plugins. This is useful when
interface signatures are changing, protocol level changes are necessary,
etc. When a protocol version is incompatible, a human friendly error
message is shown to the end user.
**Stdout/Stderr Syncing.** While plugins are subprocesses, they can continue
to use stdout/stderr as usual and the output will get mirrored back to
the host process. The host process can control what `io.Writer` these
streams go to to prevent this from happening.
**TTY Preservation.** Plugin subprocesses are connected to the identical
stdin file descriptor as the host process, allowing software that requires
a TTY to work. For example, a plugin can execute `ssh` and even though there
are multiple subprocesses and RPC happening, it will look and act perfectly
to the end user.
**Host upgrade while a plugin is running.** Plugins can be "reattached"
so that the host process can be upgraded while the plugin is still running.
This requires the host/plugin to know this is possible and daemonize
properly. `NewClient` takes a `ReattachConfig` to determine if and how to
reattach.
**Cryptographically Secure Plugins.** Plugins can be verified with an expected
checksum and RPC communications can be configured to use TLS. The host process
must be properly secured to protect this configuration.
## Architecture
The HashiCorp plugin system works by launching subprocesses and communicating
over RPC (using standard `net/rpc` or [gRPC](http://www.grpc.io)). A single
connection is made between any plugin and the host process. For net/rpc-based
plugins, we use a [connection multiplexing](https://github.com/hashicorp/yamux)
library to multiplex any other connections on top. For gRPC-based plugins,
the HTTP2 protocol handles multiplexing.
This architecture has a number of benefits:
* Plugins can't crash your host process: A panic in a plugin doesn't
panic the plugin user.
* Plugins are very easy to write: just write a Go application and `go build`.
Or use any other language to write a gRPC server with a tiny amount of
boilerplate to support go-plugin.
* Plugins are very easy to install: just put the binary in a location where
the host will find it (depends on the host but this library also provides
helpers), and the plugin host handles the rest.
* Plugins can be relatively secure: The plugin only has access to the
interfaces and args given to it, not to the entire memory space of the
process. Additionally, go-plugin can communicate with the plugin over
TLS.
## Usage
To use the plugin system, you must take the following steps. These are
high-level steps that must be done. Examples are available in the
`examples/` directory.
1. Choose the interface(s) you want to expose for plugins.
2. For each interface, implement an implementation of that interface
that communicates over a `net/rpc` connection or other a
[gRPC](http://www.grpc.io) connection or both. You'll have to implement
both a client and server implementation.
3. Create a `Plugin` implementation that knows how to create the RPC
client/server for a given plugin type.
4. Plugin authors call `plugin.Serve` to serve a plugin from the
`main` function.
5. Plugin users use `plugin.Client` to launch a subprocess and request
an interface implementation over RPC.
That's it! In practice, step 2 is the most tedious and time consuming step.
Even so, it isn't very difficult and you can see examples in the `examples/`
directory as well as throughout our various open source projects.
For complete API documentation, see [GoDoc](https://godoc.org/github.com/hashicorp/go-plugin).
## Roadmap
Our plugin system is constantly evolving. As we use the plugin system for
new projects or for new features in existing projects, we constantly find
improvements we can make.
At this point in time, the roadmap for the plugin system is:
**Semantic Versioning.** Plugins will be able to implement a semantic version.
This plugin system will give host processes a system for constraining
versions. This is in addition to the protocol versioning already present
which is more for larger underlying changes.
**Plugin fetching.** We will integrate with [go-getter](https://github.com/hashicorp/go-getter)
to support automatic download + install of plugins. Paired with cryptographically
secure plugins (above), we can make this a safe operation for an amazing
user experience.
## What About Shared Libraries?
When we started using plugins (late 2012, early 2013), plugins over RPC
were the only option since Go didn't support dynamic library loading. Today,
Go still doesn't support dynamic library loading, but they do intend to.
Since 2012, our plugin system has stabilized from millions of users using it,
and has many benefits we've come to value greatly.
For example, we intend to use this plugin system in
[Vault](https://www.vaultproject.io), and dynamic library loading will
simply never be acceptable in Vault for security reasons. That is an extreme
example, but we believe our library system has more upsides than downsides
over dynamic library loading and since we've had it built and tested for years,
we'll likely continue to use it.
Shared libraries have one major advantage over our system which is much
higher performance. In real world scenarios across our various tools,
we've never required any more performance out of our plugin system and it
has seen very high throughput, so this isn't a concern for us at the moment.

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package plugin
import (
"bufio"
"crypto/subtle"
"crypto/tls"
"errors"
"fmt"
"hash"
"io"
"io/ioutil"
"log"
"net"
"os"
"os/exec"
"path/filepath"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"unicode"
hclog "github.com/hashicorp/go-hclog"
)
// If this is 1, then we've called CleanupClients. This can be used
// by plugin RPC implementations to change error behavior since you
// can expected network connection errors at this point. This should be
// read by using sync/atomic.
var Killed uint32 = 0
// This is a slice of the "managed" clients which are cleaned up when
// calling Cleanup
var managedClients = make([]*Client, 0, 5)
var managedClientsLock sync.Mutex
// Error types
var (
// ErrProcessNotFound is returned when a client is instantiated to
// reattach to an existing process and it isn't found.
ErrProcessNotFound = errors.New("Reattachment process not found")
// ErrChecksumsDoNotMatch is returned when binary's checksum doesn't match
// the one provided in the SecureConfig.
ErrChecksumsDoNotMatch = errors.New("checksums did not match")
// ErrSecureNoChecksum is returned when an empty checksum is provided to the
// SecureConfig.
ErrSecureConfigNoChecksum = errors.New("no checksum provided")
// ErrSecureNoHash is returned when a nil Hash object is provided to the
// SecureConfig.
ErrSecureConfigNoHash = errors.New("no hash implementation provided")
// ErrSecureConfigAndReattach is returned when both Reattach and
// SecureConfig are set.
ErrSecureConfigAndReattach = errors.New("only one of Reattach or SecureConfig can be set")
)
// Client handles the lifecycle of a plugin application. It launches
// plugins, connects to them, dispenses interface implementations, and handles
// killing the process.
//
// Plugin hosts should use one Client for each plugin executable. To
// dispense a plugin type, use the `Client.Client` function, and then
// cal `Dispense`. This awkward API is mostly historical but is used to split
// the client that deals with subprocess management and the client that
// does RPC management.
//
// See NewClient and ClientConfig for using a Client.
type Client struct {
config *ClientConfig
exited bool
doneLogging chan struct{}
l sync.Mutex
address net.Addr
process *os.Process
client ClientProtocol
protocol Protocol
logger hclog.Logger
}
// ClientConfig is the configuration used to initialize a new
// plugin client. After being used to initialize a plugin client,
// that configuration must not be modified again.
type ClientConfig struct {
// HandshakeConfig is the configuration that must match servers.
HandshakeConfig
// Plugins are the plugins that can be consumed.
Plugins map[string]Plugin
// One of the following must be set, but not both.
//
// Cmd is the unstarted subprocess for starting the plugin. If this is
// set, then the Client starts the plugin process on its own and connects
// to it.
//
// Reattach is configuration for reattaching to an existing plugin process
// that is already running. This isn't common.
Cmd *exec.Cmd
Reattach *ReattachConfig
// SecureConfig is configuration for verifying the integrity of the
// executable. It can not be used with Reattach.
SecureConfig *SecureConfig
// TLSConfig is used to enable TLS on the RPC client.
TLSConfig *tls.Config
// Managed represents if the client should be managed by the
// plugin package or not. If true, then by calling CleanupClients,
// it will automatically be cleaned up. Otherwise, the client
// user is fully responsible for making sure to Kill all plugin
// clients. By default the client is _not_ managed.
Managed bool
// The minimum and maximum port to use for communicating with
// the subprocess. If not set, this defaults to 10,000 and 25,000
// respectively.
MinPort, MaxPort uint
// StartTimeout is the timeout to wait for the plugin to say it
// has started successfully.
StartTimeout time.Duration
// If non-nil, then the stderr of the client will be written to here
// (as well as the log). This is the original os.Stderr of the subprocess.
// This isn't the output of synced stderr.
Stderr io.Writer
// SyncStdout, SyncStderr can be set to override the
// respective os.Std* values in the plugin. Care should be taken to
// avoid races here. If these are nil, then this will automatically be
// hooked up to os.Stdin, Stdout, and Stderr, respectively.
//
// If the default values (nil) are used, then this package will not
// sync any of these streams.
SyncStdout io.Writer
SyncStderr io.Writer
// AllowedProtocols is a list of allowed protocols. If this isn't set,
// then only netrpc is allowed. This is so that older go-plugin systems
// can show friendly errors if they see a plugin with an unknown
// protocol.
//
// By setting this, you can cause an error immediately on plugin start
// if an unsupported protocol is used with a good error message.
//
// If this isn't set at all (nil value), then only net/rpc is accepted.
// This is done for legacy reasons. You must explicitly opt-in to
// new protocols.
AllowedProtocols []Protocol
// Logger is the logger that the client will used. If none is provided,
// it will default to hclog's default logger.
Logger hclog.Logger
}
// ReattachConfig is used to configure a client to reattach to an
// already-running plugin process. You can retrieve this information by
// calling ReattachConfig on Client.
type ReattachConfig struct {
Protocol Protocol
Addr net.Addr
Pid int
}
// SecureConfig is used to configure a client to verify the integrity of an
// executable before running. It does this by verifying the checksum is
// expected. Hash is used to specify the hashing method to use when checksumming
// the file. The configuration is verified by the client by calling the
// SecureConfig.Check() function.
//
// The host process should ensure the checksum was provided by a trusted and
// authoritative source. The binary should be installed in such a way that it
// can not be modified by an unauthorized user between the time of this check
// and the time of execution.
type SecureConfig struct {
Checksum []byte
Hash hash.Hash
}
// Check takes the filepath to an executable and returns true if the checksum of
// the file matches the checksum provided in the SecureConfig.
func (s *SecureConfig) Check(filePath string) (bool, error) {
if len(s.Checksum) == 0 {
return false, ErrSecureConfigNoChecksum
}
if s.Hash == nil {
return false, ErrSecureConfigNoHash
}
file, err := os.Open(filePath)
if err != nil {
return false, err
}
defer file.Close()
_, err = io.Copy(s.Hash, file)
if err != nil {
return false, err
}
sum := s.Hash.Sum(nil)
return subtle.ConstantTimeCompare(sum, s.Checksum) == 1, nil
}
// This makes sure all the managed subprocesses are killed and properly
// logged. This should be called before the parent process running the
// plugins exits.
//
// This must only be called _once_.
func CleanupClients() {
// Set the killed to true so that we don't get unexpected panics
atomic.StoreUint32(&Killed, 1)
// Kill all the managed clients in parallel and use a WaitGroup
// to wait for them all to finish up.
var wg sync.WaitGroup
managedClientsLock.Lock()
for _, client := range managedClients {
wg.Add(1)
go func(client *Client) {
client.Kill()
wg.Done()
}(client)
}
managedClientsLock.Unlock()
log.Println("[DEBUG] plugin: waiting for all plugin processes to complete...")
wg.Wait()
}
// Creates a new plugin client which manages the lifecycle of an external
// plugin and gets the address for the RPC connection.
//
// The client must be cleaned up at some point by calling Kill(). If
// the client is a managed client (created with NewManagedClient) you
// can just call CleanupClients at the end of your program and they will
// be properly cleaned.
func NewClient(config *ClientConfig) (c *Client) {
if config.MinPort == 0 && config.MaxPort == 0 {
config.MinPort = 10000
config.MaxPort = 25000
}
if config.StartTimeout == 0 {
config.StartTimeout = 1 * time.Minute
}
if config.Stderr == nil {
config.Stderr = ioutil.Discard
}
if config.SyncStdout == nil {
config.SyncStdout = ioutil.Discard
}
if config.SyncStderr == nil {
config.SyncStderr = ioutil.Discard
}
if config.AllowedProtocols == nil {
config.AllowedProtocols = []Protocol{ProtocolNetRPC}
}
if config.Logger == nil {
config.Logger = hclog.New(&hclog.LoggerOptions{
Output: hclog.DefaultOutput,
Level: hclog.Trace,
Name: "plugin",
})
}
c = &Client{
config: config,
logger: config.Logger,
}
if config.Managed {
managedClientsLock.Lock()
managedClients = append(managedClients, c)
managedClientsLock.Unlock()
}
return
}
// Client returns the protocol client for this connection.
//
// Subsequent calls to this will return the same client.
func (c *Client) Client() (ClientProtocol, error) {
_, err := c.Start()
if err != nil {
return nil, err
}
c.l.Lock()
defer c.l.Unlock()
if c.client != nil {
return c.client, nil
}
switch c.protocol {
case ProtocolNetRPC:
c.client, err = newRPCClient(c)
case ProtocolGRPC:
c.client, err = newGRPCClient(c)
default:
return nil, fmt.Errorf("unknown server protocol: %s", c.protocol)
}
if err != nil {
c.client = nil
return nil, err
}
return c.client, nil
}
// Tells whether or not the underlying process has exited.
func (c *Client) Exited() bool {
c.l.Lock()
defer c.l.Unlock()
return c.exited
}
// End the executing subprocess (if it is running) and perform any cleanup
// tasks necessary such as capturing any remaining logs and so on.
//
// This method blocks until the process successfully exits.
//
// This method can safely be called multiple times.
func (c *Client) Kill() {
// Grab a lock to read some private fields.
c.l.Lock()
process := c.process
addr := c.address
doneCh := c.doneLogging
c.l.Unlock()
// If there is no process, we never started anything. Nothing to kill.
if process == nil {
return
}
// We need to check for address here. It is possible that the plugin
// started (process != nil) but has no address (addr == nil) if the
// plugin failed at startup. If we do have an address, we need to close
// the plugin net connections.
graceful := false
if addr != nil {
// Close the client to cleanly exit the process.
client, err := c.Client()
if err == nil {
err = client.Close()
// If there is no error, then we attempt to wait for a graceful
// exit. If there was an error, we assume that graceful cleanup
// won't happen and just force kill.
graceful = err == nil
if err != nil {
// If there was an error just log it. We're going to force
// kill in a moment anyways.
c.logger.Warn("error closing client during Kill", "err", err)
}
}
}
// If we're attempting a graceful exit, then we wait for a short period
// of time to allow that to happen. To wait for this we just wait on the
// doneCh which would be closed if the process exits.
if graceful {
select {
case <-doneCh:
return
case <-time.After(250 * time.Millisecond):
}
}
// If graceful exiting failed, just kill it
process.Kill()
// Wait for the client to finish logging so we have a complete log
<-doneCh
}
// Starts the underlying subprocess, communicating with it to negotiate
// a port for RPC connections, and returning the address to connect via RPC.
//
// This method is safe to call multiple times. Subsequent calls have no effect.
// Once a client has been started once, it cannot be started again, even if
// it was killed.
func (c *Client) Start() (addr net.Addr, err error) {
c.l.Lock()
defer c.l.Unlock()
if c.address != nil {
return c.address, nil
}
// If one of cmd or reattach isn't set, then it is an error. We wrap
// this in a {} for scoping reasons, and hopeful that the escape
// analysis will pop the stock here.
{
cmdSet := c.config.Cmd != nil
attachSet := c.config.Reattach != nil
secureSet := c.config.SecureConfig != nil
if cmdSet == attachSet {
return nil, fmt.Errorf("Only one of Cmd or Reattach must be set")
}
if secureSet && attachSet {
return nil, ErrSecureConfigAndReattach
}
}
// Create the logging channel for when we kill
c.doneLogging = make(chan struct{})
if c.config.Reattach != nil {
// Verify the process still exists. If not, then it is an error
p, err := os.FindProcess(c.config.Reattach.Pid)
if err != nil {
return nil, err
}
// Attempt to connect to the addr since on Unix systems FindProcess
// doesn't actually return an error if it can't find the process.
conn, err := net.Dial(
c.config.Reattach.Addr.Network(),
c.config.Reattach.Addr.String())
if err != nil {
p.Kill()
return nil, ErrProcessNotFound
}
conn.Close()
// Goroutine to mark exit status
go func(pid int) {
// Wait for the process to die
pidWait(pid)
// Log so we can see it
c.logger.Debug("reattached plugin process exited")
// Mark it
c.l.Lock()
defer c.l.Unlock()
c.exited = true
// Close the logging channel since that doesn't work on reattach
close(c.doneLogging)
}(p.Pid)
// Set the address and process
c.address = c.config.Reattach.Addr
c.process = p
c.protocol = c.config.Reattach.Protocol
if c.protocol == "" {
// Default the protocol to net/rpc for backwards compatibility
c.protocol = ProtocolNetRPC
}
return c.address, nil
}
env := []string{
fmt.Sprintf("%s=%s", c.config.MagicCookieKey, c.config.MagicCookieValue),
fmt.Sprintf("PLUGIN_MIN_PORT=%d", c.config.MinPort),
fmt.Sprintf("PLUGIN_MAX_PORT=%d", c.config.MaxPort),
}
stdout_r, stdout_w := io.Pipe()
stderr_r, stderr_w := io.Pipe()
cmd := c.config.Cmd
cmd.Env = append(cmd.Env, os.Environ()...)
cmd.Env = append(cmd.Env, env...)
cmd.Stdin = os.Stdin
cmd.Stderr = stderr_w
cmd.Stdout = stdout_w
if c.config.SecureConfig != nil {
if ok, err := c.config.SecureConfig.Check(cmd.Path); err != nil {
return nil, fmt.Errorf("error verifying checksum: %s", err)
} else if !ok {
return nil, ErrChecksumsDoNotMatch
}
}
c.logger.Debug("starting plugin", "path", cmd.Path, "args", cmd.Args)
err = cmd.Start()
if err != nil {
return
}
// Set the process
c.process = cmd.Process
// Make sure the command is properly cleaned up if there is an error
defer func() {
r := recover()
if err != nil || r != nil {
cmd.Process.Kill()
}
if r != nil {
panic(r)
}
}()
// Start goroutine to wait for process to exit
exitCh := make(chan struct{})
go func() {
// Make sure we close the write end of our stderr/stdout so
// that the readers send EOF properly.
defer stderr_w.Close()
defer stdout_w.Close()
// Wait for the command to end.
cmd.Wait()
// Log and make sure to flush the logs write away
c.logger.Debug("plugin process exited", "path", cmd.Path)
os.Stderr.Sync()
// Mark that we exited
close(exitCh)
// Set that we exited, which takes a lock
c.l.Lock()
defer c.l.Unlock()
c.exited = true
}()
// Start goroutine that logs the stderr
go c.logStderr(stderr_r)
// Start a goroutine that is going to be reading the lines
// out of stdout
linesCh := make(chan []byte)
go func() {
defer close(linesCh)
buf := bufio.NewReader(stdout_r)
for {
line, err := buf.ReadBytes('\n')
if line != nil {
linesCh <- line
}
if err == io.EOF {
return
}
}
}()
// Make sure after we exit we read the lines from stdout forever
// so they don't block since it is an io.Pipe
defer func() {
go func() {
for _ = range linesCh {
}
}()
}()
// Some channels for the next step
timeout := time.After(c.config.StartTimeout)
// Start looking for the address
c.logger.Debug("waiting for RPC address", "path", cmd.Path)
select {
case <-timeout:
err = errors.New("timeout while waiting for plugin to start")
case <-exitCh:
err = errors.New("plugin exited before we could connect")
case lineBytes := <-linesCh:
// Trim the line and split by "|" in order to get the parts of
// the output.
line := strings.TrimSpace(string(lineBytes))
parts := strings.SplitN(line, "|", 6)
if len(parts) < 4 {
err = fmt.Errorf(
"Unrecognized remote plugin message: %s\n\n"+
"This usually means that the plugin is either invalid or simply\n"+
"needs to be recompiled to support the latest protocol.", line)
return
}
// Check the core protocol. Wrapped in a {} for scoping.
{
var coreProtocol int64
coreProtocol, err = strconv.ParseInt(parts[0], 10, 0)
if err != nil {
err = fmt.Errorf("Error parsing core protocol version: %s", err)
return
}
if int(coreProtocol) != CoreProtocolVersion {
err = fmt.Errorf("Incompatible core API version with plugin. "+
"Plugin version: %s, Core version: %d\n\n"+
"To fix this, the plugin usually only needs to be recompiled.\n"+
"Please report this to the plugin author.", parts[0], CoreProtocolVersion)
return
}
}
// Parse the protocol version
var protocol int64
protocol, err = strconv.ParseInt(parts[1], 10, 0)
if err != nil {
err = fmt.Errorf("Error parsing protocol version: %s", err)
return
}
// Test the API version
if uint(protocol) != c.config.ProtocolVersion {
err = fmt.Errorf("Incompatible API version with plugin. "+
"Plugin version: %s, Core version: %d", parts[1], c.config.ProtocolVersion)
return
}
switch parts[2] {
case "tcp":
addr, err = net.ResolveTCPAddr("tcp", parts[3])
case "unix":
addr, err = net.ResolveUnixAddr("unix", parts[3])
default:
err = fmt.Errorf("Unknown address type: %s", parts[3])
}
// If we have a server type, then record that. We default to net/rpc
// for backwards compatibility.
c.protocol = ProtocolNetRPC
if len(parts) >= 5 {
c.protocol = Protocol(parts[4])
}
found := false
for _, p := range c.config.AllowedProtocols {
if p == c.protocol {
found = true
break
}
}
if !found {
err = fmt.Errorf("Unsupported plugin protocol %q. Supported: %v",
c.protocol, c.config.AllowedProtocols)
return
}
}
c.address = addr
return
}
// ReattachConfig returns the information that must be provided to NewClient
// to reattach to the plugin process that this client started. This is
// useful for plugins that detach from their parent process.
//
// If this returns nil then the process hasn't been started yet. Please
// call Start or Client before calling this.
func (c *Client) ReattachConfig() *ReattachConfig {
c.l.Lock()
defer c.l.Unlock()
if c.address == nil {
return nil
}
if c.config.Cmd != nil && c.config.Cmd.Process == nil {
return nil
}
// If we connected via reattach, just return the information as-is
if c.config.Reattach != nil {
return c.config.Reattach
}
return &ReattachConfig{
Protocol: c.protocol,
Addr: c.address,
Pid: c.config.Cmd.Process.Pid,
}
}
// Protocol returns the protocol of server on the remote end. This will
// start the plugin process if it isn't already started. Errors from
// starting the plugin are surpressed and ProtocolInvalid is returned. It
// is recommended you call Start explicitly before calling Protocol to ensure
// no errors occur.
func (c *Client) Protocol() Protocol {
_, err := c.Start()
if err != nil {
return ProtocolInvalid
}
return c.protocol
}
// dialer is compatible with grpc.WithDialer and creates the connection
// to the plugin.
func (c *Client) dialer(_ string, timeout time.Duration) (net.Conn, error) {
// Connect to the client
conn, err := net.Dial(c.address.Network(), c.address.String())
if err != nil {
return nil, err
}
if tcpConn, ok := conn.(*net.TCPConn); ok {
// Make sure to set keep alive so that the connection doesn't die
tcpConn.SetKeepAlive(true)
}
// If we have a TLS config we wrap our connection. We only do this
// for net/rpc since gRPC uses its own mechanism for TLS.
if c.protocol == ProtocolNetRPC && c.config.TLSConfig != nil {
conn = tls.Client(conn, c.config.TLSConfig)
}
return conn, nil
}
func (c *Client) logStderr(r io.Reader) {
bufR := bufio.NewReader(r)
for {
line, err := bufR.ReadString('\n')
if line != "" {
c.config.Stderr.Write([]byte(line))
line = strings.TrimRightFunc(line, unicode.IsSpace)
l := c.logger.Named(filepath.Base(c.config.Cmd.Path))
entry, err := parseJSON(line)
// If output is not JSON format, print directly to Debug
if err != nil {
l.Debug(line)
} else {
out := flattenKVPairs(entry.KVPairs)
l = l.With("timestamp", entry.Timestamp.Format(hclog.TimeFormat))
switch hclog.LevelFromString(entry.Level) {
case hclog.Trace:
l.Trace(entry.Message, out...)
case hclog.Debug:
l.Debug(entry.Message, out...)
case hclog.Info:
l.Info(entry.Message, out...)
case hclog.Warn:
l.Warn(entry.Message, out...)
case hclog.Error:
l.Error(entry.Message, out...)
}
}
}
if err == io.EOF {
break
}
}
// Flag that we've completed logging for others
close(c.doneLogging)
}

28
vendor/github.com/hashicorp/go-plugin/discover.go generated vendored Normal file
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package plugin
import (
"path/filepath"
)
// Discover discovers plugins that are in a given directory.
//
// The directory doesn't need to be absolute. For example, "." will work fine.
//
// This currently assumes any file matching the glob is a plugin.
// In the future this may be smarter about checking that a file is
// executable and so on.
//
// TODO: test
func Discover(glob, dir string) ([]string, error) {
var err error
// Make the directory absolute if it isn't already
if !filepath.IsAbs(dir) {
dir, err = filepath.Abs(dir)
if err != nil {
return nil, err
}
}
return filepath.Glob(filepath.Join(dir, glob))
}

24
vendor/github.com/hashicorp/go-plugin/error.go generated vendored Normal file
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@@ -0,0 +1,24 @@
package plugin
// This is a type that wraps error types so that they can be messaged
// across RPC channels. Since "error" is an interface, we can't always
// gob-encode the underlying structure. This is a valid error interface
// implementer that we will push across.
type BasicError struct {
Message string
}
// NewBasicError is used to create a BasicError.
//
// err is allowed to be nil.
func NewBasicError(err error) *BasicError {
if err == nil {
return nil
}
return &BasicError{err.Error()}
}
func (e *BasicError) Error() string {
return e.Message
}

83
vendor/github.com/hashicorp/go-plugin/grpc_client.go generated vendored Normal file
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@@ -0,0 +1,83 @@
package plugin
import (
"fmt"
"golang.org/x/net/context"
"google.golang.org/grpc"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/health/grpc_health_v1"
)
// newGRPCClient creates a new GRPCClient. The Client argument is expected
// to be successfully started already with a lock held.
func newGRPCClient(c *Client) (*GRPCClient, error) {
// Build dialing options.
opts := make([]grpc.DialOption, 0, 5)
// We use a custom dialer so that we can connect over unix domain sockets
opts = append(opts, grpc.WithDialer(c.dialer))
// go-plugin expects to block the connection
opts = append(opts, grpc.WithBlock())
// Fail right away
opts = append(opts, grpc.FailOnNonTempDialError(true))
// If we have no TLS configuration set, we need to explicitly tell grpc
// that we're connecting with an insecure connection.
if c.config.TLSConfig == nil {
opts = append(opts, grpc.WithInsecure())
} else {
opts = append(opts, grpc.WithTransportCredentials(
credentials.NewTLS(c.config.TLSConfig)))
}
// Connect. Note the first parameter is unused because we use a custom
// dialer that has the state to see the address.
conn, err := grpc.Dial("unused", opts...)
if err != nil {
return nil, err
}
return &GRPCClient{
Conn: conn,
Plugins: c.config.Plugins,
}, nil
}
// GRPCClient connects to a GRPCServer over gRPC to dispense plugin types.
type GRPCClient struct {
Conn *grpc.ClientConn
Plugins map[string]Plugin
}
// ClientProtocol impl.
func (c *GRPCClient) Close() error {
return c.Conn.Close()
}
// ClientProtocol impl.
func (c *GRPCClient) Dispense(name string) (interface{}, error) {
raw, ok := c.Plugins[name]
if !ok {
return nil, fmt.Errorf("unknown plugin type: %s", name)
}
p, ok := raw.(GRPCPlugin)
if !ok {
return nil, fmt.Errorf("plugin %q doesn't support gRPC", name)
}
return p.GRPCClient(c.Conn)
}
// ClientProtocol impl.
func (c *GRPCClient) Ping() error {
client := grpc_health_v1.NewHealthClient(c.Conn)
_, err := client.Check(context.Background(), &grpc_health_v1.HealthCheckRequest{
Service: GRPCServiceName,
})
return err
}

115
vendor/github.com/hashicorp/go-plugin/grpc_server.go generated vendored Normal file
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@@ -0,0 +1,115 @@
package plugin
import (
"bytes"
"crypto/tls"
"encoding/json"
"fmt"
"io"
"net"
"google.golang.org/grpc"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/health"
"google.golang.org/grpc/health/grpc_health_v1"
)
// GRPCServiceName is the name of the service that the health check should
// return as passing.
const GRPCServiceName = "plugin"
// DefaultGRPCServer can be used with the "GRPCServer" field for Server
// as a default factory method to create a gRPC server with no extra options.
func DefaultGRPCServer(opts []grpc.ServerOption) *grpc.Server {
return grpc.NewServer(opts...)
}
// GRPCServer is a ServerType implementation that serves plugins over
// gRPC. This allows plugins to easily be written for other languages.
//
// The GRPCServer outputs a custom configuration as a base64-encoded
// JSON structure represented by the GRPCServerConfig config structure.
type GRPCServer struct {
// Plugins are the list of plugins to serve.
Plugins map[string]Plugin
// Server is the actual server that will accept connections. This
// will be used for plugin registration as well.
Server func([]grpc.ServerOption) *grpc.Server
// TLS should be the TLS configuration if available. If this is nil,
// the connection will not have transport security.
TLS *tls.Config
// DoneCh is the channel that is closed when this server has exited.
DoneCh chan struct{}
// Stdout/StderrLis are the readers for stdout/stderr that will be copied
// to the stdout/stderr connection that is output.
Stdout io.Reader
Stderr io.Reader
config GRPCServerConfig
server *grpc.Server
}
// ServerProtocol impl.
func (s *GRPCServer) Init() error {
// Create our server
var opts []grpc.ServerOption
if s.TLS != nil {
opts = append(opts, grpc.Creds(credentials.NewTLS(s.TLS)))
}
s.server = s.Server(opts)
// Register the health service
healthCheck := health.NewServer()
healthCheck.SetServingStatus(
GRPCServiceName, grpc_health_v1.HealthCheckResponse_SERVING)
grpc_health_v1.RegisterHealthServer(s.server, healthCheck)
// Register all our plugins onto the gRPC server.
for k, raw := range s.Plugins {
p, ok := raw.(GRPCPlugin)
if !ok {
return fmt.Errorf("%q is not a GRPC-compatibile plugin", k)
}
if err := p.GRPCServer(s.server); err != nil {
return fmt.Errorf("error registring %q: %s", k, err)
}
}
return nil
}
// Config is the GRPCServerConfig encoded as JSON then base64.
func (s *GRPCServer) Config() string {
// Create a buffer that will contain our final contents
var buf bytes.Buffer
// Wrap the base64 encoding with JSON encoding.
if err := json.NewEncoder(&buf).Encode(s.config); err != nil {
// We panic since ths shouldn't happen under any scenario. We
// carefully control the structure being encoded here and it should
// always be successful.
panic(err)
}
return buf.String()
}
func (s *GRPCServer) Serve(lis net.Listener) {
// Start serving in a goroutine
go s.server.Serve(lis)
// Wait until graceful completion
<-s.DoneCh
}
// GRPCServerConfig is the extra configuration passed along for consumers
// to facilitate using GRPC plugins.
type GRPCServerConfig struct {
StdoutAddr string `json:"stdout_addr"`
StderrAddr string `json:"stderr_addr"`
}

73
vendor/github.com/hashicorp/go-plugin/log_entry.go generated vendored Normal file
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@@ -0,0 +1,73 @@
package plugin
import (
"encoding/json"
"time"
)
// logEntry is the JSON payload that gets sent to Stderr from the plugin to the host
type logEntry struct {
Message string `json:"@message"`
Level string `json:"@level"`
Timestamp time.Time `json:"timestamp"`
KVPairs []*logEntryKV `json:"kv_pairs"`
}
// logEntryKV is a key value pair within the Output payload
type logEntryKV struct {
Key string `json:"key"`
Value interface{} `json:"value"`
}
// flattenKVPairs is used to flatten KVPair slice into []interface{}
// for hclog consumption.
func flattenKVPairs(kvs []*logEntryKV) []interface{} {
var result []interface{}
for _, kv := range kvs {
result = append(result, kv.Key)
result = append(result, kv.Value)
}
return result
}
// parseJSON handles parsing JSON output
func parseJSON(input string) (*logEntry, error) {
var raw map[string]interface{}
entry := &logEntry{}
err := json.Unmarshal([]byte(input), &raw)
if err != nil {
return nil, err
}
// Parse hclog-specific objects
if v, ok := raw["@message"]; ok {
entry.Message = v.(string)
delete(raw, "@message")
}
if v, ok := raw["@level"]; ok {
entry.Level = v.(string)
delete(raw, "@level")
}
if v, ok := raw["@timestamp"]; ok {
t, err := time.Parse("2006-01-02T15:04:05.000000Z07:00", v.(string))
if err != nil {
return nil, err
}
entry.Timestamp = t
delete(raw, "@timestamp")
}
// Parse dynamic KV args from the hclog payload.
for k, v := range raw {
entry.KVPairs = append(entry.KVPairs, &logEntryKV{
Key: k,
Value: v,
})
}
return entry, nil
}

204
vendor/github.com/hashicorp/go-plugin/mux_broker.go generated vendored Normal file
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@@ -0,0 +1,204 @@
package plugin
import (
"encoding/binary"
"fmt"
"log"
"net"
"sync"
"sync/atomic"
"time"
"github.com/hashicorp/yamux"
)
// MuxBroker is responsible for brokering multiplexed connections by unique ID.
//
// It is used by plugins to multiplex multiple RPC connections and data
// streams on top of a single connection between the plugin process and the
// host process.
//
// This allows a plugin to request a channel with a specific ID to connect to
// or accept a connection from, and the broker handles the details of
// holding these channels open while they're being negotiated.
//
// The Plugin interface has access to these for both Server and Client.
// The broker can be used by either (optionally) to reserve and connect to
// new multiplexed streams. This is useful for complex args and return values,
// or anything else you might need a data stream for.
type MuxBroker struct {
nextId uint32
session *yamux.Session
streams map[uint32]*muxBrokerPending
sync.Mutex
}
type muxBrokerPending struct {
ch chan net.Conn
doneCh chan struct{}
}
func newMuxBroker(s *yamux.Session) *MuxBroker {
return &MuxBroker{
session: s,
streams: make(map[uint32]*muxBrokerPending),
}
}
// Accept accepts a connection by ID.
//
// This should not be called multiple times with the same ID at one time.
func (m *MuxBroker) Accept(id uint32) (net.Conn, error) {
var c net.Conn
p := m.getStream(id)
select {
case c = <-p.ch:
close(p.doneCh)
case <-time.After(5 * time.Second):
m.Lock()
defer m.Unlock()
delete(m.streams, id)
return nil, fmt.Errorf("timeout waiting for accept")
}
// Ack our connection
if err := binary.Write(c, binary.LittleEndian, id); err != nil {
c.Close()
return nil, err
}
return c, nil
}
// AcceptAndServe is used to accept a specific stream ID and immediately
// serve an RPC server on that stream ID. This is used to easily serve
// complex arguments.
//
// The served interface is always registered to the "Plugin" name.
func (m *MuxBroker) AcceptAndServe(id uint32, v interface{}) {
conn, err := m.Accept(id)
if err != nil {
log.Printf("[ERR] plugin: plugin acceptAndServe error: %s", err)
return
}
serve(conn, "Plugin", v)
}
// Close closes the connection and all sub-connections.
func (m *MuxBroker) Close() error {
return m.session.Close()
}
// Dial opens a connection by ID.
func (m *MuxBroker) Dial(id uint32) (net.Conn, error) {
// Open the stream
stream, err := m.session.OpenStream()
if err != nil {
return nil, err
}
// Write the stream ID onto the wire.
if err := binary.Write(stream, binary.LittleEndian, id); err != nil {
stream.Close()
return nil, err
}
// Read the ack that we connected. Then we're off!
var ack uint32
if err := binary.Read(stream, binary.LittleEndian, &ack); err != nil {
stream.Close()
return nil, err
}
if ack != id {
stream.Close()
return nil, fmt.Errorf("bad ack: %d (expected %d)", ack, id)
}
return stream, nil
}
// NextId returns a unique ID to use next.
//
// It is possible for very long-running plugin hosts to wrap this value,
// though it would require a very large amount of RPC calls. In practice
// we've never seen it happen.
func (m *MuxBroker) NextId() uint32 {
return atomic.AddUint32(&m.nextId, 1)
}
// Run starts the brokering and should be executed in a goroutine, since it
// blocks forever, or until the session closes.
//
// Uses of MuxBroker never need to call this. It is called internally by
// the plugin host/client.
func (m *MuxBroker) Run() {
for {
stream, err := m.session.AcceptStream()
if err != nil {
// Once we receive an error, just exit
break
}
// Read the stream ID from the stream
var id uint32
if err := binary.Read(stream, binary.LittleEndian, &id); err != nil {
stream.Close()
continue
}
// Initialize the waiter
p := m.getStream(id)
select {
case p.ch <- stream:
default:
}
// Wait for a timeout
go m.timeoutWait(id, p)
}
}
func (m *MuxBroker) getStream(id uint32) *muxBrokerPending {
m.Lock()
defer m.Unlock()
p, ok := m.streams[id]
if ok {
return p
}
m.streams[id] = &muxBrokerPending{
ch: make(chan net.Conn, 1),
doneCh: make(chan struct{}),
}
return m.streams[id]
}
func (m *MuxBroker) timeoutWait(id uint32, p *muxBrokerPending) {
// Wait for the stream to either be picked up and connected, or
// for a timeout.
timeout := false
select {
case <-p.doneCh:
case <-time.After(5 * time.Second):
timeout = true
}
m.Lock()
defer m.Unlock()
// Delete the stream so no one else can grab it
delete(m.streams, id)
// If we timed out, then check if we have a channel in the buffer,
// and if so, close it.
if timeout {
select {
case s := <-p.ch:
s.Close()
}
}
}

56
vendor/github.com/hashicorp/go-plugin/plugin.go generated vendored Normal file
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// The plugin package exposes functions and helpers for communicating to
// plugins which are implemented as standalone binary applications.
//
// plugin.Client fully manages the lifecycle of executing the application,
// connecting to it, and returning the RPC client for dispensing plugins.
//
// plugin.Serve fully manages listeners to expose an RPC server from a binary
// that plugin.Client can connect to.
package plugin
import (
"errors"
"net/rpc"
"google.golang.org/grpc"
)
// Plugin is the interface that is implemented to serve/connect to an
// inteface implementation.
type Plugin interface {
// Server should return the RPC server compatible struct to serve
// the methods that the Client calls over net/rpc.
Server(*MuxBroker) (interface{}, error)
// Client returns an interface implementation for the plugin you're
// serving that communicates to the server end of the plugin.
Client(*MuxBroker, *rpc.Client) (interface{}, error)
}
// GRPCPlugin is the interface that is implemented to serve/connect to
// a plugin over gRPC.
type GRPCPlugin interface {
// GRPCServer should register this plugin for serving with the
// given GRPCServer. Unlike Plugin.Server, this is only called once
// since gRPC plugins serve singletons.
GRPCServer(*grpc.Server) error
// GRPCClient should return the interface implementation for the plugin
// you're serving via gRPC.
GRPCClient(*grpc.ClientConn) (interface{}, error)
}
// NetRPCUnsupportedPlugin implements Plugin but returns errors for the
// Server and Client functions. This will effectively disable support for
// net/rpc based plugins.
//
// This struct can be embedded in your struct.
type NetRPCUnsupportedPlugin struct{}
func (p NetRPCUnsupportedPlugin) Server(*MuxBroker) (interface{}, error) {
return nil, errors.New("net/rpc plugin protocol not supported")
}
func (p NetRPCUnsupportedPlugin) Client(*MuxBroker, *rpc.Client) (interface{}, error) {
return nil, errors.New("net/rpc plugin protocol not supported")
}

24
vendor/github.com/hashicorp/go-plugin/process.go generated vendored Normal file
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@@ -0,0 +1,24 @@
package plugin
import (
"time"
)
// pidAlive checks whether a pid is alive.
func pidAlive(pid int) bool {
return _pidAlive(pid)
}
// pidWait blocks for a process to exit.
func pidWait(pid int) error {
ticker := time.NewTicker(1 * time.Second)
defer ticker.Stop()
for range ticker.C {
if !pidAlive(pid) {
break
}
}
return nil
}

19
vendor/github.com/hashicorp/go-plugin/process_posix.go generated vendored Normal file
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@@ -0,0 +1,19 @@
// +build !windows
package plugin
import (
"os"
"syscall"
)
// _pidAlive tests whether a process is alive or not by sending it Signal 0,
// since Go otherwise has no way to test this.
func _pidAlive(pid int) bool {
proc, err := os.FindProcess(pid)
if err == nil {
err = proc.Signal(syscall.Signal(0))
}
return err == nil
}

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@@ -0,0 +1,29 @@
package plugin
import (
"syscall"
)
const (
// Weird name but matches the MSDN docs
exit_STILL_ACTIVE = 259
processDesiredAccess = syscall.STANDARD_RIGHTS_READ |
syscall.PROCESS_QUERY_INFORMATION |
syscall.SYNCHRONIZE
)
// _pidAlive tests whether a process is alive or not
func _pidAlive(pid int) bool {
h, err := syscall.OpenProcess(processDesiredAccess, false, uint32(pid))
if err != nil {
return false
}
var ec uint32
if e := syscall.GetExitCodeProcess(h, &ec); e != nil {
return false
}
return ec == exit_STILL_ACTIVE
}

45
vendor/github.com/hashicorp/go-plugin/protocol.go generated vendored Normal file
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@@ -0,0 +1,45 @@
package plugin
import (
"io"
"net"
)
// Protocol is an enum representing the types of protocols.
type Protocol string
const (
ProtocolInvalid Protocol = ""
ProtocolNetRPC Protocol = "netrpc"
ProtocolGRPC Protocol = "grpc"
)
// ServerProtocol is an interface that must be implemented for new plugin
// protocols to be servers.
type ServerProtocol interface {
// Init is called once to configure and initialize the protocol, but
// not start listening. This is the point at which all validation should
// be done and errors returned.
Init() error
// Config is extra configuration to be outputted to stdout. This will
// be automatically base64 encoded to ensure it can be parsed properly.
// This can be an empty string if additional configuration is not needed.
Config() string
// Serve is called to serve connections on the given listener. This should
// continue until the listener is closed.
Serve(net.Listener)
}
// ClientProtocol is an interface that must be implemented for new plugin
// protocols to be clients.
type ClientProtocol interface {
io.Closer
// Dispense dispenses a new instance of the plugin with the given name.
Dispense(string) (interface{}, error)
// Ping checks that the client connection is still healthy.
Ping() error
}

170
vendor/github.com/hashicorp/go-plugin/rpc_client.go generated vendored Normal file
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package plugin
import (
"crypto/tls"
"fmt"
"io"
"net"
"net/rpc"
"github.com/hashicorp/yamux"
)
// RPCClient connects to an RPCServer over net/rpc to dispense plugin types.
type RPCClient struct {
broker *MuxBroker
control *rpc.Client
plugins map[string]Plugin
// These are the streams used for the various stdout/err overrides
stdout, stderr net.Conn
}
// newRPCClient creates a new RPCClient. The Client argument is expected
// to be successfully started already with a lock held.
func newRPCClient(c *Client) (*RPCClient, error) {
// Connect to the client
conn, err := net.Dial(c.address.Network(), c.address.String())
if err != nil {
return nil, err
}
if tcpConn, ok := conn.(*net.TCPConn); ok {
// Make sure to set keep alive so that the connection doesn't die
tcpConn.SetKeepAlive(true)
}
if c.config.TLSConfig != nil {
conn = tls.Client(conn, c.config.TLSConfig)
}
// Create the actual RPC client
result, err := NewRPCClient(conn, c.config.Plugins)
if err != nil {
conn.Close()
return nil, err
}
// Begin the stream syncing so that stdin, out, err work properly
err = result.SyncStreams(
c.config.SyncStdout,
c.config.SyncStderr)
if err != nil {
result.Close()
return nil, err
}
return result, nil
}
// NewRPCClient creates a client from an already-open connection-like value.
// Dial is typically used instead.
func NewRPCClient(conn io.ReadWriteCloser, plugins map[string]Plugin) (*RPCClient, error) {
// Create the yamux client so we can multiplex
mux, err := yamux.Client(conn, nil)
if err != nil {
conn.Close()
return nil, err
}
// Connect to the control stream.
control, err := mux.Open()
if err != nil {
mux.Close()
return nil, err
}
// Connect stdout, stderr streams
stdstream := make([]net.Conn, 2)
for i, _ := range stdstream {
stdstream[i], err = mux.Open()
if err != nil {
mux.Close()
return nil, err
}
}
// Create the broker and start it up
broker := newMuxBroker(mux)
go broker.Run()
// Build the client using our broker and control channel.
return &RPCClient{
broker: broker,
control: rpc.NewClient(control),
plugins: plugins,
stdout: stdstream[0],
stderr: stdstream[1],
}, nil
}
// SyncStreams should be called to enable syncing of stdout,
// stderr with the plugin.
//
// This will return immediately and the syncing will continue to happen
// in the background. You do not need to launch this in a goroutine itself.
//
// This should never be called multiple times.
func (c *RPCClient) SyncStreams(stdout io.Writer, stderr io.Writer) error {
go copyStream("stdout", stdout, c.stdout)
go copyStream("stderr", stderr, c.stderr)
return nil
}
// Close closes the connection. The client is no longer usable after this
// is called.
func (c *RPCClient) Close() error {
// Call the control channel and ask it to gracefully exit. If this
// errors, then we save it so that we always return an error but we
// want to try to close the other channels anyways.
var empty struct{}
returnErr := c.control.Call("Control.Quit", true, &empty)
// Close the other streams we have
if err := c.control.Close(); err != nil {
return err
}
if err := c.stdout.Close(); err != nil {
return err
}
if err := c.stderr.Close(); err != nil {
return err
}
if err := c.broker.Close(); err != nil {
return err
}
// Return back the error we got from Control.Quit. This is very important
// since we MUST return non-nil error if this fails so that Client.Kill
// will properly try a process.Kill.
return returnErr
}
func (c *RPCClient) Dispense(name string) (interface{}, error) {
p, ok := c.plugins[name]
if !ok {
return nil, fmt.Errorf("unknown plugin type: %s", name)
}
var id uint32
if err := c.control.Call(
"Dispenser.Dispense", name, &id); err != nil {
return nil, err
}
conn, err := c.broker.Dial(id)
if err != nil {
return nil, err
}
return p.Client(c.broker, rpc.NewClient(conn))
}
// Ping pings the connection to ensure it is still alive.
//
// The error from the RPC call is returned exactly if you want to inspect
// it for further error analysis. Any error returned from here would indicate
// that the connection to the plugin is not healthy.
func (c *RPCClient) Ping() error {
var empty struct{}
return c.control.Call("Control.Ping", true, &empty)
}

197
vendor/github.com/hashicorp/go-plugin/rpc_server.go generated vendored Normal file
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@@ -0,0 +1,197 @@
package plugin
import (
"errors"
"fmt"
"io"
"log"
"net"
"net/rpc"
"sync"
"github.com/hashicorp/yamux"
)
// RPCServer listens for network connections and then dispenses interface
// implementations over net/rpc.
//
// After setting the fields below, they shouldn't be read again directly
// from the structure which may be reading/writing them concurrently.
type RPCServer struct {
Plugins map[string]Plugin
// Stdout, Stderr are what this server will use instead of the
// normal stdin/out/err. This is because due to the multi-process nature
// of our plugin system, we can't use the normal process values so we
// make our own custom one we pipe across.
Stdout io.Reader
Stderr io.Reader
// DoneCh should be set to a non-nil channel that will be closed
// when the control requests the RPC server to end.
DoneCh chan<- struct{}
lock sync.Mutex
}
// ServerProtocol impl.
func (s *RPCServer) Init() error { return nil }
// ServerProtocol impl.
func (s *RPCServer) Config() string { return "" }
// ServerProtocol impl.
func (s *RPCServer) Serve(lis net.Listener) {
for {
conn, err := lis.Accept()
if err != nil {
log.Printf("[ERR] plugin: plugin server: %s", err)
return
}
go s.ServeConn(conn)
}
}
// ServeConn runs a single connection.
//
// ServeConn blocks, serving the connection until the client hangs up.
func (s *RPCServer) ServeConn(conn io.ReadWriteCloser) {
// First create the yamux server to wrap this connection
mux, err := yamux.Server(conn, nil)
if err != nil {
conn.Close()
log.Printf("[ERR] plugin: error creating yamux server: %s", err)
return
}
// Accept the control connection
control, err := mux.Accept()
if err != nil {
mux.Close()
if err != io.EOF {
log.Printf("[ERR] plugin: error accepting control connection: %s", err)
}
return
}
// Connect the stdstreams (in, out, err)
stdstream := make([]net.Conn, 2)
for i, _ := range stdstream {
stdstream[i], err = mux.Accept()
if err != nil {
mux.Close()
log.Printf("[ERR] plugin: accepting stream %d: %s", i, err)
return
}
}
// Copy std streams out to the proper place
go copyStream("stdout", stdstream[0], s.Stdout)
go copyStream("stderr", stdstream[1], s.Stderr)
// Create the broker and start it up
broker := newMuxBroker(mux)
go broker.Run()
// Use the control connection to build the dispenser and serve the
// connection.
server := rpc.NewServer()
server.RegisterName("Control", &controlServer{
server: s,
})
server.RegisterName("Dispenser", &dispenseServer{
broker: broker,
plugins: s.Plugins,
})
server.ServeConn(control)
}
// done is called internally by the control server to trigger the
// doneCh to close which is listened to by the main process to cleanly
// exit.
func (s *RPCServer) done() {
s.lock.Lock()
defer s.lock.Unlock()
if s.DoneCh != nil {
close(s.DoneCh)
s.DoneCh = nil
}
}
// dispenseServer dispenses variousinterface implementations for Terraform.
type controlServer struct {
server *RPCServer
}
// Ping can be called to verify the connection (and likely the binary)
// is still alive to a plugin.
func (c *controlServer) Ping(
null bool, response *struct{}) error {
*response = struct{}{}
return nil
}
func (c *controlServer) Quit(
null bool, response *struct{}) error {
// End the server
c.server.done()
// Always return true
*response = struct{}{}
return nil
}
// dispenseServer dispenses variousinterface implementations for Terraform.
type dispenseServer struct {
broker *MuxBroker
plugins map[string]Plugin
}
func (d *dispenseServer) Dispense(
name string, response *uint32) error {
// Find the function to create this implementation
p, ok := d.plugins[name]
if !ok {
return fmt.Errorf("unknown plugin type: %s", name)
}
// Create the implementation first so we know if there is an error.
impl, err := p.Server(d.broker)
if err != nil {
// We turn the error into an errors error so that it works across RPC
return errors.New(err.Error())
}
// Reserve an ID for our implementation
id := d.broker.NextId()
*response = id
// Run the rest in a goroutine since it can only happen once this RPC
// call returns. We wait for a connection for the plugin implementation
// and serve it.
go func() {
conn, err := d.broker.Accept(id)
if err != nil {
log.Printf("[ERR] go-plugin: plugin dispense error: %s: %s", name, err)
return
}
serve(conn, "Plugin", impl)
}()
return nil
}
func serve(conn io.ReadWriteCloser, name string, v interface{}) {
server := rpc.NewServer()
if err := server.RegisterName(name, v); err != nil {
log.Printf("[ERR] go-plugin: plugin dispense error: %s", err)
return
}
server.ServeConn(conn)
}

310
vendor/github.com/hashicorp/go-plugin/server.go generated vendored Normal file
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@@ -0,0 +1,310 @@
package plugin
import (
"crypto/tls"
"encoding/base64"
"errors"
"fmt"
"io/ioutil"
"log"
"net"
"os"
"os/signal"
"runtime"
"strconv"
"sync/atomic"
"github.com/hashicorp/go-hclog"
"google.golang.org/grpc"
)
// CoreProtocolVersion is the ProtocolVersion of the plugin system itself.
// We will increment this whenever we change any protocol behavior. This
// will invalidate any prior plugins but will at least allow us to iterate
// on the core in a safe way. We will do our best to do this very
// infrequently.
const CoreProtocolVersion = 1
// HandshakeConfig is the configuration used by client and servers to
// handshake before starting a plugin connection. This is embedded by
// both ServeConfig and ClientConfig.
//
// In practice, the plugin host creates a HandshakeConfig that is exported
// and plugins then can easily consume it.
type HandshakeConfig struct {
// ProtocolVersion is the version that clients must match on to
// agree they can communicate. This should match the ProtocolVersion
// set on ClientConfig when using a plugin.
ProtocolVersion uint
// MagicCookieKey and value are used as a very basic verification
// that a plugin is intended to be launched. This is not a security
// measure, just a UX feature. If the magic cookie doesn't match,
// we show human-friendly output.
MagicCookieKey string
MagicCookieValue string
}
// ServeConfig configures what sorts of plugins are served.
type ServeConfig struct {
// HandshakeConfig is the configuration that must match clients.
HandshakeConfig
// TLSProvider is a function that returns a configured tls.Config.
TLSProvider func() (*tls.Config, error)
// Plugins are the plugins that are served.
Plugins map[string]Plugin
// GRPCServer should be non-nil to enable serving the plugins over
// gRPC. This is a function to create the server when needed with the
// given server options. The server options populated by go-plugin will
// be for TLS if set. You may modify the input slice.
//
// Note that the grpc.Server will automatically be registered with
// the gRPC health checking service. This is not optional since go-plugin
// relies on this to implement Ping().
GRPCServer func([]grpc.ServerOption) *grpc.Server
}
// Protocol returns the protocol that this server should speak.
func (c *ServeConfig) Protocol() Protocol {
result := ProtocolNetRPC
if c.GRPCServer != nil {
result = ProtocolGRPC
}
return result
}
// Serve serves the plugins given by ServeConfig.
//
// Serve doesn't return until the plugin is done being executed. Any
// errors will be outputted to os.Stderr.
//
// This is the method that plugins should call in their main() functions.
func Serve(opts *ServeConfig) {
// Validate the handshake config
if opts.MagicCookieKey == "" || opts.MagicCookieValue == "" {
fmt.Fprintf(os.Stderr,
"Misconfigured ServeConfig given to serve this plugin: no magic cookie\n"+
"key or value was set. Please notify the plugin author and report\n"+
"this as a bug.\n")
os.Exit(1)
}
// First check the cookie
if os.Getenv(opts.MagicCookieKey) != opts.MagicCookieValue {
fmt.Fprintf(os.Stderr,
"This binary is a plugin. These are not meant to be executed directly.\n"+
"Please execute the program that consumes these plugins, which will\n"+
"load any plugins automatically\n")
os.Exit(1)
}
// Logging goes to the original stderr
log.SetOutput(os.Stderr)
// internal logger to os.Stderr
logger := hclog.New(&hclog.LoggerOptions{
Level: hclog.Trace,
Output: os.Stderr,
JSONFormat: true,
})
// Create our new stdout, stderr files. These will override our built-in
// stdout/stderr so that it works across the stream boundary.
stdout_r, stdout_w, err := os.Pipe()
if err != nil {
fmt.Fprintf(os.Stderr, "Error preparing plugin: %s\n", err)
os.Exit(1)
}
stderr_r, stderr_w, err := os.Pipe()
if err != nil {
fmt.Fprintf(os.Stderr, "Error preparing plugin: %s\n", err)
os.Exit(1)
}
// Register a listener so we can accept a connection
listener, err := serverListener()
if err != nil {
logger.Error("plugin init error", "error", err)
return
}
// Close the listener on return. We wrap this in a func() on purpose
// because the "listener" reference may change to TLS.
defer func() {
listener.Close()
}()
var tlsConfig *tls.Config
if opts.TLSProvider != nil {
tlsConfig, err = opts.TLSProvider()
if err != nil {
logger.Error("plugin tls init", "error", err)
return
}
}
// Create the channel to tell us when we're done
doneCh := make(chan struct{})
// Build the server type
var server ServerProtocol
switch opts.Protocol() {
case ProtocolNetRPC:
// If we have a TLS configuration then we wrap the listener
// ourselves and do it at that level.
if tlsConfig != nil {
listener = tls.NewListener(listener, tlsConfig)
}
// Create the RPC server to dispense
server = &RPCServer{
Plugins: opts.Plugins,
Stdout: stdout_r,
Stderr: stderr_r,
DoneCh: doneCh,
}
case ProtocolGRPC:
// Create the gRPC server
server = &GRPCServer{
Plugins: opts.Plugins,
Server: opts.GRPCServer,
TLS: tlsConfig,
Stdout: stdout_r,
Stderr: stderr_r,
DoneCh: doneCh,
}
default:
panic("unknown server protocol: " + opts.Protocol())
}
// Initialize the servers
if err := server.Init(); err != nil {
logger.Error("protocol init", "error", err)
return
}
// Build the extra configuration
extra := ""
if v := server.Config(); v != "" {
extra = base64.StdEncoding.EncodeToString([]byte(v))
}
if extra != "" {
extra = "|" + extra
}
logger.Debug("plugin address", "network", listener.Addr().Network(), "address", listener.Addr().String())
// Output the address and service name to stdout so that core can bring it up.
fmt.Printf("%d|%d|%s|%s|%s%s\n",
CoreProtocolVersion,
opts.ProtocolVersion,
listener.Addr().Network(),
listener.Addr().String(),
opts.Protocol(),
extra)
os.Stdout.Sync()
// Eat the interrupts
ch := make(chan os.Signal, 1)
signal.Notify(ch, os.Interrupt)
go func() {
var count int32 = 0
for {
<-ch
newCount := atomic.AddInt32(&count, 1)
logger.Debug("plugin received interrupt signal, ignoring", "count", newCount)
}
}()
// Set our new out, err
os.Stdout = stdout_w
os.Stderr = stderr_w
// Accept connections and wait for completion
go server.Serve(listener)
<-doneCh
}
func serverListener() (net.Listener, error) {
if runtime.GOOS == "windows" {
return serverListener_tcp()
}
return serverListener_unix()
}
func serverListener_tcp() (net.Listener, error) {
minPort, err := strconv.ParseInt(os.Getenv("PLUGIN_MIN_PORT"), 10, 32)
if err != nil {
return nil, err
}
maxPort, err := strconv.ParseInt(os.Getenv("PLUGIN_MAX_PORT"), 10, 32)
if err != nil {
return nil, err
}
for port := minPort; port <= maxPort; port++ {
address := fmt.Sprintf("127.0.0.1:%d", port)
listener, err := net.Listen("tcp", address)
if err == nil {
return listener, nil
}
}
return nil, errors.New("Couldn't bind plugin TCP listener")
}
func serverListener_unix() (net.Listener, error) {
tf, err := ioutil.TempFile("", "plugin")
if err != nil {
return nil, err
}
path := tf.Name()
// Close the file and remove it because it has to not exist for
// the domain socket.
if err := tf.Close(); err != nil {
return nil, err
}
if err := os.Remove(path); err != nil {
return nil, err
}
l, err := net.Listen("unix", path)
if err != nil {
return nil, err
}
// Wrap the listener in rmListener so that the Unix domain socket file
// is removed on close.
return &rmListener{
Listener: l,
Path: path,
}, nil
}
// rmListener is an implementation of net.Listener that forwards most
// calls to the listener but also removes a file as part of the close. We
// use this to cleanup the unix domain socket on close.
type rmListener struct {
net.Listener
Path string
}
func (l *rmListener) Close() error {
// Close the listener itself
if err := l.Listener.Close(); err != nil {
return err
}
// Remove the file
return os.Remove(l.Path)
}

31
vendor/github.com/hashicorp/go-plugin/server_mux.go generated vendored Normal file
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@@ -0,0 +1,31 @@
package plugin
import (
"fmt"
"os"
)
// ServeMuxMap is the type that is used to configure ServeMux
type ServeMuxMap map[string]*ServeConfig
// ServeMux is like Serve, but serves multiple types of plugins determined
// by the argument given on the command-line.
//
// This command doesn't return until the plugin is done being executed. Any
// errors are logged or output to stderr.
func ServeMux(m ServeMuxMap) {
if len(os.Args) != 2 {
fmt.Fprintf(os.Stderr,
"Invoked improperly. This is an internal command that shouldn't\n"+
"be manually invoked.\n")
os.Exit(1)
}
opts, ok := m[os.Args[1]]
if !ok {
fmt.Fprintf(os.Stderr, "Unknown plugin: %s\n", os.Args[1])
os.Exit(1)
}
Serve(opts)
}

18
vendor/github.com/hashicorp/go-plugin/stream.go generated vendored Normal file
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@@ -0,0 +1,18 @@
package plugin
import (
"io"
"log"
)
func copyStream(name string, dst io.Writer, src io.Reader) {
if src == nil {
panic(name + ": src is nil")
}
if dst == nil {
panic(name + ": dst is nil")
}
if _, err := io.Copy(dst, src); err != nil && err != io.EOF {
log.Printf("[ERR] plugin: stream copy '%s' error: %s", name, err)
}
}

120
vendor/github.com/hashicorp/go-plugin/testing.go generated vendored Normal file
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@@ -0,0 +1,120 @@
package plugin
import (
"bytes"
"net"
"net/rpc"
"github.com/mitchellh/go-testing-interface"
"google.golang.org/grpc"
)
// The testing file contains test helpers that you can use outside of
// this package for making it easier to test plugins themselves.
// TestConn is a helper function for returning a client and server
// net.Conn connected to each other.
func TestConn(t testing.T) (net.Conn, net.Conn) {
// Listen to any local port. This listener will be closed
// after a single connection is established.
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("err: %s", err)
}
// Start a goroutine to accept our client connection
var serverConn net.Conn
doneCh := make(chan struct{})
go func() {
defer close(doneCh)
defer l.Close()
var err error
serverConn, err = l.Accept()
if err != nil {
t.Fatalf("err: %s", err)
}
}()
// Connect to the server
clientConn, err := net.Dial("tcp", l.Addr().String())
if err != nil {
t.Fatalf("err: %s", err)
}
// Wait for the server side to acknowledge it has connected
<-doneCh
return clientConn, serverConn
}
// TestRPCConn returns a rpc client and server connected to each other.
func TestRPCConn(t testing.T) (*rpc.Client, *rpc.Server) {
clientConn, serverConn := TestConn(t)
server := rpc.NewServer()
go server.ServeConn(serverConn)
client := rpc.NewClient(clientConn)
return client, server
}
// TestPluginRPCConn returns a plugin RPC client and server that are connected
// together and configured.
func TestPluginRPCConn(t testing.T, ps map[string]Plugin) (*RPCClient, *RPCServer) {
// Create two net.Conns we can use to shuttle our control connection
clientConn, serverConn := TestConn(t)
// Start up the server
server := &RPCServer{Plugins: ps, Stdout: new(bytes.Buffer), Stderr: new(bytes.Buffer)}
go server.ServeConn(serverConn)
// Connect the client to the server
client, err := NewRPCClient(clientConn, ps)
if err != nil {
t.Fatalf("err: %s", err)
}
return client, server
}
// TestPluginGRPCConn returns a plugin gRPC client and server that are connected
// together and configured. This is used to test gRPC connections.
func TestPluginGRPCConn(t testing.T, ps map[string]Plugin) (*GRPCClient, *GRPCServer) {
// Create a listener
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("err: %s", err)
}
// Start up the server
server := &GRPCServer{
Plugins: ps,
Server: DefaultGRPCServer,
Stdout: new(bytes.Buffer),
Stderr: new(bytes.Buffer),
}
if err := server.Init(); err != nil {
t.Fatalf("err: %s", err)
}
go server.Serve(l)
// Connect to the server
conn, err := grpc.Dial(
l.Addr().String(),
grpc.WithBlock(),
grpc.WithInsecure())
if err != nil {
t.Fatalf("err: %s", err)
}
// Connection successful, close the listener
l.Close()
// Create the client
client := &GRPCClient{
Conn: conn,
Plugins: ps,
}
return client, server
}

23
vendor/github.com/hashicorp/yamux/.gitignore generated vendored Normal file
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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test

362
vendor/github.com/hashicorp/yamux/LICENSE generated vendored Normal file
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Mozilla Public License, version 2.0
1. Definitions
1.1. "Contributor"
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. "Incompatible With Secondary Licenses"
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the terms of
a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in a
separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible, whether
at the time of the initial grant or subsequently, any and all of the
rights conveyed by this License.
1.10. "Modifications"
means any of the following:
a. any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License,
by the making, using, selling, offering for sale, having made, import,
or transfer of either its Contributions or its Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, "control" means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter the
recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty, or
limitations of liability) contained within the Source Code Form of the
Covered Software, except that You may alter any license notices to the
extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute,
judicial order, or regulation then You must: (a) comply with the terms of
this License to the maximum extent possible; and (b) describe the
limitations and the code they affect. Such description must be placed in a
text file included with all distributions of the Covered Software under
this License. Except to the extent prohibited by statute or regulation,
such description must be sufficiently detailed for a recipient of ordinary
skill to be able to understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing
basis, if such Contributor fails to notify You of the non-compliance by
some reasonable means prior to 60 days after You have come back into
compliance. Moreover, Your grants from a particular Contributor are
reinstated on an ongoing basis if such Contributor notifies You of the
non-compliance by some reasonable means, this is the first time You have
received notice of non-compliance with this License from such
Contributor, and You become compliant prior to 30 days after Your receipt
of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an "as is" basis,
without warranty of any kind, either expressed, implied, or statutory,
including, without limitation, warranties that the Covered Software is free
of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software
is with You. Should any Covered Software prove defective in any respect,
You (not any Contributor) assume the cost of any necessary servicing,
repair, or correction. This disclaimer of warranty constitutes an essential
part of this License. No use of any Covered Software is authorized under
this License except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from
such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so this exclusion and limitation may
not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts
of a jurisdiction where the defendant maintains its principal place of
business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions. Nothing
in this Section shall prevent a party's ability to bring cross-claims or
counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides that
the language of a contract shall be construed against the drafter shall not
be used to construe this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses If You choose to distribute Source Code Form that is
Incompatible With Secondary Licenses under the terms of this version of
the License, the notice described in Exhibit B of this License must be
attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file,
then You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a
notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
This Source Code Form is "Incompatible
With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

86
vendor/github.com/hashicorp/yamux/README.md generated vendored Normal file
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# Yamux
Yamux (Yet another Multiplexer) is a multiplexing library for Golang.
It relies on an underlying connection to provide reliability
and ordering, such as TCP or Unix domain sockets, and provides
stream-oriented multiplexing. It is inspired by SPDY but is not
interoperable with it.
Yamux features include:
* Bi-directional streams
* Streams can be opened by either client or server
* Useful for NAT traversal
* Server-side push support
* Flow control
* Avoid starvation
* Back-pressure to prevent overwhelming a receiver
* Keep Alives
* Enables persistent connections over a load balancer
* Efficient
* Enables thousands of logical streams with low overhead
## Documentation
For complete documentation, see the associated [Godoc](http://godoc.org/github.com/hashicorp/yamux).
## Specification
The full specification for Yamux is provided in the `spec.md` file.
It can be used as a guide to implementors of interoperable libraries.
## Usage
Using Yamux is remarkably simple:
```go
func client() {
// Get a TCP connection
conn, err := net.Dial(...)
if err != nil {
panic(err)
}
// Setup client side of yamux
session, err := yamux.Client(conn, nil)
if err != nil {
panic(err)
}
// Open a new stream
stream, err := session.Open()
if err != nil {
panic(err)
}
// Stream implements net.Conn
stream.Write([]byte("ping"))
}
func server() {
// Accept a TCP connection
conn, err := listener.Accept()
if err != nil {
panic(err)
}
// Setup server side of yamux
session, err := yamux.Server(conn, nil)
if err != nil {
panic(err)
}
// Accept a stream
stream, err := session.Accept()
if err != nil {
panic(err)
}
// Listen for a message
buf := make([]byte, 4)
stream.Read(buf)
}
```

60
vendor/github.com/hashicorp/yamux/addr.go generated vendored Normal file
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package yamux
import (
"fmt"
"net"
)
// hasAddr is used to get the address from the underlying connection
type hasAddr interface {
LocalAddr() net.Addr
RemoteAddr() net.Addr
}
// yamuxAddr is used when we cannot get the underlying address
type yamuxAddr struct {
Addr string
}
func (*yamuxAddr) Network() string {
return "yamux"
}
func (y *yamuxAddr) String() string {
return fmt.Sprintf("yamux:%s", y.Addr)
}
// Addr is used to get the address of the listener.
func (s *Session) Addr() net.Addr {
return s.LocalAddr()
}
// LocalAddr is used to get the local address of the
// underlying connection.
func (s *Session) LocalAddr() net.Addr {
addr, ok := s.conn.(hasAddr)
if !ok {
return &yamuxAddr{"local"}
}
return addr.LocalAddr()
}
// RemoteAddr is used to get the address of remote end
// of the underlying connection
func (s *Session) RemoteAddr() net.Addr {
addr, ok := s.conn.(hasAddr)
if !ok {
return &yamuxAddr{"remote"}
}
return addr.RemoteAddr()
}
// LocalAddr returns the local address
func (s *Stream) LocalAddr() net.Addr {
return s.session.LocalAddr()
}
// LocalAddr returns the remote address
func (s *Stream) RemoteAddr() net.Addr {
return s.session.RemoteAddr()
}

157
vendor/github.com/hashicorp/yamux/const.go generated vendored Normal file
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package yamux
import (
"encoding/binary"
"fmt"
)
var (
// ErrInvalidVersion means we received a frame with an
// invalid version
ErrInvalidVersion = fmt.Errorf("invalid protocol version")
// ErrInvalidMsgType means we received a frame with an
// invalid message type
ErrInvalidMsgType = fmt.Errorf("invalid msg type")
// ErrSessionShutdown is used if there is a shutdown during
// an operation
ErrSessionShutdown = fmt.Errorf("session shutdown")
// ErrStreamsExhausted is returned if we have no more
// stream ids to issue
ErrStreamsExhausted = fmt.Errorf("streams exhausted")
// ErrDuplicateStream is used if a duplicate stream is
// opened inbound
ErrDuplicateStream = fmt.Errorf("duplicate stream initiated")
// ErrReceiveWindowExceeded indicates the window was exceeded
ErrRecvWindowExceeded = fmt.Errorf("recv window exceeded")
// ErrTimeout is used when we reach an IO deadline
ErrTimeout = fmt.Errorf("i/o deadline reached")
// ErrStreamClosed is returned when using a closed stream
ErrStreamClosed = fmt.Errorf("stream closed")
// ErrUnexpectedFlag is set when we get an unexpected flag
ErrUnexpectedFlag = fmt.Errorf("unexpected flag")
// ErrRemoteGoAway is used when we get a go away from the other side
ErrRemoteGoAway = fmt.Errorf("remote end is not accepting connections")
// ErrConnectionReset is sent if a stream is reset. This can happen
// if the backlog is exceeded, or if there was a remote GoAway.
ErrConnectionReset = fmt.Errorf("connection reset")
// ErrConnectionWriteTimeout indicates that we hit the "safety valve"
// timeout writing to the underlying stream connection.
ErrConnectionWriteTimeout = fmt.Errorf("connection write timeout")
// ErrKeepAliveTimeout is sent if a missed keepalive caused the stream close
ErrKeepAliveTimeout = fmt.Errorf("keepalive timeout")
)
const (
// protoVersion is the only version we support
protoVersion uint8 = 0
)
const (
// Data is used for data frames. They are followed
// by length bytes worth of payload.
typeData uint8 = iota
// WindowUpdate is used to change the window of
// a given stream. The length indicates the delta
// update to the window.
typeWindowUpdate
// Ping is sent as a keep-alive or to measure
// the RTT. The StreamID and Length value are echoed
// back in the response.
typePing
// GoAway is sent to terminate a session. The StreamID
// should be 0 and the length is an error code.
typeGoAway
)
const (
// SYN is sent to signal a new stream. May
// be sent with a data payload
flagSYN uint16 = 1 << iota
// ACK is sent to acknowledge a new stream. May
// be sent with a data payload
flagACK
// FIN is sent to half-close the given stream.
// May be sent with a data payload.
flagFIN
// RST is used to hard close a given stream.
flagRST
)
const (
// initialStreamWindow is the initial stream window size
initialStreamWindow uint32 = 256 * 1024
)
const (
// goAwayNormal is sent on a normal termination
goAwayNormal uint32 = iota
// goAwayProtoErr sent on a protocol error
goAwayProtoErr
// goAwayInternalErr sent on an internal error
goAwayInternalErr
)
const (
sizeOfVersion = 1
sizeOfType = 1
sizeOfFlags = 2
sizeOfStreamID = 4
sizeOfLength = 4
headerSize = sizeOfVersion + sizeOfType + sizeOfFlags +
sizeOfStreamID + sizeOfLength
)
type header []byte
func (h header) Version() uint8 {
return h[0]
}
func (h header) MsgType() uint8 {
return h[1]
}
func (h header) Flags() uint16 {
return binary.BigEndian.Uint16(h[2:4])
}
func (h header) StreamID() uint32 {
return binary.BigEndian.Uint32(h[4:8])
}
func (h header) Length() uint32 {
return binary.BigEndian.Uint32(h[8:12])
}
func (h header) String() string {
return fmt.Sprintf("Vsn:%d Type:%d Flags:%d StreamID:%d Length:%d",
h.Version(), h.MsgType(), h.Flags(), h.StreamID(), h.Length())
}
func (h header) encode(msgType uint8, flags uint16, streamID uint32, length uint32) {
h[0] = protoVersion
h[1] = msgType
binary.BigEndian.PutUint16(h[2:4], flags)
binary.BigEndian.PutUint32(h[4:8], streamID)
binary.BigEndian.PutUint32(h[8:12], length)
}

87
vendor/github.com/hashicorp/yamux/mux.go generated vendored Normal file
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package yamux
import (
"fmt"
"io"
"os"
"time"
)
// Config is used to tune the Yamux session
type Config struct {
// AcceptBacklog is used to limit how many streams may be
// waiting an accept.
AcceptBacklog int
// EnableKeepalive is used to do a period keep alive
// messages using a ping.
EnableKeepAlive bool
// KeepAliveInterval is how often to perform the keep alive
KeepAliveInterval time.Duration
// ConnectionWriteTimeout is meant to be a "safety valve" timeout after
// we which will suspect a problem with the underlying connection and
// close it. This is only applied to writes, where's there's generally
// an expectation that things will move along quickly.
ConnectionWriteTimeout time.Duration
// MaxStreamWindowSize is used to control the maximum
// window size that we allow for a stream.
MaxStreamWindowSize uint32
// LogOutput is used to control the log destination
LogOutput io.Writer
}
// DefaultConfig is used to return a default configuration
func DefaultConfig() *Config {
return &Config{
AcceptBacklog: 256,
EnableKeepAlive: true,
KeepAliveInterval: 30 * time.Second,
ConnectionWriteTimeout: 10 * time.Second,
MaxStreamWindowSize: initialStreamWindow,
LogOutput: os.Stderr,
}
}
// VerifyConfig is used to verify the sanity of configuration
func VerifyConfig(config *Config) error {
if config.AcceptBacklog <= 0 {
return fmt.Errorf("backlog must be positive")
}
if config.KeepAliveInterval == 0 {
return fmt.Errorf("keep-alive interval must be positive")
}
if config.MaxStreamWindowSize < initialStreamWindow {
return fmt.Errorf("MaxStreamWindowSize must be larger than %d", initialStreamWindow)
}
return nil
}
// Server is used to initialize a new server-side connection.
// There must be at most one server-side connection. If a nil config is
// provided, the DefaultConfiguration will be used.
func Server(conn io.ReadWriteCloser, config *Config) (*Session, error) {
if config == nil {
config = DefaultConfig()
}
if err := VerifyConfig(config); err != nil {
return nil, err
}
return newSession(config, conn, false), nil
}
// Client is used to initialize a new client-side connection.
// There must be at most one client-side connection.
func Client(conn io.ReadWriteCloser, config *Config) (*Session, error) {
if config == nil {
config = DefaultConfig()
}
if err := VerifyConfig(config); err != nil {
return nil, err
}
return newSession(config, conn, true), nil
}

623
vendor/github.com/hashicorp/yamux/session.go generated vendored Normal file
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package yamux
import (
"bufio"
"fmt"
"io"
"io/ioutil"
"log"
"math"
"net"
"strings"
"sync"
"sync/atomic"
"time"
)
// Session is used to wrap a reliable ordered connection and to
// multiplex it into multiple streams.
type Session struct {
// remoteGoAway indicates the remote side does
// not want futher connections. Must be first for alignment.
remoteGoAway int32
// localGoAway indicates that we should stop
// accepting futher connections. Must be first for alignment.
localGoAway int32
// nextStreamID is the next stream we should
// send. This depends if we are a client/server.
nextStreamID uint32
// config holds our configuration
config *Config
// logger is used for our logs
logger *log.Logger
// conn is the underlying connection
conn io.ReadWriteCloser
// bufRead is a buffered reader
bufRead *bufio.Reader
// pings is used to track inflight pings
pings map[uint32]chan struct{}
pingID uint32
pingLock sync.Mutex
// streams maps a stream id to a stream, and inflight has an entry
// for any outgoing stream that has not yet been established. Both are
// protected by streamLock.
streams map[uint32]*Stream
inflight map[uint32]struct{}
streamLock sync.Mutex
// synCh acts like a semaphore. It is sized to the AcceptBacklog which
// is assumed to be symmetric between the client and server. This allows
// the client to avoid exceeding the backlog and instead blocks the open.
synCh chan struct{}
// acceptCh is used to pass ready streams to the client
acceptCh chan *Stream
// sendCh is used to mark a stream as ready to send,
// or to send a header out directly.
sendCh chan sendReady
// recvDoneCh is closed when recv() exits to avoid a race
// between stream registration and stream shutdown
recvDoneCh chan struct{}
// shutdown is used to safely close a session
shutdown bool
shutdownErr error
shutdownCh chan struct{}
shutdownLock sync.Mutex
}
// sendReady is used to either mark a stream as ready
// or to directly send a header
type sendReady struct {
Hdr []byte
Body io.Reader
Err chan error
}
// newSession is used to construct a new session
func newSession(config *Config, conn io.ReadWriteCloser, client bool) *Session {
s := &Session{
config: config,
logger: log.New(config.LogOutput, "", log.LstdFlags),
conn: conn,
bufRead: bufio.NewReader(conn),
pings: make(map[uint32]chan struct{}),
streams: make(map[uint32]*Stream),
inflight: make(map[uint32]struct{}),
synCh: make(chan struct{}, config.AcceptBacklog),
acceptCh: make(chan *Stream, config.AcceptBacklog),
sendCh: make(chan sendReady, 64),
recvDoneCh: make(chan struct{}),
shutdownCh: make(chan struct{}),
}
if client {
s.nextStreamID = 1
} else {
s.nextStreamID = 2
}
go s.recv()
go s.send()
if config.EnableKeepAlive {
go s.keepalive()
}
return s
}
// IsClosed does a safe check to see if we have shutdown
func (s *Session) IsClosed() bool {
select {
case <-s.shutdownCh:
return true
default:
return false
}
}
// NumStreams returns the number of currently open streams
func (s *Session) NumStreams() int {
s.streamLock.Lock()
num := len(s.streams)
s.streamLock.Unlock()
return num
}
// Open is used to create a new stream as a net.Conn
func (s *Session) Open() (net.Conn, error) {
conn, err := s.OpenStream()
if err != nil {
return nil, err
}
return conn, nil
}
// OpenStream is used to create a new stream
func (s *Session) OpenStream() (*Stream, error) {
if s.IsClosed() {
return nil, ErrSessionShutdown
}
if atomic.LoadInt32(&s.remoteGoAway) == 1 {
return nil, ErrRemoteGoAway
}
// Block if we have too many inflight SYNs
select {
case s.synCh <- struct{}{}:
case <-s.shutdownCh:
return nil, ErrSessionShutdown
}
GET_ID:
// Get an ID, and check for stream exhaustion
id := atomic.LoadUint32(&s.nextStreamID)
if id >= math.MaxUint32-1 {
return nil, ErrStreamsExhausted
}
if !atomic.CompareAndSwapUint32(&s.nextStreamID, id, id+2) {
goto GET_ID
}
// Register the stream
stream := newStream(s, id, streamInit)
s.streamLock.Lock()
s.streams[id] = stream
s.inflight[id] = struct{}{}
s.streamLock.Unlock()
// Send the window update to create
if err := stream.sendWindowUpdate(); err != nil {
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: aborted stream open without inflight syn semaphore")
}
return nil, err
}
return stream, nil
}
// Accept is used to block until the next available stream
// is ready to be accepted.
func (s *Session) Accept() (net.Conn, error) {
conn, err := s.AcceptStream()
if err != nil {
return nil, err
}
return conn, err
}
// AcceptStream is used to block until the next available stream
// is ready to be accepted.
func (s *Session) AcceptStream() (*Stream, error) {
select {
case stream := <-s.acceptCh:
if err := stream.sendWindowUpdate(); err != nil {
return nil, err
}
return stream, nil
case <-s.shutdownCh:
return nil, s.shutdownErr
}
}
// Close is used to close the session and all streams.
// Attempts to send a GoAway before closing the connection.
func (s *Session) Close() error {
s.shutdownLock.Lock()
defer s.shutdownLock.Unlock()
if s.shutdown {
return nil
}
s.shutdown = true
if s.shutdownErr == nil {
s.shutdownErr = ErrSessionShutdown
}
close(s.shutdownCh)
s.conn.Close()
<-s.recvDoneCh
s.streamLock.Lock()
defer s.streamLock.Unlock()
for _, stream := range s.streams {
stream.forceClose()
}
return nil
}
// exitErr is used to handle an error that is causing the
// session to terminate.
func (s *Session) exitErr(err error) {
s.shutdownLock.Lock()
if s.shutdownErr == nil {
s.shutdownErr = err
}
s.shutdownLock.Unlock()
s.Close()
}
// GoAway can be used to prevent accepting further
// connections. It does not close the underlying conn.
func (s *Session) GoAway() error {
return s.waitForSend(s.goAway(goAwayNormal), nil)
}
// goAway is used to send a goAway message
func (s *Session) goAway(reason uint32) header {
atomic.SwapInt32(&s.localGoAway, 1)
hdr := header(make([]byte, headerSize))
hdr.encode(typeGoAway, 0, 0, reason)
return hdr
}
// Ping is used to measure the RTT response time
func (s *Session) Ping() (time.Duration, error) {
// Get a channel for the ping
ch := make(chan struct{})
// Get a new ping id, mark as pending
s.pingLock.Lock()
id := s.pingID
s.pingID++
s.pings[id] = ch
s.pingLock.Unlock()
// Send the ping request
hdr := header(make([]byte, headerSize))
hdr.encode(typePing, flagSYN, 0, id)
if err := s.waitForSend(hdr, nil); err != nil {
return 0, err
}
// Wait for a response
start := time.Now()
select {
case <-ch:
case <-time.After(s.config.ConnectionWriteTimeout):
s.pingLock.Lock()
delete(s.pings, id) // Ignore it if a response comes later.
s.pingLock.Unlock()
return 0, ErrTimeout
case <-s.shutdownCh:
return 0, ErrSessionShutdown
}
// Compute the RTT
return time.Now().Sub(start), nil
}
// keepalive is a long running goroutine that periodically does
// a ping to keep the connection alive.
func (s *Session) keepalive() {
for {
select {
case <-time.After(s.config.KeepAliveInterval):
_, err := s.Ping()
if err != nil {
s.logger.Printf("[ERR] yamux: keepalive failed: %v", err)
s.exitErr(ErrKeepAliveTimeout)
return
}
case <-s.shutdownCh:
return
}
}
}
// waitForSendErr waits to send a header, checking for a potential shutdown
func (s *Session) waitForSend(hdr header, body io.Reader) error {
errCh := make(chan error, 1)
return s.waitForSendErr(hdr, body, errCh)
}
// waitForSendErr waits to send a header with optional data, checking for a
// potential shutdown. Since there's the expectation that sends can happen
// in a timely manner, we enforce the connection write timeout here.
func (s *Session) waitForSendErr(hdr header, body io.Reader, errCh chan error) error {
timer := time.NewTimer(s.config.ConnectionWriteTimeout)
defer timer.Stop()
ready := sendReady{Hdr: hdr, Body: body, Err: errCh}
select {
case s.sendCh <- ready:
case <-s.shutdownCh:
return ErrSessionShutdown
case <-timer.C:
return ErrConnectionWriteTimeout
}
select {
case err := <-errCh:
return err
case <-s.shutdownCh:
return ErrSessionShutdown
case <-timer.C:
return ErrConnectionWriteTimeout
}
}
// sendNoWait does a send without waiting. Since there's the expectation that
// the send happens right here, we enforce the connection write timeout if we
// can't queue the header to be sent.
func (s *Session) sendNoWait(hdr header) error {
timer := time.NewTimer(s.config.ConnectionWriteTimeout)
defer timer.Stop()
select {
case s.sendCh <- sendReady{Hdr: hdr}:
return nil
case <-s.shutdownCh:
return ErrSessionShutdown
case <-timer.C:
return ErrConnectionWriteTimeout
}
}
// send is a long running goroutine that sends data
func (s *Session) send() {
for {
select {
case ready := <-s.sendCh:
// Send a header if ready
if ready.Hdr != nil {
sent := 0
for sent < len(ready.Hdr) {
n, err := s.conn.Write(ready.Hdr[sent:])
if err != nil {
s.logger.Printf("[ERR] yamux: Failed to write header: %v", err)
asyncSendErr(ready.Err, err)
s.exitErr(err)
return
}
sent += n
}
}
// Send data from a body if given
if ready.Body != nil {
_, err := io.Copy(s.conn, ready.Body)
if err != nil {
s.logger.Printf("[ERR] yamux: Failed to write body: %v", err)
asyncSendErr(ready.Err, err)
s.exitErr(err)
return
}
}
// No error, successful send
asyncSendErr(ready.Err, nil)
case <-s.shutdownCh:
return
}
}
}
// recv is a long running goroutine that accepts new data
func (s *Session) recv() {
if err := s.recvLoop(); err != nil {
s.exitErr(err)
}
}
// recvLoop continues to receive data until a fatal error is encountered
func (s *Session) recvLoop() error {
defer close(s.recvDoneCh)
hdr := header(make([]byte, headerSize))
var handler func(header) error
for {
// Read the header
if _, err := io.ReadFull(s.bufRead, hdr); err != nil {
if err != io.EOF && !strings.Contains(err.Error(), "closed") && !strings.Contains(err.Error(), "reset by peer") {
s.logger.Printf("[ERR] yamux: Failed to read header: %v", err)
}
return err
}
// Verify the version
if hdr.Version() != protoVersion {
s.logger.Printf("[ERR] yamux: Invalid protocol version: %d", hdr.Version())
return ErrInvalidVersion
}
// Switch on the type
switch hdr.MsgType() {
case typeData:
handler = s.handleStreamMessage
case typeWindowUpdate:
handler = s.handleStreamMessage
case typeGoAway:
handler = s.handleGoAway
case typePing:
handler = s.handlePing
default:
return ErrInvalidMsgType
}
// Invoke the handler
if err := handler(hdr); err != nil {
return err
}
}
}
// handleStreamMessage handles either a data or window update frame
func (s *Session) handleStreamMessage(hdr header) error {
// Check for a new stream creation
id := hdr.StreamID()
flags := hdr.Flags()
if flags&flagSYN == flagSYN {
if err := s.incomingStream(id); err != nil {
return err
}
}
// Get the stream
s.streamLock.Lock()
stream := s.streams[id]
s.streamLock.Unlock()
// If we do not have a stream, likely we sent a RST
if stream == nil {
// Drain any data on the wire
if hdr.MsgType() == typeData && hdr.Length() > 0 {
s.logger.Printf("[WARN] yamux: Discarding data for stream: %d", id)
if _, err := io.CopyN(ioutil.Discard, s.bufRead, int64(hdr.Length())); err != nil {
s.logger.Printf("[ERR] yamux: Failed to discard data: %v", err)
return nil
}
} else {
s.logger.Printf("[WARN] yamux: frame for missing stream: %v", hdr)
}
return nil
}
// Check if this is a window update
if hdr.MsgType() == typeWindowUpdate {
if err := stream.incrSendWindow(hdr, flags); err != nil {
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return err
}
return nil
}
// Read the new data
if err := stream.readData(hdr, flags, s.bufRead); err != nil {
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return err
}
return nil
}
// handlePing is invokde for a typePing frame
func (s *Session) handlePing(hdr header) error {
flags := hdr.Flags()
pingID := hdr.Length()
// Check if this is a query, respond back in a separate context so we
// don't interfere with the receiving thread blocking for the write.
if flags&flagSYN == flagSYN {
go func() {
hdr := header(make([]byte, headerSize))
hdr.encode(typePing, flagACK, 0, pingID)
if err := s.sendNoWait(hdr); err != nil {
s.logger.Printf("[WARN] yamux: failed to send ping reply: %v", err)
}
}()
return nil
}
// Handle a response
s.pingLock.Lock()
ch := s.pings[pingID]
if ch != nil {
delete(s.pings, pingID)
close(ch)
}
s.pingLock.Unlock()
return nil
}
// handleGoAway is invokde for a typeGoAway frame
func (s *Session) handleGoAway(hdr header) error {
code := hdr.Length()
switch code {
case goAwayNormal:
atomic.SwapInt32(&s.remoteGoAway, 1)
case goAwayProtoErr:
s.logger.Printf("[ERR] yamux: received protocol error go away")
return fmt.Errorf("yamux protocol error")
case goAwayInternalErr:
s.logger.Printf("[ERR] yamux: received internal error go away")
return fmt.Errorf("remote yamux internal error")
default:
s.logger.Printf("[ERR] yamux: received unexpected go away")
return fmt.Errorf("unexpected go away received")
}
return nil
}
// incomingStream is used to create a new incoming stream
func (s *Session) incomingStream(id uint32) error {
// Reject immediately if we are doing a go away
if atomic.LoadInt32(&s.localGoAway) == 1 {
hdr := header(make([]byte, headerSize))
hdr.encode(typeWindowUpdate, flagRST, id, 0)
return s.sendNoWait(hdr)
}
// Allocate a new stream
stream := newStream(s, id, streamSYNReceived)
s.streamLock.Lock()
defer s.streamLock.Unlock()
// Check if stream already exists
if _, ok := s.streams[id]; ok {
s.logger.Printf("[ERR] yamux: duplicate stream declared")
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return ErrDuplicateStream
}
// Register the stream
s.streams[id] = stream
// Check if we've exceeded the backlog
select {
case s.acceptCh <- stream:
return nil
default:
// Backlog exceeded! RST the stream
s.logger.Printf("[WARN] yamux: backlog exceeded, forcing connection reset")
delete(s.streams, id)
stream.sendHdr.encode(typeWindowUpdate, flagRST, id, 0)
return s.sendNoWait(stream.sendHdr)
}
}
// closeStream is used to close a stream once both sides have
// issued a close. If there was an in-flight SYN and the stream
// was not yet established, then this will give the credit back.
func (s *Session) closeStream(id uint32) {
s.streamLock.Lock()
if _, ok := s.inflight[id]; ok {
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: SYN tracking out of sync")
}
}
delete(s.streams, id)
s.streamLock.Unlock()
}
// establishStream is used to mark a stream that was in the
// SYN Sent state as established.
func (s *Session) establishStream(id uint32) {
s.streamLock.Lock()
if _, ok := s.inflight[id]; ok {
delete(s.inflight, id)
} else {
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (no tracking entry)")
}
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (didn't have semaphore)")
}
s.streamLock.Unlock()
}

140
vendor/github.com/hashicorp/yamux/spec.md generated vendored Normal file
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@@ -0,0 +1,140 @@
# Specification
We use this document to detail the internal specification of Yamux.
This is used both as a guide for implementing Yamux, but also for
alternative interoperable libraries to be built.
# Framing
Yamux uses a streaming connection underneath, but imposes a message
framing so that it can be shared between many logical streams. Each
frame contains a header like:
* Version (8 bits)
* Type (8 bits)
* Flags (16 bits)
* StreamID (32 bits)
* Length (32 bits)
This means that each header has a 12 byte overhead.
All fields are encoded in network order (big endian).
Each field is described below:
## Version Field
The version field is used for future backward compatibility. At the
current time, the field is always set to 0, to indicate the initial
version.
## Type Field
The type field is used to switch the frame message type. The following
message types are supported:
* 0x0 Data - Used to transmit data. May transmit zero length payloads
depending on the flags.
* 0x1 Window Update - Used to updated the senders receive window size.
This is used to implement per-session flow control.
* 0x2 Ping - Used to measure RTT. It can also be used to heart-beat
and do keep-alives over TCP.
* 0x3 Go Away - Used to close a session.
## Flag Field
The flags field is used to provide additional information related
to the message type. The following flags are supported:
* 0x1 SYN - Signals the start of a new stream. May be sent with a data or
window update message. Also sent with a ping to indicate outbound.
* 0x2 ACK - Acknowledges the start of a new stream. May be sent with a data
or window update message. Also sent with a ping to indicate response.
* 0x4 FIN - Performs a half-close of a stream. May be sent with a data
message or window update.
* 0x8 RST - Reset a stream immediately. May be sent with a data or
window update message.
## StreamID Field
The StreamID field is used to identify the logical stream the frame
is addressing. The client side should use odd ID's, and the server even.
This prevents any collisions. Additionally, the 0 ID is reserved to represent
the session.
Both Ping and Go Away messages should always use the 0 StreamID.
## Length Field
The meaning of the length field depends on the message type:
* Data - provides the length of bytes following the header
* Window update - provides a delta update to the window size
* Ping - Contains an opaque value, echoed back
* Go Away - Contains an error code
# Message Flow
There is no explicit connection setup, as Yamux relies on an underlying
transport to be provided. However, there is a distinction between client
and server side of the connection.
## Opening a stream
To open a stream, an initial data or window update frame is sent
with a new StreamID. The SYN flag should be set to signal a new stream.
The receiver must then reply with either a data or window update frame
with the StreamID along with the ACK flag to accept the stream or with
the RST flag to reject the stream.
Because we are relying on the reliable stream underneath, a connection
can begin sending data once the SYN flag is sent. The corresponding
ACK does not need to be received. This is particularly well suited
for an RPC system where a client wants to open a stream and immediately
fire a request without waiting for the RTT of the ACK.
This does introduce the possibility of a connection being rejected
after data has been sent already. This is a slight semantic difference
from TCP, where the conection cannot be refused after it is opened.
Clients should be prepared to handle this by checking for an error
that indicates a RST was received.
## Closing a stream
To close a stream, either side sends a data or window update frame
along with the FIN flag. This does a half-close indicating the sender
will send no further data.
Once both sides have closed the connection, the stream is closed.
Alternatively, if an error occurs, the RST flag can be used to
hard close a stream immediately.
## Flow Control
When Yamux is initially starts each stream with a 256KB window size.
There is no window size for the session.
To prevent the streams from stalling, window update frames should be
sent regularly. Yamux can be configured to provide a larger limit for
windows sizes. Both sides assume the initial 256KB window, but can
immediately send a window update as part of the SYN/ACK indicating a
larger window.
Both sides should track the number of bytes sent in Data frames
only, as only they are tracked as part of the window size.
## Session termination
When a session is being terminated, the Go Away message should
be sent. The Length should be set to one of the following to
provide an error code:
* 0x0 Normal termination
* 0x1 Protocol error
* 0x2 Internal error

457
vendor/github.com/hashicorp/yamux/stream.go generated vendored Normal file
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@@ -0,0 +1,457 @@
package yamux
import (
"bytes"
"io"
"sync"
"sync/atomic"
"time"
)
type streamState int
const (
streamInit streamState = iota
streamSYNSent
streamSYNReceived
streamEstablished
streamLocalClose
streamRemoteClose
streamClosed
streamReset
)
// Stream is used to represent a logical stream
// within a session.
type Stream struct {
recvWindow uint32
sendWindow uint32
id uint32
session *Session
state streamState
stateLock sync.Mutex
recvBuf *bytes.Buffer
recvLock sync.Mutex
controlHdr header
controlErr chan error
controlHdrLock sync.Mutex
sendHdr header
sendErr chan error
sendLock sync.Mutex
recvNotifyCh chan struct{}
sendNotifyCh chan struct{}
readDeadline time.Time
writeDeadline time.Time
}
// newStream is used to construct a new stream within
// a given session for an ID
func newStream(session *Session, id uint32, state streamState) *Stream {
s := &Stream{
id: id,
session: session,
state: state,
controlHdr: header(make([]byte, headerSize)),
controlErr: make(chan error, 1),
sendHdr: header(make([]byte, headerSize)),
sendErr: make(chan error, 1),
recvWindow: initialStreamWindow,
sendWindow: initialStreamWindow,
recvNotifyCh: make(chan struct{}, 1),
sendNotifyCh: make(chan struct{}, 1),
}
return s
}
// Session returns the associated stream session
func (s *Stream) Session() *Session {
return s.session
}
// StreamID returns the ID of this stream
func (s *Stream) StreamID() uint32 {
return s.id
}
// Read is used to read from the stream
func (s *Stream) Read(b []byte) (n int, err error) {
defer asyncNotify(s.recvNotifyCh)
START:
s.stateLock.Lock()
switch s.state {
case streamLocalClose:
fallthrough
case streamRemoteClose:
fallthrough
case streamClosed:
s.recvLock.Lock()
if s.recvBuf == nil || s.recvBuf.Len() == 0 {
s.recvLock.Unlock()
s.stateLock.Unlock()
return 0, io.EOF
}
s.recvLock.Unlock()
case streamReset:
s.stateLock.Unlock()
return 0, ErrConnectionReset
}
s.stateLock.Unlock()
// If there is no data available, block
s.recvLock.Lock()
if s.recvBuf == nil || s.recvBuf.Len() == 0 {
s.recvLock.Unlock()
goto WAIT
}
// Read any bytes
n, _ = s.recvBuf.Read(b)
s.recvLock.Unlock()
// Send a window update potentially
err = s.sendWindowUpdate()
return n, err
WAIT:
var timeout <-chan time.Time
var timer *time.Timer
if !s.readDeadline.IsZero() {
delay := s.readDeadline.Sub(time.Now())
timer = time.NewTimer(delay)
timeout = timer.C
}
select {
case <-s.recvNotifyCh:
if timer != nil {
timer.Stop()
}
goto START
case <-timeout:
return 0, ErrTimeout
}
}
// Write is used to write to the stream
func (s *Stream) Write(b []byte) (n int, err error) {
s.sendLock.Lock()
defer s.sendLock.Unlock()
total := 0
for total < len(b) {
n, err := s.write(b[total:])
total += n
if err != nil {
return total, err
}
}
return total, nil
}
// write is used to write to the stream, may return on
// a short write.
func (s *Stream) write(b []byte) (n int, err error) {
var flags uint16
var max uint32
var body io.Reader
START:
s.stateLock.Lock()
switch s.state {
case streamLocalClose:
fallthrough
case streamClosed:
s.stateLock.Unlock()
return 0, ErrStreamClosed
case streamReset:
s.stateLock.Unlock()
return 0, ErrConnectionReset
}
s.stateLock.Unlock()
// If there is no data available, block
window := atomic.LoadUint32(&s.sendWindow)
if window == 0 {
goto WAIT
}
// Determine the flags if any
flags = s.sendFlags()
// Send up to our send window
max = min(window, uint32(len(b)))
body = bytes.NewReader(b[:max])
// Send the header
s.sendHdr.encode(typeData, flags, s.id, max)
if err := s.session.waitForSendErr(s.sendHdr, body, s.sendErr); err != nil {
return 0, err
}
// Reduce our send window
atomic.AddUint32(&s.sendWindow, ^uint32(max-1))
// Unlock
return int(max), err
WAIT:
var timeout <-chan time.Time
if !s.writeDeadline.IsZero() {
delay := s.writeDeadline.Sub(time.Now())
timeout = time.After(delay)
}
select {
case <-s.sendNotifyCh:
goto START
case <-timeout:
return 0, ErrTimeout
}
return 0, nil
}
// sendFlags determines any flags that are appropriate
// based on the current stream state
func (s *Stream) sendFlags() uint16 {
s.stateLock.Lock()
defer s.stateLock.Unlock()
var flags uint16
switch s.state {
case streamInit:
flags |= flagSYN
s.state = streamSYNSent
case streamSYNReceived:
flags |= flagACK
s.state = streamEstablished
}
return flags
}
// sendWindowUpdate potentially sends a window update enabling
// further writes to take place. Must be invoked with the lock.
func (s *Stream) sendWindowUpdate() error {
s.controlHdrLock.Lock()
defer s.controlHdrLock.Unlock()
// Determine the delta update
max := s.session.config.MaxStreamWindowSize
delta := max - atomic.LoadUint32(&s.recvWindow)
// Determine the flags if any
flags := s.sendFlags()
// Check if we can omit the update
if delta < (max/2) && flags == 0 {
return nil
}
// Update our window
atomic.AddUint32(&s.recvWindow, delta)
// Send the header
s.controlHdr.encode(typeWindowUpdate, flags, s.id, delta)
if err := s.session.waitForSendErr(s.controlHdr, nil, s.controlErr); err != nil {
return err
}
return nil
}
// sendClose is used to send a FIN
func (s *Stream) sendClose() error {
s.controlHdrLock.Lock()
defer s.controlHdrLock.Unlock()
flags := s.sendFlags()
flags |= flagFIN
s.controlHdr.encode(typeWindowUpdate, flags, s.id, 0)
if err := s.session.waitForSendErr(s.controlHdr, nil, s.controlErr); err != nil {
return err
}
return nil
}
// Close is used to close the stream
func (s *Stream) Close() error {
closeStream := false
s.stateLock.Lock()
switch s.state {
// Opened means we need to signal a close
case streamSYNSent:
fallthrough
case streamSYNReceived:
fallthrough
case streamEstablished:
s.state = streamLocalClose
goto SEND_CLOSE
case streamLocalClose:
case streamRemoteClose:
s.state = streamClosed
closeStream = true
goto SEND_CLOSE
case streamClosed:
case streamReset:
default:
panic("unhandled state")
}
s.stateLock.Unlock()
return nil
SEND_CLOSE:
s.stateLock.Unlock()
s.sendClose()
s.notifyWaiting()
if closeStream {
s.session.closeStream(s.id)
}
return nil
}
// forceClose is used for when the session is exiting
func (s *Stream) forceClose() {
s.stateLock.Lock()
s.state = streamClosed
s.stateLock.Unlock()
s.notifyWaiting()
}
// processFlags is used to update the state of the stream
// based on set flags, if any. Lock must be held
func (s *Stream) processFlags(flags uint16) error {
// Close the stream without holding the state lock
closeStream := false
defer func() {
if closeStream {
s.session.closeStream(s.id)
}
}()
s.stateLock.Lock()
defer s.stateLock.Unlock()
if flags&flagACK == flagACK {
if s.state == streamSYNSent {
s.state = streamEstablished
}
s.session.establishStream(s.id)
}
if flags&flagFIN == flagFIN {
switch s.state {
case streamSYNSent:
fallthrough
case streamSYNReceived:
fallthrough
case streamEstablished:
s.state = streamRemoteClose
s.notifyWaiting()
case streamLocalClose:
s.state = streamClosed
closeStream = true
s.notifyWaiting()
default:
s.session.logger.Printf("[ERR] yamux: unexpected FIN flag in state %d", s.state)
return ErrUnexpectedFlag
}
}
if flags&flagRST == flagRST {
s.state = streamReset
closeStream = true
s.notifyWaiting()
}
return nil
}
// notifyWaiting notifies all the waiting channels
func (s *Stream) notifyWaiting() {
asyncNotify(s.recvNotifyCh)
asyncNotify(s.sendNotifyCh)
}
// incrSendWindow updates the size of our send window
func (s *Stream) incrSendWindow(hdr header, flags uint16) error {
if err := s.processFlags(flags); err != nil {
return err
}
// Increase window, unblock a sender
atomic.AddUint32(&s.sendWindow, hdr.Length())
asyncNotify(s.sendNotifyCh)
return nil
}
// readData is used to handle a data frame
func (s *Stream) readData(hdr header, flags uint16, conn io.Reader) error {
if err := s.processFlags(flags); err != nil {
return err
}
// Check that our recv window is not exceeded
length := hdr.Length()
if length == 0 {
return nil
}
if remain := atomic.LoadUint32(&s.recvWindow); length > remain {
s.session.logger.Printf("[ERR] yamux: receive window exceeded (stream: %d, remain: %d, recv: %d)", s.id, remain, length)
return ErrRecvWindowExceeded
}
// Wrap in a limited reader
conn = &io.LimitedReader{R: conn, N: int64(length)}
// Copy into buffer
s.recvLock.Lock()
if s.recvBuf == nil {
// Allocate the receive buffer just-in-time to fit the full data frame.
// This way we can read in the whole packet without further allocations.
s.recvBuf = bytes.NewBuffer(make([]byte, 0, length))
}
if _, err := io.Copy(s.recvBuf, conn); err != nil {
s.session.logger.Printf("[ERR] yamux: Failed to read stream data: %v", err)
s.recvLock.Unlock()
return err
}
// Decrement the receive window
atomic.AddUint32(&s.recvWindow, ^uint32(length-1))
s.recvLock.Unlock()
// Unblock any readers
asyncNotify(s.recvNotifyCh)
return nil
}
// SetDeadline sets the read and write deadlines
func (s *Stream) SetDeadline(t time.Time) error {
if err := s.SetReadDeadline(t); err != nil {
return err
}
if err := s.SetWriteDeadline(t); err != nil {
return err
}
return nil
}
// SetReadDeadline sets the deadline for future Read calls.
func (s *Stream) SetReadDeadline(t time.Time) error {
s.readDeadline = t
return nil
}
// SetWriteDeadline sets the deadline for future Write calls
func (s *Stream) SetWriteDeadline(t time.Time) error {
s.writeDeadline = t
return nil
}
// Shrink is used to compact the amount of buffers utilized
// This is useful when using Yamux in a connection pool to reduce
// the idle memory utilization.
func (s *Stream) Shrink() {
s.recvLock.Lock()
if s.recvBuf != nil && s.recvBuf.Len() == 0 {
s.recvBuf = nil
}
s.recvLock.Unlock()
}

28
vendor/github.com/hashicorp/yamux/util.go generated vendored Normal file
View File

@@ -0,0 +1,28 @@
package yamux
// asyncSendErr is used to try an async send of an error
func asyncSendErr(ch chan error, err error) {
if ch == nil {
return
}
select {
case ch <- err:
default:
}
}
// asyncNotify is used to signal a waiting goroutine
func asyncNotify(ch chan struct{}) {
select {
case ch <- struct{}{}:
default:
}
}
// min computes the minimum of two values
func min(a, b uint32) uint32 {
if a < b {
return a
}
return b
}

View File

@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2016 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -0,0 +1,52 @@
# go-testing-interface
go-testing-interface is a Go library that exports an interface that
`*testing.T` implements as well as a runtime version you can use in its
place.
The purpose of this library is so that you can export test helpers as a
public API without depending on the "testing" package, since you can't
create a `*testing.T` struct manually. This lets you, for example, use the
public testing APIs to generate mock data at runtime, rather than just at
test time.
## Usage & Example
For usage and examples see the [Godoc](http://godoc.org/github.com/mitchellh/go-testing-interface).
Given a test helper written using `go-testing-interface` like this:
import "github.com/mitchellh/go-testing-interface"
func TestHelper(t testing.T) {
t.Fatal("I failed")
}
You can call the test helper in a real test easily:
import "testing"
func TestThing(t *testing.T) {
TestHelper(t)
}
You can also call the test helper at runtime if needed:
import "github.com/mitchellh/go-testing-interface"
func main() {
TestHelper(&testing.RuntimeT{})
}
## Why?!
**Why would I call a test helper that takes a *testing.T at runtime?**
You probably shouldn't. The only use case I've seen (and I've had) for this
is to implement a "dev mode" for a service where the test helpers are used
to populate mock data, create a mock DB, perhaps run service dependencies
in-memory, etc.
Outside of a "dev mode", I've never seen a use case for this and I think
there shouldn't be one since the point of the `testing.T` interface is that
you can fail immediately.

View File

@@ -0,0 +1,84 @@
// +build !go1.9
package testing
import (
"fmt"
"log"
)
// T is the interface that mimics the standard library *testing.T.
//
// In unit tests you can just pass a *testing.T struct. At runtime, outside
// of tests, you can pass in a RuntimeT struct from this package.
type T interface {
Error(args ...interface{})
Errorf(format string, args ...interface{})
Fail()
FailNow()
Failed() bool
Fatal(args ...interface{})
Fatalf(format string, args ...interface{})
Log(args ...interface{})
Logf(format string, args ...interface{})
Name() string
Skip(args ...interface{})
SkipNow()
Skipf(format string, args ...interface{})
Skipped() bool
}
// RuntimeT implements T and can be instantiated and run at runtime to
// mimic *testing.T behavior. Unlike *testing.T, this will simply panic
// for calls to Fatal. For calls to Error, you'll have to check the errors
// list to determine whether to exit yourself. Name and Skip methods are
// unimplemented noops.
type RuntimeT struct {
failed bool
}
func (t *RuntimeT) Error(args ...interface{}) {
log.Println(fmt.Sprintln(args...))
t.Fail()
}
func (t *RuntimeT) Errorf(format string, args ...interface{}) {
log.Println(fmt.Sprintf(format, args...))
t.Fail()
}
func (t *RuntimeT) Fatal(args ...interface{}) {
log.Println(fmt.Sprintln(args...))
t.FailNow()
}
func (t *RuntimeT) Fatalf(format string, args ...interface{}) {
log.Println(fmt.Sprintf(format, args...))
t.FailNow()
}
func (t *RuntimeT) Fail() {
t.failed = true
}
func (t *RuntimeT) FailNow() {
panic("testing.T failed, see logs for output (if any)")
}
func (t *RuntimeT) Failed() bool {
return t.failed
}
func (t *RuntimeT) Log(args ...interface{}) {
log.Println(fmt.Sprintln(args...))
}
func (t *RuntimeT) Logf(format string, args ...interface{}) {
log.Println(fmt.Sprintf(format, args...))
}
func (t *RuntimeT) Name() string { return "" }
func (t *RuntimeT) Skip(args ...interface{}) {}
func (t *RuntimeT) SkipNow() {}
func (t *RuntimeT) Skipf(format string, args ...interface{}) {}
func (t *RuntimeT) Skipped() bool { return false }

View File

@@ -0,0 +1,108 @@
// +build go1.9
// NOTE: This is a temporary copy of testing.go for Go 1.9 with the addition
// of "Helper" to the T interface. Go 1.9 at the time of typing is in RC
// and is set for release shortly. We'll support this on master as the default
// as soon as 1.9 is released.
package testing
import (
"fmt"
"log"
)
// T is the interface that mimics the standard library *testing.T.
//
// In unit tests you can just pass a *testing.T struct. At runtime, outside
// of tests, you can pass in a RuntimeT struct from this package.
type T interface {
Error(args ...interface{})
Errorf(format string, args ...interface{})
Fail()
FailNow()
Failed() bool
Fatal(args ...interface{})
Fatalf(format string, args ...interface{})
Log(args ...interface{})
Logf(format string, args ...interface{})
Name() string
Skip(args ...interface{})
SkipNow()
Skipf(format string, args ...interface{})
Skipped() bool
Helper()
}
// RuntimeT implements T and can be instantiated and run at runtime to
// mimic *testing.T behavior. Unlike *testing.T, this will simply panic
// for calls to Fatal. For calls to Error, you'll have to check the errors
// list to determine whether to exit yourself.
type RuntimeT struct {
skipped bool
failed bool
}
func (t *RuntimeT) Error(args ...interface{}) {
log.Println(fmt.Sprintln(args...))
t.Fail()
}
func (t *RuntimeT) Errorf(format string, args ...interface{}) {
log.Printf(format, args...)
t.Fail()
}
func (t *RuntimeT) Fail() {
t.failed = true
}
func (t *RuntimeT) FailNow() {
panic("testing.T failed, see logs for output (if any)")
}
func (t *RuntimeT) Failed() bool {
return t.failed
}
func (t *RuntimeT) Fatal(args ...interface{}) {
log.Print(args...)
t.FailNow()
}
func (t *RuntimeT) Fatalf(format string, args ...interface{}) {
log.Printf(format, args...)
t.FailNow()
}
func (t *RuntimeT) Log(args ...interface{}) {
log.Println(fmt.Sprintln(args...))
}
func (t *RuntimeT) Logf(format string, args ...interface{}) {
log.Println(fmt.Sprintf(format, args...))
}
func (t *RuntimeT) Name() string {
return ""
}
func (t *RuntimeT) Skip(args ...interface{}) {
log.Print(args...)
t.SkipNow()
}
func (t *RuntimeT) SkipNow() {
t.skipped = true
}
func (t *RuntimeT) Skipf(format string, args ...interface{}) {
log.Printf(format, args...)
t.SkipNow()
}
func (t *RuntimeT) Skipped() bool {
return t.skipped
}
func (t *RuntimeT) Helper() {}