/* Copyright the Velero contributors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package backup import ( "fmt" "sort" "sync" ) // backedUpItemsMap keeps track of the items already backed up for the current Velero Backup type backedUpItemsMap struct { *sync.RWMutex backedUpItems map[itemKey]struct{} totalItems map[itemKey]struct{} } func NewBackedUpItemsMap() *backedUpItemsMap { return &backedUpItemsMap{ RWMutex: &sync.RWMutex{}, backedUpItems: make(map[itemKey]struct{}), totalItems: make(map[itemKey]struct{}), } } func (m *backedUpItemsMap) CopyItemMap() map[itemKey]struct{} { m.RLock() defer m.RUnlock() returnMap := make(map[itemKey]struct{}, len(m.backedUpItems)) for key, val := range m.backedUpItems { returnMap[key] = val } return returnMap } // ResourceMap returns a map of the backed up items. // For each map entry, the key is the resource type, // and the value is a list of namespaced names for the resource. func (m *backedUpItemsMap) ResourceMap() map[string][]string { m.RLock() defer m.RUnlock() resources := map[string][]string{} for i := range m.backedUpItems { entry := i.name if i.namespace != "" { entry = fmt.Sprintf("%s/%s", i.namespace, i.name) } resources[i.resource] = append(resources[i.resource], entry) } // sort namespace/name entries for each GVK for _, v := range resources { sort.Strings(v) } return resources } func (m *backedUpItemsMap) Len() int { m.RLock() defer m.RUnlock() return len(m.backedUpItems) } func (m *backedUpItemsMap) BackedUpAndTotalLen() (int, int) { m.RLock() defer m.RUnlock() return len(m.backedUpItems), len(m.totalItems) } func (m *backedUpItemsMap) Has(key itemKey) bool { m.RLock() defer m.RUnlock() _, exists := m.backedUpItems[key] return exists } func (m *backedUpItemsMap) AddItem(key itemKey) { m.Lock() defer m.Unlock() m.backedUpItems[key] = struct{}{} m.totalItems[key] = struct{}{} } func (m *backedUpItemsMap) AddItemToTotal(key itemKey) { m.Lock() defer m.Unlock() m.totalItems[key] = struct{}{} }