Files
versitygw/iamapi/storage/internal.go
T
niksis02 a884d52af4 feat: add IAM user access key management
Add `CreateAccessKey`, `UpdateAccessKey`, `DeleteAccessKey`, `ListAccessKeys`, and `GetAccessKeyLastUsed` actions for managing user access keys and retrieving their latest usage details.

Generate AWS-style access key IDs and secrets, validate key identifiers and statuses, enforce per-user key quotas, and prevent deleting users that still own access keys. Persist access keys across internal and Vault storage backends with ownership indexing, pagination, and IAM-compatible errors and XML responses.
2026-08-15 17:38:26 +04:00

454 lines
10 KiB
Go

// Copyright 2026 Versity Software
// This file is licensed under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package storage
import (
"context"
"encoding/json"
"slices"
"sort"
"strings"
"sync"
"github.com/versity/versitygw/iamapi/iamerr"
"github.com/versity/versitygw/iamapi/types"
"github.com/versity/versitygw/internal/iamstore"
)
const (
iamFile = "iam.json"
iamBackupFile = "iam.json.backup"
)
type InternalStore struct {
sync.RWMutex
engine *iamstore.Engine[iamConfig]
}
var _ Storer = (*InternalStore)(nil)
func NewInternal(dir string) (Storer, error) {
engine, err := iamstore.New(dir, iamFile, iamBackupFile, defaultIAMConfig(), normalizeIAMConfig)
if err != nil {
return nil, err
}
return &InternalStore{engine: engine}, nil
}
type iamConfig struct {
Users map[string]types.User `json:"users"`
// AccessKeyIndex maps an access key id to the username that owns it,
// so GetAccessKeyLastUsed can resolve a key without scanning every user.
AccessKeyIndex map[string]string `json:"accessKeyIndex"`
}
func defaultIAMConfig() iamConfig {
return iamConfig{
Users: map[string]types.User{},
AccessKeyIndex: map[string]string{},
}
}
func normalizeIAMConfig(conf *iamConfig) {
if conf.Users == nil {
conf.Users = make(map[string]types.User)
}
if conf.AccessKeyIndex == nil {
conf.AccessKeyIndex = make(map[string]string)
}
}
func (s *InternalStore) CreateUser(_ context.Context, user types.User) (*types.User, error) {
s.Lock()
defer s.Unlock()
if err := s.engine.StoreIAM(func(data []byte) ([]byte, error) {
conf, err := s.engine.ParseIAM(data)
if err != nil {
return nil, err
}
if _, ok := conf.Users[user.UserName]; ok {
return nil, iamerr.EntityAlreadyExistsUser(user.UserName)
}
for _, existing := range conf.Users {
if existing.UserID == user.UserID {
return nil, ErrUserIDAlreadyExists
}
}
conf.Users[user.UserName] = user
return json.Marshal(conf)
}); err != nil {
return nil, unwrapAPIError(err)
}
return cloneUser(user), nil
}
func (s *InternalStore) DeleteUser(_ context.Context, username string) error {
s.Lock()
defer s.Unlock()
err := s.engine.StoreIAM(func(data []byte) ([]byte, error) {
conf, err := s.engine.ParseIAM(data)
if err != nil {
return nil, err
}
user, ok := conf.Users[username]
if !ok {
return nil, iamerr.NoSuchEntityUser(username)
}
if len(user.AccessKeys) > 0 {
return nil, iamerr.GetAPIError(iamerr.ErrDeleteConflict)
}
delete(conf.Users, username)
return json.Marshal(conf)
})
return unwrapAPIError(err)
}
func (s *InternalStore) GetUser(_ context.Context, username string) (*types.User, error) {
s.RLock()
defer s.RUnlock()
conf, err := s.engine.GetIAM()
if err != nil {
return nil, err
}
user, ok := conf.Users[username]
if !ok {
return nil, iamerr.NoSuchEntityUser(username)
}
return cloneUser(user), nil
}
func (s *InternalStore) ListUsers(_ context.Context, input ListUsersInput) (*ListUsersOutput, error) {
s.RLock()
defer s.RUnlock()
conf, err := s.engine.GetIAM()
if err != nil {
return nil, err
}
users := make([]types.User, 0, len(conf.Users))
for _, user := range conf.Users {
if input.PathPrefix != "" && !strings.HasPrefix(user.Path, input.PathPrefix) {
continue
}
users = append(users, user)
}
sort.Slice(users, func(i, j int) bool {
return users[i].UserName < users[j].UserName
})
start := 0
if input.Marker != "" {
start = len(users)
for i, user := range users {
if user.UserName == input.Marker {
start = i + 1
break
}
}
}
users = users[start:]
limit := len(users)
if input.MaxItems > 0 && int(input.MaxItems) < limit {
limit = int(input.MaxItems)
}
out := &ListUsersOutput{
Users: make([]types.User, limit),
}
copy(out.Users, users[:limit])
if limit < len(users) {
out.IsTruncated = true
out.Marker = out.Users[limit-1].UserName
}
return out, nil
}
func (s *InternalStore) UpdateUser(_ context.Context, input UpdateUserInput) (*types.User, error) {
s.Lock()
defer s.Unlock()
var updated types.User
if err := s.engine.StoreIAM(func(data []byte) ([]byte, error) {
conf, err := s.engine.ParseIAM(data)
if err != nil {
return nil, err
}
user, ok := conf.Users[input.UserName]
if !ok {
return nil, iamerr.NoSuchEntityUser(input.UserName)
}
finalName := user.UserName
if input.NewUserName != "" {
finalName = input.NewUserName
}
if finalName != input.UserName {
if _, ok := conf.Users[finalName]; ok {
return nil, iamerr.EntityAlreadyExistsUser(finalName)
}
}
if input.NewPath != "" {
user.Path = input.NewPath
}
if input.NewUserName != "" {
user.UserName = input.NewUserName
}
if input.NewArn != "" {
user.Arn = input.NewArn
}
if user.UserName != input.UserName {
delete(conf.Users, input.UserName)
for _, key := range user.AccessKeys {
conf.AccessKeyIndex[key.AccessKeyId] = user.UserName
}
}
conf.Users[user.UserName] = user
updated = user
return json.Marshal(conf)
}); err != nil {
return nil, unwrapAPIError(err)
}
return cloneUser(updated), nil
}
func (s *InternalStore) CreateAccessKey(_ context.Context, input CreateAccessKeyInput) (*types.AccessKey, error) {
s.Lock()
defer s.Unlock()
var created types.AccessKey
if err := s.engine.StoreIAM(func(data []byte) ([]byte, error) {
conf, err := s.engine.ParseIAM(data)
if err != nil {
return nil, err
}
user, ok := conf.Users[input.UserName]
if !ok {
return nil, iamerr.NoSuchEntityUser(input.UserName)
}
if len(user.AccessKeys) >= MaxAccessKeysPerUser {
return nil, iamerr.AccessKeysLimitExceeded(MaxAccessKeysPerUser)
}
if _, ok := conf.AccessKeyIndex[input.AccessKeyID]; ok {
return nil, ErrAccessKeyIDAlreadyExists
}
user.AccessKeys = append(user.AccessKeys, types.AccessKeyEntry{
AccessKeyId: input.AccessKeyID,
SecretAccessKey: input.SecretAccessKey,
Status: input.Status,
CreateDate: input.CreateDate,
})
conf.Users[input.UserName] = user
conf.AccessKeyIndex[input.AccessKeyID] = input.UserName
created = types.AccessKey{
UserName: input.UserName,
AccessKeyId: input.AccessKeyID,
Status: input.Status,
SecretAccessKey: input.SecretAccessKey,
CreateDate: input.CreateDate,
}
return json.Marshal(conf)
}); err != nil {
return nil, unwrapAPIError(err)
}
return &created, nil
}
func (s *InternalStore) UpdateAccessKey(_ context.Context, input UpdateAccessKeyInput) error {
s.Lock()
defer s.Unlock()
err := s.engine.StoreIAM(func(data []byte) ([]byte, error) {
conf, err := s.engine.ParseIAM(data)
if err != nil {
return nil, err
}
user, ok := conf.Users[input.UserName]
if !ok {
return nil, iamerr.NoSuchEntityUser(input.UserName)
}
found := false
for i, key := range user.AccessKeys {
if key.AccessKeyId == input.AccessKeyID {
user.AccessKeys[i].Status = input.Status
found = true
break
}
}
if !found {
return nil, iamerr.NoSuchEntityAccessKey(input.AccessKeyID)
}
conf.Users[input.UserName] = user
return json.Marshal(conf)
})
return unwrapAPIError(err)
}
func (s *InternalStore) DeleteAccessKey(_ context.Context, username, accessKeyID string) error {
s.Lock()
defer s.Unlock()
err := s.engine.StoreIAM(func(data []byte) ([]byte, error) {
conf, err := s.engine.ParseIAM(data)
if err != nil {
return nil, err
}
user, ok := conf.Users[username]
if !ok {
return nil, iamerr.NoSuchEntityUser(username)
}
idx := -1
for i, key := range user.AccessKeys {
if key.AccessKeyId == accessKeyID {
idx = i
break
}
}
if idx == -1 {
return nil, iamerr.NoSuchEntityAccessKey(accessKeyID)
}
user.AccessKeys = slices.Delete(user.AccessKeys, idx, idx+1)
conf.Users[username] = user
delete(conf.AccessKeyIndex, accessKeyID)
return json.Marshal(conf)
})
return unwrapAPIError(err)
}
func (s *InternalStore) GetAccessKeyLastUsed(_ context.Context, accessKeyID string) (*GetAccessKeyLastUsedOutput, error) {
s.RLock()
defer s.RUnlock()
conf, err := s.engine.GetIAM()
if err != nil {
return nil, err
}
username, ok := conf.AccessKeyIndex[accessKeyID]
if !ok {
return nil, iamerr.NoSuchEntityAccessKey(accessKeyID)
}
user, ok := conf.Users[username]
if !ok {
return nil, iamerr.NoSuchEntityAccessKey(accessKeyID)
}
for _, key := range user.AccessKeys {
if key.AccessKeyId == accessKeyID {
return &GetAccessKeyLastUsedOutput{
UserName: username,
LastUsedDate: key.LastUsedDate,
ServiceName: key.LastUsedService,
Region: key.LastUsedRegion,
}, nil
}
}
return nil, iamerr.NoSuchEntityAccessKey(accessKeyID)
}
func (s *InternalStore) ListAccessKeys(_ context.Context, input ListAccessKeysInput) (*ListAccessKeysOutput, error) {
s.RLock()
defer s.RUnlock()
conf, err := s.engine.GetIAM()
if err != nil {
return nil, err
}
user, ok := conf.Users[input.UserName]
if !ok {
return nil, iamerr.NoSuchEntityUser(input.UserName)
}
keys := make([]types.AccessKeyMetadata, 0, len(user.AccessKeys))
for _, key := range user.AccessKeys {
keys = append(keys, types.AccessKeyMetadata{
UserName: input.UserName,
AccessKeyId: key.AccessKeyId,
Status: key.Status,
CreateDate: key.CreateDate,
})
}
sort.Slice(keys, func(i, j int) bool {
return keys[i].AccessKeyId < keys[j].AccessKeyId
})
start := 0
if input.Marker != "" {
start = len(keys)
for i, key := range keys {
if key.AccessKeyId == input.Marker {
start = i + 1
break
}
}
}
keys = keys[start:]
limit := len(keys)
if input.MaxItems > 0 && int(input.MaxItems) < limit {
limit = int(input.MaxItems)
}
out := &ListAccessKeysOutput{
AccessKeys: make([]types.AccessKeyMetadata, limit),
}
copy(out.AccessKeys, keys[:limit])
if limit < len(keys) {
out.IsTruncated = true
out.Marker = out.AccessKeys[limit-1].AccessKeyId
}
return out, nil
}
func cloneUser(user types.User) *types.User {
cloned := user
cloned.Tags = slices.Clone(user.Tags)
cloned.AccessKeys = slices.Clone(user.AccessKeys)
return &cloned
}