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https://github.com/cryptomator/cryptomator.git
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adding error screen for adding existing vault
This commit is contained in:
+51
@@ -0,0 +1,51 @@
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package org.cryptomator.ui.addvaultwizard;
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import dagger.Lazy;
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import javafx.beans.binding.Bindings;
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import javafx.beans.binding.StringBinding;
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import javafx.beans.property.ObjectProperty;
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import javafx.fxml.FXML;
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import javafx.scene.Scene;
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import javafx.stage.Stage;
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import org.cryptomator.ui.common.FxController;
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import org.cryptomator.ui.common.FxmlFile;
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import org.cryptomator.ui.common.FxmlScene;
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import javax.inject.Inject;
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import java.nio.file.Path;
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@AddVaultWizardScoped
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public class AddVaultFailureExisitingController implements FxController {
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private final Stage window;
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private final Lazy<Scene> previousScene;
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private final StringBinding vaultName;
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@Inject
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AddVaultFailureExisitingController(@AddVaultWizardWindow Stage window, @FxmlScene(FxmlFile.ADDVAULT_EXISTING) Lazy<Scene> previousScene, ObjectProperty<Path> pathOfFailedVault){
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this.window = window;
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this.previousScene = previousScene;
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this.vaultName = Bindings.createStringBinding(() -> pathOfFailedVault.get().getFileName().toString(),pathOfFailedVault);
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}
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@FXML
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public void close(){
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window.close();
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}
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@FXML
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public void back(){
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window.setScene(previousScene.get());
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}
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// Getter & Setter
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public StringBinding vaultNameProperty(){
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return vaultName;
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}
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public String getVaultName(){
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return vaultName.get();
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}
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}
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@@ -94,6 +94,13 @@ public abstract class AddVaultModule {
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return fxmlLoaders.createScene(FxmlFile.ADDVAULT_EXISTING.getRessourcePathString());
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}
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@Provides
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@FxmlScene(FxmlFile.ADDVAULT_EXISTING_ERROR)
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@AddVaultWizardScoped
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static Scene provideChooseExistingVaultErrorScene(@AddVaultWizardWindow FXMLLoaderFactory fxmlLoaders) {
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return fxmlLoaders.createScene(FxmlFile.ADDVAULT_EXISTING_ERROR.getRessourcePathString());
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}
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@Provides
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@FxmlScene(FxmlFile.ADDVAULT_NEW_NAME)
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@AddVaultWizardScoped
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@@ -141,6 +148,11 @@ public abstract class AddVaultModule {
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@FxControllerKey(ChooseExistingVaultController.class)
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abstract FxController bindChooseExistingVaultController(ChooseExistingVaultController controller);
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@Binds
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@IntoMap
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@FxControllerKey(AddVaultFailureExisitingController.class)
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abstract FxController bindAddVaultFailureExistingController(AddVaultFailureExisitingController controller);
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@Binds
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@IntoMap
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@FxControllerKey(CreateNewVaultNameController.class)
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+8
-7
@@ -28,16 +28,18 @@ public class ChooseExistingVaultController implements FxController {
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private final Stage window;
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private final Lazy<Scene> welcomeScene;
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private final Lazy<Scene> successScene;
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private final Lazy<Scene> errorScene;
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private final ObjectProperty<Path> vaultPath;
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private final ObjectProperty<Vault> vault;
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private final VaultListManager vaultListManager;
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private final ResourceBundle resourceBundle;
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@Inject
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ChooseExistingVaultController(@AddVaultWizardWindow Stage window, @FxmlScene(FxmlFile.ADDVAULT_WELCOME) Lazy<Scene> welcomeScene, @FxmlScene(FxmlFile.ADDVAULT_SUCCESS) Lazy<Scene> successScene, ObjectProperty<Path> vaultPath, @AddVaultWizardWindow ObjectProperty<Vault> vault, VaultListManager vaultListManager, ResourceBundle resourceBundle) {
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ChooseExistingVaultController(@AddVaultWizardWindow Stage window, @FxmlScene(FxmlFile.ADDVAULT_WELCOME) Lazy<Scene> welcomeScene, @FxmlScene(FxmlFile.ADDVAULT_SUCCESS) Lazy<Scene> successScene, @FxmlScene(FxmlFile.ADDVAULT_EXISTING_ERROR) Lazy<Scene> errorScene, ObjectProperty<Path> vaultPath, @AddVaultWizardWindow ObjectProperty<Vault> vault, VaultListManager vaultListManager, ResourceBundle resourceBundle) {
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this.window = window;
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this.welcomeScene = welcomeScene;
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this.successScene = successScene;
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this.errorScene = errorScene;
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this.vaultPath = vaultPath;
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this.vault = vault;
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this.vaultListManager = vaultListManager;
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@@ -51,20 +53,19 @@ public class ChooseExistingVaultController implements FxController {
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@FXML
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public void chooseFileAndNext() {
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//TODO: error handling & cannot unlock added vault
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FileChooser fileChooser = new FileChooser();
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fileChooser.setTitle(resourceBundle.getString("addvaultwizard.existing.filePickerTitle"));
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fileChooser.getExtensionFilters().add(new FileChooser.ExtensionFilter("Cryptomator Masterkey", "*.cryptomator"));
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File file = fileChooser.showOpenDialog(window);
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if (file != null) {
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vaultPath.setValue(file.toPath().toAbsolutePath().getParent());
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File masterkeyFile = fileChooser.showOpenDialog(window);
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if (masterkeyFile != null) {
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vaultPath.setValue(masterkeyFile.toPath().toAbsolutePath().getParent());
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try {
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Vault newVault = vaultListManager.add(vaultPath.get());
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vault.set(newVault);
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window.setScene(successScene.get());
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} catch (NoSuchFileException e) {
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LOG.error("Nope", e);
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// TODO
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LOG.error("Failed to open existing vault.", e);
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window.setScene(errorScene.get());
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}
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}
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}
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@@ -3,6 +3,7 @@ package org.cryptomator.ui.common;
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public enum FxmlFile {
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ADDVAULT_WELCOME("/fxml/addvault_welcome.fxml"), //
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ADDVAULT_EXISTING("/fxml/addvault_existing.fxml"), //
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ADDVAULT_EXISTING_ERROR("/fxml/addvault_existing_error.fxml"),
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ADDVAULT_NEW_NAME("/fxml/addvault_new_name.fxml"), //
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ADDVAULT_NEW_LOCATION("/fxml/addvault_new_location.fxml"), //
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ADDVAULT_NEW_PASSWORD("/fxml/addvault_new_password.fxml"), //
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@@ -9,6 +9,7 @@ public enum FontAwesome5Icon {
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CHECK("\uF00C"), //
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COG("\uF013"), //
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COGS("\uF085"), //
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EXCLAMATION("\uF12A"),
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EXCLAMATION_TRIANGLE("\uF071"), //
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EYE("\uF06E"), //
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EYE_SLASH("\uF070"), //
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@@ -0,0 +1,41 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?import javafx.geometry.Insets?>
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<?import javafx.scene.control.Button?>
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<?import javafx.scene.control.ButtonBar?>
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<?import javafx.scene.layout.HBox?>
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<?import javafx.scene.layout.StackPane?>
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<?import javafx.scene.layout.VBox?>
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<?import javafx.scene.shape.Circle?>
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<?import org.cryptomator.ui.controls.FontAwesome5IconView?>
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<?import org.cryptomator.ui.controls.FormattedLabel?>
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<VBox xmlns="http://javafx.com/javafx"
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xmlns:fx="http://javafx.com/fxml"
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fx:controller="org.cryptomator.ui.addvaultwizard.AddVaultFailureExisitingController"
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minWidth="400"
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maxWidth="400"
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minHeight="145"
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spacing="12">
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<padding>
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<Insets topRightBottomLeft="12"/>
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</padding>
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<children>
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<HBox spacing="12" alignment="CENTER_LEFT" VBox.vgrow="ALWAYS">
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<StackPane alignment="CENTER" HBox.hgrow="NEVER">
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<Circle styleClass="glyph-icon-primary" radius="24"/>
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<FontAwesome5IconView styleClass="glyph-icon-white" glyph="EXCLAMATION" glyphSize="24"/>
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</StackPane>
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<FormattedLabel format="%addvaultwizard.existing.error" arg1="${controller.vaultName}" wrapText="true"/>
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</HBox>
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<VBox alignment="BOTTOM_CENTER" VBox.vgrow="ALWAYS">
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<ButtonBar buttonMinWidth="120" buttonOrder="B+C">
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<buttons>
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<Button text="%generic.button.back" ButtonBar.buttonData="BACK_PREVIOUS" onAction="#back"/>
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<Button text="%generic.button.cancel" ButtonBar.buttonData="CANCEL_CLOSE" defaultButton="true" cancelButton="true" onAction="#close"/>
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</buttons>
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</ButtonBar>
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</VBox>
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</children>
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</VBox>
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@@ -24,8 +24,10 @@ addvaultwizard.title=Add Vault
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addvaultwizard.welcome.newButton=Create New Vault
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addvaultwizard.welcome.existingButton=Open Existing Vault
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## New
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### Name
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addvaultwizard.new.nameInstruction=Choose a name for the vault
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addvaultwizard.new.namePrompt=Vault Name
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### Location
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addvaultwizard.new.locationInstruction=Where should Cryptomator store the encrypted files of your vault?
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addvaultwizard.new.locationLabel=Storage location
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addvaultwizard.new.locationPrompt=…
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@@ -35,12 +37,14 @@ addvaultwizard.new.directoryPickerTitle=Select Directory
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addvaultwizard.new.enterPassword=Enter a password for the vault
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addvaultwizard.new.fileAlreadyExists=Vault can not be created at this path because some object already exists.
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addvaultwizard.new.invalidName=Invalid vault name. Please consider a regular directory name.
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### Password
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addvaultwizard.new.reenterPassword=Confirm the password
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addvaultwizard.new.passwordsMatch=Passwords match!
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addvaultwizard.new.passwordsDoNotMatch=Passwords do not match
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addvaultwizard.new.createVaultBtn=Create Vault
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addvaultwizard.new.recoveryKeyInstruction=This is your recovery key. Keep it safe, it is your only chance to recover your data if you lose your password.
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addvaultwizard.new.recoveryKeySavedCheckbox=Yes, I've made a secure backup of this recovery key
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### Information
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addvault.new.readme.storageLocation.fileName=WHAT IS THIS DIRECTORY.rtf
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addvault.new.readme.storageLocation.1=\\fs40\\qc ⚠️ VAULT FILES ⚠️
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addvault.new.readme.storageLocation.2=This is your vault's storage location. {\\b DO NOT} alter any files within this directory.
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@@ -54,6 +58,7 @@ addvault.new.readme.accessLocation.3=Feel free to remove this file.
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addvaultwizard.existing.instruction=Choose the "masterkey.cryptomator" file of your existing vault.
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addvaultwizard.existing.chooseBtn=Choose…
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addvaultwizard.existing.filePickerTitle=Select Masterkey File
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addvaultwizard.existing.error=Unable to add vault "%s": Not a valid vault. Please look into the log for more information.
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## Success
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addvaultwizard.success.nextStepsInstructions=Added vault "%s".\nYou need to unlock this vault to access or add contents. Alternatively you can unlock it at any later point in time.
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addvaultwizard.success.unlockNow=Unlock Now
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@@ -21,14 +21,17 @@ addvaultwizard.title=Tresor hinzufügen
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addvaultwizard.welcome.newButton=Neuen Tresor erstellen
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addvaultwizard.welcome.existingButton=Existierenden Tresor öffnen
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## New
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### Name
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addvaultwizard.new.nameInstruction=Wähle einen Namen für den Tresor
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addvaultwizard.new.namePrompt=Tresorname
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### Location
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addvaultwizard.new.locationInstruction=Wo soll Cryptomator die verschlüsselten Daten deines Tresors ablegen?
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addvaultwizard.new.locationLabel=Speicherort
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addvaultwizard.new.locationPrompt=…
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addvaultwizard.new.directoryPickerLabel=Eigenen Ort wählen…
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addvaultwizard.new.directoryPickerButton=Durchsuchen…
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addvaultwizard.new.directoryPickerTitle=Wähle ein Verzeichnis
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### Password
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addvaultwizard.new.enterPassword=Vergib ein Passwort für den Tresor
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addvaultwizard.new.fileAlreadyExists=Der Tresor konnte nicht erstellt werden, da der Speicherort bereits belegt ist.
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addvaultwizard.new.invalidName=Ungültiger Tresorname. Tresore müssen wie Verzeichnisse benannt werden.
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@@ -37,6 +40,7 @@ addvaultwizard.new.passwordsMatch=Passwörter stimmen überein!
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addvaultwizard.new.passwordsDoNotMatch=Passwörter stimmen nicht überein
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addvaultwizard.new.finalConfirmation=Mir ist bewusst, dass ich den Tresor ohne das Passwort NICHT mehr öffnen kann.
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addvaultwizard.new.createVaultBtn=Tresor erstellen
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### Information
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addvault.new.readme.storageLocation.fileName=WAS BEDEUTET DIESER ORDNER.rtf
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addvault.new.readme.storageLocation.1=\\fs40\\qc ⚠️ TRESORDATEIEN ⚠️
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addvault.new.readme.storageLocation.2=Dies ist der Speicherort deines Tresor. Ändere {\\b KEINE} Dateien in diesem Verzeichnis.
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@@ -50,6 +54,7 @@ addvault.new.readme.accessLocation.3=Diese Datei kannst du löschen.
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addvaultwizard.existing.instruction=Bitte wähle die Datei "masterkey.cryptomator" des exsitierenden Tresors aus.
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addvaultwizard.existing.chooseBtn=Dursuchen…
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addvaultwizard.existing.filePickerTitle=Masterkey-Datei auswählen
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addvaultwizard.existing.error=Tresor %s kann nicht hinzugefügt werden: Kein gültiger Tresor. Für mehr Informationen schaue bitte in die Log-Datei.
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## Success
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addvaultwizard.success.nextStepsInstructions=Tresor "%s" hinzugefügt.\nEntsperre diesen Tresor jetzt, um auf die Inhalte zugreifen oder welche hinzufügen zu können. Andernfalls entsperre diesen Tresor zu einem späteren Zeitpunkt.
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addvaultwizard.success.unlockNow=Jetzt entsperren
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