Have scoutfs_forest_inode_count return stale reads

scoutfs_forest_inode_count() assumed it was called with stable refs and
would always translate ESTALE to EIO.  Change it so that it passes
ESTALE to the caller who is responsible for handling it.

The server will use this to retry reading from stable supers that it's
storing in memory.

Signed-off-by: Zach Brown <zab@versity.com>
This commit is contained in:
Zach Brown
2022-12-12 14:59:22 -08:00
parent fe4734d019
commit 342c206550
+2 -5
View File
@@ -541,9 +541,8 @@ void scoutfs_forest_dec_inode_count(struct super_block *sb)
/*
* Return the total inode count from the super block and all the
* log_btrees it references. This assumes it's working with a block
* reference hierarchy that should be fully consistent. If we see
* ESTALE we've hit persistent corruption.
* log_btrees it references. ESTALE from read blocks is returned to the
* caller who is expected to retry or return hard errors.
*/
int scoutfs_forest_inode_count(struct super_block *sb, struct scoutfs_super_block *super,
u64 *inode_count)
@@ -572,8 +571,6 @@ int scoutfs_forest_inode_count(struct super_block *sb, struct scoutfs_super_bloc
if (ret < 0) {
if (ret == -ENOENT)
ret = 0;
else if (ret == -ESTALE)
ret = -EIO;
break;
}
}