mirror of
https://github.com/versity/scoutfs.git
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Add cwskip skip list
Add the cwskip list that is built for concurrent writers. We're about to use to build the item cache around item instead of pages. Signed-off-by: Zach Brown <zab@versity.com>
This commit is contained in:
@@ -13,6 +13,7 @@ scoutfs-y += \
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block.o \
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btree.o \
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client.o \
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cwskip.o \
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counters.o \
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data.o \
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dir.o \
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@@ -0,0 +1,584 @@
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/*
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* Copyright (C) 2021 Versity Software, Inc. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License v2 as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*/
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#include <linux/kernel.h>
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#include <linux/fs.h>
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#include <linux/rcupdate.h>
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#include <linux/random.h>
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#include "cwskip.h"
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/*
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* This skip list is built to allow concurrent modification and limit
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* contention to the region of the list around the modification. All
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* node references are protected by RCU. Each node has a write_seq
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* that works like a seqlock, the big differences are that we nest them
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* and use trylock to acquire them.
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*
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* Readers sample the write_seqs of nodes containing links as they
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* traverse them, verifying that the node hasn't been modified before
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* traversing to the node referenced by the link.
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*
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* Writers remember the seqs of all the nodes they traversed to end up
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* at their final node. They try to acquire the lock of all the nodes
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* needed to modify the list at a given height. Their trylocks will
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* fail if any of the nodes have changed since their traversal.
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*
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* The interface is built around references to adjacent pairs of nodes
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* and their sequence numbers. This lets readers and writers traverse
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* through their local region of the list until they hit contention and
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* must start over with a full search.
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*
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* The caller is responsible for allocating and freeing nodes. The
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* interface is built around caller's objects which each have embedded
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* nodes.
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*/
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/*
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* node_off is the positive offset of the cwskip node within the
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* container structs stored in the list. The node_off is subtracted
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* from node pointers to give the caller a pointer to their stored
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* container struct.
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*/
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void scoutfs_cwskip_init_root(struct scoutfs_cwskip_root *root, scoutfs_cwskip_cmp_t cmp_fn,
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unsigned long node_off)
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{
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memset(root, 0, sizeof(&root));
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root->cmp_fn = cmp_fn;
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root->node_off = node_off;
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}
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/* This is completely racey and should be used accordingly. */
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bool scoutfs_cwskip_empty(struct scoutfs_cwskip_root *root)
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{
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int i;
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for (i = 0; i < SCOUTFS_CWSKIP_MAX_HEIGHT; i++) {
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if (root->node.links[i] != NULL)
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return false;
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}
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return true;
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}
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/*
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* Return a random height between 1 and max height, inclusive. Using
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* ffs means that each greater height relies on all lower height bits
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* being clear and we get the height distribution we want: 1 = 1/2,
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* 2 = 1/4, 3 = 1/8, etc.
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*/
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int scoutfs_cwskip_rand_height(void)
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{
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return ffs(prandom_u32() | (1 << (SCOUTFS_CWSKIP_MAX_HEIGHT - 1)));
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}
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static void *node_container(struct scoutfs_cwskip_root *root, struct scoutfs_cwskip_node *node)
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{
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return node ? (void *)((unsigned long)node - root->node_off) : NULL;
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}
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/*
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* Set the caller's containers for the given nodes. There isn't a
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* previous container when the previous node is the root's static
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* full-height node.
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*/
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static void set_containers(struct scoutfs_cwskip_root *root, struct scoutfs_cwskip_node *prev,
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struct scoutfs_cwskip_node *node, void **prev_cont, void **node_cont)
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{
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if (prev_cont)
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*prev_cont = (prev != &root->node) ? node_container(root, prev) : NULL;
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if (node_cont)
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*node_cont = node_container(root, node);
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}
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static struct scoutfs_cwskip_node *node_read_begin(struct scoutfs_cwskip_node *node,
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unsigned int *seq)
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{
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if (node) {
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*seq = READ_ONCE(node->write_seq) & ~1U;
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smp_rmb();
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} else {
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*seq = 1; /* caller shouldn't use if we return null, being careful */
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}
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return node;
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}
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static bool node_read_retry(struct scoutfs_cwskip_node *node, unsigned int seq)
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{
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if (node) {
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smp_rmb();
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return READ_ONCE(node->write_seq) != seq;
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}
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return false;
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}
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/*
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* write_seq is only an int to reduce the size of nodes and full-height
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* seq arrays, it could be a long if archs have trouble with int
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* cmpxchg.
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*/
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static bool __node_trylock(struct scoutfs_cwskip_node *node, unsigned int seq)
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{
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if (seq & 1)
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return false;
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return cmpxchg(&node->write_seq, seq, seq + 1) == seq;
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}
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static bool node_trylock(struct scoutfs_cwskip_node *node, unsigned int seq)
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{
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bool locked = __node_trylock(node, seq);
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if (locked)
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smp_wmb();
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return locked;
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}
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static void __node_unlock(struct scoutfs_cwskip_node *node)
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{
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node->write_seq++;
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}
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static void node_unlock(struct scoutfs_cwskip_node *node)
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{
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__node_unlock(node);
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smp_wmb();
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}
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/* return -1/1 to go left/right, never 0 */
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static int random_cmp(void *K, void *C)
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{
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return (int)(prandom_u32() & 2) - 1;
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}
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static void cwskip_search(struct scoutfs_cwskip_root *root, void *key, int *node_cmp,
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struct scoutfs_cwskip_reader *rd, struct scoutfs_cwskip_writer *wr,
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unsigned int *prev_seqs)
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{
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struct scoutfs_cwskip_node *prev;
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struct scoutfs_cwskip_node *node;
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scoutfs_cwskip_cmp_t cmp_fn;
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unsigned int prev_seq;
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unsigned int node_seq;
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int level;
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int cmp;
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if (key == NULL)
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cmp_fn = random_cmp;
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restart:
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prev = node_read_begin(&root->node, &prev_seq);
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node = NULL;
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node_seq = 1;
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cmp = -1;
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level = SCOUTFS_CWSKIP_MAX_HEIGHT - 1;
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while (prev && level >= 0) {
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node = node_read_begin(prev->links[level], &node_seq);
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if (!node) {
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cmp = -1;
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level--;
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continue;
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}
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cmp = cmp_fn(key, node_container(root, node));
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if (cmp > 0) {
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if (node_read_retry(prev, prev_seq))
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goto restart;
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prev = node;
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prev_seq = node_seq;
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node = NULL;
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continue;
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}
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if (wr) {
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wr->prevs[level] = prev;
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prev_seqs[level] = prev_seq;
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}
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level--;
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}
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rd->prev = prev;
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rd->prev_seq = prev_seq;
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rd->node = node;
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rd->node_seq = node_seq;
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*node_cmp = cmp;
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}
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static void init_reader(struct scoutfs_cwskip_reader *rd, struct scoutfs_cwskip_root *root)
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{
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memset(rd, 0, sizeof(struct scoutfs_cwskip_reader));
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rd->root = root;
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}
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/*
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* Find and returns nodes that surround the search key.
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*
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* Either prev or null can be null if there are no nodes before or after
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* the search key. *node_cmp is set to the final comparison of the key
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* and the returned node's container key, it will be 0 if an exact match
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* is found.
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*
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* This starts an RCU read critical section and is fully concurrent with
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* both other readers and writers. The nodes won't be freed until
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* after the section so its always safe to reference them but their
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* contents might be nonsense if they're modified during the read.
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* Nothing learned from the list during the read section should have an
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* effect until after _read_valid has said it was OK.
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*
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* _read_valid can be called after referencing the nodes to see if they
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* were stable during the read. _read_next can be used to iterate
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* forward through the list without repeating the search. The caller
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* must always call a matching _read_end once they're done.
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*/
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void scoutfs_cwskip_read_begin(struct scoutfs_cwskip_root *root, void *key, void **prev_cont,
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void **node_cont, int *node_cmp, struct scoutfs_cwskip_reader *rd)
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__acquires(RCU) /* :/ */
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{
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init_reader(rd, root);
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rcu_read_lock();
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cwskip_search(root, key, node_cmp, rd, NULL, NULL);
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set_containers(root, rd->prev, rd->node, prev_cont, node_cont);
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}
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/*
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* Returns true of the nodes referenced by the reader haven't been
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* modified and any references of them were consistent. Thsi does not
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* end the reader critical section and can be called multiple times.
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*/
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bool scoutfs_cwskip_read_valid(struct scoutfs_cwskip_reader *rd)
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{
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return !(node_read_retry(rd->prev, rd->prev_seq) &&
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node_read_retry(rd->node, rd->node_seq));
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}
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/*
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* Advance from the current prev/node to the next pair of nodes in the
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* list. prev_cont is set to what node_cont was before the call.
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* node_cont is set to the next node after the current node_cont.
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*
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* This returns true if it found a next node and that its load of the
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* next pointer from node was valid and stable. Returning false means
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* that the caller should retry. There could be more items in the list.
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*/
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bool scoutfs_cwskip_read_next(struct scoutfs_cwskip_reader *rd, void **prev_cont, void **node_cont)
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{
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struct scoutfs_cwskip_node *next;
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unsigned int next_seq;
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bool valid_next;
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next = rd->node ? node_read_begin(rd->node->links[0], &next_seq) : NULL;
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valid_next = scoutfs_cwskip_read_valid(rd) && next;
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if (valid_next) {
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rd->prev = rd->node;
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rd->prev_seq = rd->node_seq;
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rd->node = next;
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rd->node_seq = next_seq;
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set_containers(rd->root, rd->prev, rd->node, prev_cont, node_cont);
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}
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return valid_next;
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}
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/*
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* End the critical section started with _read_begin.
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*/
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void scoutfs_cwskip_read_end(struct scoutfs_cwskip_reader *rd)
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__releases(RCU) /* :/ */
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{
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rcu_read_unlock();
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}
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/*
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* Higher locks are more likely to cause contention so we unlock them
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* first.
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*/
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static void writer_unlock(struct scoutfs_cwskip_writer *wr)
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{
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int i;
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for (i = wr->locked_height - 1; i >= 0; i--) {
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if (i == 0 || (wr->prevs[i - 1] != wr->prevs[i]))
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__node_unlock(wr->prevs[i]);
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}
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if (wr->node_locked)
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__node_unlock(wr->node);
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smp_wmb();
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wr->locked_height = 0;
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wr->node_locked = false;
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}
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/*
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* A search traversal has saved all the previous nodes at each level.
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*
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* We try to acquire the write_seq locks for all the prevs up to height
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* from the seqs that we read during the search. The search was
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* protected by read sections so the prevs represent a consistent
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* version of the list at some point in the past. If nodes have been
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* locked since we read them we won't be able to acquire the locks.
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* Nodes aren't re-inserted after removal so we shouldn't see nodes in
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* multiple places (which would deadlock).
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*
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* The same node can be in multiple prev slots. We're careful to only
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* try locking the lowest duplicate slot.
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*
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* We lock from the highest level down. This only matters when there's
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* contention. The higher nodes are more likely to see contention so
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* we want trylock to fail early to avoid useless locking churn on lower
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* nodes.
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*/
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static bool writer_trylock(struct scoutfs_cwskip_writer *wr, unsigned int *prev_seqs, int height)
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{
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int i;
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if (WARN_ON_ONCE(wr->locked_height != 0) ||
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WARN_ON_ONCE(height < 1 || height > ARRAY_SIZE(wr->prevs)))
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return false;
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for (i = height - 1; i >= 0; i--) {
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if ((i == 0 || wr->prevs[i - 1] != wr->prevs[i]) &&
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!__node_trylock(wr->prevs[i], prev_seqs[i]))
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break;
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wr->locked_height++;
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}
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if (i < height) {
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writer_unlock(wr);
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return false;
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}
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/* paranoid debugging verification */
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for (i = 0; i < wr->locked_height; i++) {
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BUG_ON(wr->prevs[i]->height <= i);
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BUG_ON(wr->node && i < wr->node->height && wr->prevs[i]->links[i] != wr->node);
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}
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smp_mb();
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return true;
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}
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static void init_writer(struct scoutfs_cwskip_writer *wr, struct scoutfs_cwskip_root *root)
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{
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memset(wr, 0, sizeof(struct scoutfs_cwskip_writer));
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wr->root = root;
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}
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/*
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* Search for and return references to the two nodes that surround the
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* search key, with the nodes locked.
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*
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* Either node can be null if there are no nodes before or after the
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* search key. We still hold a lock on the static root node if the
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* search key falls before the first node in the list.
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*
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* If lock_height is 0 then the caller is saying that they just want to
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* lock the surrounding nodes and not modify their position in the list.
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* We only lock those two nodes. Any greater lock_height represents a
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* height that we need to lock so the caller can insert an allocated
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* node with that height.
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*
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* The caller can use the writer context to iterate through locked nodes
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* via the lowest level list that contains all nodes. If they hit a
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* node that's higher than the locked height in the writer then they
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* have to unlock and restart because we don't have the previous node
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* for that height. We set a min level that we lock to reduce the
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* possibility of hitting higher nodes and retrying.
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*/
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#define MIN_LOCKED_HEIGHT 4
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void scoutfs_cwskip_write_begin(struct scoutfs_cwskip_root *root, void *key, int lock_height,
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void **prev_cont, void **node_cont, int *node_cmp,
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struct scoutfs_cwskip_writer *wr)
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__acquires(RCU) /* :/ */
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{
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unsigned int prev_seqs[SCOUTFS_CWSKIP_MAX_HEIGHT];
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struct scoutfs_cwskip_reader rd;
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int node_height;
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int use_height;
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bool locked;
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BUG_ON(WARN_ON_ONCE(lock_height < 0 || lock_height > SCOUTFS_CWSKIP_MAX_HEIGHT));
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do {
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init_reader(&rd, root);
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init_writer(wr, root);
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rcu_read_lock();
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cwskip_search(root, key, node_cmp, &rd, wr, NULL);
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wr->node = rd.node;
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if (wr->node) {
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/* _trylock of prevs will issue barrier on success */
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if (!__node_trylock(wr->node, rd.node_seq)) {
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locked = false;
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continue;
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}
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wr->node_locked = true;
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node_height = wr->node->height;
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} else {
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node_height = 0;
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}
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if (lock_height > 0)
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use_height = max3(MIN_LOCKED_HEIGHT, node_height, lock_height);
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else
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use_height = 1;
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locked = writer_trylock(wr, prev_seqs, use_height);
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if (!locked)
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rcu_read_unlock();
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} while (!locked);
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set_containers(root, wr->prevs[0], wr->node, prev_cont, node_cont);
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}
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/*
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* Insert a new node between the writer's two locked nodes. The
|
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* inserting node is locked and replaces the existing node in the writer
|
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* which is unlocked.
|
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*
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* The next node may not exist. The previous nodes will always exist
|
||||
* though they may be the static root node.
|
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*
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* The inserting node is visible to readers the moment we store the
|
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* first link to it in previous nodes. We first lock it with a write
|
||||
* barrier so that any readers will retry if they visit it before all
|
||||
* its links are updated and its unlocked.
|
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*
|
||||
* We don't unlock prevs that are higher than the inserting node. This
|
||||
* lets the caller continue iterating through nodes that are higher than
|
||||
* insertion but still under the locked height.
|
||||
*/
|
||||
void scoutfs_cwskip_write_insert(struct scoutfs_cwskip_writer *wr,
|
||||
struct scoutfs_cwskip_node *ins)
|
||||
{
|
||||
struct scoutfs_cwskip_node *node = wr->node;
|
||||
int i;
|
||||
|
||||
BUG_ON(ins->height > wr->locked_height);
|
||||
node_trylock(ins, ins->write_seq);
|
||||
|
||||
for (i = 0; i < ins->height; i++) {
|
||||
ins->links[i] = wr->prevs[i]->links[i];
|
||||
wr->prevs[i]->links[i] = ins;
|
||||
}
|
||||
|
||||
if (node)
|
||||
node_unlock(node);
|
||||
wr->node = ins;
|
||||
}
|
||||
|
||||
/*
|
||||
* Remove the node in the writer from the list. The writers node
|
||||
* pointer is not advanced because we don't want this to be able to fail
|
||||
* if trylock on the next node fails. The caller can call _write_next
|
||||
* on this writer and it will try and iterate from prevs[0].
|
||||
*
|
||||
* The caller's removal argument must be the node pointer in the writer.
|
||||
* This is redundant but meant to communicate to the caller that they're
|
||||
* responsible for the node after removing it (presumably queueing it
|
||||
* for freeing before _write_end leaves rcu).
|
||||
*
|
||||
* Readers can be traversing our node as we modify its pointers and can
|
||||
* read a temporarily inconsistent state. We have the node locked so
|
||||
* the reader will immediately retry once the check the seqs after
|
||||
* hitting our node that's being removed.
|
||||
*/
|
||||
void scoutfs_cwskip_write_remove(struct scoutfs_cwskip_writer *wr,
|
||||
struct scoutfs_cwskip_node *node)
|
||||
{
|
||||
int i;
|
||||
|
||||
BUG_ON(node != wr->node);
|
||||
BUG_ON(node->height > wr->locked_height);
|
||||
|
||||
for (i = 0; i < node->height; i++) {
|
||||
wr->prevs[i]->links[i] = node->links[i];
|
||||
node->links[i] = NULL;
|
||||
}
|
||||
|
||||
node_unlock(node);
|
||||
wr->node = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* Advance through the list by setting prevs to node and node to the
|
||||
* next node in the list after locking it. Returns true only if there
|
||||
* was a next node that we were able to lock. Returning false can mean
|
||||
* that we weren't able to lock the next node and the caller should
|
||||
* retry a full search.
|
||||
*
|
||||
* This may be called after _write_remove clears node so we try to
|
||||
* iterate from prev if there is no node.
|
||||
*
|
||||
* If lock_height is greater than zero then the caller needs at least
|
||||
* that lock_height to insert a node of that height. If locked_height
|
||||
* doesn't cover it then we return false so the caller can retry
|
||||
* _write_begin with the needed height.
|
||||
*
|
||||
* Like insertion, we don't unlock prevs higher than the height of the
|
||||
* next node. They're not strictly needed to modify the next node but
|
||||
* we want to keep them locked so the caller can continue to iterate
|
||||
* through nodes up to the locked height.
|
||||
*/
|
||||
bool scoutfs_cwskip_write_next(struct scoutfs_cwskip_writer *wr, int lock_height,
|
||||
void **prev_cont, void **node_cont)
|
||||
{
|
||||
struct scoutfs_cwskip_node *next;
|
||||
int i;
|
||||
|
||||
if (WARN_ON_ONCE(lock_height < 0 || lock_height > SCOUTFS_CWSKIP_MAX_HEIGHT))
|
||||
return false;
|
||||
|
||||
if (wr->node)
|
||||
next = rcu_dereference(wr->node->links[0]);
|
||||
else
|
||||
next = rcu_dereference(wr->prevs[0]->links[0]);
|
||||
|
||||
if (!next ||
|
||||
(lock_height > wr->locked_height) ||
|
||||
(lock_height > 0 && next->height > wr->locked_height) ||
|
||||
!__node_trylock(next, next->write_seq))
|
||||
return false;
|
||||
|
||||
if (!wr->node) {
|
||||
/* set next as missing node */
|
||||
wr->node = next;
|
||||
wr->node_locked = true;
|
||||
|
||||
} else {
|
||||
/* existing node becomes prevs for its height */
|
||||
__node_unlock(wr->prevs[0]);
|
||||
for (i = 0; i < wr->node->height; i++)
|
||||
wr->prevs[0] = wr->node;
|
||||
wr->node = next;
|
||||
}
|
||||
|
||||
smp_wmb(); /* next locked and prev unlocked */
|
||||
|
||||
set_containers(wr->root, wr->prevs[0], wr->node, prev_cont, node_cont);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void scoutfs_cwskip_write_end(struct scoutfs_cwskip_writer *wr)
|
||||
__releases(RCU) /* :/ */
|
||||
{
|
||||
writer_unlock(wr);
|
||||
rcu_read_unlock();
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
#ifndef _SCOUTFS_CWSKIP_H_
|
||||
#define _SCOUTFS_CWSKIP_H_
|
||||
|
||||
/* A billion seems like a lot. */
|
||||
#define SCOUTFS_CWSKIP_MAX_HEIGHT 30
|
||||
|
||||
struct scoutfs_cwskip_node {
|
||||
int height;
|
||||
unsigned int write_seq;
|
||||
struct scoutfs_cwskip_node *links[];
|
||||
};
|
||||
|
||||
#define SCOUTFS_CWSKIP_FULL_NODE_BYTES \
|
||||
offsetof(struct scoutfs_cwskip_node, links[SCOUTFS_CWSKIP_MAX_HEIGHT + 1])
|
||||
|
||||
typedef int (*scoutfs_cwskip_cmp_t)(void *K, void *C);
|
||||
|
||||
struct scoutfs_cwskip_root {
|
||||
scoutfs_cwskip_cmp_t cmp_fn;
|
||||
unsigned long node_off;
|
||||
union {
|
||||
struct scoutfs_cwskip_node node;
|
||||
__u8 __full_root_node[SCOUTFS_CWSKIP_FULL_NODE_BYTES];
|
||||
};
|
||||
};
|
||||
|
||||
struct scoutfs_cwskip_reader {
|
||||
struct scoutfs_cwskip_root *root;
|
||||
struct scoutfs_cwskip_node *prev;
|
||||
struct scoutfs_cwskip_node *node;
|
||||
unsigned int prev_seq;
|
||||
unsigned int node_seq;
|
||||
};
|
||||
|
||||
/*
|
||||
* The full height prevs array makes these pretty enormous :/.
|
||||
*/
|
||||
struct scoutfs_cwskip_writer {
|
||||
struct scoutfs_cwskip_root *root;
|
||||
bool node_locked;
|
||||
int locked_height;
|
||||
struct scoutfs_cwskip_node *node;
|
||||
struct scoutfs_cwskip_node *prevs[SCOUTFS_CWSKIP_MAX_HEIGHT];
|
||||
};
|
||||
|
||||
void scoutfs_cwskip_init_root(struct scoutfs_cwskip_root *root, scoutfs_cwskip_cmp_t cmp_fn,
|
||||
unsigned long node_off);
|
||||
bool scoutfs_cwskip_empty(struct scoutfs_cwskip_root *root);
|
||||
int scoutfs_cwskip_rand_height(void);
|
||||
|
||||
void scoutfs_cwskip_read_begin(struct scoutfs_cwskip_root *root, void *key, void **prev_cont,
|
||||
void **node_cont, int *node_cmp, struct scoutfs_cwskip_reader *rd);
|
||||
bool scoutfs_cwskip_read_valid(struct scoutfs_cwskip_reader *rd);
|
||||
bool scoutfs_cwskip_read_next(struct scoutfs_cwskip_reader *rd, void **prev_cont, void **node_cont);
|
||||
void scoutfs_cwskip_read_end(struct scoutfs_cwskip_reader *rd);
|
||||
|
||||
void scoutfs_cwskip_write_begin(struct scoutfs_cwskip_root *root, void *key, int lock_height,
|
||||
void **prev_cont, void **node_cont, int *node_cmp,
|
||||
struct scoutfs_cwskip_writer *wr);
|
||||
void scoutfs_cwskip_write_insert(struct scoutfs_cwskip_writer *wr,
|
||||
struct scoutfs_cwskip_node *ins);
|
||||
void scoutfs_cwskip_write_remove(struct scoutfs_cwskip_writer *wr,
|
||||
struct scoutfs_cwskip_node *node);
|
||||
bool scoutfs_cwskip_write_next(struct scoutfs_cwskip_writer *wr, int lock_height,
|
||||
void **prev_cont, void **node_cont);
|
||||
void scoutfs_cwskip_write_end(struct scoutfs_cwskip_writer *wr);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user