Merge pull request #90 from versity/zab/multiple_alloc_move_commits

Reclaim log_trees alloc roots in multiple commits
This commit is contained in:
Zach Brown
2022-06-08 13:23:01 -07:00
committed by GitHub
3 changed files with 82 additions and 49 deletions
+33 -11
View File
@@ -84,6 +84,21 @@ static u64 smallest_order_length(u64 len)
return 1ULL << (free_extent_order(len) * 3);
}
/*
* An extent modification dirties three distinct leaves of an allocator
* btree as it adds and removes the blkno and size sorted items for the
* old and new lengths of the extent. Dirtying the paths to these
* leaves can grow the tree and grow/shrink neighbours at each level.
* We over-estimate the number of blocks allocated and freed (the paths
* share a root, growth doesn't free) to err on the simpler and safer
* side. The overhead is minimal given the relatively large list blocks
* and relatively short allocator trees.
*/
static u32 extent_mod_blocks(u32 height)
{
return ((1 + height) * 2) * 3;
}
/*
* Free extents don't have flags and are stored in two indexes sorted by
* block location and by length order, largest first. The location key
@@ -877,6 +892,14 @@ static int find_zone_extent(struct super_block *sb, struct scoutfs_alloc_root *r
* -ENOENT is returned if we run out of extents in the source tree
* before moving the total.
*
* If meta_reserved is non-zero then -EINPROGRESS can be returned if the
* current meta allocator's avail blocks or room for freed blocks would
* have fallen under the reserved amount. The could have been
* successfully dirtied in this case but the number of blocks moved is
* not returned. The caller is expected to deal with the partial
* progress by commiting the dirty trees and examining the resulting
* modified trees to see if they need to continue moving extents.
*
* The caller can specify that extents in the source tree should first
* be found based on their zone bitmaps. We'll first try to find
* extents in the exclusive zones, then vacant zones, and then we'll
@@ -891,7 +914,7 @@ int scoutfs_alloc_move(struct super_block *sb, struct scoutfs_alloc *alloc,
struct scoutfs_block_writer *wri,
struct scoutfs_alloc_root *dst,
struct scoutfs_alloc_root *src, u64 total,
__le64 *exclusive, __le64 *vacant, u64 zone_blocks)
__le64 *exclusive, __le64 *vacant, u64 zone_blocks, u64 meta_reserved)
{
struct alloc_ext_args args = {
.alloc = alloc,
@@ -941,6 +964,14 @@ int scoutfs_alloc_move(struct super_block *sb, struct scoutfs_alloc *alloc,
if (ret < 0)
break;
if (meta_reserved != 0 &&
scoutfs_alloc_meta_low(sb, alloc, meta_reserved +
extent_mod_blocks(src->root.height) +
extent_mod_blocks(dst->root.height))) {
ret = -EINPROGRESS;
break;
}
/* searching set start/len, finish initializing alloced extent */
ext.map = found.map ? ext.start - found.start + found.map : 0;
ext.flags = found.flags;
@@ -1065,15 +1096,6 @@ out:
* than completely exhausting the avail list or overflowing the freed
* list.
*
* An extent modification dirties three distinct leaves of an allocator
* btree as it adds and removes the blkno and size sorted items for the
* old and new lengths of the extent. Dirtying the paths to these
* leaves can grow the tree and grow/shrink neighbours at each level.
* We over-estimate the number of blocks allocated and freed (the paths
* share a root, growth doesn't free) to err on the simpler and safer
* side. The overhead is minimal given the relatively large list blocks
* and relatively short allocator trees.
*
* The caller tells us how many extents they're about to modify and how
* many other additional blocks they may cow manually. And finally, the
* caller could be the first to dirty the avail and freed blocks in the
@@ -1082,7 +1104,7 @@ out:
static bool list_has_blocks(struct super_block *sb, struct scoutfs_alloc *alloc,
struct scoutfs_alloc_root *root, u32 extents, u32 addl_blocks)
{
u32 tree_blocks = (((1 + root->root.height) * 2) * 3) * extents;
u32 tree_blocks = extent_mod_blocks(root->root.height) * extents;
u32 most = 1 + tree_blocks + addl_blocks;
if (le32_to_cpu(alloc->avail.first_nr) < most) {
+1 -1
View File
@@ -131,7 +131,7 @@ int scoutfs_alloc_move(struct super_block *sb, struct scoutfs_alloc *alloc,
struct scoutfs_block_writer *wri,
struct scoutfs_alloc_root *dst,
struct scoutfs_alloc_root *src, u64 total,
__le64 *exclusive, __le64 *vacant, u64 zone_blocks);
__le64 *exclusive, __le64 *vacant, u64 zone_blocks, u64 meta_reserved);
int scoutfs_alloc_insert(struct super_block *sb, struct scoutfs_alloc *alloc,
struct scoutfs_block_writer *wri, struct scoutfs_alloc_root *root,
u64 start, u64 len);
+48 -37
View File
@@ -689,23 +689,18 @@ static int alloc_move_refill_zoned(struct super_block *sb, struct scoutfs_alloc_
return scoutfs_alloc_move(sb, &server->alloc, &server->wri, dst, src,
min(target - le64_to_cpu(dst->total_len),
le64_to_cpu(src->total_len)),
exclusive, vacant, zone_blocks);
}
static inline int alloc_move_refill(struct super_block *sb, struct scoutfs_alloc_root *dst,
struct scoutfs_alloc_root *src, u64 lo, u64 target)
{
return alloc_move_refill_zoned(sb, dst, src, lo, target, NULL, NULL, 0);
exclusive, vacant, zone_blocks, 0);
}
static int alloc_move_empty(struct super_block *sb,
struct scoutfs_alloc_root *dst,
struct scoutfs_alloc_root *src)
struct scoutfs_alloc_root *src, u64 meta_reserved)
{
DECLARE_SERVER_INFO(sb, server);
return scoutfs_alloc_move(sb, &server->alloc, &server->wri,
dst, src, le64_to_cpu(src->total_len), NULL, NULL, 0);
dst, src, le64_to_cpu(src->total_len), NULL, NULL, 0,
meta_reserved);
}
/*
@@ -1344,7 +1339,7 @@ static int server_get_log_trees(struct super_block *sb,
goto unlock;
}
ret = alloc_move_empty(sb, &super->data_alloc, &lt.data_freed);
ret = alloc_move_empty(sb, &super->data_alloc, &lt.data_freed, 0);
if (ret < 0) {
err_str = "emptying committed data_freed";
goto unlock;
@@ -1544,9 +1539,11 @@ static int server_get_roots(struct super_block *sb,
* read and we finalize the tree so that it will be merged. We reclaim
* all the allocator items.
*
* The caller holds the commit rwsem which means we do all this work in
* one server commit. We'll need to keep the total amount of blocks in
* trees in check.
* The caller holds the commit rwsem which means we have to do our work
* in one commit. The alocator btrees can be very large and very
* fragmented. We return -EINPROGRESS if we couldn't fully reclaim the
* allocators in one commit. The caller should apply the current
* commit and call again in a new commit.
*
* By the time we're evicting a client they've either synced their data
* or have been forcefully removed. The free blocks in the allocator
@@ -1606,9 +1603,9 @@ static int reclaim_open_log_tree(struct super_block *sb, u64 rid)
}
/*
* All of these can return errors after having modified the
* allocator trees. We have to try and update the roots in the
* log item.
* All of these can return errors, perhaps indicating successful
* partial progress, after having modified the allocator trees.
* We always have to update the roots in the log item.
*/
mutex_lock(&server->alloc_mutex);
ret = (err_str = "splice meta_freed to other_freed",
@@ -1618,18 +1615,21 @@ static int reclaim_open_log_tree(struct super_block *sb, u64 rid)
scoutfs_alloc_splice_list(sb, &server->alloc, &server->wri, server->other_freed,
&lt.meta_avail)) ?:
(err_str = "empty data_avail",
alloc_move_empty(sb, &super->data_alloc, &lt.data_avail)) ?:
alloc_move_empty(sb, &super->data_alloc, &lt.data_avail, 100)) ?:
(err_str = "empty data_freed",
alloc_move_empty(sb, &super->data_alloc, &lt.data_freed));
alloc_move_empty(sb, &super->data_alloc, &lt.data_freed, 100));
mutex_unlock(&server->alloc_mutex);
/* the transaction is no longer open */
lt.commit_trans_seq = lt.get_trans_seq;
/* only finalize, allowing merging, once the allocators are fully freed */
if (ret == 0) {
/* the transaction is no longer open */
lt.commit_trans_seq = lt.get_trans_seq;
/* the mount is no longer writing to the zones */
zero_data_alloc_zone_bits(&lt);
le64_add_cpu(&lt.flags, SCOUTFS_LOG_TREES_FINALIZED);
lt.finalize_seq = cpu_to_le64(scoutfs_server_next_seq(sb));
/* the mount is no longer writing to the zones */
zero_data_alloc_zone_bits(&lt);
le64_add_cpu(&lt.flags, SCOUTFS_LOG_TREES_FINALIZED);
lt.finalize_seq = cpu_to_le64(scoutfs_server_next_seq(sb));
}
err = scoutfs_btree_update(sb, &server->alloc, &server->wri,
&super->logs_root, &key, &lt, sizeof(lt));
@@ -1638,7 +1638,7 @@ static int reclaim_open_log_tree(struct super_block *sb, u64 rid)
out:
mutex_unlock(&server->logs_mutex);
if (ret < 0)
if (ret < 0 && ret != -EINPROGRESS)
scoutfs_err(sb, "server error %d reclaiming log trees for rid %016llx: %s",
ret, rid, err_str);
@@ -3536,26 +3536,37 @@ struct farewell_request {
* Reclaim all the resources for a mount which has gone away. It's sent
* us a farewell promising to leave or we actively fenced it.
*
* It's safe to call this multiple times for a given rid. Each
* individual action knows to recognize that it's already been performed
* and return success.
* This can be called multiple times across different servers for
* different reclaim attempts. The existence of the mounted_client item
* triggers reclaim and must be deleted last. Each step knows that it
* can be called multiple times and safely recognizes that its work
* might have already been done.
*
* Some steps (reclaiming large fragmented allocators) may need multiple
* calls to complete. They return -EINPROGRESS which tells us to apply
* the server commit and retry.
*/
static int reclaim_rid(struct super_block *sb, u64 rid)
{
COMMIT_HOLD(hold);
int ret;
int err;
server_hold_commit(sb, &hold);
do {
server_hold_commit(sb, &hold);
/* delete mounted client last, recovery looks for it */
ret = scoutfs_lock_server_farewell(sb, rid) ?:
reclaim_open_log_tree(sb, rid) ?:
cancel_srch_compact(sb, rid) ?:
cancel_log_merge(sb, rid) ?:
scoutfs_omap_remove_rid(sb, rid) ?:
delete_mounted_client(sb, rid);
err = scoutfs_lock_server_farewell(sb, rid) ?:
reclaim_open_log_tree(sb, rid) ?:
cancel_srch_compact(sb, rid) ?:
cancel_log_merge(sb, rid) ?:
scoutfs_omap_remove_rid(sb, rid) ?:
delete_mounted_client(sb, rid);
return server_apply_commit(sb, &hold, ret);
ret = server_apply_commit(sb, &hold, err == -EINPROGRESS ? 0 : err);
} while (err == -EINPROGRESS && ret == 0);
return ret;
}
/*