scoutfs: free source blkno after cow

As we update references to point to newly allocated dirty blocks in a
transaction we need to free the old referenced blknos.  By using a
two-phase dirty/free interface we can avoid freeing failing after we've
made it through stages of the cow processing which can't be easily
undone.

Signed-off-by: Zach Brown <zab@versity.com>
This commit is contained in:
Zach Brown
2016-07-27 16:13:37 -07:00
parent dcef9c0ada
commit ad34f40744
3 changed files with 94 additions and 2 deletions

View File

@@ -434,6 +434,7 @@ static struct scoutfs_block *dirty_ref(struct super_block *sb,
struct scoutfs_block *found;
struct scoutfs_block *bl;
unsigned long flags;
u64 clean_blkno;
u64 blkno = 0;
int ret;
int err;
@@ -442,6 +443,12 @@ static struct scoutfs_block *dirty_ref(struct super_block *sb,
if (IS_ERR(bl) || ref->seq == sbi->super.hdr.seq)
return bl;
clean_blkno = bl->blkno;
ret = scoutfs_buddy_dirty(sb, clean_blkno, 0);
if (ret < 0)
goto out;
ret = scoutfs_buddy_alloc_same(sb, &blkno, 0, le64_to_cpu(ref->blkno));
if (ret < 0)
goto out;
@@ -498,6 +505,9 @@ static struct scoutfs_block *dirty_ref(struct super_block *sb,
spin_unlock_irqrestore(&sbi->block_lock, flags);
radix_tree_preload_end();
/* free clean blkno after preload end enables preemption */
err = scoutfs_buddy_free(sb, clean_blkno, 0);
WARN_ON(err); /* XXX corruption (dirtying should prevent) */
ret = 0;
out:
scoutfs_put_block(copy_bl);

View File

@@ -63,9 +63,7 @@
* - shrink and grow
* - metadata and data regions
* - worry about testing for free buddies outside device during free?
* - scoutfs_dirty_ref should call us to free old stable
* - btree should free blocks on merge and some failure
* - might want to add a alloc predirty call to avoid error unwind failure
* - we could track the first set in order bitmaps, dunno if it'd be worth it
*/
@@ -597,6 +595,89 @@ int scoutfs_buddy_alloc(struct super_block *sb, u64 *blkno, int order)
return alloc_region(sb, blkno, order, 0, REGION_BUDDY);
}
static int bitmap_dirty(struct super_block *sb, u64 blkno)
{
struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
struct scoutfs_block *bl;
/* mkfs should have ensured that there's bitmap blocks */
/* XXX corruption */
if (sbi->super.buddy_bm_ref.blkno == 0)
return -EIO;
/* dirty the bitmap block */
bl = scoutfs_block_cow_ref(sb, &sbi->super.buddy_bm_ref);
if (IS_ERR(bl))
return PTR_ERR(bl);
scoutfs_put_block(bl);
return 0;
}
static int buddy_dirty(struct super_block *sb, u64 blkno, int order)
{
struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
struct scoutfs_super_block *super = &sbi->super;
struct scoutfs_buddy_indirect *ind;
struct scoutfs_block *ind_bl = NULL;
struct scoutfs_block *bl = NULL;
int ret;
int sl;
mutex_lock(&sbi->buddy_mutex);
/* mkfs should have ensured that there's indirect blocks */
if (sbi->super.buddy_ind_ref.blkno == 0) {
ret = -EIO;
goto out;
}
/* get the dirty indirect block */
ind_bl = scoutfs_block_cow_ref(sb, &sbi->super.buddy_ind_ref);
if (IS_ERR(ind_bl)) {
ret = PTR_ERR(ind_bl);
goto out;
}
ind = ind_bl->data;
sl = indirect_slot(super, blkno);
bl = dirty_buddy_block(sb, sl, &ind->slots[sl]);
if (IS_ERR(bl))
ret = PTR_ERR(bl);
else
ret = 0;
out:
mutex_unlock(&sbi->buddy_mutex);
scoutfs_put_block(ind_bl);
scoutfs_put_block(bl);
return ret;
}
/*
* Create dirty cow copies of the bitmap, indirect, and buddy blocks
* so that a free of the given extent in the current transaction is
* guaranteed to succeed.
*
* This is only meant for buddy allocators who are complicated enough
* to need help avoiding error conditions.
*/
int scoutfs_buddy_dirty(struct super_block *sb, u64 blkno, int order)
{
struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
struct scoutfs_super_block *super = &sbi->super;
switch(blkno_region(super, blkno)) {
case REGION_BM:
return bitmap_dirty(sb, blkno);
case REGION_BUDDY:
return buddy_dirty(sb, blkno, order);
}
return 0;
}
/*
* The block layer allocates from the same region as an existing blkno
* when it's allocating for cow.

View File

@@ -4,6 +4,7 @@
int scoutfs_buddy_alloc(struct super_block *sb, u64 *blkno, int order);
int scoutfs_buddy_alloc_same(struct super_block *sb, u64 *blkno, int order,
u64 existing);
int scoutfs_buddy_dirty(struct super_block *sb, u64 blkno, int order);
int scoutfs_buddy_free(struct super_block *sb, u64 blkno, int order);
#endif