This commit adds a call to `pthread_setname_np` in `alien_worker::spawn`, so each alien worker thread receives a descriptive name. This makes debugging, monitoring, and performance analysis easier by allowing alien workers to be clearly identified in tools such as `perf`.
70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
/*
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* Copyright (C) 2024-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: LicenseRef-ScyllaDB-Source-Available-1.0
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*/
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#pragma once
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#include <seastar/core/alien.hh>
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#include <seastar/core/reactor.hh>
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#include <queue>
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namespace seastar {
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class logger;
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} // namespace seastar
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namespace utils {
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// Spawns a new OS thread, which can be used as a worker for running nonpreemptible 3rd party code.
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// Callables can be sent to the thread for execution via submit().
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class alien_worker {
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bool _running = true;
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std::mutex _mut;
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std::condition_variable _cv;
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std::queue<seastar::noncopyable_function<void() noexcept>> _pending;
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// Note: initialization of _thread uses other fields, so it must be performed last.
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std::thread _thread;
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std::thread spawn(seastar::logger&, int niceness, const seastar::sstring& name_suffix);
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public:
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alien_worker(seastar::logger&, int niceness, const seastar::sstring& name_suffix);
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~alien_worker();
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// The worker captures `this`, so `this` must have a stable address.
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alien_worker(const alien_worker&) = delete;
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alien_worker(alien_worker&&) = delete;
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// Submits a new callable to the thread for execution.
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// This callable will run on a different OS thread,
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// concurrently with the current thread, so be careful not to cause a data race.
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// Avoid capturing references in the callable if possible, and if you do,
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// be extremely careful about their concurrent uses.
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template <typename T>
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seastar::future<T> submit(seastar::noncopyable_function<T()> f) {
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auto p = seastar::promise<T>();
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auto wrapper = [&p, f = std::move(f), shard = seastar::this_shard_id(), &alien = seastar::engine().alien()] () mutable noexcept {
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try {
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auto v = f();
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seastar::alien::run_on(alien, shard, [&p, v = std::move(v)] () mutable noexcept {
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p.set_value(std::move(v));
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});
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} catch (...) {
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seastar::alien::run_on(alien, shard, [&p, ep = std::current_exception()] () mutable noexcept {
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p.set_exception(ep);
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});
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}
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};
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{
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std::unique_lock lk(_mut);
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_pending.push(std::move(wrapper));
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}
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_cv.notify_one();
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co_return co_await p.get_future();
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}
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};
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} // namespace utils
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