Files
scylladb/utils/alien_worker.hh
Andrzej Jackowski 77a9b5919b main: utils: add thread names to alien workers
This commit adds a call to `pthread_setname_np` in
`alien_worker::spawn`, so each alien worker thread receives a
descriptive name. This makes debugging, monitoring, and performance
analysis easier by allowing alien workers to be clearly identified
in tools such as `perf`.
2025-07-15 23:29:21 +02:00

70 lines
2.3 KiB
C++

/*
* Copyright (C) 2024-present ScyllaDB
*/
/*
* SPDX-License-Identifier: LicenseRef-ScyllaDB-Source-Available-1.0
*/
#pragma once
#include <seastar/core/alien.hh>
#include <seastar/core/reactor.hh>
#include <queue>
namespace seastar {
class logger;
} // namespace seastar
namespace utils {
// Spawns a new OS thread, which can be used as a worker for running nonpreemptible 3rd party code.
// Callables can be sent to the thread for execution via submit().
class alien_worker {
bool _running = true;
std::mutex _mut;
std::condition_variable _cv;
std::queue<seastar::noncopyable_function<void() noexcept>> _pending;
// Note: initialization of _thread uses other fields, so it must be performed last.
std::thread _thread;
std::thread spawn(seastar::logger&, int niceness, const seastar::sstring& name_suffix);
public:
alien_worker(seastar::logger&, int niceness, const seastar::sstring& name_suffix);
~alien_worker();
// The worker captures `this`, so `this` must have a stable address.
alien_worker(const alien_worker&) = delete;
alien_worker(alien_worker&&) = delete;
// Submits a new callable to the thread for execution.
// This callable will run on a different OS thread,
// concurrently with the current thread, so be careful not to cause a data race.
// Avoid capturing references in the callable if possible, and if you do,
// be extremely careful about their concurrent uses.
template <typename T>
seastar::future<T> submit(seastar::noncopyable_function<T()> f) {
auto p = seastar::promise<T>();
auto wrapper = [&p, f = std::move(f), shard = seastar::this_shard_id(), &alien = seastar::engine().alien()] () mutable noexcept {
try {
auto v = f();
seastar::alien::run_on(alien, shard, [&p, v = std::move(v)] () mutable noexcept {
p.set_value(std::move(v));
});
} catch (...) {
seastar::alien::run_on(alien, shard, [&p, ep = std::current_exception()] () mutable noexcept {
p.set_exception(ep);
});
}
};
{
std::unique_lock lk(_mut);
_pending.push(std::move(wrapper));
}
_cv.notify_one();
co_return co_await p.get_future();
}
};
} // namespace utils