If the object returned from observe() is destructured, it stops observing, potentially causing subtle bugs. Typically, the observer object is retained as a class member.
240 lines
8.3 KiB
C++
240 lines
8.3 KiB
C++
/*
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* Copyright (C) 2019-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: LicenseRef-ScyllaDB-Source-Available-1.0
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*/
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#pragma once
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#include <seastar/core/future.hh>
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#include <vector>
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#include <functional>
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#include "observable.hh"
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#include "serialized_action.hh"
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#include "seastarx.hh"
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namespace utils {
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// This file contains two templates, updateable_value_source<T> and updateable_value<T>.
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//
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// The two are analogous to T and const T& respectively, with the following additional
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// functionality:
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//
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// - updateable_value contains a copy of T, so it can be accessed without indirection
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// - updateable_value and updateable_value_source track each other, so if they move,
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// the references are updated
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// - an observe() function is provided (to both) that can be used to attach a callback
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// that is called whenever the value changes
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template <typename T>
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class updateable_value_source;
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class updateable_value_source_base;
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// Base class for updateable_value<T>, containing functionality for tracking
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// the update source. Used to reduce template bloat and not meant to be used
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// directly.
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class updateable_value_base {
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protected:
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const updateable_value_source_base* _source = nullptr;
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public:
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updateable_value_base() = default;
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explicit updateable_value_base(const updateable_value_source_base& source);
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~updateable_value_base();
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updateable_value_base(const updateable_value_base&);
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updateable_value_base& operator=(const updateable_value_base&);
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updateable_value_base(updateable_value_base&&) noexcept;
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updateable_value_base& operator=(updateable_value_base&&) noexcept;
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updateable_value_base& operator=(std::nullptr_t);
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friend class updateable_value_source_base;
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};
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// A T that can be updated at runtime; uses updateable_value_base to track
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// the source as the object is moved or copied. Copying across shards is supported
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// unless #7316 is still open
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template <typename T>
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class updateable_value : public updateable_value_base {
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T _value = {};
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private:
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const updateable_value_source<T>* source() const;
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public:
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updateable_value() = default;
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explicit updateable_value(T value) : _value(std::move(value)) {}
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explicit updateable_value(const updateable_value_source<T>& source);
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updateable_value(const updateable_value& v);
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updateable_value& operator=(T value);
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updateable_value& operator=(const updateable_value&);
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updateable_value(updateable_value&&) noexcept;
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updateable_value& operator=(updateable_value&&) noexcept;
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const T& operator()() const { return _value; }
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operator const T& () const { return _value; }
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const T& get() const { return _value; }
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observer<T> observe(std::function<void (const T&)> callback) const;
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friend class updateable_value_source_base;
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template <typename U>
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friend class updateable_value_source;
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};
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// Contains the mechanisms to track updateable_value_base. Used to reduce template
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// bloat and not meant to be used directly.
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class updateable_value_source_base {
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protected:
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// This class contains two different types of state: values and
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// references to updateable_value_base. We consider adding and removing
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// such references const operations since they don't change the logical
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// state of the object (they don't allow changing the carried value).
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mutable std::vector<updateable_value_base*> _refs; // all connected updateable_values on this shard
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void for_each_ref(std::function<void (updateable_value_base* ref)> func);
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protected:
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~updateable_value_source_base();
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void add_ref(updateable_value_base* ref) const;
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void del_ref(updateable_value_base* ref) const;
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void update_ref(updateable_value_base* old_ref, updateable_value_base* new_ref) const;
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friend class updateable_value_base;
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};
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template <typename T>
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class updateable_value_source : public updateable_value_source_base {
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T _value;
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mutable observable<T> _updater;
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void for_each_ref(std::function<void (updateable_value<T>*)> func) {
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updateable_value_source_base::for_each_ref([func = std::move(func)] (updateable_value_base* ref) {
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func(static_cast<updateable_value<T>*>(ref));
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});
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};
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private:
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void add_ref(updateable_value<T>* ref) const {
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updateable_value_source_base::add_ref(ref);
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}
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void del_ref(updateable_value<T>* ref) const {
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updateable_value_source_base::del_ref(ref);
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}
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void update_ref(updateable_value<T>* old_ref, updateable_value<T>* new_ref) const {
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updateable_value_source_base::update_ref(old_ref, new_ref);
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}
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public:
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explicit updateable_value_source(T value = T{})
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: _value(std::move(value)) {}
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updateable_value_source(const updateable_value_source& x) : updateable_value_source(x.get()) {
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// We can't copy x's _refs and therefore also _updater. So this is an imperfect copy.
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// This copy constructor therefore breaks updates made to the original copy; it only
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// exists because unit tests copy configs like mad.
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}
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void set(T value) {
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if (value == _value) {
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return;
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}
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_value = std::move(value);
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for_each_ref([&] (updateable_value<T>* ref) {
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ref->_value = _value;
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});
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_updater(_value);
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}
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const T& get() const {
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return _value;
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}
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const T& operator()() const {
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return _value;
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}
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observable<T>& as_observable() const {
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return _updater;
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}
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observer<T> observe(std::function<void (const T&)> callback) const {
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return _updater.observe(std::move(callback));
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}
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friend class updateable_value_base;
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};
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template <typename T>
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updateable_value<T>::updateable_value(const updateable_value_source<T>& source)
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: updateable_value_base(source)
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, _value(source.get()) {
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}
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template <typename T>
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updateable_value<T>::updateable_value(const updateable_value& v) : updateable_value_base(v), _value(v._value) {
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}
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template <typename T>
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updateable_value<T>& updateable_value<T>::operator=(T value) {
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updateable_value_base::operator=(nullptr);
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_value = std::move(value);
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return *this;
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}
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template <typename T>
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updateable_value<T>& updateable_value<T>::operator=(const updateable_value& v) {
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if (this != &v) {
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// Copy early to trigger exceptions, later move
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auto new_val = v._value;
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updateable_value_base::operator=(v);
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_value = std::move(new_val);
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}
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return *this;
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}
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template <typename T>
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updateable_value<T>::updateable_value(updateable_value&& v) noexcept
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: updateable_value_base(v)
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, _value(std::move(v._value)) {
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}
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template <typename T>
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updateable_value<T>& updateable_value<T>::operator=(updateable_value&& v) noexcept {
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if (this != &v) {
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updateable_value_base::operator=(std::move(v));
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_value = std::move(v._value);
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}
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return *this;
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}
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template <typename T>
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inline
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const updateable_value_source<T>*
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updateable_value<T>::source() const {
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return static_cast<const updateable_value_source<T>*>(_source);
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}
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template <typename T>
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[[nodiscard]] observer<T>
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updateable_value<T>::observe(std::function<void (const T&)> callback) const {
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auto* src = source();
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return src ? src->observe(std::move(callback)) : dummy_observer<T>();
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}
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// Automatically updates a value from a utils::updateable_value
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// Where they can be of different types.
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// An optional transform function can provide an additional transformation
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// when updating the value, like multiplying it by a factor for unit conversion,
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// for example.
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template <typename ValueType, typename UpdateableValueType>
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class transforming_value_updater {
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ValueType& _value;
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utils::updateable_value<UpdateableValueType> _updateable_value;
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serialized_action _updater;
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utils::observer<UpdateableValueType> _observer;
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public:
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transforming_value_updater(ValueType& value, utils::updateable_value<UpdateableValueType> updateable_value,
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std::function<ValueType (UpdateableValueType)> transform = [] (UpdateableValueType uv) { return static_cast<ValueType>(uv); })
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: _value(value)
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, _updateable_value(std::move(updateable_value))
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, _updater([this, transform = std::move(transform)] {
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_value = transform(_updateable_value());
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return make_ready_future<>();
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})
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, _observer(_updateable_value.observe(_updater.make_observer()))
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{}
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};
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}
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