The Go volume server has VolumeConsolidateIndex, which moves a volume's
.idx out of the data directory into the configured -dir.idx directory
(where an EC decode/reconstruct can leave it co-located) and reloads the
volume in place. The Rust port's proto omitted the RPC entirely, so its
generated VolumeServer trait was one method short of Go's.
Add the proto message and rpc, the gated grpc handler, and
Store::consolidate_volume_index / Volume::relocate_index_to, mirroring
Go's Store.ConsolidateVolumeIndex and Volume.RelocateIndexTo -- including
the cross-device copy fallback and the reopen-against-the-old-dir path
when the move fails.
Integration tests cover the real move (index relocated, volume still
serves reads and the move is idempotent), the no-op paths (index already
in place, no separate idx dir) and the not-found error, plus the grpc
handler end to end.
A bounded LoopProcessLogData (stopTsNs set) on a buffer that never took a
write since process start fell into the ResumeFromDiskError branch, which
never checks stopTsNs when ReadFromDiskFn is nil and HasData() is false.
The read parked on the notification loop forever while the subscription's
idle heartbeats kept the stream looking alive, so a bounded
SubscribeMetadata pass on a freshly restarted idle filer never completed.
Terminate like the caught-up path does, returning a nil error: leaking
the pending ResumeFromDiskError would latch the filer's outer loop into
its gap machinery, which parks the bounded subscriber all over again.
* feat: throughput limits for replicate, EC shard, and worker-driven moves
VolumeCopy was the only rate-limitable transfer; EC shard copies,
replica creation, and worker-driven moves all ran at whatever the
receiving server's maintenance rate allowed, with no per-operation
control.
- proto: VolumeEcShardsCopyRequest and the balance / ec_balance task
params and configs gain io_byte_per_second; 0 keeps today's behavior
(the volume server's own maintenance rate governs).
- volume server: VolumeEcShardsCopy throttles with one WriteThrottler
per request, shared across the shard, .ecx, .ecj, .vif, and .ecsum
copies so the limit caps the transfer as a whole - the same shape as
VolumeCopy.
- volume_move: ReplicateVolume accepts the limit; EcMoveOptions carries
it through MoveEcShards/CopyAndMountEcShards into the copy request,
with fake-client tests asserting propagation.
- shell: ec.balance gains -ioBytePerSecond; volume.tier.move's
replication top-up honors the command's existing -ioBytePerSecond
instead of running unthrottled.
- worker: balance and ec_balance configs gain io_byte_per_second
(surfaced in the admin config schema), carried through detection and
plugin job parameters into task params and handed to the shared
mover; batch balance jobs inherit the limit from their detection
results.
The limit is per copy stream, so maxParallelization multiplies the
aggregate ceiling.
* worker plugins: expose io_byte_per_second in the plugin config and derive it
The plugin-driven detection path derives its task Config from the
plugin configuration values, and both balance and ec_balance left
IoBytePerSecond at zero there - a configured limit silently reverted
to the server maintenance rate. Both derive functions now read the
field (clamped at zero), and the plugin descriptors expose it with
defaults so the configuration form carries it.
rust volume: gate the remaining admin RPCs behind check_grpc_admin_auth
The Go volume server gates 29 destructive VolumeServer RPCs on the
-whiteList admin check; the Rust port only gated 14. Add the gate to the
other 15 -- batch_delete, read_all_needles, fetch_and_write_needle, the
EC-shard generate/rebuild/copy/unmount/to-volume RPCs, both tier-move RPCs,
volume_copy, volume_tail_receiver, set_state, scrub_ec_volume and
volume_needle_status -- so a configured whitelist restricts them the same
way it already does on the Go side.
check_grpc_admin_auth also required peer info before checking whether any
control was configured, unlike Go's `if vs.guard == nil { return nil }`.
Short-circuit when no whitelist and no signing key are set, so in-process
callers keep working with security inactive and only the gate ordering
changes for configured servers.
tests/admin_auth_coverage.rs mirrors the Go coverage test: every handler
must either gate or be listed as intentionally open with a reason, so the
two implementations can't silently drift apart again.
* redis2: derive the orphan cleanup keys inside the helper
* redis2: skip orphan cleanup in super large directories
* redis2: detach orphan cleanup from the request context and log a failed restore
* redis2: keep a directory member whose child index is still live
* redis2: run restore-path tests under both key prefixes and fix the test harness
* redis2: check cleanup errors in tests
* fix(redis2): remove orphaned directory index members on listing
ListDirectoryEntries skipped index members whose value key was gone and
left them in the ZSET, so the per-directory child index grew without
bound under any TTL workload. Mirror the ZRem the logical-expiry branch
already performs.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(redis2): keep the index member when a concurrent insert recreates the value
The orphan cleanup removed the member unconditionally, so an InsertEntry
landing between FindEntry and the ZRem left a live value with no index
member, invisible to listings until another InsertEntry on that path.
UpdateEntry does not re-add it, so the loss persisted.
Restore the member when the value is present again after the removal.
The value key and the directory index key hash to different slots, so a
Lua script or MULTI over both is not available to the cluster store.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The unmount+full-teardown of EC shards was duplicated: the plugin-worker EC
task had unmountAndDeleteEcShards and the shell had unmountAndDeleteEcShardsQuiet,
byte-identical apart from a fence parameter and a sentinel error. That
duplication is how the teardown fence semantics drifted between the two paths.
Distribute, mount and verify already live in weed/storage/erasure_coding and are
shared by both callers; move the teardown there too, as UnmountAndDeleteEcShards
plus the shared ErrFullTeardownNotAcked sentinel. Both paths now call the one
function, so the fence semantics cannot diverge again. The shell keeps a thin
type-converting wrapper and aliases the sentinel; behavior is unchanged.
* EC worker: clear stale/interrupted shards at task start and on failure
The EC encode task cleared stale shards from a prior interrupted encode only
at 55% progress (after mark-readonly, copy, and generate), and used a
generation-fenced teardown. Two gaps left orphan shards behind:
- a retried encode's prior attempt carries the same admin-issued encodeTsNs,
and the server's teardown fence preserves same-or-newer generations, so the
prior attempt's shards were never cleared;
- shards left by an interrupted distribute often have an unreadable .vif
generation (the sidecar never landed), which the fence also preserves.
Both survive the next volume-server restart as orphans and make detection
refuse the volume (Manual intervention required).
Move the cleanup to a Step 0 preflight that runs before any destructive step,
and switch it to the server's blanket (generation-independent) teardown -- the
same wipe the shell ec.encode pre-cleanup uses. The admin dedupe key already
prevents a concurrent newer encode of the volume, and the blanket path aborts
rather than clobber a live newer mount.
Add rollbackDistribute: a failure after distribute begins but before verify
commits the EC copy now tears down the shards it wrote and restores the sources
to writable, so a terminally-failed encode (a single-attempt job, or the last
of a retry series, which has no successor preflight) leaves nothing behind.
The preflight also rejects a plan with no targets or no source before marking
the source readonly.
* EC worker: reject malformed targets and keep source readonly on incomplete teardown
Address review feedback:
- ensureCleanEcStart only rejected an empty target slice; a target with an
empty Node (or no shard ids) passed the length check, was then silently
skipped by cleanupStaleEcShards, and let Execute mark the source readonly
with nothing to distribute to. Validate each target before the first
destructive step. Add regression cases.
- rollbackDistribute marked the source writable even when the shard teardown
returned an error, exposing a writable source beside stale (possibly mounted)
shards -- reads/writes could diverge and orphan cleanup will not remove a
writable source. On an incomplete teardown, leave the source readonly for the
next preflight or an operator to reconcile.
* shell: roll back a failed ec.encode instead of leaving readonly volumes and orphan shards
ec.encode marks the source volumes readonly and generates EC shards before it
verifies the shards and deletes the originals. If any step in between failed,
the command just returned the error: the volumes were left readonly and the
partially-produced EC shards survived as orphans, cleaned up only by the next
ec.encode run (via clearPreexistingEcShards) if the operator retried.
Add a deferred rollback that runs when the batch fails before the originals are
deleted: it tears down the EC shards produced this run and restores the sources
to writable, reusing the existing clearPreexistingEcShards and
markVolumeReplicaWritable helpers. Once the shards are verified recoverable the
batch is committed to the EC copy and does not roll back. Both rollback steps
are idempotent, so a failure before the volumes were marked readonly is safe.
* shell: re-read volume locations when restoring writable in ec.encode rollback
Address review: rollbackFailedEcEncode restored writable using the location
snapshot taken before doEcEncode, but doEcEncode re-reads locations and marks
every replica of that later snapshot readonly. A replica added or moved in
between would be left readonly. Re-read locations in the rollback and fall back
to the pre-encode snapshot only if the re-read fails.
* refactor: extract remote mount resolution into shared helpers
* refactor: share the adaptive remote cache wait policy
* filer: stream cold remote reads from the origin while caching
* s3: stream cold remote reads from the origin instead of 503 retries
* test: cover the S3 origin stream-through path
* remote mounts: match on path components and prefer the longest mount
* fail short origin streams instead of silently truncating
* s3: try the origin before failing a cold read on a local cache error
* s3: gate origin streaming on the entry's resolved version
* return the cache RPC's NotFound as a canonical status and classify it everywhere
* filer: keep multipart-range cold reads on the retry path
test: assert EC shard identity and empty-view, not just counts, in lifecycle
Follow-up to the multi-disk EC lifecycle tests (#10721), addressing review
feedback.
The phase checks compared shard counts. A reconcile that put a shard on the
wrong disk, or loaded a different shard than the file on disk, keeps 6/5/3
right while corrupting the mapping. Compare the exact registered shard set per
disk at every phase instead, via a shared assertRegistered helper. The
cross-disk mount phase now also pins that shard 0 landed on disk2 with the
existing shards, not merely that it is findable.
The sidecar-disk-lost scenario only logged the registered view, so a change
that registered shards without reachable sidecars would pass despite the
documented expectation that the view stays empty. It now asserts
countRegistered == 0: a registered-but-unreadable shard is worse than an
unregistered one, because the master advertises it.
The first store's closer is now deferred as a closure the moment the store is
created, so a Fatalf in an early phase no longer leaks it and its
notification-drainer goroutine; the closure reads the reassigned variable so it
also covers the post-restart store.
* plugin scheduler: drain started jobs past the window close instead of killing them
* plugin scheduler: never drain-cap an attempt below its declared estimated runtime
* plugin scheduler: cap estimated_runtime_seconds before the Duration conversion
* operation: add shared volume_move package for volume and EC shard moves
The shell commands (volume.move, volume.balance, ec.balance, tier moves)
and the maintenance workers (balance, ec_balance) each carried their own
copy of the move RPC sequences, and the copies had drifted: the worker
verified the target before deleting the source but dropped the disk
type and IO throttle; the shell passed those but deleted the source
unverified.
volume_move.Mover carries the merged sequences, keeping the stricter
behavior from each side:
- LiveMoveVolume: check-then-hard-freeze the source (VolumeStatus's
IsReadOnly also covers low-disk and readonly-but-can-delete states,
which still accept needle deletes), copy with disk type and IO
throttle, tail, verify the target is not behind the source before the
destructive source delete (a target that is ahead holds writes it
accepted during the tail and the move commits to keep them), and
restore the source's writability when a failure precedes the delete
and this move did the freezing. Aborts clean up the incomplete target
copy; a failed cleanup or an ambiguous source delete keeps the source
readonly (ErrSourceKeptReadonly) so callers do not thaw a source next
to a possibly-authoritative copy. With a readonly source, an existing
or unknown-state target refuses the move outright: no client-side
observation can prove such a copy is a stale remnant rather than the
authoritative copy of an unfinished move.
- MoveEcShards: copy with the .ecx/.ecj/.vif/.ecsum sidecars, mount,
verify the target registered every shard before unmount+delete on the
source, and reject same-server moves (the EC delete is server-wide).
Server identity is the grpc endpoint (SameServer), so node:8080 and
node:8080.18080 compare equal while test servers sharing a degenerate
HTTP address stay distinct; addresses are validated non-fatally before
dialing and before being embedded in copy/tail requests, since both the
client dialer and the receiving server normalize them through a parser
that aborts the process on a malformed port. The Rust volume server's
codes.NotFound counts as a definitively absent probe answer alongside
the Go server's plain-error code Unknown.
All RPCs go through an injectable ClientFunc, so the sequences are unit
tested against a fake volume server client: RPC order, request fields,
and that verification failures keep the source intact.
* shell, worker: delegate volume and EC shard moves to operation/volume_move
LiveMoveVolume and the copy/tail/delete/mark-writable helpers become
thin wrappers over the shared mover, keeping their signatures; the EC
helpers keep their per-step output and delegate the RPCs. BalanceTask
and ECBalanceTask keep their parameter validation, progress reporting,
and guards (same-node cross-disk rejection, dedup keep-node
verification, shard ids range-checked before the uint8 narrowing) and
hand the RPC sequences to the mover. volume.tier.move skips its
thaw-on-failure when the mover deliberately kept the source readonly,
since reopening the replicas beside a possibly-authoritative target
copy would fork the volume.
The tail-failure tolerance moves inside the mover: a failed tail is
tolerated only when the volume was already readonly before the move
began, backstopped by a stability re-read across the idle window, so
volume.balance's -skipTailError-by-readonly heuristic and tier-move's
unconditional skip both become the same authoritative rule.
* volume_move: keep the source readonly when a failed copy leaves a target of unknown origin
A failed copy can leave a complete, mounted copy on the target (the
server finishes after the client loses the stream). The abort probed
the target only when its pre-copy state was known-absent; an unknown
prior state skipped both the probe and the cleanup and then reopened
the source - two writable replicas of one volume, diverging from the
next write on.
The abort now probes the target on every failed copy and restores the
source only when the target provably holds nothing. A copy whose
provenance cannot be proven (unknown prior state, a pre-existing
replica, or an unreachable target) is never deleted, and the source
stays readonly with ErrSourceKeptReadonly naming the recovery.
* test: teach the plugin worker harness the shared move sequence
The fake volume server lacked VolumeStatus, which the shared mover now
issues before freezing the source, and the batch execution test's
status-read accounting predates the pre-copy target probe and the
verification reads. Mirrors the harness the enterprise tree already
carries.
The existing multi-disk EC integration test asserts on shard counts. Counting
cannot tell a healthy volume from one a repair reassembled out of the wrong
inputs — both have fourteen shards. This drives the real shell commands
(ec.encode, ec.balance, ec.rebuild) against a live three-node, four-disk
cluster and reads the stored bytes back after every step, so a rebuild that
produced fourteen plausible-but-wrong shards fails here.
An 8 KB random payload is stored, then encoded, balanced, damaged (two shard
files removed and the servers restarted so the master relearns the reduced
set from disk), and rebuilt. The rebuild output matches the shape of the
support case that motivated this — "rebuildOneEcVolume", "missing shard N.0",
"copied N.1 from ..." — and the payload is verified identical after each of
upload, encode, balance, shard loss, and rebuild.
Two ordering facts the test pins, both of which cost real debugging time:
ec.rebuild is driven by the master's topology, not disk truth, so shards must
be relearned (via restart) before a repair can target the right set; and the
shell lock is dropped when the restart disconnects the master, so it has to be
retaken before the rebuild.
A multi-disk volume server keeps one .ecx / .ecj / .vif set per volume on a
single disk while ec.balance scatters the shards across the others. Every EC
operation on such a node crosses that split: startup registration, balancing
the sidecar disk's shards away, rebooting in that state, and mounting a shard
delivered to a disk that has no local sidecars.
Each of those transitions is handled by a different mechanism (per-disk scan,
cross-disk reconcile, mount-time .ecx lookup), individually tested but never
as the sequence a production node actually lives through — where the output
state of one transition is the input of the next. A regression in any hop
shows up as shards that exist on disk while the master's view says otherwise,
and every topology-driven repair then works against the wrong shard set.
The layout, volume id and collection mirror a support case. The second test
pins the failure floor when the sidecar disk itself dies: shards on the
surviving disks may drop out of the registered view, since nothing can read
them without the .ecx, but their files must survive so restoring the sidecars
restores the volume.
* mount: invalidate hot directory listings by section
A cached directory used to be dropped whole when it saw 64 changes in
2s: with a continuous writer the listing cycled through wipe, direct
listing and full rebuild for as long as the writer kept going, and
every sibling lookup fell through to the filer in between.
Split each cached listing into name-range sections of 1024 entries. A
burst of foreign changes invalidates just the section it lands in;
entries stay served and events keep applying, and the next readdir
re-lists only that range from the filer, reconciled through the version
gate so it cannot roll back newer applied events. Lookups in an
invalidated section read through until then. The mount's own writes no
longer invalidate anything: they are ground truth for its cache.
* meta_cache: drop the version floor with a deleted or moved directory
The other teardown paths already clear both maps; a floor left behind
here would fence the listing of a directory re-created at the same
path.
* mount: harden section refresh
An unversioned listing (pre-upgrade filer) now only fills gaps instead
of reconciling: without a snapshot to order against, an overwrite or
the deletion sweep could roll back an event applied after the listing.
The section table can be rebuilt or re-split between the listing and
its apply, so the refresh only marks fresh or splits when the section
still covers the range it read. Splicing bounds from a stale range
into a rebuilt table could leave them unsorted.
Bound the wait: a readdir gives a refresh five seconds before serving
the maintained-but-unverified cache. Bound the size: a range grown
past four sections aborts the refresh and drops the directory cache,
re-tiling it with a full rebuild, with that request served direct.
Cover the filer-facing path with a listing server: paging with the
snapshot pinned across pages, the section cutoff, no calls for a
fresh section, and the overgrown-range abort.
* meta_cache: make the section table a self-contained state machine
Churn counting, freshness, stale-range scanning and the refresh
completion with its guard and split now live on dirSections itself,
free of the lock, the store and the apply loop, so they test directly
with synthetic clocks and tables. MetaCache keeps thin wrappers that
hold its mutex and find the directory's table.
* meta_cache: keep section internals out of the apply request
The request now carries the completed build's table and one refresh as
opaque values built by section code, and the boundary-derivation rule
moves out of the build loop into a collector next to the rest of the
section logic.
* mount: fence refreshed sections with a snapshot floor
A refresh versioned the entries it fetched and tombstoned the ones it
swept, but a name absent from both cache and listing kept the old
directory floor, so a delayed event between the two snapshots could
resurrect it into a section already marked fresh. The section now
carries its own floor, consulted next to the directory floor, covering
every name in the range, present or absent — which also retires the
refresh's per-entry version stamps and sweep tombstones.
An unversioned listing sets no floor and vouches for nothing: it may
still fill gaps, but the section stays stale and reads through until a
filer that stamps snapshots re-validates it.
A listing's reach is unknowable up front — a resumed handle can skip
far ahead, and shrunken sections let one batch span many — so a
readdir now re-validates every stale section from its start name to
the end of the directory instead of the next two.
* mount: fence tombstoned names with floors and gate the reconcile
A tombstone answered for its name before the floors were consulted, so
one at an old position let through events the newer listing floor
should have fenced; a build never hit this because it prunes
superseded tombstones, which a section refresh does not. The version
gate now raises a tombstone to the floors like any other record.
With no per-entry versions, only the section floor fences a
reconcile's work, so a range the rebuilt or re-split table no longer
has must not touch the store either: the range check moves ahead of
the mutations, under the same lock the floor install holds.
An unversioned refresh no longer retries: the section is remembered as
unverifiable and skipped by the stale scan, or every batch of every
readdir would re-list the same ranges against a filer that cannot
vouch for them.
* mount: clear beaten unversioned markers and skip refresh mid-build
An unversioned marker outliving the snapshot write that replaced its
content bypassed the section floor the same way an old tombstone did,
letting a delayed pre-snapshot event roll the entry back. The refresh
now clears the marker when its write wins; pinned local-only entries
are not replaced at all, keeping their content and marker.
A rebuild wipes and repopulates the store off the apply loop, so a
refresh reconciling meanwhile could sweep children the build had
already inserted and let it publish the directory incomplete. The
refresh now skips a building directory, as events (buffered) and
purges (skipped) already do; its staleness dies with the build's
fresh table.
* mount: clear the unversioned marker only after its replacement lands
Clearing before the insert meant a failed write left the old local
content claiming the listing floors, fencing the very events that were
still entitled to correct it.
* meta_cache: rename the section state machine to sectionList
dirSections named both the type and the map of them.
* mount: raise the default cacheDirMaxEntries to 100000
The low ceiling guarded against whole-listing rebuild churn: a big
cached directory under writes kept re-streaming everything. Sectioned
invalidation ended that — a burst now costs one range listing — so the
remaining cost of caching a large directory is its one-time build,
comparable to the single direct listing that read-through mode pays on
every enumeration instead.
* meta_cache: cover section border and edge cases
A bound-named entry belongs to the section starting at the bound: the
neighboring refresh's sweep stops before it, its own section's covers
it. Churn past everything the build saw lands in the tail section, a
rename spanning two sections invalidates both, and a listed entry at
the section's end name is cut off with the ones beyond it.
* ec: confirm a surviving copy before deleting a duplicate EC shard
The dedup phase of EC balancing removes a shard it believes exists elsewhere.
It copies nothing first, so the shard surviving on another node is the only
thing that makes the delete safe -- and it took the plan's word for that.
The plan is built from the master's topology, which can name a location that
holds nothing: such a server answers "CopyFile not found ec volume id N" when
something later tries to read the shard there. A shard listed on a phantom
location and on a real one looks duplicated, so dedup deletes one of them. When
it picks the real one the last copy is gone, and the job reports success -- the
loss only surfaces later, as a rebuild that cannot assemble enough shards.
The move phase already refuses to work on trust: it verifies the shard
registered on the destination before removing the source. Dedup now holds to
the same standard. The planner records which node it chose to keep, and both
executors -- the worker task and the shell's ec.balance -- confirm that node
really holds the shard before deleting. A keep node that cannot be queried is
unknown rather than confirmed, and blocks the delete.
Tests drive the destructive path against an in-process volume server that
tracks what is actually on disk separately from what the plan claims, which is
the distinction the bug turns on. Without the guard, two of them fail by
deleting the only copy and returning success.
* ec: check the collection and bound the wait when confirming a survivor
Two gaps in the dedup survivor check.
The inventory RPC is keyed by volume id alone, so a server holding the same
number for a different collection answers "yes, I have that shard" to a
question about this one. Accepting that deletes the last real copy on the
strength of an unrelated volume. The response already carries the collection,
so verify against it rather than widening the RPC.
The shell path also queried on a background context, so a keep node that
accepts the connection but never answers would hang the whole balance run
instead of reporting that the survivor could not be confirmed. Bound it.
The check moves into VerifyShardsOnServer next to the existing helper, shared
by both executors, so the two paths cannot drift.
* remote_storage: build S3-compatible clients through one constructor
The eight non-s3 S3-SDK providers each duplicated the AWS session setup
and only the s3 maker could take a custom *http.Client. Route every
S3-compatible type (s3, wasabi, b2, aliyun, tencent, baidu, filebase,
storj, contabo) through MakeWithHTTPClient with a single options table,
and add S3CompatibleEndpoint so callers can resolve the endpoint a given
type dials. No behavior change.
* volume: apply the remote-endpoint check to all S3-compatible providers
FetchAndWriteNeedle validated the endpoint and used the pinned dialer only
for type "s3". Every S3-SDK backend (wasabi, b2, aliyun, tencent, baidu,
filebase, storj, contabo) dials a caller-supplied endpoint through the same
client, so gate on S3CompatibleEndpoint to apply the same check uniformly.
-volume.allowUntrustedRemoteEndpoints still opts out.
* volume: don't route the guarded remote-endpoint client through a proxy
The guarded client exists to dial the validated endpoint directly and
re-check the resolved IP at connect time. With http.ProxyFromEnvironment
set, the dialer only validates the proxy's address while the proxy
re-resolves the endpoint host, which reopens the rebinding window. Drop
the proxy on this path; operators that need one can opt out with
-volume.allowUntrustedRemoteEndpoints.
FileCount and DeleteCount were int, so each cost a word on every replica the
master holds. A volume caps at 30GB on a 4-byte-offset build and 8TB on a
5-byte one, and neither holds 4.29 billion needles.
That takes VolumeInfo from 120 bytes to 112, which is its own size class rather
than rounding up into the 128 one, so a replica costs 135.7 bytes in the map
instead of 151.7 -- about 25MB across the 1.6M replicas in a cluster the size
of the one this came from.
Counts are narrowed where they are read rather than assigned across, so a
report claiming more than a volume can hold pins at the ceiling instead of
wrapping to a small number.
* filer: stop silently dropping metadata replay failures from peers
When two filers do not share a store (e.g. one leveldb3 per pod), each
subscribes to its peers' metadata streams and replays their events
locally (meta_aggregator.go's maybeReplicateMetadataChange, wired into
doSubscribeToOneFiler). A failed Replay() was logged and then treated
as done anyway: processEventFn always returned nil regardless of the
replay outcome, and processOne advanced lastTsNs unconditionally. The
offset is the only record of subscription progress, so a dropped event
was gone for good - no retry, and nothing else ever observed it.
An entry that fails to replay this way diverges from its peer
permanently. This is how a bucket's quota (entry.Quota, carried on
peer events like everything else - see entry_codec.go's EqualEntry
comparing Quota, and FromPbEntry copying it in entry.go) can end up
different across filers indefinitely: one replay hiccup on one filer,
and its enforcement and any metric reading its own store diverges from
the others' with no signal anything went wrong.
Fix: replicateMetadataChange now retries a failure with util.Retry,
which already distinguishes transient errors (timeouts, connection
resets, throttling, ...) from everything else and bounds the backoff.
That covers the common case - a busy store, a blip talking to a
remote-backed backend - without changing behavior when replay
succeeds. An error that is not transient, or outlives the retry
budget, is not retried further: propagating it so the offset never
advances would stall this peer's entire stream behind one event that
may never replay, which is worse than the one entry staying stale.
Instead it is skipped, loudly - counted in a new
stats.FilerMetaAggregatorReplayFailures metric and logged at error
level - so the divergence is discoverable instead of silent.
Tested: go build ./... and go test ./weed/filer/... ./weed/server/...
Added meta_aggregator_replay_test.go: one test fails against the old
one-shot Replay call (a single transient failure is never retried, so
the store never converges) and passes with the fix; a second covers a
permanently-failing event completing quickly and being counted instead
of retried forever.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* filer: keep the test quota constant int64 for 32-bit builds
An untyped shift constant passed to t.Fatalf's ...any defaults to int and
overflows on 32-bit, failing go vet there.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* filer: name the diverged entry in the give-up log line
event.Directory is only the parent (typically /buckets), so for any
directory with more than one child the previous log line could not say
which entry failed to replay - the exact thing the change exists to
make discoverable. Name comes from NewEntry, falling back to OldEntry
for deletes; both getters are nil-safe.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* chore(filer): trim metadata replay comments to the non-obvious why
Compress the added comments on replicateMetadataChange and its tests down to
the reasoning a maintainer cannot get from the code: why a retry-exhausted
failure is skipped rather than propagated, what the old one-shot Replay body
did that the test pins, and why the quota constant is typed int64. Drops
deployment-specific narration and restatement of the code. No behaviour change.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* chore: restore load-bearing clauses trimmed in the comment pass
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* filer: document and test the multi-step DeleteEntry replay hazard
CodeRabbit flagged that FilerStoreWrapper.DeleteEntry skips the delete
once FindEntry reports the path already gone, and that the redis store
families remove the primary key before parent-directory membership.
Chained together, a delete that fails between those two steps is
retried as a no-op: the stale membership is never revisited, and
replicateMetadataChange now reports overall success for it without
incrementing FilerMetaAggregatorReplayFailures, whereas before this PR
every such failure was unconditionally logged. The underlying store
inconsistency is pre-existing (a single non-retried Replay already
leaves the same stale membership behind); what retry adds is that this
one case no longer surfaces it.
Making Replay atomic or teaching every store to repair secondary
mutations on retry is out of scope here. Instead: document the hazard
at Replay, filerstore_wrapper.go's DeleteEntry, and
replicateMetadataChange, and add a test against the real
FilerStoreWrapper (not a strawman) that pins down the current,
documented behavior.
* filer: trim replay retry comments and tests
Drop the comment-only hunks documenting the pre-existing DeleteEntry
partial-failure hazard, the test that asserted that hazard still exists,
and the second hand-rolled fake store. Reuse stubFilerStore for the two
retry tests.
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-authored-by: Chris Lu <chris.lu@gmail.com>
* admin: make paths relative
* admin: make filer browser link and nav path checks prefix-relative
* admin: add isCurrentPath and currentPathStartsWith helpers
---------
Co-authored-by: Chris Lu <chris.lu@gmail.com>
* benchmark tool for mounted filesystems
* ci: on-demand mount benchmark, native WinFsp vs rclone plus a Linux reference
* windows mount: let the Windows cache manager cache file data
WinFsp only turns the cache manager on for a file when FileInfoTimeout
is infinite; at any finite value every application read and write is a
synchronous trip into the mount process at whatever size the application
issued. Metadata events already reach FspFileSystemNotify, which purges
a changed file's cached pages and attributes, so an infinite timeout
stays coherent. The dir listing, volume info and EA timeouts are pinned
to one second so they do not silently inherit the infinity.
* windows mount: cache resolved paths and attributes in the adapter
WinFsp addresses every operation by path and has no FORGET, so the
adapter walked the whole path through Lookup on each one, and in a
directory the filer has not listed yet every walk was a filer round
trip; nothing played the part of the kernel's dentry and attribute
caches. The path cache owns one lookup reference per entry the way the
kernel holds one until FORGET, serves attribute reads for files without
an open handle, and is purged by the mount's own mutations and by
metadata events, with the timeout as backstop.
* windows mount: keep a closed file's attributes cached
Open steals the path's cache entry for its handle and Release returned
the reference with a purge, so the stat that follows every copied file
walked to the filer again. Reading the handle's final attributes before
it goes away and moving the reference back into the cache serves that
stat locally, the way the kernel's attribute cache does after a close.
Only if the path still names that inode, though: WinFsp reports the
path the handle opened with, and after a delete-on-close or a rename
caching it would resurrect an entry that is gone.
* windows mount: persist entries at create, and let the flush stay at close
WinFsp posts the cleanup and close that carry the flush after
CloseHandle has returned, so deferring the filer entry to the flush let
everything that reads through the filer race an unflushed close: a
listing missed just-written files, and a directory rename moved a
directory on the filer before its newest child existed there, leaving
the straggler flush to recreate the child under the dead path.
Flush-at-cleanup is not the answer either: it makes every handle's
cleanup flush, and those flushes race the unlinks of delete-on-close,
re-inserting the entry the unlink just removed. Persisting the entry at
create takes the ordering question away.
* mount: flush written pages before a truncate shrinks past them
The shrink trims chunks, but written pages that have not become chunks
yet are invisible to it, so the next flush wrote them back and the file
grew again, resurrecting the truncated bytes. Windows hits this on
every write-then-shrink because its flush runs after CloseHandle, but
the gap is platform-neutral.
* mount: order a file's unlink against its in-flight flush
Unlink set the handle's deleted flag bare, so a flush already past its
own check of that flag wrote the entry back right after the delete
removed it, and a delete-on-close file outlived its last handle. The
flag is now set under the handle's flush lock and re-checked under it,
so a flush either completes before the delete or sees the flag and
skips. An eagerly created handle also starts clean: the dirty mark
existed to make the deferred filer create happen at flush, and eager
creates have nothing to flush.
* shell: volume.move restores source writability when aborted after the copy phase
* shell: volume.move removes the incomplete target copy when aborted before the source delete
* shell: give each abort cleanup RPC its own timeout
* filer: TUS creation accepts Upload-Concat partial uploads
* filer: TUS final uploads concatenate completed partials
* filer: TUS concatenation tests
* filer: consumed marker pins TUS chunk ownership on completion
* filer: TUS session delete decides chunk ownership after removing the session info
* filer: TUS completion persists the consumed marker before creating the entry
* filer: TUS completion re-verifies the session after persisting the consumed marker
* filer: serialize TUS session ownership transitions per filer
* filer: surface failed TUS consumed-marker rollbacks
* s3: a null object wins over a rescan when the latest-version pointer is absent
The read path already resolves an absent pointer this way; the listing-path
counterpart scanned .versions/ first and could surface an old version or
delete marker over the current suspended-versioning null object.
* s3: dedup a key against its .versions sibling in suspended buckets too
A suspended bucket keeps its .versions directories, so a suspended-versioning
null object and its .versions sibling emitted the same key twice.
* s3: retract a null object from the listing when a delete marker shadows it
Deleting a key whose null version predates versioning leaves the base-path
entry in place and records the delete marker under <key>.versions. The
listing appended the base-path entry and relied on the .versions sibling to
replace it, but a delete-marker current version emitted nothing, so the
deleted key stayed visible to ListObjects while GET and HEAD returned 404.
* s3: keep a key's .versions sibling on the same page as the key
When the page quota ran out between a base-path entry and its .versions
directory, the page ended with the stale entry and the next page skipped the
directory as a marker echo, so the replacement or retraction never happened.
* s3: the null version is not latest when the .versions pointer names a newer one
ListObjectVersions stamped IsLatest on every base-path null object, so a key
deleted after enabling versioning reported IsLatest on both the delete marker
and the null version.
* s3: test listing after a pre-versioning null object is delete-marked
* s3: find a key's earlier page entry by scan, not by adjacency
A key such as k.bak sorts between k and k.versions, so the entry a .versions
sibling replaces or retracts is not always the last one on the page. Scan
back through the page for the key, and insert a late resolution in sorted
position instead of at the end.
* s3: settle trailing null objects by lookup when a page fills
The quota can run out while keys still sit between a null object and its
.versions sibling, and the sibling-adjacent page-boundary exception never
fires for those. Track the trailing null objects whose sibling has not been
ruled out and look each one up before declaring the page full; a retraction
reopens the quota.
* s3: do not resolve a .versions sibling its page has already moved past
A page resuming from a marker inside the base key's extension region has
already listed and settled the base null object on an earlier page, so
resolving the .versions directory again re-emitted the key.
* s3: test listing with keys between a null object and its .versions sibling
* s3: pick the newer of the null object and the scanned versions
Making the null object win outright whenever the pointer is absent misread
multi-filer pointer lag: version files replicate ahead of the pointer, and a
key overwritten or delete-marked after pre-versioning days would list its
stale null again. The suspended-versioning write that legitimately makes the
null current is also the newer entry, so mtime tells the two apart.
* s3: a delete-marked null object no longer keeps its prefix alive
The hidden-entries probe took any plain file as proof of a listable key, but
a null object shadowed by its .versions sibling's delete marker is not one.
Hold plain files pending until the sibling settles them either way.
* s3: settle an evicted pending null instead of dropping it
Nested keys like k, k!, k!! can hold more pending nulls than the cap. A
silently evicted one could close the page unsettled, and the resume skip
would then keep the stale entry for good.
* s3: test deleted-prefix hiding and the pending-null cap
* s3: cover the reported '!' intervening key with a live version
* s3: an unstamped same-second version outranks the null object
Second-resolution mtimes cannot order same-second writes, so the tie went to
the stale null when the pointer lagged. The suspended write that makes a null
current stamps the version it displaces before clearing the pointer, so the
stamp is the authoritative signal and a tie without it goes to the version.
* s3: a pointer-less versions listing still checks what replicated
ListObjectVersions took a missing pointer as proof the null object is latest,
but under pointer lag the sibling can already hold newer replicated versions
or markers. Apply the same nullObjectWins rule as the listing recovery.
* s3: a failed null-object settlement fails the listing
Every getEntry error read as a missing sibling, so a transient filer error at
a page boundary committed the unsettled null and the next page skipped its
sibling for good. Only a definitive not-found means the null is live; other
failures are retained on eviction and fail the request at page close.
* s3: retract a CommonPrefix whose only backers were delete-marked nulls
The directory probe settles this for the / delimiter, but any other delimiter
derives prefixes from base-path keys directly, and a prefix built solely from
null objects survived their delete markers. Count the unsettled null backers
behind the newest prefix and retract it when the last one settles as a marker;
a live resolution or any listable contributor confirms the prefix instead.
* s3: test custom-delimiter prefix retraction
* s3: an explicit signal marks the null object current, not the demotion stamp
The NoncurrentSinceNs stamp survives promotion: delete the version that
demoted another and the promoted one is current yet still stamped, so a
lagging replica would resurrect the stale null. A suspended-versioning write
now records Seaweed-X-Amz-Null-Version-Is-Latest on the .versions directory
when it clears the pointer, every pointer update removes it, and the
recovery paths trust the signal instead of the stamp.
* s3: a filer failover retry rebuilds the listing page from scratch
The failover wrapper reruns the callback on another filer after a transport
error, and the partially built page, spent quota, and advanced marker leaked
into the retry, which could then return a stale or duplicated page as
success.
* s3: only a prefix's own backers can debit it
A delete marker for a version-only key (no base object) derived the same
prefix as its neighbors and decremented backing it never contributed,
retracting a prefix that a live null object still backed. Track backers by
key so settlement is idempotent and only debits what was counted.
* s3: test a version-only marker against a null-backed prefix
* s3: a pointer recompute clears the null-current signal
The routed finalize for delete markers, COPY, and multipart rewrites the
.versions pointer through RECOMPUTE_LATEST, which left a suspended-era
null-current signal in place. Version files never carry the signal, so
mapping it in CopyExtended deletes it whenever the pointer recomputes.
* s3: the pointer outranks the null-current signal in the versions listing
The signal check guarded the pointer check, so a stale signal a recompute
had not cleared yet would have let the null claim IsLatest alongside the
pointed-at version.
* topology: name a node's volumes without copying them
ToVolumeLocations reads a volume id off every volume in the cluster, and got
there through GetVolumes, which copies a whole storage.VolumeInfo per volume to
be read for four bytes of it. Every client that connects asks for this.
At 800k volumes the walk goes from 94.6MB to 16.0MB, which is the ids
themselves.
* master: log why a client send failed, not what was sent
The message names every volume on a newly connected node, so a client going
away had the master format a protobuf that size into text -- through the one
log level that is always on. The error is the part worth having.
Go stores a map value inline once it fits in 128 bytes, and indirectly above
that. Shrinking storage.VolumeInfo to 120 bytes therefore moved 1.6M of them
into the map's own slots, which are allocated to capacity rather than to
occupancy, and the map grew by 149MB even though each volume got smaller.
Hold pointers, so the size of a volume record stops deciding how it is stored.
Updates are written through the pointer already there, so a heartbeat that
changes a volume allocates nothing, as it did when the struct was above the
threshold and Go was doing this itself.
At 800k volume ids across 3 servers the resident topology goes from 705.3MB to
546.6MB, with heartbeat cost unchanged at 111.6MB.
* master: stream volume listings
A listing of 800k volumes is 36MB on the wire but 305MB as messages, and the
master built all of it, then held it while grpc encoded it. Two of those at
once is most of a small master's heap, and the maintenance scanner asks every
30 minutes.
The topology goes out first, listing nothing, then its volumes in batches, so
the master holds a batch rather than a cluster: 341MB of live heap for one
listing becomes 4.4MB. It allocates much the same either way -- what changes is
how much of it has to be live at once, which is what sets the heap ceiling.
Batches are built under their disk's lock and sent outside it, so a slow reader
stalls the stream rather than the topology. They therefore do not share one
instant, which a single listing did not either: it takes each disk's lock in
turn, so a volume moving during either can be seen twice or not at all.
The client helper hides which kind of master answered: one too old for the
stream is asked the old way and its reply cut into the same batches. Either way
the topology handed over lists no volumes, so a caller cannot come to depend on
finding them there.
* admin: stream the listing the maintenance scan reads
It asks for every volume in the cluster every 30 minutes. Reassembling it
client-side keeps the scan identical -- ActiveTopology splits disks by the
disk ids on the volumes, so it needs them in the topology -- while the master
no longer builds the whole reply to send it.
* topology: report a disk id that does not depend on map order
A topology disk that fronts several physical disks took its reported id from
whichever volume the map yielded first, so two listings of an unchanged disk
could disagree. Take the smallest instead.
* topology: test that a streamed listing rebuilds to the whole one
The callers that stream now rebuild the listing from a topology sent without
volumes plus the batches after it, so that has to come out the same as being
sent it whole, at every batch size and under a filter.
* clients: stream the volume listings that ask for everything
The dashboard's list and export pages, the collection and ec shard pages, the
topology view, the worker metrics and two shell commands each asked the master
to build all 800k volumes into one reply. They read the same listing as before,
rebuilt on their side, so the master no longer holds it.
The three that already ask for one volume or one collection stay as they are:
their replies are small, and streaming one costs a round trip to say so.
* master: stream volume listings
A listing of 800k volumes is 36MB on the wire but 305MB as messages, and the
master built all of it, then held it while grpc encoded it. Two of those at
once is most of a small master's heap, and the maintenance scanner asks every
30 minutes.
The topology goes out first, listing nothing, then its volumes in batches, so
the master holds a batch rather than a cluster: 341MB of live heap for one
listing becomes 4.4MB. It allocates much the same either way -- what changes is
how much of it has to be live at once, which is what sets the heap ceiling.
Batches are built under their disk's lock and sent outside it, so a slow reader
stalls the stream rather than the topology. They therefore do not share one
instant, which a single listing did not either: it takes each disk's lock in
turn, so a volume moving during either can be seen twice or not at all.
The client helper hides which kind of master answered: one too old for the
stream is asked the old way and its reply cut into the same batches. Either way
the topology handed over lists no volumes, so a caller cannot come to depend on
finding them there.
* admin: stream the listing the maintenance scan reads
It asks for every volume in the cluster every 30 minutes. Reassembling it
client-side keeps the scan identical -- ActiveTopology splits disks by the
disk ids on the volumes, so it needs them in the topology -- while the master
no longer builds the whole reply to send it.
Volume growth registers a provisional record before it can know which
directory the server chose, while the server's own report -- pushed
during the AllocateVolume RPC -- carries the real disk id. The merge is
last-writer-wins, so whichever lands second sticks, and fresh volumes
nondeterministically show disk 0 on multi-dir servers. Keep the reported
disk id when the provisional update carries none, before the report
digest is computed so the stored record stays consistent with what the
server keeps reporting.
Claude-Session: https://claude.ai/code/session_01QdTEEPbg4MtcoEGwqbgtZC
The volume server names the directory index in every
VolumeShortInformationMessage, but NewVolumeInfoFromShort dropped it, so
volumes registered through the incremental new-volume path showed
disk_id 0 at the master until a full report -- misreporting multi-dir
servers in volume.list and the per-physical-disk topology views.
Claude-Session: https://claude.ai/code/session_01QdTEEPbg4MtcoEGwqbgtZC
* volume: decode IPv6 transition addresses in the remote-endpoint guard
checkBlockedIP normalized only ::ffff: mapped IPv4, so NAT64 (64:ff9b::/96),
6to4 (2002::/16), Teredo (2001:0000::/32), and IPv4-compatible (::/96) addresses
that embed an internal IPv4 (loopback, 169.254.169.254, RFC 1918) passed the
endpoint guard even though the plain IPv4 forms are refused. Extract the
embedded IPv4 from those forms and re-check it against the deny list, which
covers both the up-front validation and the dial-time guard. Mirrored in the
Rust volume server.
* volume: require the full NAT64 well-known prefix before decoding
Only 64:ff9b::/96 carries the embedded IPv4 in the low 32 bits, so also require
bytes 4-11 to be zero before treating an address as NAT64; other 64:ff9b:
prefixes place the IPv4 elsewhere and are left untouched. Add public-target
coverage for 6to4, Teredo, and IPv4-compatible so every decoder is exercised on
both a blocked and an allowed destination. Mirrored in the Rust volume server.