Chris Lu 7a7f220224 feat(mount): cap write buffer with -writeBufferSizeMB (#9066)
* feat(mount): cap write buffer with -writeBufferSizeMB

Without a bound on the per-mount write pipeline, sustained upload
failures (e.g. volume server returning "Volume Size Exceeded" while
the master hasn't yet rotated assignments) let sealed chunks pile up
across open file handles until the swap directory — by default
os.TempDir() — fills the disk. Reported on 4.19 filling /tmp to 1.8 TB
during a large rclone sync.

Add a global WriteBufferAccountant shared across every UploadPipeline
in a mount. Creating a new page chunk (memory or swap) first reserves
ChunkSize bytes; when the cap is reached the writer blocks until an
uploader finishes and releases, turning swap overflow into natural
FUSE-level backpressure instead of unbounded disk growth.

The new -writeBufferSizeMB flag (also accepted via fuse.conf) defaults
to 0 = unlimited, preserving current behavior. Reserve drops
chunksLock while blocking so uploader goroutines — which take
chunksLock on completion before calling Release — cannot deadlock,
and an oversized reservation on an empty accountant succeeds to avoid
single-handle starvation.

* fix(mount): plug write-budget leaks in pipeline Shutdown

Review on #9066 caught two accounting bugs on the Destroy() path:

1. Writable-chunk leak (high). SaveDataAt() reserves ChunkSize before
   inserting into writableChunks, but Shutdown() only iterated
   sealedChunks. Truncate / metadata-invalidation flows call Destroy()
   (via ResetDirtyPages) without flushing first, so any dirty but
   unsealed chunks would permanently shrink the global write budget.
   Shutdown now frees and releases writable chunks too.

2. Double release with racing uploader (medium). Shutdown called
   accountant.Release directly after FreeReference, while the async
   uploader goroutine did the same on normal completion — under a
   Destroy-before-flush race this could underflow the accountant and
   let later writes exceed the configured cap. Move accounting into
   SealedChunk.FreeReference itself: the refcount-zero transition is
   exactly-once by construction, so any number of FreeReference calls
   release the slot precisely once.

Add regression tests for the writable-leak and the FreeReference
idempotency guarantee.

* test(mount): remove sleep-based race in accountant blocking test

Address review nits on #9066:
- Replace time.Sleep(50ms) proxy for "goroutine entered Reserve" with
  a started channel the goroutine closes immediately before calling
  Reserve. Reserve cannot make progress until Release is called, so
  landed is guaranteed false after the handshake — no arbitrary wait.
- Short-circuit WriteBufferAccountant.Used() in unlimited mode for
  consistency with Reserve/Release, avoiding a mutex round-trip.

* test(mount): add end-to-end write-buffer cap integration test

Exercises the full write-budget plumbing with a small cap (4 chunks of
64 KiB = 256 KiB) shared across three UploadPipelines fed by six
concurrent writers. A gated saveFn models the "volume server rejecting
uploads" condition from the original report: no sealed chunk can drain
until the test opens the gate. A background sampler records the peak
value of accountant.Used() throughout the run.

The test asserts:
  - writers fill the budget and then block on Reserve (Used() stays at
    the cap while stalled)
  - Used() never exceeds the configured cap even under concurrent
    pressure from multiple pipelines
  - after the gate opens, writers drain to zero
  - peak observed Used() matches the cap (262144 bytes in this run)

While wiring this up, the race detector surfaced a pre-existing data
race on UploadPipeline.uploaderCount: the two glog.V(4) lines around
the atomic Add sites read the field non-atomically. Capture the new
value from AddInt32 and log that instead — one-liner each, no
behavioral change.

* test(fuse): end-to-end integration test for -writeBufferSizeMB

Exercise the new write-buffer cap against a real weed mount so CI
(fuse-integration.yml) covers the FUSE→upload-pipeline→filer path, not
just the in-package unit tests. Uses a 4 MiB cap with 2 MiB chunks so
every subtest's total write demand is multiples of the budget and
Reserve/Release must drive forward progress for writes to complete.

Subtests:
- ConcurrentLargeWrites: six parallel 6 MiB files (36 MiB total, ~18
  chunk allocations) through the same mount, verifies every byte
  round-trips.
- SingleFileExceedingCap: one 20 MiB file (10 chunks) through a single
  handle, catching any self-deadlock when the pipeline's own earlier
  chunks already fill the global budget.
- DoesNotDeadlockAfterPressure: final small write with a 30s timeout,
  catching budget-slot leaks that would otherwise hang subsequent
  writes on a still-full accountant.

Ran locally on Darwin with macfuse against a real weed mini + mount:
  === RUN   TestWriteBufferCap
  --- PASS: TestWriteBufferCap (1.82s)

* test(fuse): loosen write-buffer cap e2e test + fail-fast on hang

On Linux CI the previous configuration (-writeBufferSizeMB=4,
-concurrentWriters=4 against a 20 MiB single-handle write)
deterministically hung the "Run FUSE Integration Tests" step to the
45-minute workflow timeout, while on macOS / macfuse the same test
completes in ~2 seconds (see run 24386197483). The Linux hang shows
up after TestWriteBufferCap/ConcurrentLargeWrites completes cleanly,
then TestWriteBufferCap/SingleFileExceedingCap starts and never
emits its PASS line.

Change:
- Loosen the cap to 16 MiB (8 × 2 MiB chunk slots) and drop the
  custom -concurrentWriters override. The subtests still drive demand
  well above the cap (32 MiB concurrent, 12 MiB single-handle), so
  Reserve/Release is still on every chunk-allocation path; the cap
  just gives the pipeline enough headroom that interactions with the
  per-file writableChunkLimit and the go-fuse MaxWrite batching don't
  wedge a single-handle writer on a slow runner.
- Wrap every os.WriteFile in a writeWithTimeout helper that dumps every
  live goroutine on timeout. If this ever re-regresses, CI surfaces
  the actual stuck goroutines instead of a 45-minute walltime.
- Also guard the concurrent-writer goroutines with the same timeout +
  stack dump.

The in-package unit test TestWriteBufferCap_SharedAcrossPipelines
remains the deterministic, controlled verification of the blocking
Reserve/Release path — this e2e test is now a smoke test for
correctness and absence of deadlocks through a real FUSE mount, which
is all it should be.

* fix: address PR #9066 review — idempotent FreeReference, subtest watchdog, larger single-handle test

FreeReference on SealedChunk now early-returns when referenceCounter is
already <= 0. The existing == 0 body guard already made side effects
idempotent, but the counter itself would still decrement into the
negatives on a double-call — ugly and a latent landmine for any future
caller that does math on the counter. Make double-call a strict no-op.

test(fuse): per-subtest watchdog + larger single-handle test

- Add runSubtestWithWatchdog and wrap every TestWriteBufferCap subtest
  with a 3-minute deadline. Individual writes were already
  timeout-wrapped but the readback loops and surrounding bookkeeping
  were not, leaving a gap where a subtest body could still hang. On
  watchdog fire, every live goroutine is dumped so CI surfaces the
  wedge instead of a 45-minute walltime.

- Bump testLargeFileUnderCap from 12 MiB → 20 MiB (10 chunks) to
  exceed the 16 MiB cap (8 slots) again and actually exercise
  Reserve/Release backpressure on a single file handle. The earlier
  e2e hang was under much tighter params (-writeBufferSizeMB=4,
  -concurrentWriters=4, writable limit 4); with the current loosened
  config the pressure is gentle and the goroutine-dump-on-timeout
  safety net is in place if it ever regresses.

Declined: adding an observable peak-Used() assertion to the e2e test.
The mount runs as a subprocess so its in-process WriteBufferAccountant
state isn't reachable from the test without adding a metrics/RPC
surface. The deterministic peak-vs-cap verification already lives in
the in-package unit test TestWriteBufferCap_SharedAcrossPipelines.
Recorded this rationale inline in TestWriteBufferCap's doc comment.

* test(fuse): capture mount pprof goroutine dump on write-timeout

The previous run (24388549058) hung on LargeFileUnderCap and the
test-side dumpAllGoroutines only showed the test process — the test's
syscall.Write is blocked in the kernel waiting for FUSE to respond,
which tells us nothing about where the MOUNT is stuck. The mount runs
as a subprocess so its in-process stacks aren't reachable from the
test.

Enable the mount's pprof endpoint via -debug=true -debug.port=<free>,
allocate the port from the test, and on write-timeout fetch
/debug/pprof/goroutine?debug=2 from the mount process and log it. This
gives CI the only view that can actually diagnose a write-buffer
backpressure deadlock (writer goroutines blocked on Reserve, uploader
goroutines stalled on something, etc).

Kept fileSize at 20 MiB so the Linux CI run will still hit the hang
(if it's genuinely there) and produce an actionable mount-side dump;
the alternative — silently shrinking the test below the cap — would
lose the regression signal entirely.

* review: constructor-inject accountant + subtest watchdog body on main

Two PR-#9066 review fixes:

1. NewUploadPipeline now takes the WriteBufferAccountant as a
   constructor parameter; SetWriteBufferAccountant is removed. In
   practice the previous setter was only called once during
   newMemoryChunkPages, before any goroutine could touch the
   pipeline, so there was no actual race — but constructor injection
   makes the "accountant is fixed at construction time" invariant
   explicit and eliminates the possibility of a future caller
   mutating it mid-flight. All three call sites (real + two tests)
   updated; the legacy TestUploadPipeline passes a nil accountant,
   preserving backward-compatible unlimited-mode behavior.

2. runSubtestWithWatchdog now runs body on the subtest main goroutine
   and starts a watcher goroutine that only calls goroutine-safe t
   methods (t.Log, t.Logf, t.Errorf). The previous version ran body
   on a spawned goroutine, which meant any require.* or writeWithTimeout
   t.Fatalf inside body was being called from a non-test goroutine —
   explicitly disallowed by Go's testing docs. The watcher no longer
   interrupts body (it can't), so body must return on its own —
   which it does via writeWithTimeout's internal 90s timeout firing
   t.Fatalf on (now) the main goroutine. The watchdog still provides
   the critical diagnostic: on timeout it dumps both test-side and
   mount-side (via pprof) goroutine stacks and marks the test failed
   via t.Errorf.

* fix(mount): IsComplete must detect coverage across adjacent intervals

Linux FUSE caps per-op writes at FUSE_MAX_PAGES_PER_REQ (typically
1 MiB on x86_64) regardless of go-fuse's requested MaxWrite, so a
2 MiB chunk filled by a sequential writer arrives as two adjacent
1 MiB write ops. addInterval in ChunkWrittenIntervalList does not
merge adjacent intervals, so the resulting list has two elements
{[0,1M], [1M,2M]} — fully covered, but list.size()==2.

IsComplete previously returned `list.size() == 1 &&
list.head.next.isComplete(chunkSize)`, which required a single
interval covering [0, chunkSize). Under that rule, chunks filled by
adjacent writes never reach IsComplete==true, so maybeMoveToSealed
never fires, and the chunks sit in writableChunks until
FlushAll/close. SaveContent handles the adjacency correctly via its
inline merge loop, so uploads work once they're triggered — but
IsComplete is the gate that triggers them.

This was a latent bug: without the write-buffer cap, the overflow
path kicks in at writableChunkLimit (default 128) and force-seals
chunks, hiding the leak. #9066's -writeBufferSizeMB adds a tighter
global cap, and with 8 slots / 20 MiB test, the budget trips long
before overflow. The writer blocks in Reserve, waiting for a slot
that never frees because no uploader ever ran — observed in the CI
run 24390596623 mount pprof dump: goroutine 1 stuck in
WriteBufferAccountant.Reserve → cond.Wait, zero uploader goroutines
anywhere in the 89-goroutine dump.

Walk the (sorted) interval list tracking the furthest covered
offset; return true if coverage reaches chunkSize with no gaps. This
correctly handles adjacent intervals, overlapping intervals, and
out-of-order inserts. Added TestIsComplete_AdjacentIntervals
covering single-write, two adjacent halves (both orderings), eight
adjacent eighths, gaps, missing edges, and overlaps.

* test(fuse): route mount glog to stderr + dump mount on any write error

Run 24392087737 (with the IsComplete fix) no longer hangs on Linux —
huge progress. Now TestWriteBufferCap/LargeFileUnderCap fails with
'close(...write_buffer_cap_large.bin): input/output error', meaning
a chunk upload failed and pages.lastErr propagated via FlushData to
close(). But the mount log in the CI artifact is empty because weed
mount's glog defaults to /tmp/weed.* files, which the CI upload step
never sees, so we can't tell WHICH upload failed or WHY.

Add -logtostderr=true -v=2 to MountOptions so glog output goes to
the mount process's stderr, which the framework's startProcess
redirects into f.logDir/mount.log, which the framework's DumpLogs
then prints to the test output on failure. The -v=2 floor enables
saveDataAsChunk upload errors (currently logged at V(0)) plus the
medium-level write_pipeline/upload traces without drowning the log
in V(4) noise.

Also dump MOUNT goroutines on any writeWithTimeout error (not just
timeout). The IsComplete fix means we now get explicit errors
instead of silent hangs, and the goroutine dump at the error moment
shows in-flight upload state (pending sealed chunks, retry loops,
etc) that a post-failure log alone can't capture.
2026-04-14 07:47:35 -07:00
2026-04-13 13:25:13 -07:00
2026-01-20 14:12:14 -08:00
2026-02-20 18:42:00 -08:00
2019-04-30 03:23:20 +00:00
2023-01-05 11:01:22 -08:00

SeaweedFS

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Table of Contents

Quick Start

Quick Start with weed mini

The easiest way to get started with SeaweedFS for development and testing:

Example:

# remove quarantine on macOS
# xattr -d com.apple.quarantine  ./weed

./weed mini -dir=/data

This single command starts a complete SeaweedFS setup with:

Perfect for development, testing, learning SeaweedFS, and single node deployments!

Quick Start for S3 API on Docker

docker run -p 8333:8333 chrislusf/seaweedfs server -s3

Quick Start with Single Binary

  • Download the latest binary from https://github.com/seaweedfs/seaweedfs/releases and unzip a single binary file weed or weed.exe. Or run go install github.com/seaweedfs/seaweedfs/weed@latest.
  • export AWS_ACCESS_KEY_ID=admin ; export AWS_SECRET_ACCESS_KEY=key as the admin credentials to access the object store.
  • Run weed server -dir=/some/data/dir -s3 to start one master, one volume server, one filer, and one S3 gateway. The difference with weed mini is that weed mini can auto configure based on the single host environment, while weed server requires manual configuration and are designed for production use.

Also, to increase capacity, just add more volume servers by running weed volume -dir="/some/data/dir2" -master="<master_host>:9333" -port=8081 locally, or on a different machine, or on thousands of machines. That is it!

Introduction

SeaweedFS is a simple and highly scalable distributed file system. There are two objectives:

  1. to store billions of files!
  2. to serve the files fast!

SeaweedFS started as a blob store to handle small files efficiently. Instead of managing all file metadata in a central master, the central master only manages volumes on volume servers, and these volume servers manage files and their metadata. This relieves concurrency pressure from the central master and spreads file metadata into volume servers, allowing faster file access (O(1), usually just one disk read operation).

There is only 40 bytes of disk storage overhead for each file's metadata. It is so simple with O(1) disk reads that you are welcome to challenge the performance with your actual use cases.

SeaweedFS started by implementing Facebook's Haystack design paper. Also, SeaweedFS implements erasure coding with ideas from f4: Facebooks Warm BLOB Storage System, and has a lot of similarities with Facebooks Tectonic Filesystem and Google's Colossus File System

On top of the blob store, optional Filer can support directories and POSIX attributes. Filer is a separate linearly-scalable stateless server with customizable metadata stores, e.g., MySql, Postgres, Redis, Cassandra, HBase, Mongodb, Elastic Search, LevelDB, RocksDB, Sqlite, MemSql, TiDB, Etcd, CockroachDB, YDB, etc.

SeaweedFS can transparently integrate with the cloud. With hot data on local cluster, and warm data on the cloud with O(1) access time, SeaweedFS can achieve both fast local access time and elastic cloud storage capacity. What's more, the cloud storage access API cost is minimized. Faster and cheaper than direct cloud storage!

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Features

Additional Blob Store Features

  • Support different replication levels, with rack and data center aware.
  • Automatic master servers failover - no single point of failure (SPOF).
  • Automatic compression depending on file MIME type.
  • Automatic compaction to reclaim disk space after deletion or update.
  • Automatic entry TTL expiration.
  • Flexible Capacity Expansion: Any server with some disk space can add to the total storage space.
  • Adding/Removing servers does not cause any data re-balancing unless triggered by admin commands.
  • Optional picture resizing.
  • Support ETag, Accept-Range, Last-Modified, etc.
  • Support in-memory/leveldb/readonly mode tuning for memory/performance balance.
  • Support rebalancing the writable and readonly volumes.
  • Customizable Multiple Storage Tiers: Customizable storage disk types to balance performance and cost.
  • Transparent cloud integration: unlimited capacity via tiered cloud storage for warm data.
  • Erasure Coding for warm storage Rack-Aware 10.4 erasure coding reduces storage cost and increases availability. Enterprise version can customize EC ratio.

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Filer Features

Kubernetes

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Example: Using Seaweed Blob Store

By default, the master node runs on port 9333, and the volume nodes run on port 8080. Let's start one master node, and two volume nodes on port 8080 and 8081. Ideally, they should be started from different machines. We'll use localhost as an example.

SeaweedFS uses HTTP REST operations to read, write, and delete. The responses are in JSON or JSONP format.

Start Master Server

> ./weed master

Start Volume Servers

> weed volume -dir="/tmp/data1" -max=5  -master="localhost:9333" -port=8080 &
> weed volume -dir="/tmp/data2" -max=10 -master="localhost:9333" -port=8081 &

Write A Blob

A blob, also referred as a needle, a chunk, or mistakenly as a file, is just a byte array. It can have attributes, such as name, mime type, create or update time, etc. But basically it is just a byte array of a relatively small size, such as 2 MB ~ 64 MB. The size is not fixed.

To upload a blob: first, send a HTTP POST, PUT, or GET request to /dir/assign to get an fid and a volume server URL:

> curl http://localhost:9333/dir/assign
{"count":1,"fid":"3,01637037d6","url":"127.0.0.1:8080","publicUrl":"localhost:8080"}

Second, to store the blob content, send a HTTP multi-part POST request to url + '/' + fid from the response:

> curl -F file=@/home/chris/myphoto.jpg http://127.0.0.1:8080/3,01637037d6
{"name":"myphoto.jpg","size":43234,"eTag":"1cc0118e"}

To update, send another POST request with updated blob content.

For deletion, send an HTTP DELETE request to the same url + '/' + fid URL:

> curl -X DELETE http://127.0.0.1:8080/3,01637037d6

Save Blob Id

Now, you can save the fid, 3,01637037d6 in this case, to a database field.

The number 3 at the start represents a volume id. After the comma, it's one file key, 01, and a file cookie, 637037d6.

The volume id is an unsigned 32-bit integer. The file key is an unsigned 64-bit integer. The file cookie is an unsigned 32-bit integer, used to prevent URL guessing.

The file key and file cookie are both coded in hex. You can store the <volume id, file key, file cookie> tuple in your own format, or simply store the fid as a string.

If stored as a string, in theory, you would need 8+1+16+8=33 bytes. A char(33) would be enough, if not more than enough, since most uses will not need 2^32 volumes.

If space is really a concern, you can store the file id in the binary format. You would need one 4-byte integer for volume id, 8-byte long number for file key, and a 4-byte integer for the file cookie. So 16 bytes are more than enough.

Read a Blob

Here is an example of how to render the URL.

First look up the volume server's URLs by the file's volumeId:

> curl http://localhost:9333/dir/lookup?volumeId=3
{"volumeId":"3","locations":[{"publicUrl":"localhost:8080","url":"localhost:8080"}]}

Since (usually) there are not too many volume servers, and volumes don't move often, you can cache the results most of the time. Depending on the replication type, one volume can have multiple replica locations. Just randomly pick one location to read.

Now you can take the public URL, render the URL or directly read from the volume server via URL:

 http://localhost:8080/3,01637037d6.jpg

Notice we add a file extension ".jpg" here. It's optional and just one way for the client to specify the file content type.

If you want a nicer URL, you can use one of these alternative URL formats:

 http://localhost:8080/3/01637037d6/my_preferred_name.jpg
 http://localhost:8080/3/01637037d6.jpg
 http://localhost:8080/3,01637037d6.jpg
 http://localhost:8080/3/01637037d6
 http://localhost:8080/3,01637037d6

If you want to get a scaled version of an image, you can add some params:

http://localhost:8080/3/01637037d6.jpg?height=200&width=200
http://localhost:8080/3/01637037d6.jpg?height=200&width=200&mode=fit
http://localhost:8080/3/01637037d6.jpg?height=200&width=200&mode=fill

Rack-Aware and Data Center-Aware Replication

SeaweedFS applies the replication strategy at a volume level. So, when you are getting a blob id, you can specify the replication strategy. For example:

curl http://localhost:9333/dir/assign?replication=001

The replication parameter options are:

000: no replication
001: replicate once on the same rack
010: replicate once on a different rack, but same data center
100: replicate once on a different data center
200: replicate twice on two different data center
110: replicate once on a different rack, and once on a different data center

More details about replication can be found on the wiki.

You can also set the default replication strategy when starting the master server.

Allocate Blob Key on Specific Data Center

Volume servers can be started with a specific data center name:

 weed volume -dir=/tmp/1 -port=8080 -dataCenter=dc1
 weed volume -dir=/tmp/2 -port=8081 -dataCenter=dc2

When requesting a blob key, an optional "dataCenter" parameter can limit the assigned volume to the specific data center. For example, this specifies that the assigned volume should be limited to 'dc1':

 http://localhost:9333/dir/assign?dataCenter=dc1

Other Features

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Blob Store Architecture

Usually distributed file systems split each file into chunks. A central server keeps a mapping of filenames to chunks, and also which chunks each chunk server has.

The main drawback is that the central server can't handle many small files efficiently, and since all read requests need to go through the central master, so it might not scale well for many concurrent users.

Instead of managing chunks, SeaweedFS manages data volumes in the master server. Each data volume is 32GB in size, and can hold a lot of blobs. And each storage node can have many data volumes. So the master node only needs to store the metadata about the volumes, which is a fairly small amount of data and is generally stable.

The actual blob metadata, which are the blob volume, offset, and size, is stored in each volume on volume servers. Since each volume server only manages metadata of blobs on its own disk, with only 16 bytes for each blob, all access can read the metadata just from memory and only needs one disk operation to actually read file data.

For comparison, consider that an xfs inode structure in Linux is 536 bytes.

Master Server and Volume Server

The architecture is fairly simple. The actual data is stored in volumes on storage nodes. One volume server can have multiple volumes, and can both support read and write access with basic authentication.

All volumes are managed by a master server. The master server contains the volume id to volume server mapping. This is fairly static information, and can be easily cached.

On each write request, the master server also generates a file key, which is a growing 64-bit unsigned integer. Since write requests are not generally as frequent as read requests, one master server should be able to handle the concurrency well.

Write and Read files

When a client sends a write request, the master server returns (volume id, file key, file cookie, volume node URL) for the blob. The client then contacts the volume node and POSTs the blob content.

When a client needs to read a blob based on (volume id, file key, file cookie), it asks the master server by the volume id for the (volume node URL, volume node public URL), or retrieves this from a cache. Then the client can GET the content, or just render the URL on web pages and let browsers fetch the content.

Saving memory

All blob metadata stored on a volume server is readable from memory without disk access. Each file takes just a 16-byte map entry of <64bit key, 32bit offset, 32bit size>. Of course, each map entry has its own space cost for the map. But usually the disk space runs out before the memory does.

Tiered Storage to the cloud

The local volume servers are much faster, while cloud storages have elastic capacity and are actually more cost-efficient if not accessed often (usually free to upload, but relatively costly to access). With the append-only structure and O(1) access time, SeaweedFS can take advantage of both local and cloud storage by offloading the warm data to the cloud.

Usually hot data are fresh and warm data are old. SeaweedFS puts the newly created volumes on local servers, and optionally upload the older volumes on the cloud. If the older data are accessed less often, this literally gives you unlimited capacity with limited local servers, and still fast for new data.

With the O(1) access time, the network latency cost is kept at minimum.

If the hot/warm data is split as 20/80, with 20 servers, you can achieve storage capacity of 100 servers. That's a cost saving of 80%! Or you can repurpose the 80 servers to store new data also, and get 5X storage throughput.

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SeaweedFS Filer

Built on top of the blob store, SeaweedFS Filer adds directory structure to create a file system. The directory sturcture is an interface that is implemented in many key-value stores or databases.

The content of a file is mapped to one or many blobs, distributed to multiple volumes on multiple volume servers.

Compared to Other File Systems

Most other distributed file systems seem more complicated than necessary.

SeaweedFS is meant to be fast and simple, in both setup and operation. If you do not understand how it works when you reach here, we've failed! Please raise an issue with any questions or update this file with clarifications.

SeaweedFS is constantly moving forward. Same with other systems. These comparisons can be outdated quickly. Please help to keep them updated.

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Compared to HDFS

HDFS uses the chunk approach for each file, and is ideal for storing large files.

SeaweedFS is ideal for serving relatively smaller files quickly and concurrently.

SeaweedFS can also store extra large files by splitting them into manageable data chunks, and store the file ids of the data chunks into a meta chunk. This is managed by "weed upload/download" tool, and the weed master or volume servers are agnostic about it.

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Compared to GlusterFS, Ceph

The architectures are mostly the same. SeaweedFS aims to store and read files fast, with a simple and flat architecture. The main differences are

  • SeaweedFS optimizes for small files, ensuring O(1) disk seek operation, and can also handle large files.
  • SeaweedFS statically assigns a volume id for a file. Locating file content becomes just a lookup of the volume id, which can be easily cached.
  • SeaweedFS Filer metadata store can be any well-known and proven data store, e.g., Redis, Cassandra, HBase, Mongodb, Elastic Search, MySql, Postgres, Sqlite, MemSql, TiDB, CockroachDB, Etcd, YDB etc, and is easy to customize.
  • SeaweedFS Volume server also communicates directly with clients via HTTP, supporting range queries, direct uploads, etc.
System File Metadata File Content Read POSIX REST API Optimized for large number of small files
SeaweedFS lookup volume id, cacheable O(1) disk seek Yes Yes
SeaweedFS Filer Linearly Scalable, Customizable O(1) disk seek FUSE Yes Yes
GlusterFS hashing FUSE, NFS
Ceph hashing + rules FUSE Yes
MooseFS in memory FUSE No
MinIO separate meta file for each file Yes No

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Compared to GlusterFS

GlusterFS stores files, both directories and content, in configurable volumes called "bricks".

GlusterFS hashes the path and filename into ids, and assigned to virtual volumes, and then mapped to "bricks".

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Compared to MooseFS

MooseFS chooses to neglect small file issue. From moosefs 3.0 manual, "even a small file will occupy 64KiB plus additionally 4KiB of checksums and 1KiB for the header", because it "was initially designed for keeping large amounts (like several thousands) of very big files"

MooseFS Master Server keeps all meta data in memory. Same issue as HDFS namenode.

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Compared to Ceph

Ceph can be setup similar to SeaweedFS as a key->blob store. It is much more complicated, with the need to support layers on top of it. Here is a more detailed comparison

SeaweedFS has a centralized master group to look up free volumes, while Ceph uses hashing and metadata servers to locate its objects. Having a centralized master makes it easy to code and manage.

Ceph, like SeaweedFS, is based on the object store RADOS. Ceph is rather complicated with mixed reviews.

Ceph uses CRUSH hashing to automatically manage data placement, which is efficient to locate the data. But the data has to be placed according to the CRUSH algorithm. Any wrong configuration would cause data loss. Topology changes, such as adding new servers to increase capacity, will cause data migration with high IO cost to fit the CRUSH algorithm. SeaweedFS places data by assigning them to any writable volumes. If writes to one volume failed, just pick another volume to write. Adding more volumes is also as simple as it can be.

SeaweedFS is optimized for small files. Small files are stored as one continuous block of content, with at most 8 unused bytes between files. Small file access is O(1) disk read.

SeaweedFS Filer uses off-the-shelf stores, such as MySql, Postgres, Sqlite, Mongodb, Redis, Elastic Search, Cassandra, HBase, MemSql, TiDB, CockroachCB, Etcd, YDB, to manage file directories. These stores are proven, scalable, and easier to manage.

SeaweedFS comparable to Ceph advantage
Master MDS simpler
Volume OSD optimized for small files
Filer Ceph FS linearly scalable, Customizable, O(1) or O(logN)

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Compared to MinIO

MinIO follows AWS S3 closely and is ideal for testing for S3 API. It has good UI, policies, versionings, etc. SeaweedFS is trying to catch up here. It is also possible to put MinIO as a gateway in front of SeaweedFS later.

MinIO metadata are in simple files. Each file write will incur extra writes to corresponding meta file.

MinIO does not have optimization for lots of small files. The files are simply stored as is to local disks. Plus the extra meta file and shards for erasure coding, it only amplifies the LOSF problem.

MinIO has multiple disk IO to read one file. SeaweedFS has O(1) disk reads, even for erasure coded files.

MinIO has full-time erasure coding. SeaweedFS uses replication on hot data for faster speed and optionally applies erasure coding on warm data.

MinIO does not have POSIX-like API support.

MinIO has specific requirements on storage layout. It is not flexible to adjust capacity. In SeaweedFS, just start one volume server pointing to the master. That's all.

Dev Plan

  • More tools and documentation, on how to manage and scale the system.
  • Read and write stream data.
  • Support structured data.

This is a super exciting project! And we need helpers and support!

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Installation Guide

Installation guide for users who are not familiar with golang

Step 1: install go on your machine and setup the environment by following the instructions at:

https://golang.org/doc/install

make sure to define your $GOPATH

Step 2: checkout this repo:

git clone https://github.com/seaweedfs/seaweedfs.git

Step 3: download, compile, and install the project by executing the following command

cd seaweedfs/weed && make install

Once this is done, you will find the executable "weed" in your $GOPATH/bin directory

For more installation options, including how to run with Docker, see the Getting Started guide.

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Hard Drive Performance

When testing read performance on SeaweedFS, it basically becomes a performance test of your hard drive's random read speed. Hard drives usually get 100MB/s~200MB/s.

Solid State Disk

To modify or delete small files, SSD must delete a whole block at a time, and move content in existing blocks to a new block. SSD is fast when brand new, but will get fragmented over time and you have to garbage collect, compacting blocks. SeaweedFS is friendly to SSD since it is append-only. Deletion and compaction are done on volume level in the background, not slowing reading and not causing fragmentation.

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Benchmark

My Own Unscientific Single Machine Results on Mac Book with Solid State Disk, CPU: 1 Intel Core i7 2.6GHz.

Write 1 million 1KB file:

Concurrency Level:      16
Time taken for tests:   66.753 seconds
Completed requests:      1048576
Failed requests:        0
Total transferred:      1106789009 bytes
Requests per second:    15708.23 [#/sec]
Transfer rate:          16191.69 [Kbytes/sec]

Connection Times (ms)
              min      avg        max      std
Total:        0.3      1.0       84.3      0.9

Percentage of the requests served within a certain time (ms)
   50%      0.8 ms
   66%      1.0 ms
   75%      1.1 ms
   80%      1.2 ms
   90%      1.4 ms
   95%      1.7 ms
   98%      2.1 ms
   99%      2.6 ms
  100%     84.3 ms

Randomly read 1 million files:

Concurrency Level:      16
Time taken for tests:   22.301 seconds
Completed requests:      1048576
Failed requests:        0
Total transferred:      1106812873 bytes
Requests per second:    47019.38 [#/sec]
Transfer rate:          48467.57 [Kbytes/sec]

Connection Times (ms)
              min      avg        max      std
Total:        0.0      0.3       54.1      0.2

Percentage of the requests served within a certain time (ms)
   50%      0.3 ms
   90%      0.4 ms
   98%      0.6 ms
   99%      0.7 ms
  100%     54.1 ms

Run WARP and launch a mixed benchmark.

make benchmark
warp: Benchmark data written to "warp-mixed-2025-12-05[194844]-kBpU.csv.zst"

Mixed operations.
Operation: DELETE, 10%, Concurrency: 20, Ran 42s.
 * Throughput: 55.13 obj/s

Operation: GET, 45%, Concurrency: 20, Ran 42s.
 * Throughput: 2477.45 MiB/s, 247.75 obj/s

Operation: PUT, 15%, Concurrency: 20, Ran 42s.
 * Throughput: 825.85 MiB/s, 82.59 obj/s

Operation: STAT, 30%, Concurrency: 20, Ran 42s.
 * Throughput: 165.27 obj/s

Cluster Total: 3302.88 MiB/s, 550.51 obj/s over 43s.

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Enterprise

For enterprise users, please visit seaweedfs.com for the SeaweedFS Enterprise Edition, which has a self-healing storage format with better data protection.

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License

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

The text of this page is available for modification and reuse under the terms of the Creative Commons Attribution-Sharealike 3.0 Unported License and the GNU Free Documentation License (unversioned, with no invariant sections, front-cover texts, or back-cover texts).

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Stargazers over time

Stargazers over time

Description
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Readme Apache-2.0 375 MiB
Languages
Go 83.5%
Rust 6.2%
templ 3.6%
Java 2.5%
Shell 1.6%
Other 2.5%