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fix compile
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@@ -250,9 +250,11 @@ func generateTestnet(r *rand.Rand, opt map[string]interface{}) (e2e.Manifest, er
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// lastly, set up the light clients
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for i := 1; i <= numLightClients; i++ {
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// startAt := manifest.InitialHeight + 5
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startAt := manifest.InitialHeight /// + 5
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node := generateLightNode(r, startAt+(5*int64(i)), lightProviders)
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node := generateLightNode(r,
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startAt, // +(5*int64(i)),
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lightProviders)
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manifest.Nodes[fmt.Sprintf("light%02d", i)] = node
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