p2p: make peer scoring test more resilient (#6322)

This commit is contained in:
Sam Kleinman
2021-04-08 16:06:54 -04:00
committed by GitHub
parent 8b7a53bdb2
commit 3a690568ae
2 changed files with 78 additions and 36 deletions
+78
View File
@@ -0,0 +1,78 @@
package p2p
import (
"strings"
"testing"
"time"
"github.com/stretchr/testify/require"
"github.com/tendermint/tendermint/crypto/ed25519"
dbm "github.com/tendermint/tm-db"
)
func TestPeerScoring(t *testing.T) {
// coppied from p2p_test shared variables
selfKey := ed25519.GenPrivKeyFromSecret([]byte{0xf9, 0x1b, 0x08, 0xaa, 0x38, 0xee, 0x34, 0xdd})
selfID := NodeIDFromPubKey(selfKey.PubKey())
// create a mock peer manager
db := dbm.NewMemDB()
peerManager, err := NewPeerManager(selfID, db, PeerManagerOptions{})
require.NoError(t, err)
defer peerManager.Close()
// create a fake node
id := NodeID(strings.Repeat("a1", 20))
require.NoError(t, peerManager.Add(NodeAddress{NodeID: id, Protocol: "memory"}))
t.Run("Synchronous", func(t *testing.T) {
// update the manager and make sure it's correct
require.EqualValues(t, 0, peerManager.Scores()[id])
// add a bunch of good status updates and watch things increase.
for i := 1; i < 10; i++ {
peerManager.processPeerEvent(PeerUpdate{
NodeID: id,
Status: PeerStatusGood,
})
require.EqualValues(t, i, peerManager.Scores()[id])
}
// watch the corresponding decreases respond to update
for i := 10; i == 0; i-- {
peerManager.processPeerEvent(PeerUpdate{
NodeID: id,
Status: PeerStatusBad,
})
require.EqualValues(t, i, peerManager.Scores()[id])
}
})
t.Run("AsynchronousIncrement", func(t *testing.T) {
start := peerManager.Scores()[id]
pu := peerManager.Subscribe()
defer pu.Close()
pu.SendUpdate(PeerUpdate{
NodeID: id,
Status: PeerStatusGood,
})
require.Eventually(t,
func() bool { return start+1 == peerManager.Scores()[id] },
time.Second,
time.Millisecond,
"startAt=%d score=%d", start, peerManager.Scores()[id])
})
t.Run("AsynchronousDecrement", func(t *testing.T) {
start := peerManager.Scores()[id]
pu := peerManager.Subscribe()
defer pu.Close()
pu.SendUpdate(PeerUpdate{
NodeID: id,
Status: PeerStatusBad,
})
require.Eventually(t,
func() bool { return start-1 == peerManager.Scores()[id] },
time.Second,
time.Millisecond,
"startAt=%d score=%d", start, peerManager.Scores()[id])
})
}
-36
View File
@@ -1615,39 +1615,3 @@ func TestPeerManager_SetHeight_GetHeight(t *testing.T) {
require.Zero(t, peerManager.GetHeight(a.NodeID))
require.Zero(t, peerManager.GetHeight(b.NodeID))
}
func TestPeerScoring(t *testing.T) {
// create a mock peer manager
db := dbm.NewMemDB()
peerManager, err := p2p.NewPeerManager(selfID, db, p2p.PeerManagerOptions{})
require.NoError(t, err)
defer peerManager.Close()
// create a fake node
id := p2p.NodeID(strings.Repeat("a1", 20))
require.NoError(t, peerManager.Add(p2p.NodeAddress{NodeID: id, Protocol: "memory"}))
// update the manager and make sure it's correct
pu := peerManager.Subscribe()
require.EqualValues(t, 0, peerManager.Scores()[id])
// add a bunch of good status updates and watch things increase.
for i := 1; i < 10; i++ {
pu.SendUpdate(p2p.PeerUpdate{
NodeID: id,
Status: p2p.PeerStatusGood,
})
time.Sleep(time.Millisecond) // force a context switch
require.EqualValues(t, i, peerManager.Scores()[id])
}
// watch the corresponding decreases respond to update
for i := 10; i == 0; i-- {
pu.SendUpdate(p2p.PeerUpdate{
NodeID: id,
Status: p2p.PeerStatusBad,
})
time.Sleep(time.Millisecond) // force a context switch
require.EqualValues(t, i, peerManager.Scores()[id])
}
}