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p2p: improve PeerManager prototype (#5936)
This improves the prototype peer manager by: * Exporting `PeerManager`, making it accessible by e.g. reactors. * Replacing `Router.SubscribePeerUpdates()` with `PeerManager.Subscribe()`. * Tracking address/peer connection statistics, and retrying dial failures with exponential backoff. * Prioritizing peers, with persistent peers configuration. * Limiting simultaneous connections. * Evicting peers and upgrading to higher-priority peers. * Tracking peer heights, as a workaround for legacy shared peer state APIs. This is getting to a point where we need to determine precise semantics and implement tests, so we should figure out whether it's a reasonable abstraction that we want to use. The main questions are around the API model (i.e. synchronous method calls with the router polling the manager, vs. an event-driven model using channels, vs. the peer manager calling methods on the router to connect/disconnect peers), and who should have the responsibility of managing actual connections (currently the router, while the manager only tracks peer state).
This commit is contained in:
+414
-100
@@ -5,9 +5,12 @@ import (
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"errors"
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"fmt"
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"io"
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"math"
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"math/rand"
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"net"
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"net/url"
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"runtime/debug"
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"sort"
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"strconv"
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"sync"
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"time"
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@@ -134,15 +137,6 @@ const (
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PeerStatusBanned = PeerStatus("banned") // Peer which is banned for misbehavior.
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)
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// PeerPriority specifies peer priorities.
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type PeerPriority int
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const (
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PeerPriorityNormal PeerPriority = iota + 1
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PeerPriorityValidator
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PeerPriorityPersistent
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)
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// PeerError is a peer error reported by a reactor via the Error channel. The
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// severity may cause the peer to be disconnected or banned depending on policy.
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type PeerError struct {
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@@ -214,10 +208,20 @@ type PeerUpdate struct {
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Status PeerStatus
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}
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// peerManager manages peer information, using a peerStore for underlying
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// storage. Its primary purpose is to determine which peers to connect to next,
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// make sure a peer only has a single active connection (either inbound or outbound),
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// and to avoid dialing the same peer in parallel goroutines.
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// PeerScore is a numeric score assigned to a peer (higher is better).
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type PeerScore uint16
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const (
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// PeerScorePersistent is added for persistent peers.
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PeerScorePersistent PeerScore = 100
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)
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// PeerManager manages peer lifecycle information, using a peerStore for
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// underlying storage. Its primary purpose is to determine which peers to
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// connect to next, make sure a peer only has a single active connection (either
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// inbound or outbound), and evict peers to make room for higher-scored peers.
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// It does not manage actual connections (this is handled by the Router),
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// only the peer lifecycle state.
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//
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// For an outbound connection, the flow is as follows:
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// - DialNext: returns a peer address to dial, marking the peer as dialing.
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@@ -235,6 +239,12 @@ type PeerUpdate struct {
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// - Disconnected: peer disconnects, unmarking as connected and broadcasts a
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// PeerStatusDown peer update.
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//
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// If we need to evict a peer, typically because we have connected to additional
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// higher-scored peers and need to shed lower-scored ones, the flow is as follows:
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// - EvictNext: returns a peer ID to evict, marking peer as evicting.
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// - Disconnected: peer was disconnected, unmarking as connected and evicting,
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// and broadcasts a PeerStatusDown peer update.
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//
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// We track dialing and connected states independently. This allows us to accept
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// an inbound connection from a peer while the router is also dialing an
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// outbound connection to that same peer, which will cause the dialer to
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@@ -242,52 +252,114 @@ type PeerUpdate struct {
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// avoids race conditions where multiple goroutines may end up dialing a peer if
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// an incoming connection was briefly accepted and disconnected while we were
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// also dialing.
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type peerManager struct {
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type PeerManager struct {
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options PeerManagerOptions
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mtx sync.Mutex
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store *peerStore
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dialing map[NodeID]bool
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connected map[NodeID]bool
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evicting map[NodeID]bool
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subscriptions map[*PeerUpdatesCh]*PeerUpdatesCh // keyed by struct identity (address)
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}
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// newPeerManager creates a new peer manager.
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func newPeerManager(store *peerStore) *peerManager {
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return &peerManager{
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store: store,
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// PeerManagerOptions specifies options for a PeerManager.
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type PeerManagerOptions struct {
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// PersistentPeers are peers that we want to maintain persistent connections
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// to. These will be scored higher than other peers, and if
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// MaxConnectedUpgrade is non-zero any lower-scored peers will be evicted if
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// necessary to make room for these.
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PersistentPeers []NodeID
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// MaxConnected is the maximum number of connected peers (inbound and
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// outbound). 0 means no limit.
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MaxConnected uint16
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// MaxConnectedUpgrade is the maximum number of additional connections to
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// use for probing any better-scored peers to upgrade to when all connection
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// slots are full. 0 disables peer upgrading.
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//
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// For example, if we are already connected to MaxConnected peers, but we
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// know or learn about better-scored peers (e.g. configured persistent
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// peers) that we are not connected too, then we can probe these peers by
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// using up to MaxConnectedUpgrade connections, and once connected evict the
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// lowest-scored connected peers. This also works for inbound connections,
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// i.e. if a higher-scored peer attempts to connect to us, we can accept
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// the connection and evict a lower-scored peer.
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MaxConnectedUpgrade uint16
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// MinRetryTime is the minimum time to wait between retries. Retry times
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// double for each retry, up to MaxRetryTime. 0 disables retries.
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MinRetryTime time.Duration
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// MaxRetryTime is the maximum time to wait between retries. 0 means
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// no maximum, in which case the retry time will keep doubling.
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MaxRetryTime time.Duration
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// MaxRetryTimePersistent is the maximum time to wait between retries for
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// peers listed in PersistentPeers. 0 uses MaxRetryTime instead.
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MaxRetryTimePersistent time.Duration
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// RetryTimeJitter is the upper bound of a random interval added to
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// retry times, to avoid thundering herds. 0 disables jutter.
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RetryTimeJitter time.Duration
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}
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// isPersistent is a convenience function that checks if the given peer ID
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// is contained in PersistentPeers. It just uses a linear search, since
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// PersistentPeers is expected to be small.
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func (o PeerManagerOptions) isPersistent(id NodeID) bool {
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for _, p := range o.PersistentPeers {
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if id == p {
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return true
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}
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}
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return false
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}
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// NewPeerManager creates a new peer manager.
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func NewPeerManager(options PeerManagerOptions) *PeerManager {
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return &PeerManager{
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options: options,
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// FIXME: Once the store persists data, we need to update existing
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// peers in the store with any new information, e.g. changes to
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// PersistentPeers configuration.
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store: newPeerStore(),
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dialing: map[NodeID]bool{},
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connected: map[NodeID]bool{},
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evicting: map[NodeID]bool{},
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subscriptions: map[*PeerUpdatesCh]*PeerUpdatesCh{},
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}
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}
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// Add adds a peer to the manager, given as an address. If the peer already
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// exists, the address is added to it.
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func (m *peerManager) Add(address PeerAddress) error {
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func (m *PeerManager) Add(address PeerAddress) error {
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if err := address.Validate(); err != nil {
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return err
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}
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peerID := address.NodeID()
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m.mtx.Lock()
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defer m.mtx.Unlock()
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peer, err := m.store.Get(peerID)
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peer, err := m.store.Get(address.NodeID())
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if err != nil {
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return err
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}
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if peer == nil {
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peer = newPeerInfo(peerID)
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peer = &peerInfo{
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ID: address.NodeID(),
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Persistent: m.options.isPersistent(address.NodeID()),
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}
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}
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if peer.AddAddress(address) {
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return m.store.Set(peer)
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}
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return nil
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peer.AddAddress(address)
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return m.store.Set(peer)
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}
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// Subscribe subscribes to peer updates. The caller must consume the peer
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// updates in a timely fashion and close the subscription when done, since
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// delivery is guaranteed and will block peer connection/disconnection
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// otherwise.
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func (m *peerManager) Subscribe() *PeerUpdatesCh {
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func (m *PeerManager) Subscribe() *PeerUpdatesCh {
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// FIXME: We may want to use a size 1 buffer here. When the router
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// broadcasts a peer update it has to loop over all of the
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// subscriptions, and we want to avoid blocking and waiting for a
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@@ -316,7 +388,7 @@ func (m *peerManager) Subscribe() *PeerUpdatesCh {
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//
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// FIXME: Consider using more fine-grained mutexes here, and/or a channel to
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// enforce ordering of updates.
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func (m *peerManager) broadcast(peerUpdate PeerUpdate) {
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func (m *PeerManager) broadcast(peerUpdate PeerUpdate) {
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for _, sub := range m.subscriptions {
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select {
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case sub.updatesCh <- peerUpdate:
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@@ -327,102 +399,213 @@ func (m *peerManager) broadcast(peerUpdate PeerUpdate) {
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// DialNext finds an appropriate peer address to dial, and marks it as dialing.
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// The peer will not be returned again until Dialed() or DialFailed() is called
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// for the peer and it is no longer connected.
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// for the peer and it is no longer connected. Returns an empty ID if no
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// appropriate peers are available, or if all connection slots are full.
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//
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// Returns an empty ID if no appropriate peers are available.
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func (m *peerManager) DialNext() (NodeID, PeerAddress, error) {
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// We allow dialing MaxConnected+MaxConnectedUpgrade peers. Including
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// MaxConnectedUpgrade allows us to dial additional peers beyond MaxConnected if
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// they have a higher score than any other connected or dialing peer. If we are
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// successful in dialing, and thus have more than MaxConnected connected peers,
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// the lower-scored peer will be evicted via EvictNext().
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func (m *PeerManager) DialNext() (NodeID, PeerAddress, error) {
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m.mtx.Lock()
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defer m.mtx.Unlock()
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peers, err := m.store.List()
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if m.options.MaxConnected > 0 &&
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len(m.connected)+len(m.dialing) >= int(m.options.MaxConnected)+int(m.options.MaxConnectedUpgrade) {
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return "", PeerAddress{}, nil
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}
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ranked, err := m.store.Ranked()
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if err != nil {
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return "", PeerAddress{}, err
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}
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for _, peer := range peers {
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switch {
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case len(peer.Addresses) == 0:
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case m.dialing[peer.ID]:
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case m.connected[peer.ID]:
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default:
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// FIXME: We currently only dial the first address, but we should
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// track connection statistics for each address and return the most
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// appropriate one.
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for _, peer := range ranked {
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if m.dialing[peer.ID] || m.connected[peer.ID] {
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continue
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}
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for _, addressInfo := range peer.AddressInfo {
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if time.Since(addressInfo.LastDialFailure) < m.retryDelay(peer, addressInfo.DialFailures) {
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continue
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}
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// At this point we have an eligible address to dial. If we're full
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// but have peer upgrade capacity (as checked above), we need to
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// make sure there exists an evictable peer of a lower score that we
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// can replace. If so, we can go ahead and dial this peer, and
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// EvictNext() will evict a lower-scored one later.
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//
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// If we don't find one, there is no point in trying additional
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// peers, since they will all have the same or lower score than this
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// peer (since they're ordered by score via peerStore.Ranked).
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//
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// FIXME: There is a race condition here where, if there exists a
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// single lower-scored peer, we may end up dialing multiple
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// higher-scored new peers that all expect the same lower-scored
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// peer to be evicted, causing us to take on too many peers. We may
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// need to reserve the eviction for this specific peer such that
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// others can't claim it.
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if m.options.MaxConnected > 0 &&
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len(m.connected) >= int(m.options.MaxConnected) &&
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!m.peerIsUpgrade(peer, ranked) {
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return "", PeerAddress{}, nil
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}
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m.dialing[peer.ID] = true
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return peer.ID, peer.Addresses[0], nil
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return peer.ID, addressInfo.Address, nil
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}
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}
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return "", PeerAddress{}, nil
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}
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// retryDelay calculates a dial retry delay using exponential backoff, based on
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// retry settings in PeerManagerOptions. If MinRetryTime is 0, this returns
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// MaxInt64 (i.e. an infinite retry delay, effectively disabling retries).
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func (m *PeerManager) retryDelay(peer *peerInfo, failures uint32) time.Duration {
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if failures == 0 {
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return 0
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}
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if m.options.MinRetryTime == 0 {
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return time.Duration(math.MaxInt64)
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}
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maxDelay := m.options.MaxRetryTime
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if peer.Persistent && m.options.MaxRetryTimePersistent > 0 {
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maxDelay = m.options.MaxRetryTimePersistent
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}
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delay := m.options.MinRetryTime * time.Duration(math.Pow(2, float64(failures)))
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if maxDelay > 0 && delay > maxDelay {
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delay = maxDelay
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}
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// FIXME: This should use a PeerManager-scoped RNG.
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delay += time.Duration(rand.Int63n(int64(m.options.RetryTimeJitter))) // nolint:gosec
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return delay
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}
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// DialFailed reports a failed dial attempt. This will make the peer available
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// for dialing again when appropriate.
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func (m *peerManager) DialFailed(peerID NodeID, address PeerAddress) error {
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//
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// FIXME: This should probably delete or mark bad addresses/peers after some time.
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func (m *PeerManager) DialFailed(peerID NodeID, address PeerAddress) error {
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m.mtx.Lock()
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defer m.mtx.Unlock()
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delete(m.dialing, peerID)
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// FIXME: We need to track address quality statistics and exponential backoff.
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peer, err := m.store.Get(peerID)
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if err != nil || peer == nil { // Peer may have been removed while dialing, ignore.
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return err
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}
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if addressInfo := peer.LookupAddressInfo(address); addressInfo != nil {
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addressInfo.LastDialFailure = time.Now().UTC()
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addressInfo.DialFailures++
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return m.store.Set(peer)
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}
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return nil
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}
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// Dialed marks a peer as successfully dialed. Any further incoming connections
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// will be rejected, and once disconnected the peer may be dialed again.
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func (m *peerManager) Dialed(peerID NodeID, address PeerAddress) error {
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func (m *PeerManager) Dialed(peerID NodeID, address PeerAddress) error {
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m.mtx.Lock()
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defer m.mtx.Unlock()
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peer, err := m.store.Get(peerID)
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if err != nil {
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return err
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} else if peer == nil {
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return fmt.Errorf("unknown peer %q", peerID)
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}
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delete(m.dialing, peerID)
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if m.connected[peerID] {
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return fmt.Errorf("peer %v is already connected", peerID)
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}
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delete(m.dialing, peerID)
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m.connected[peerID] = true
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return nil
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}
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if m.options.MaxConnected > 0 &&
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len(m.connected) >= int(m.options.MaxConnected)+int(m.options.MaxConnectedUpgrade) {
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return fmt.Errorf("already connected to maximum number of peers")
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}
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// Accepted marks an incoming peer connection successfully accepted. If the peer
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// is already connected this will return an error.
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//
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// NOTE: We can't take an address here, since e.g. TCP uses a different port
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// number for outbound traffic than inbound traffic, so the peer's endpoint
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// wouldn't necessarily be an appropriate address to dial.
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func (m *peerManager) Accepted(peerID NodeID) error {
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m.mtx.Lock()
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defer m.mtx.Unlock()
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peer, err := m.store.Get(peerID)
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if err != nil {
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return err
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} else if peer == nil {
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peer = newPeerInfo(peerID)
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if err = m.store.Set(peer); err != nil {
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return err
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}
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return fmt.Errorf("peer %q was removed while dialing", peerID)
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}
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m.connected[peerID] = true
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now := time.Now().UTC()
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peer.LastConnected = now
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if addressInfo := peer.LookupAddressInfo(address); addressInfo != nil {
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addressInfo.DialFailures = 0
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addressInfo.LastDialSuccess = now
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}
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return m.store.Set(peer)
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}
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// Accepted marks an incoming peer connection successfully accepted. If the peer
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// is already connected or we don't allow additional connections then this will
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// return an error.
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//
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// If MaxConnectedUpgrade is non-zero, the accepted peer is better-scored than any
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// other connected peer, and the number of connections does not exceed
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// MaxConnected + MaxConnectedUpgrade then we accept the connection and rely on
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// EvictNext() to evict lower-scored peers.
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//
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// NOTE: We can't take an address here, since e.g. TCP uses a different port
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// number for outbound traffic than inbound traffic, so the peer's endpoint
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// wouldn't necessarily be an appropriate address to dial.
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func (m *PeerManager) Accepted(peerID NodeID) error {
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m.mtx.Lock()
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defer m.mtx.Unlock()
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if m.connected[peerID] {
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return fmt.Errorf("peer %q is already connected", peerID)
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}
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if m.options.MaxConnected > 0 &&
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len(m.connected) >= int(m.options.MaxConnected)+int(m.options.MaxConnectedUpgrade) {
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return fmt.Errorf("already connected to maximum number of peers")
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}
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peer, err := m.store.Get(peerID)
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if err != nil {
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return err
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}
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if peer == nil {
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peer = &peerInfo{
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ID: peerID,
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Persistent: m.options.isPersistent(peerID),
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}
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}
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// If we're already full (i.e. at MaxConnected), but we allow upgrades (and we
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// know from the check above that we have upgrade capacity), then we can look
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// for a lower-scored evictable peer, and if found we can accept this connection
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// anyway and let EvictNext() evict the lower-scored peer for us.
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//
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// FIXME: There is a race condition here where, if there exists a single
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// lower-scored peer, we may end up accepting multiple higher-scored new
|
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// peers that all expect the same lower-scored peer to be evicted, causing
|
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// us to take on too many peers. We may need to reserve the eviction for
|
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// this specific peer such that others can't claim it.
|
||||
if m.options.MaxConnected > 0 && len(m.connected) >= int(m.options.MaxConnected) {
|
||||
ranked, err := m.store.Ranked()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if !m.peerIsUpgrade(peer, ranked) {
|
||||
return fmt.Errorf("already connected to maximum number of peers")
|
||||
}
|
||||
}
|
||||
|
||||
m.connected[peerID] = true
|
||||
return nil
|
||||
peer.LastConnected = time.Now().UTC()
|
||||
return m.store.Set(peer)
|
||||
}
|
||||
|
||||
// Ready marks a peer as ready, broadcasting status updates to subscribers. The
|
||||
// peer must already be marked as connected. This is separate from Dialed() and
|
||||
// Accepted() to allow the router to set up its internal queues before reactors
|
||||
// start sending messages (holding the Router.peerMtx mutex while calling
|
||||
// Accepted or Dialed will halt all message routing while peers are set up, which
|
||||
// is too expensive and also causes difficulties in tests where we may want to
|
||||
// consume peer updates and send messages sequentially).
|
||||
//
|
||||
// FIXME: This possibly indicates an architectural problem. Should the peerManager
|
||||
// handle actual network connections to/from peers as well? Or should all of this
|
||||
// be done by the router?
|
||||
func (m *peerManager) Ready(peerID NodeID) {
|
||||
// start sending messages.
|
||||
func (m *PeerManager) Ready(peerID NodeID) {
|
||||
m.mtx.Lock()
|
||||
defer m.mtx.Unlock()
|
||||
|
||||
connected := m.connected[peerID]
|
||||
if connected {
|
||||
m.broadcast(PeerUpdate{
|
||||
@@ -434,10 +617,12 @@ func (m *peerManager) Ready(peerID NodeID) {
|
||||
|
||||
// Disconnected unmarks a peer as connected, allowing new connections to be
|
||||
// established.
|
||||
func (m *peerManager) Disconnected(peerID NodeID) error {
|
||||
func (m *PeerManager) Disconnected(peerID NodeID) error {
|
||||
m.mtx.Lock()
|
||||
defer m.mtx.Unlock()
|
||||
|
||||
delete(m.connected, peerID)
|
||||
delete(m.evicting, peerID)
|
||||
m.broadcast(PeerUpdate{
|
||||
PeerID: peerID,
|
||||
Status: PeerStatusDown,
|
||||
@@ -445,12 +630,100 @@ func (m *peerManager) Disconnected(peerID NodeID) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// EvictNext returns the next peer to evict (i.e. disconnect), or an empty ID if
|
||||
// no peers should be evicted. The evicted peer will be a lowest-scored peer
|
||||
// that is currently connected and not already being evicted.
|
||||
func (m *PeerManager) EvictNext() (NodeID, error) {
|
||||
m.mtx.Lock()
|
||||
defer m.mtx.Unlock()
|
||||
|
||||
if m.options.MaxConnected == 0 ||
|
||||
len(m.connected)-len(m.evicting) <= int(m.options.MaxConnected) {
|
||||
return "", nil
|
||||
}
|
||||
|
||||
ranked, err := m.store.Ranked()
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
for i := len(ranked) - 1; i >= 0; i-- {
|
||||
peer := ranked[i]
|
||||
if m.connected[peer.ID] && !m.evicting[peer.ID] {
|
||||
m.evicting[peer.ID] = true
|
||||
return peer.ID, nil
|
||||
}
|
||||
}
|
||||
return "", nil
|
||||
}
|
||||
|
||||
// peerIsUpgrade checks whether connecting to a given peer would be an
|
||||
// upgrade, i.e. that there exists a lower-scored peer that is already
|
||||
// connected and not scheduled for eviction, such that connecting to
|
||||
// the peer would cause a lower-scored peer to be evicted if we're full.
|
||||
func (m *PeerManager) peerIsUpgrade(peer *peerInfo, ranked []*peerInfo) bool {
|
||||
for i := len(ranked) - 1; i >= 0; i-- {
|
||||
candidate := ranked[i]
|
||||
if candidate.Score() >= peer.Score() {
|
||||
return false
|
||||
}
|
||||
if m.connected[candidate.ID] && !m.evicting[candidate.ID] {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// GetHeight returns a peer's height, as reported via SetHeight. If the peer
|
||||
// or height is unknown, this returns 0.
|
||||
//
|
||||
// FIXME: This is a temporary workaround for the peer state stored via the
|
||||
// legacy Peer.Set() and Peer.Get() APIs, used to share height state between the
|
||||
// consensus and mempool reactors. These dependencies should be removed from the
|
||||
// reactors, and instead query this information independently via new P2P
|
||||
// protocol additions.
|
||||
func (m *PeerManager) GetHeight(peerID NodeID) (int64, error) {
|
||||
m.mtx.Lock()
|
||||
defer m.mtx.Unlock()
|
||||
|
||||
peer, err := m.store.Get(peerID)
|
||||
if err != nil || peer == nil {
|
||||
return 0, err
|
||||
}
|
||||
return peer.Height, nil
|
||||
}
|
||||
|
||||
// SetHeight stores a peer's height, making it available via GetHeight. If the
|
||||
// peer is unknown, it is created.
|
||||
//
|
||||
// FIXME: This is a temporary workaround for the peer state stored via the
|
||||
// legacy Peer.Set() and Peer.Get() APIs, used to share height state between the
|
||||
// consensus and mempool reactors. These dependencies should be removed from the
|
||||
// reactors, and instead query this information independently via new P2P
|
||||
// protocol additions.
|
||||
func (m *PeerManager) SetHeight(peerID NodeID, height int64) error {
|
||||
m.mtx.Lock()
|
||||
defer m.mtx.Unlock()
|
||||
|
||||
peer, err := m.store.Get(peerID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if peer == nil {
|
||||
peer = &peerInfo{
|
||||
ID: peerID,
|
||||
Persistent: m.options.isPersistent(peerID),
|
||||
}
|
||||
}
|
||||
peer.Height = height
|
||||
return m.store.Set(peer)
|
||||
}
|
||||
|
||||
// peerStore stores information about peers. It is currently a bare-bones
|
||||
// in-memory store, and will be fleshed out later.
|
||||
//
|
||||
// peerStore is not thread-safe, since it assumes it is only used by peerManager
|
||||
// which handles concurrency control. This allows multiple operations to be
|
||||
// executed atomically, since the peerManager will hold a mutex while executing.
|
||||
// peerStore is not thread-safe, since it assumes it is only used by PeerManager
|
||||
// which handles concurrency control. This allows the manager to execute multiple
|
||||
// operations atomically while it holds the mutex.
|
||||
type peerStore struct {
|
||||
peers map[NodeID]peerInfo
|
||||
}
|
||||
@@ -490,35 +763,76 @@ func (s *peerStore) List() ([]*peerInfo, error) {
|
||||
return peers, nil
|
||||
}
|
||||
|
||||
// peerInfo contains peer information stored in a peerStore.
|
||||
// Ranked returns a list of peers ordered by score (better peers first).
|
||||
// Peers with equal scores are returned in an arbitrary order.
|
||||
//
|
||||
// FIXME: This should be renamed peer or something else once the old peer is
|
||||
// removed.
|
||||
type peerInfo struct {
|
||||
ID NodeID
|
||||
Addresses []PeerAddress
|
||||
// This is used to determine which peers to connect to and which peers to evict
|
||||
// in order to make room for better peers.
|
||||
//
|
||||
// FIXME: For now, we simply generate the list on every call, but this can get
|
||||
// expensive since it's called fairly frequently. We may want to either cache
|
||||
// this, or store peers in a data structure that maintains order (e.g. a heap or
|
||||
// ordered map).
|
||||
func (s *peerStore) Ranked() ([]*peerInfo, error) {
|
||||
peers, err := s.List()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
sort.Slice(peers, func(i, j int) bool {
|
||||
// FIXME: If necessary, consider precomputing scores before sorting,
|
||||
// to reduce the number of Score() calls.
|
||||
return peers[i].Score() > peers[j].Score()
|
||||
})
|
||||
return peers, nil
|
||||
}
|
||||
|
||||
// newPeerInfo creates a new peerInfo.
|
||||
func newPeerInfo(id NodeID) *peerInfo {
|
||||
return &peerInfo{
|
||||
ID: id,
|
||||
Addresses: []PeerAddress{},
|
||||
}
|
||||
// peerInfo contains peer information stored in a peerStore.
|
||||
type peerInfo struct {
|
||||
ID NodeID
|
||||
AddressInfo []*addressInfo
|
||||
Persistent bool
|
||||
Height int64
|
||||
LastConnected time.Time
|
||||
}
|
||||
|
||||
// AddAddress adds an address to a peer, unless it already exists. It does not
|
||||
// validate the address. Returns true if the address was new.
|
||||
func (p *peerInfo) AddAddress(address PeerAddress) bool {
|
||||
if p.LookupAddressInfo(address) != nil {
|
||||
return false
|
||||
}
|
||||
p.AddressInfo = append(p.AddressInfo, &addressInfo{Address: address})
|
||||
return true
|
||||
}
|
||||
|
||||
// LookupAddressInfo returns address info for an address, or nil if unknown.
|
||||
func (p *peerInfo) LookupAddressInfo(address PeerAddress) *addressInfo {
|
||||
// We just do a linear search for now.
|
||||
addressString := address.String()
|
||||
for _, a := range p.Addresses {
|
||||
if a.String() == addressString {
|
||||
return false
|
||||
for _, info := range p.AddressInfo {
|
||||
if info.Address.String() == addressString {
|
||||
return info
|
||||
}
|
||||
}
|
||||
p.Addresses = append(p.Addresses, address)
|
||||
return true
|
||||
return nil
|
||||
}
|
||||
|
||||
// Score calculates a score for the peer. Higher-scored peers will be
|
||||
// preferred over lower scores.
|
||||
func (p *peerInfo) Score() PeerScore {
|
||||
var score PeerScore
|
||||
if p.Persistent {
|
||||
score += PeerScorePersistent
|
||||
}
|
||||
return score
|
||||
}
|
||||
|
||||
// addressInfo contains information and statistics about an address.
|
||||
type addressInfo struct {
|
||||
Address PeerAddress
|
||||
LastDialSuccess time.Time
|
||||
LastDialFailure time.Time
|
||||
DialFailures uint32 // since last successful dial
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
|
||||
+46
-25
@@ -23,15 +23,18 @@ import (
|
||||
// either the channel is closed by the caller or the router is stopped, at which
|
||||
// point the input message queue is closed and removed.
|
||||
//
|
||||
// On startup, the router spawns off two primary goroutines that maintain
|
||||
// On startup, the router spawns off three primary goroutines that maintain
|
||||
// connections to peers and run for the lifetime of the router:
|
||||
//
|
||||
// Router.dialPeers(): in a loop, asks the peerStore to dispense an
|
||||
// eligible peer to connect to, and attempts to resolve and dial each
|
||||
// address until successful.
|
||||
// Router.dialPeers(): in a loop, asks the PeerManager for the next peer
|
||||
// address to contact, resolves it into endpoints, and attempts to dial
|
||||
// each one.
|
||||
//
|
||||
// Router.acceptPeers(): in a loop, waits for the next inbound connection
|
||||
// from a peer, and attempts to claim it in the peerStore.
|
||||
// from a peer, and checks with the PeerManager if it should be accepted.
|
||||
//
|
||||
// Router.evictPeers(): in a loop, asks the PeerManager for any connected
|
||||
// peers to evict, and disconnects them.
|
||||
//
|
||||
// Once either an inbound or outbound connection has been made, an outbound
|
||||
// message queue is registered in Router.peerQueues and a goroutine is spawned
|
||||
@@ -74,7 +77,7 @@ type Router struct {
|
||||
*service.BaseService
|
||||
logger log.Logger
|
||||
transports map[Protocol]Transport
|
||||
peerManager *peerManager
|
||||
peerManager *PeerManager
|
||||
|
||||
// FIXME: Consider using sync.Map.
|
||||
peerMtx sync.RWMutex
|
||||
@@ -96,24 +99,17 @@ type Router struct {
|
||||
// FIXME: providing protocol/transport maps is cumbersome in tests, we should
|
||||
// consider adding Protocols() to the Transport interface instead and register
|
||||
// protocol/transport mappings automatically on a first-come basis.
|
||||
func NewRouter(logger log.Logger, transports map[Protocol]Transport, peers []PeerAddress) *Router {
|
||||
func NewRouter(logger log.Logger, peerManager *PeerManager, transports map[Protocol]Transport) *Router {
|
||||
router := &Router{
|
||||
logger: logger,
|
||||
transports: transports,
|
||||
peerManager: newPeerManager(newPeerStore()),
|
||||
peerManager: peerManager,
|
||||
stopCh: make(chan struct{}),
|
||||
channelQueues: map[ChannelID]queue{},
|
||||
channelMessages: map[ChannelID]proto.Message{},
|
||||
peerQueues: map[NodeID]queue{},
|
||||
}
|
||||
router.BaseService = service.NewBaseService(logger, "router", router)
|
||||
|
||||
for _, address := range peers {
|
||||
if err := router.peerManager.Add(address); err != nil {
|
||||
logger.Error("failed to add peer", "address", address, "err", err)
|
||||
}
|
||||
}
|
||||
|
||||
return router
|
||||
}
|
||||
|
||||
@@ -241,6 +237,9 @@ func (r *Router) acceptPeers(transport Transport) {
|
||||
default:
|
||||
}
|
||||
|
||||
// FIXME: We may need transports to enforce some sort of rate limiting
|
||||
// here (e.g. by IP address), or alternatively have PeerManager.Accepted()
|
||||
// do it for us.
|
||||
conn, err := transport.Accept(context.Background())
|
||||
switch err {
|
||||
case nil:
|
||||
@@ -480,16 +479,37 @@ func (r *Router) sendPeer(peerID NodeID, conn Connection, queue queue) error {
|
||||
}
|
||||
}
|
||||
|
||||
// SubscribePeerUpdates creates a new peer updates subscription. The caller must
|
||||
// consume the peer updates in a timely fashion and close the subscription when
|
||||
// done, since delivery is guaranteed and will block peer
|
||||
// connection/disconnection otherwise.
|
||||
//
|
||||
// FIXME: Consider having callers just use peerManager.Subscribe() directly, if
|
||||
// we export peerManager and make it an injected dependency (which we probably
|
||||
// should).
|
||||
func (r *Router) SubscribePeerUpdates() *PeerUpdatesCh {
|
||||
return r.peerManager.Subscribe()
|
||||
// evictPeers evicts connected peers as requested by the peer manager.
|
||||
func (r *Router) evictPeers() {
|
||||
for {
|
||||
select {
|
||||
case <-r.stopCh:
|
||||
return
|
||||
default:
|
||||
}
|
||||
|
||||
peerID, err := r.peerManager.EvictNext()
|
||||
if err != nil {
|
||||
r.logger.Error("failed to find next peer to evict", "err", err)
|
||||
return
|
||||
} else if peerID == "" {
|
||||
r.logger.Debug("no evictable peers, sleeping")
|
||||
select {
|
||||
case <-time.After(time.Second):
|
||||
continue
|
||||
case <-r.stopCh:
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
r.logger.Info("evicting peer", "peer", peerID)
|
||||
r.peerMtx.RLock()
|
||||
queue, ok := r.peerQueues[peerID]
|
||||
r.peerMtx.RUnlock()
|
||||
if ok {
|
||||
queue.close()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// OnStart implements service.Service.
|
||||
@@ -498,6 +518,7 @@ func (r *Router) OnStart() error {
|
||||
for _, transport := range r.transports {
|
||||
go r.acceptPeers(transport)
|
||||
}
|
||||
go r.evictPeers()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
+17
-8
@@ -39,9 +39,13 @@ func TestRouter(t *testing.T) {
|
||||
peers := []p2p.PeerAddress{}
|
||||
for i := 0; i < 3; i++ {
|
||||
peerTransport := network.GenerateTransport()
|
||||
peerRouter := p2p.NewRouter(logger.With("peerID", i), map[p2p.Protocol]p2p.Transport{
|
||||
p2p.MemoryProtocol: peerTransport,
|
||||
}, nil)
|
||||
peerRouter := p2p.NewRouter(
|
||||
logger.With("peerID", i),
|
||||
p2p.NewPeerManager(p2p.PeerManagerOptions{}),
|
||||
map[p2p.Protocol]p2p.Transport{
|
||||
p2p.MemoryProtocol: peerTransport,
|
||||
},
|
||||
)
|
||||
peers = append(peers, peerTransport.Endpoints()[0].PeerAddress())
|
||||
|
||||
channel, err := peerRouter.OpenChannel(chID, &TestMessage{})
|
||||
@@ -55,18 +59,23 @@ func TestRouter(t *testing.T) {
|
||||
}
|
||||
|
||||
// Start the main router and connect it to the peers above.
|
||||
router := p2p.NewRouter(logger, map[p2p.Protocol]p2p.Transport{
|
||||
peerManager := p2p.NewPeerManager(p2p.PeerManagerOptions{})
|
||||
for _, address := range peers {
|
||||
err := peerManager.Add(address)
|
||||
require.NoError(t, err)
|
||||
}
|
||||
peerUpdates := peerManager.Subscribe()
|
||||
defer peerUpdates.Close()
|
||||
|
||||
router := p2p.NewRouter(logger, peerManager, map[p2p.Protocol]p2p.Transport{
|
||||
p2p.MemoryProtocol: transport,
|
||||
}, peers)
|
||||
})
|
||||
channel, err := router.OpenChannel(chID, &TestMessage{})
|
||||
require.NoError(t, err)
|
||||
peerUpdates := router.SubscribePeerUpdates()
|
||||
|
||||
err = router.Start()
|
||||
require.NoError(t, err)
|
||||
defer func() {
|
||||
channel.Close()
|
||||
peerUpdates.Close()
|
||||
require.NoError(t, router.Stop())
|
||||
}()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user