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https://github.com/tendermint/tendermint.git
synced 2026-05-23 15:41:30 +00:00
initial attempt at removing prevote locked block logic
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@@ -1361,7 +1361,6 @@ func (cs *State) enterPrevoteWait(height int64, round int32) {
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// Enter: `timeoutPrecommit` after any +2/3 precommits.
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// Enter: +2/3 precomits for block or nil.
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// Lock & precommit the ProposalBlock if we have enough prevotes for it (a POL in this round)
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// else, unlock an existing lock and precommit nil if +2/3 of prevotes were nil,
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// else, precommit nil otherwise.
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func (cs *State) enterPrecommit(height int64, round int32) {
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logger := cs.Logger.With("height", height, "round", round)
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@@ -1408,21 +1407,9 @@ func (cs *State) enterPrecommit(height int64, round int32) {
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panic(fmt.Sprintf("this POLRound should be %v but got %v", round, polRound))
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}
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// +2/3 prevoted nil. Unlock and precommit nil.
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// +2/3 prevoted nil.
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if len(blockID.Hash) == 0 {
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if cs.LockedBlock == nil {
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logger.Debug("precommit step; +2/3 prevoted for nil")
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} else {
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logger.Debug("precommit step; +2/3 prevoted for nil; unlocking")
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
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logger.Error("failed publishing event unlock", "err", err)
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}
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}
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logger.Debug("precommit step; +2/3 prevoted for nil")
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cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
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return
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}
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@@ -1468,9 +1455,11 @@ func (cs *State) enterPrecommit(height int64, round int32) {
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// The +2/3 prevotes for this round is the POL for our unlock.
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logger.Debug("precommit step; +2/3 prevotes for a block we do not have; voting nil", "block_id", blockID)
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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/*
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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*/
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if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
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cs.ProposalBlock = nil
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@@ -2070,29 +2059,11 @@ func (cs *State) addVote(vote *types.Vote, peerID types.NodeID) (added bool, err
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prevotes := cs.Votes.Prevotes(vote.Round)
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cs.Logger.Debug("added vote to prevote", "vote", vote, "prevotes", prevotes.StringShort())
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// If +2/3 prevotes for a block or nil for *any* round:
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// If +2/3 prevotes for a block for *any* round:
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if blockID, ok := prevotes.TwoThirdsMajority(); ok {
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// There was a polka!
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// If we're locked but this is a recent polka, unlock.
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// If it matches our ProposalBlock, update the ValidBlock
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// Unlock if `cs.LockedRound < vote.Round <= cs.Round`
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// NOTE: If vote.Round > cs.Round, we'll deal with it when we get to vote.Round
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if (cs.LockedBlock != nil) &&
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(cs.LockedRound < vote.Round) &&
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(vote.Round <= cs.Round) &&
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!cs.LockedBlock.HashesTo(blockID.Hash) {
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cs.Logger.Debug("unlocking because of POL", "locked_round", cs.LockedRound, "pol_round", vote.Round)
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
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return added, err
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}
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}
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// If we're locked but this is a recent polka, lock on the new block.
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// Update Valid* if we can.
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// NOTE: our proposal block may be nil or not what received a polka..
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@@ -798,7 +798,7 @@ func TestStateLockPOLUnlock(t *testing.T) {
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}
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// 4 vals, one precommits, other 3 polka on nil at next round. We maintain the locked block but precommit nil
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func TestStateNilPrevoteDoesNotUnlock(t *testing.T) {
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func TestStatePOLDoesNotUnlock(t *testing.T) {
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config := configSetup(t)
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cs1, vss := randState(config, 4)
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