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lint++
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@@ -426,10 +426,10 @@ func (r *Reactor) updateRoundStateRoutine() {
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}
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}
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func (conR *Reactor) getRoundState() *cstypes.RoundState {
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conR.mtx.RLock()
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defer conR.mtx.RUnlock()
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return conR.rs
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func (r *Reactor) getRoundState() *cstypes.RoundState {
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r.mtx.RLock()
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defer r.mtx.RUnlock()
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return r.rs
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}
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func (r *Reactor) gossipDataForCatchup(ctx context.Context, rs *cstypes.RoundState, prs *cstypes.PeerRoundState, ps *PeerState) {
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@@ -970,7 +970,7 @@ func (cs *State) handleMsg(ctx context.Context, mi msgInfo) {
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// We unlock here to yield to any routines that need to read the the RoundState.
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// Previously, this code held the lock from the point at which the final block
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// part was recieved until the block executed against the application.
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// part was received until the block executed against the application.
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// This prevented the reactor from being able to retrieve the most updated
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// version of the RoundState. The reactor needs the updated RoundState to
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// gossip the now completed block.
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