e2e: reduce log noise (#7004)

This commit is contained in:
Sam Kleinman
2021-09-27 13:27:08 -04:00
committed by GitHub
parent bce7c2f73b
commit b879f71e8e

View File

@@ -171,18 +171,18 @@ func waitForNode(ctx context.Context, node *e2e.Node, height int64) (*rpctypes.R
return nil, err
case err == nil && status.SyncInfo.LatestBlockHeight >= height:
return status, nil
case counter%100 == 0:
case counter%500 == 0:
switch {
case err != nil:
lastFailed = true
logger.Error("node not yet ready",
"iter", counter,
"node", node.Name,
"err", err,
"target", height,
"err", err,
)
case status != nil:
logger.Error("node not yet ready",
logger.Info("node not yet ready",
"iter", counter,
"node", node.Name,
"height", status.SyncInfo.LatestBlockHeight,