udpate no relock function to be cleaner

This commit is contained in:
William Banfield
2021-09-23 10:29:59 -04:00
parent 00b758bf25
commit f559eceaff

View File

@@ -862,13 +862,15 @@ func TestStateLock_MissingProposalWhenPOLSeenDoesNotRelock(t *testing.T) {
addr := pv1.Address()
voteCh := subscribeToVoter(cs1, addr)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
// everything done from perspective of cs1
/*
Round0 (cs1, A) // A A A A// A nil nil nil
*/
Round 0:
cs1 creates a proposal for block B.
Send a prevote for B from each of the validators to cs1.
Send a precommit for nil from all of the validators to cs1.
// start round and wait for propose and prevote
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
@@ -888,9 +890,21 @@ func TestStateLock_MissingProposalWhenPOLSeenDoesNotRelock(t *testing.T) {
// add precommits from the rest
signAddVotes(config, cs1, tmproto.PrecommitType, nil, types.PartSetHeader{}, vs2, vs3, vs4)
// before we timeout to the new round set the new proposal
// timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
/*
Round 1:
Create a new block, D but do not send it to cs1.
Send a prevote for D from each of the validators to cs1.
Check that cs1 does not update its locked block to this missed block D.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
cs2 := newState(cs1.state, vs2, kvstore.NewApplication())
prop, propBlock := decideProposal(t, cs2, vs2, vs2.Height, vs2.Round+1)
prop, propBlock := decideProposal(t, cs2, vs2, vs2.Height, vs2.Round)
if prop == nil || propBlock == nil {
t.Fatal("Failed to create proposal block with vs2")
}
@@ -898,21 +912,7 @@ func TestStateLock_MissingProposalWhenPOLSeenDoesNotRelock(t *testing.T) {
secondBlockHash := propBlock.Hash()
require.NotEqual(t, secondBlockHash, firstBlockHash)
incrementRound(vs2, vs3, vs4)
// timeout to new round
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 1")
/*
Round1 (vs2, B) // A B B B // nil nil nil nil)
*/
// now we're on a new round but v1 misses the proposal
// go to prevote, node should prevote for locked block (not the new proposal) - this is relocking
ensurePrevote(t, voteCh, height, round)
@@ -922,8 +922,8 @@ func TestStateLock_MissingProposalWhenPOLSeenDoesNotRelock(t *testing.T) {
signAddVotes(config, cs1, tmproto.PrevoteType, secondBlockHash, secondBlockParts.Header(), vs2, vs3, vs4)
ensurePrecommit(t, voteCh, height, round)
// we should have unlocked and locked on the new block, sending a precommit for this new block
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
validatePrecommit(t, cs1, round, 0, vss[0], nil, firstBlockHash)
}
if err := cs1.SetProposalAndBlock(prop, propBlock, secondBlockParts, "some peer"); err != nil {
t.Fatal(err)