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https://github.com/versity/scoutfs.git
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scoutfs: remove scoutfs_buddy_dirty
The buffer head rewrite got rid of the only caller who needed to ensure that a free couldn't fail. Let's get rid of this. We can always bring it back if it's needed again. Signed-off-by: Zach Brown <zab@versity.com>
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@@ -594,89 +594,6 @@ int scoutfs_buddy_alloc(struct super_block *sb, u64 *blkno, int order)
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return alloc_region(sb, blkno, order, 0, REGION_BUDDY);
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}
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static int bitmap_dirty(struct super_block *sb, u64 blkno)
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{
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struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
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struct buffer_head *bh;
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/* mkfs should have ensured that there's bitmap blocks */
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/* XXX corruption */
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if (sbi->super.buddy_bm_ref.blkno == 0)
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return -EIO;
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/* dirty the bitmap block */
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bh = scoutfs_block_dirty_ref(sb, &sbi->super.buddy_bm_ref);
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if (IS_ERR(bh))
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return PTR_ERR(bh);
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scoutfs_block_put(bh);
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return 0;
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}
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static int buddy_dirty(struct super_block *sb, u64 blkno, int order)
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{
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struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
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struct scoutfs_super_block *super = &sbi->super;
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struct scoutfs_buddy_indirect *ind;
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struct buffer_head *ind_bh = NULL;
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struct buffer_head *bh = NULL;
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int ret;
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int sl;
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mutex_lock(&sbi->buddy_mutex);
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/* mkfs should have ensured that there's indirect blocks */
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if (sbi->super.buddy_ind_ref.blkno == 0) {
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ret = -EIO;
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goto out;
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}
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/* get the dirty indirect block */
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ind_bh = scoutfs_block_dirty_ref(sb, &sbi->super.buddy_ind_ref);
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if (IS_ERR(ind_bh)) {
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ret = PTR_ERR(ind_bh);
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goto out;
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}
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ind = bh_data(ind_bh);
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sl = indirect_slot(super, blkno);
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bh = dirty_buddy_block(sb, sl, &ind->slots[sl]);
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if (IS_ERR(bh))
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ret = PTR_ERR(bh);
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else
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ret = 0;
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out:
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mutex_unlock(&sbi->buddy_mutex);
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scoutfs_block_put(ind_bh);
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scoutfs_block_put(bh);
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return ret;
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}
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/*
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* Create dirty cow copies of the bitmap, indirect, and buddy blocks
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* so that a free of the given extent in the current transaction is
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* guaranteed to succeed.
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*
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* This is only meant for buddy allocators who are complicated enough
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* to need help avoiding error conditions.
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*/
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int scoutfs_buddy_dirty(struct super_block *sb, u64 blkno, int order)
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{
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struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
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struct scoutfs_super_block *super = &sbi->super;
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switch(blkno_region(super, blkno)) {
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case REGION_BM:
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return bitmap_dirty(sb, blkno);
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case REGION_BUDDY:
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return buddy_dirty(sb, blkno, order);
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}
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return 0;
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}
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/*
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* The block layer allocates from the same region as an existing blkno
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* when it's allocating for cow.
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@@ -4,7 +4,6 @@
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int scoutfs_buddy_alloc(struct super_block *sb, u64 *blkno, int order);
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int scoutfs_buddy_alloc_same(struct super_block *sb, u64 *blkno, int order,
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u64 existing);
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int scoutfs_buddy_dirty(struct super_block *sb, u64 blkno, int order);
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int scoutfs_buddy_free(struct super_block *sb, u64 blkno, int order);
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#endif
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